Merge branch 'development' into optimization/unused_files
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/IEditorImpl.cpp # Code/Editor/IEditorImpl.h # Gems/LmbrCentral/Code/Tests/lmbrcentral_editor_tests_files.cmake
This commit is contained in:
@@ -25,28 +25,28 @@ ly_add_target(
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AZ::AzCore
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)
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ly_add_target(
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NAME AWSNativeSDKTestLibs STATIC
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NAMESPACE AZ
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FILES_CMAKE
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aws_native_sdk_test_files.cmake
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INCLUDE_DIRECTORIES
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PUBLIC
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include
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tests/libs
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PRIVATE
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source
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BUILD_DEPENDENCIES
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PRIVATE
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3rdParty::AWSNativeSDK::Core
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AZ::AzCore
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AZ::AzTest
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)
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################################################################################
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# Tests
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################################################################################
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if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
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ly_add_target(
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NAME AWSNativeSDKTestLibs STATIC
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NAMESPACE AZ
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FILES_CMAKE
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aws_native_sdk_test_files.cmake
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INCLUDE_DIRECTORIES
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PUBLIC
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include
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tests/libs
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PRIVATE
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source
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BUILD_DEPENDENCIES
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PRIVATE
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3rdParty::AWSNativeSDK::Core
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AZ::AzCore
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AZ::AzTest
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)
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ly_add_target(
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NAME AWSNativeSDKInit.Tests ${PAL_TRAIT_TEST_TARGET_TYPE}
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NAMESPACE AZ
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@@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:2505ee83c0e435700601d38c7c4b08b601478c5194a088ff6577e1017731b3ae
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size 2275
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@@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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@@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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@@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:02392ac01615ce21710b8566085941fea67926cab062ac2a4c7cdfc594aff428
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size 5482
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@@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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size 3887
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@@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:df22836ffc2ab5cca07c6e0d152ed8ef01d56d66cdc56435d6b48304753c4990
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size 196450
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oid sha256:c40fdabfe1391421cef0c1d7fb3e5b2173aac29d6aaf664ed54b9c39aee5e077
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size 17714
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@@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:70250143d6b53978c7a164330c38cf34777688b92e0def691b68777be111ac75
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size 156821
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oid sha256:22c800b9b1ea513c93162e5549492b2841bc9c8bf94b1a9273f26be1dd4e4517
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size 16494
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@@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:80752114b225ad43028278ac8372cbf4543f493a55e5fe05c24ff1e20f9b24b5
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size 324436
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oid sha256:264aff020a8bc1665aaddaec10e4e453b1a551b4c84c08fddbb315c5aa7202c1
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size 33469
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@@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:44de927141f19e10672012a8e0675d03fd06e6b20d5a7c759cdc233a1262ef55
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size 441038
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oid sha256:6dded39dd078168e92f1fd47e4728f99f06a6a988a57d5e56ddc0eeb3d4985ef
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size 50380
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@@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:d3fb185179d26442087087401dd96443ed094122b8b7a1b7985aae299764bcf6
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size 271782
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oid sha256:de82dd62268697af0a02dbfad1cd37f153cc0dc08a2d40cec0bbf4fe582fcb50
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size 16257
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@@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:04c9bc74b51d3bd7cf85e178b15c631fd78c6251ef014a41506f36852ec4a500
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size 209127
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oid sha256:70a234b518d00b6be6459f2731d84c23271683d72b775909683ea3b5738d3313
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size 13053
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@@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:913fdddb651ff6d74fb0583b06c6f32f6c87bf9eabe4b861d662c9c409cff733
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size 461061
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oid sha256:0cc200156f762ee8101b8b9eb3d6640c130a889b4507f95eb160524109bfde1d
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size 27508
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@@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:cb9fd81fb4ad83132db7401fe412cce61bf0577e1822653115930f31f3db6241
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size 570118
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oid sha256:c6b01162660664b097ce26ffef1c4171b33565b380f58064c78980335617ca5e
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size 42415
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@@ -6,7 +6,7 @@
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"project_id": "{91FB81A1-072C-4A80-8FCC-7E2C4C767B4D}",
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"android_settings" : {
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"package_name" : "com.lumberyard.yourgame",
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"package_name" : "org.o3de.yourgame",
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"version_number" : 1,
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"version_name" : "1.0.0.0",
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"orientation" : "landscape"
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@@ -13,6 +13,7 @@
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#include <AzCore/Component/ComponentApplication.h>
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#include <AzCore/IO/IStreamer.h>
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#include <AzCore/IO/Path/Path.h>
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#include <AzCore/IO/Streamer/FileRequest.h>
