Script Canvas node translation system and naming consistency
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
This commit is contained in:
+63
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{
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"entries": [
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{
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"base": "UiDropTargetNotificationBus",
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"context": "EBusHandler",
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"variant": "",
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"details": {
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"name": "UI Drop Target",
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"category": "UI"
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},
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"methods": [
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{
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"base": "OnDropHoverStart",
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"details": {
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"name": "On Drop Hover Start",
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"tooltip": "Executes when the focus starts to be on the drop target during dragging"
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},
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"params": [
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{
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"typeid": "{6383F1D3-BB27-4E6B-A49A-6409B2059EAA}",
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"details": {
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"name": "Dragged EntityID",
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"tooltip": "The draggable element that is being dragged"
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}
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}
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]
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},
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{
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"base": "OnDropHoverEnd",
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"details": {
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"name": "On Drop Hover End",
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"tooltip": "Executes when the focus stops being on the drop target during dragging"
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},
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"params": [
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{
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"typeid": "{6383F1D3-BB27-4E6B-A49A-6409B2059EAA}",
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"details": {
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"name": "Dragged EntityID",
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"tooltip": "The draggable element that is being dragged"
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}
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}
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]
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},
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{
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"base": "OnDrop",
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"details": {
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"name": "On Drop",
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"tooltip": "Executes when a draggable element is dropped on the drop target. Implement the game logic of what should happen on drag and drop here"
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},
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"params": [
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{
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"typeid": "{6383F1D3-BB27-4E6B-A49A-6409B2059EAA}",
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"details": {
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"name": "Dropped EntityID",
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"tooltip": "The draggable element that was dropped"
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}
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}
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]
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}
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]
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}
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]
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}
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