Camera Component, Editor Viewport Widget refactoring.
- Handle changing of active camera entirely inside CameraComponentController - Remove a LOT of legacy Cry things related to cameras - Add a CameraSystemComponent to handle ActiveCameraRequestBus and CameraSystemRequestBus Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com>
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@@ -189,7 +189,6 @@ QtViewport::QtViewport(QWidget* parent)
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{
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m_constructionMatrix[i].SetIdentity();
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}
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m_viewTM.SetIdentity();
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m_screenTM.SetIdentity();
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m_pMouseOverObject = 0;
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