Pass changes WIP: standardized usage of new pass initialization functions

This commit is contained in:
antonmic
2021-06-08 22:36:54 -07:00
parent 6973d9c7a3
commit 702356007c
40 changed files with 127 additions and 107 deletions
@@ -38,9 +38,9 @@ namespace AZ
ReleaseLutImage();
}
void ApplyShaperLookupTablePass::Init()
void ApplyShaperLookupTablePass::InitializeInternal()
{
DisplayMapperFullScreenPass::Init();
DisplayMapperFullScreenPass::InitializeInternal();
AZ_Assert(m_shaderResourceGroup != nullptr, "ApplyShaperLookupTablePass %s has a null shader resource group when calling Init.", GetPathName().GetCStr());