Convert TextureAtlas gem/builder to use Atom (#853)
* Convert TextureAtlas gem/builder to use Atom * Convert image markup to use Atom image
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@@ -16,6 +16,10 @@
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#include "TextureAtlasSystemComponent.h"
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#ifdef TEXTUREATLAS_EDITOR
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#include "Editor/AtlasBuilderComponent.h"
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#endif
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#include <IGem.h>
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namespace TextureAtlasNamespace
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@@ -33,6 +37,9 @@ namespace TextureAtlasNamespace
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// Push results of [MyComponent]::CreateDescriptor() into m_descriptors here.
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m_descriptors.insert(m_descriptors.end(), {
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TextureAtlasSystemComponent::CreateDescriptor(),
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#ifdef TEXTUREATLAS_EDITOR
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TextureAtlasBuilder::AtlasBuilderComponent::CreateDescriptor(), //builder component for texture atlas
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#endif
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});
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}
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