Merge branch 'development' into Atom/dmcdiar/ATOM-5702
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@@ -159,7 +159,7 @@ namespace AZ
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// AssetBus overrides
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void Shader::OnAssetReloaded(Data::Asset<Data::AssetData> asset)
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{
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ShaderReloadDebugTracker::ScopedSection reloadSection("Shader::OnAssetReloaded %s", asset.GetHint().c_str());
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ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->Shader::OnAssetReloaded %s", this, asset.GetHint().c_str());
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if (asset->GetId() == m_asset->GetId())
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{
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