Avoid redefining PRI macros on Linux (#4055)
* Avoid redefining `PRI` macros on Linux The fixed width 64-bit integer types are defined differently per platform. Some platforms define it as "long", others define it as "long long". For consistency, `AZ::u64` or `AZ::s64` is always defined to "long long". However, this causes problems for formatting those types, because on platforms where `uint64_t` is a `long`, `PRIu64` gives the wrong format string for `AZ::u64`. Previously this was fixed by redefining the `PRI` macros so that they work for `AZ::u64`, but that breaks the ability to format `uint64_t`. We could add an AZ-specific version of the `PRI` macros for 64-bit integer types, but we don't really need to, since they are `long long` on every platform we support. * Use `%ll` for `AZ::u64` * Use `PRIu64` for `uint64_t` Signed-off-by: Chris Burel <burelc@amazon.com> * Avoid redefining `PRI` macros in CryCommon Signed-off-by: Chris Burel <burelc@amazon.com>
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@@ -211,7 +211,7 @@ namespace SliceBuilder
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jobDescriptor.SetPlatformIdentifier(info.m_identifier.c_str());
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jobDescriptor.m_additionalFingerprintInfo = AZStd::string(compilerVersion)
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.append(AZStd::string::format("|%" PRIu64, static_cast<AZ::u64>(sourceSliceTypeFingerprint)));
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.append(AZStd::string::format("|%zu", sourceSliceTypeFingerprint));
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for (const auto& sourceDependency : sourceFileDependencies)
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{
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