Script Canvas node translation system and naming consistency

Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
This commit is contained in:
lsemp3d
2021-12-07 15:40:04 -08:00
parent 8d096ebf61
commit 72bfd8bdf8
1515 changed files with 235974 additions and 2095 deletions
@@ -90,10 +90,10 @@ namespace GraphCanvas
TryAndSetupSlot();
}
void PropertySlotLayout::OnTooltipChanged(const TranslationKeyedString& tooltip)
void PropertySlotLayout::OnTooltipChanged(const AZStd::string& tooltip)
{
m_slotText->setToolTip(Tools::qStringFromUtf8(tooltip.GetDisplayString()));
m_nodePropertyDisplay->setToolTip(Tools::qStringFromUtf8(tooltip.GetDisplayString()));
m_slotText->setToolTip(Tools::qStringFromUtf8(tooltip));
m_nodePropertyDisplay->setToolTip(Tools::qStringFromUtf8(tooltip));
}
void PropertySlotLayout::OnStyleChanged()