Script Canvas node translation system and naming consistency
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
This commit is contained in:
+38
@@ -0,0 +1,38 @@
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{
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"entries": [
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{
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"base": "SimpleStateComponentNotificationBus",
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"context": "EBusHandler",
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"variant": "",
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"details": {
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"name": "Simple State",
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"category": "Gameplay"
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},
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"methods": [
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{
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"base": "OnStateChanged",
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"details": {
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"name": "On State Changed",
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"tooltip": "Notifies that the state has changed from state oldName to state newName"
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},
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"params": [
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{
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"typeid": "{3AB0037F-AF8D-48CE-BCA0-A170D18B2C03}",
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"details": {
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"name": "Old State",
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"tooltip": "Name of the old state"
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}
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},
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{
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"typeid": "{3AB0037F-AF8D-48CE-BCA0-A170D18B2C03}",
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"details": {
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"name": "New State",
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"tooltip": "Name of the new state"
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}
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}
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]
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}
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]
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}
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]
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}
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