FBX -> Scene, part 2. Code changes, file renames (#1704)
* First pass FBX -> Scene File conversion. This is the simple pass, minimizing code changes and focused on comments. Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Step 1 of part 2 of the FBX -> Scene rename Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Renaming FbxSceneBuilder folder to SceneBuilder Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Renamed files Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * More FBX -> Scene Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
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@@ -12,5 +12,5 @@ namespace AZ::SceneProcessing
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{
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inline AZStd::unique_ptr<DynamicModuleHandle> s_sceneCoreModule;
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inline AZStd::unique_ptr<DynamicModuleHandle> s_sceneDataModule;
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inline AZStd::unique_ptr<DynamicModuleHandle> s_fbxSceneBuilderModule;
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inline AZStd::unique_ptr<DynamicModuleHandle> s_sceneBuilderModule;
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} // namespace AZ::SceneProcessing
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