Script Canvas node translation system and naming consistency
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
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@@ -52,6 +52,7 @@
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#include <ScriptCanvas/Data/DataRegistry.h>
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#include <ScriptCanvas/GraphCanvas/NodeDescriptorBus.h>
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#include <ScriptCanvas/Asset/RuntimeAsset.h>
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#include "GraphCanvas/Components/Slots/Data/DataSlotBus.h"
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namespace ScriptCanvasEditor
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{
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@@ -886,6 +887,7 @@ namespace ScriptCanvasEditor
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ScriptCanvas::NodeRequestBus::EventResult(removedReferences, memberPair.m_scriptCanvasId, &ScriptCanvas::NodeRequests::RemoveVariableReferences, variableIds);
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// If we didn't remove the references. Just delete the node.
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if (!removedReferences)
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{
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