Changed FocusOnOwningPrefab to return Outcome. Added comments and error checking.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
This commit is contained in:
Danilo Aimini
2021-09-20 12:18:23 -07:00
parent bd6705a06e
commit 71bf614912
4 changed files with 19 additions and 15 deletions
@@ -16,6 +16,8 @@
namespace AzToolsFramework::Prefab
{
typedef AZ::Outcome<void, AZStd::string> PrefabFocusOperationResult;
/*!
* PrefabFocusInterface
*/
@@ -24,16 +26,19 @@ namespace AzToolsFramework::Prefab
public:
AZ_RTTI(PrefabFocusInterface, "{F3CFA37B-5FD8-436A-9C30-60EB54E350E1}");
// TODO - Add comment
virtual void FocusOnOwningPrefab(AZ::EntityId entityId) = 0;
//! Set the focused prefab instance to the owning instance of the entityId provided
//! @param entityId The entityId of the entity whose owning instance we want the prefab system to focus on.
virtual PrefabFocusOperationResult FocusOnOwningPrefab(AZ::EntityId entityId) = 0;
// TODO - Add comment
//! Returns the template id of the instance the prefab system is focusing on.
virtual TemplateId GetFocusedPrefabTemplateId() = 0;
// TODO - Add comment
//! Returns a reference to the instance the prefab system is focusing on.
virtual InstanceOptionalReference GetFocusedPrefabInstance() = 0;
// TODO - Add comment
//! Returns whether the entity belongs to the instance that is being focused on, or one of its descendants.
//! @param entityId The entityId of the queried entity.
//! @return true if the entity belongs to the focused instance or one of its descendants, false otherwise.
virtual bool IsOwningPrefabBeingFocused(AZ::EntityId entityId) = 0;
};