Script Canvas node translation system and naming consistency
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
This commit is contained in:
@@ -0,0 +1,47 @@
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{
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"entries": [
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{
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"base": "wait_for_debugger",
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"context": "Method",
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"variant": "",
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"details": {
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"name": "",
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"category": "Globals"
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},
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"methods": [
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{
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"base": "wait_for_debugger",
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"context": "Global",
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"entry": {
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"name": "In",
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"tooltip": "When signaled, this will invoke wait_for_debugger"
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},
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"exit": {
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"name": "Out",
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"tooltip": "Signaled after wait_for_debugger is invoked"
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},
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"details": {
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"name": "wait_for_debugger",
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"category": "Other"
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},
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"params": [
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{
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"typeid": "{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}",
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"details": {
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"name": "float"
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}
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}
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],
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"results": [
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{
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"typeid": "{A0CA880C-AFE4-43CB-926C-59AC48496112}",
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"details": {
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"name": "bool"
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}
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}
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]
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}
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]
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}
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]
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}
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