Full screen game preview for Atom viewport
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@@ -376,6 +376,11 @@ void CCryEditApp::RegisterActionHandlers()
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ON_COMMAND(ID_EDIT_FETCH, OnEditFetch)
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ON_COMMAND(ID_FILE_EXPORTTOGAMENOSURFACETEXTURE, OnFileExportToGameNoSurfaceTexture)
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ON_COMMAND(ID_VIEW_SWITCHTOGAME, OnViewSwitchToGame)
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MainWindow::instance()->GetActionManager()->RegisterActionHandler(ID_VIEW_SWITCHTOGAME_FULLSCREEN, [this]() {
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auto fs = gEnv->pConsole->GetCVar("ed_previewGameInFullscreen_once");
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fs->Set(1);
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OnViewSwitchToGame();
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});
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ON_COMMAND(ID_MOVE_OBJECT, OnMoveObject)
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ON_COMMAND(ID_RENAME_OBJ, OnRenameObj)
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ON_COMMAND(ID_EDITMODE_MOVE, OnEditmodeMove)
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