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#include <AzCore/RTTI/RTTI.h>
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#include <AzCore/Serialization/Utils.h>
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#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
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@@ -544,7 +544,7 @@ void ApplicationManagerBase::InitConnectionManager()
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EBUS_EVENT(AssetProcessor::ConnectionBus, SendPerPlatform, 0, message, QString::fromUtf8(message.m_platform.c_str()));
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};
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bool result = QObject::connect(GetAssetCatalog(), &AssetProcessor::AssetCatalog::SendAssetMessage, connectionAndChangeMessagesThreadContext, forwardMessageFunction, Qt::QueuedConnection);
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[[maybe_unused]] bool result = QObject::connect(GetAssetCatalog(), &AssetProcessor::AssetCatalog::SendAssetMessage, connectionAndChangeMessagesThreadContext, forwardMessageFunction, Qt::QueuedConnection);
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AZ_Assert(result, "Failed to connect to AssetCatalog signal");
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//Application manager related stuff
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@@ -19,7 +19,7 @@ namespace AssetProcessor
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TNetResponse netResponse;
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netRequest.m_request = request;
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AZ::u32 type;
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[[maybe_unused]] AZ::u32 type;
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QByteArray data;
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AZStd::binary_semaphore wait;
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@@ -27,7 +27,6 @@ if(PAL_TRAIT_AZTESTRUNNER_SUPPORTED AND NOT LY_MONOLITHIC_GAME)
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PRIVATE
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AZ::AzCore
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AZ::AzTest
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AZ::AzFramework
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)
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if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
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@@ -2,7 +2,7 @@
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"project_name" : "AzTestRunner",
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"product_name" : "AzTestRunner Project",
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"android_settings": {
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"package_name" : "com.lumberyard.tests",
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"package_name" : "org.o3de.tests",
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"version_number": 1,
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"version_name" : "1.0.0",
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"orientation" : "landscape",
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@@ -10,3 +10,8 @@ set(LY_INCLUDE_DIRECTORIES
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PRIVATE
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${LY_NDK_NATIVE_APP_GLUE_SRC_DIR}
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)
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set(LY_BUILD_DEPENDENCIES
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PRIVATE
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AZ::AzFramework
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)
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@@ -9,7 +9,7 @@
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<key>CFBundleExecutable</key>
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<string>AzTestRunner</string>
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<key>CFBundleIdentifier</key>
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<string>com.lumberyard.tests</string>
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<string>org.o3de.tests</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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@@ -198,9 +198,7 @@ namespace O3DE::ProjectManager
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return true;
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}
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bool forceRegistration = false;
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// check if an engine with this name is already registered
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// check if an engine with this name is already registered and has a valid engine.json
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auto existingEngineResult = m_pythonBindings->GetEngineInfo(engineInfo.m_name);
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if (existingEngineResult)
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{
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@@ -232,10 +230,11 @@ namespace O3DE::ProjectManager
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// user elected not to change the name or force registration
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return false;
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}
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forceRegistration = true;
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}
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// always force register in case there is an engine registered in o3de_manifest.json, but
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// the engine.json is missing or corrupt in which case GetEngineInfo() fails
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constexpr bool forceRegistration = true;
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auto registerOutcome = m_pythonBindings->SetEngineInfo(engineInfo, forceRegistration);
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if (!registerOutcome)
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{
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@@ -459,6 +459,9 @@ namespace O3DE::ProjectManager
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if (!pybind11::isinstance<pybind11::none>(enginePathResult))
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{
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engineInfo = EngineInfoFromPath(enginePathResult);
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// it is possible an engine is registered in o3de_manifest.json but the engine.json is
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// missing or corrupt in which case we do not consider it a registered engine
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}
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});
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@@ -41,7 +41,7 @@ namespace O3DE::ProjectManager
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o3deUserPath /= AZ::SettingsRegistryInterface::RegistryFolder;
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o3deUserPath /= "ProjectManager.setreg";
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bool saved = false;
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[[maybe_unused]] bool saved = false;
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constexpr auto configurationMode =
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AZ::IO::SystemFile::SF_OPEN_CREATE | AZ::IO::SystemFile::SF_OPEN_CREATE_PATH | AZ::IO::SystemFile::SF_OPEN_WRITE_ONLY;
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@@ -25,7 +25,7 @@ protected:
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sceneCoreModule = AZ::DynamicModuleHandle::Create("SceneCore");
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AZ_Assert(sceneCoreModule, "SceneBuilder unit tests failed to create SceneCore module.");
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bool loaded = sceneCoreModule->Load(false);
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[[maybe_unused]] bool loaded = sceneCoreModule->Load(false);
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AZ_Assert(loaded, "SceneBuilder unit tests failed to load SceneCore module.");
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auto init = sceneCoreModule->GetFunction<AZ::InitializeDynamicModuleFunction>(AZ::InitializeDynamicModuleFunctionName);
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AZ_Assert(init, "SceneBuilder unit tests failed to find the initialization function the SceneCore module.");
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Block a user