Revert "Fixing undo/redo not updating transform pivot point (#4375)"
This reverts commit 7018f16088.
Signed-off-by: srikappa-amzn <srikappa@amazon.com>
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@@ -231,17 +231,14 @@ namespace AzToolsFramework
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*/
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void UpdatePrefabTemplate(TemplateId templateId, const PrefabDom& updatedDom) override;
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void PropagateTemplateChanges(TemplateId templateId, bool immediate = false, InstanceOptionalReference instanceToExclude = AZStd::nullopt) override;
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void PropagateTemplateChanges(TemplateId templateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt) override;
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/**
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* Updates all Instances owned by a Template.
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*
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* @param templateId The id of the Template owning Instances to update.
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* @param immediate An optional flag whether to apply the patch immediately (needed for Undo/Redos) or wait until next system tick.
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* @param instanceToExclude An optional reference to an instance of the template being updated that should not be refreshes as part of propagation.
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* Defaults to nullopt, which means that all instances will be refreshed.
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*/
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void UpdatePrefabInstances(TemplateId templateId, bool immediate = false, InstanceOptionalReference instanceToExclude = AZStd::nullopt);
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void UpdatePrefabInstances(TemplateId templateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt);
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private:
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AZ_DISABLE_COPY_MOVE(PrefabSystemComponent);
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