FBX -> Scene, part 2. Code changes, file renames (#1704)
* First pass FBX -> Scene File conversion. This is the simple pass, minimizing code changes and focused on comments. Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Step 1 of part 2 of the FBX -> Scene rename Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Renaming FbxSceneBuilder folder to SceneBuilder Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Renamed files Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * More FBX -> Scene Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
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@@ -15,8 +15,8 @@ namespace AZ
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{
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namespace AssImpSDKWrapper
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{
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AssImpNodeWrapper::AssImpNodeWrapper(aiNode* fbxNode)
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:SDKNode::NodeWrapper(fbxNode)
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AssImpNodeWrapper::AssImpNodeWrapper(aiNode* sourceNode)
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:SDKNode::NodeWrapper(sourceNode)
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{
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AZ_Assert(m_assImpNode, "Asset Importer Node cannot be null");
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}
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