FBX -> Scene, part 2. Code changes, file renames (#1704)

* First pass FBX -> Scene File conversion.
This is the simple pass, minimizing code changes and focused on comments.

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Step 1 of part 2 of the FBX -> Scene rename

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Renaming FbxSceneBuilder folder to SceneBuilder

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Renamed files

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* More FBX -> Scene

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
This commit is contained in:
AMZN-stankowi
2021-07-01 15:46:55 -07:00
committed by GitHub
parent 328a0f09a5
commit 73522e90c9
83 changed files with 475 additions and 559 deletions
@@ -33,7 +33,7 @@ namespace AZ
{
LoadSceneModule(s_sceneCoreModule, "SceneCore");
LoadSceneModule(s_sceneDataModule, "SceneData");
LoadSceneModule(s_fbxSceneBuilderModule, "FbxSceneBuilder");
LoadSceneModule(s_sceneBuilderModule, "SceneBuilder");
m_descriptors.insert(m_descriptors.end(),
{
@@ -59,7 +59,7 @@ namespace AZ
~SceneProcessingModule()
{
UnloadModule(s_fbxSceneBuilderModule);
UnloadModule(s_sceneBuilderModule);
UnloadModule(s_sceneDataModule);
UnloadModule(s_sceneCoreModule);
}