merging latest dev

Signed-off-by: Gene Walters <genewalt@amazon.com>
This commit is contained in:
Gene Walters
2021-10-22 17:00:47 -07:00
835 changed files with 23255 additions and 9255 deletions
@@ -53,7 +53,7 @@ namespace AzNetworking
m_timeoutItemMap.erase(timeoutId);
}
void TimeoutQueue::UpdateTimeouts(ITimeoutHandler& timeoutHandler, int32_t maxTimeouts)
void TimeoutQueue::UpdateTimeouts(const TimeoutHandler& timeoutHandler, int32_t maxTimeouts)
{
int32_t numTimeouts = 0;
if (maxTimeouts < 0)
@@ -103,7 +103,7 @@ namespace AzNetworking
// By this point, the item is definitely timed out
// Invoke the timeout function to see how to proceed
const TimeoutResult result = timeoutHandler.HandleTimeout(mapItem);
const TimeoutResult result = timeoutHandler(mapItem);
if (result == TimeoutResult::Refresh)
{
@@ -122,4 +122,10 @@ namespace AzNetworking
m_timeoutItemMap.erase(itemTimeoutId);
}
}
void TimeoutQueue::UpdateTimeouts(ITimeoutHandler& timeoutHandler, int32_t maxTimeouts)
{
TimeoutHandler handler([&timeoutHandler](TimeoutQueue::TimeoutItem& item) { return timeoutHandler.HandleTimeout(item); });
UpdateTimeouts(handler, maxTimeouts);
}
}
@@ -64,6 +64,12 @@ namespace AzNetworking
//! @param timeoutId the identifier of the item to remove
void RemoveItem(TimeoutId timeoutId);
//! Updates timeouts for all items, invokes the provided timeout functor if required.
//! @param timeoutHandler lambda to invoke for all timeouts
//! @param maxTimeouts the maximum number of timeouts to process before breaking iteration
using TimeoutHandler = AZStd::function<TimeoutResult(TimeoutQueue::TimeoutItem&)>;
void UpdateTimeouts(const TimeoutHandler& timeoutHandler, int32_t maxTimeouts = -1);
//! Updates timeouts for all items, invokes timeout handlers if required.
//! @param timeoutHandler listener instance to call back on for timeouts
//! @param maxTimeouts the maximum number of timeouts to process before breaking iteration