merging latest dev

Signed-off-by: Gene Walters <genewalt@amazon.com>
This commit is contained in:
Gene Walters
2021-10-22 17:00:47 -07:00
835 changed files with 23255 additions and 9255 deletions
@@ -8,11 +8,14 @@
## Deploy CDK Applications
1. Go to the AWS IAM console and create an IAM role called o3de-automation-tests which adds your own account as as a trusted entity and uses the "AdministratorAccess" permissions policy.
2. Copy {engine_root}\scripts\build\Platform\Windows\deploy_cdk_applications.cmd to your engine root folder.
3. Open a new Command Prompt window at the engine root and set the following environment variables:
3. Open a new Command Prompt window at the engine root and set the following environment variables:
```
Set O3DE_AWS_PROJECT_NAME=AWSAUTO
Set O3DE_AWS_DEPLOY_REGION=us-east-1
Set O3DE_AWS_DEPLOY_ACCOUNT={your_aws_account_id}
Set ASSUME_ROLE_ARN=arn:aws:iam::{your_aws_account_id}:role/o3de-automation-tests
Set COMMIT_ID=HEAD
```
4. In the same Command Prompt window, Deploy the CDK applications for AWS gems by running deploy_cdk_applications.cmd.
## Run Automation Tests
@@ -253,73 +253,3 @@ class TestAtomEditorComponentsMain(object):
)
@pytest.mark.parametrize("project", ["AutomatedTesting"])
@pytest.mark.parametrize("launcher_platform", ['windows_generic'])
@pytest.mark.system
class TestMaterialEditorBasicTests(object):
@pytest.fixture(autouse=True)
def setup_teardown(self, request, workspace, project):
def delete_files():
file_system.delete(
[
os.path.join(workspace.paths.project(), "Materials", "test_material.material"),
os.path.join(workspace.paths.project(), "Materials", "test_material_1.material"),
os.path.join(workspace.paths.project(), "Materials", "test_material_2.material"),
],
True,
True,
)
# Cleanup our newly created materials
delete_files()
def teardown():
# Cleanup our newly created materials
delete_files()
request.addfinalizer(teardown)
@pytest.mark.parametrize("exe_file_name", ["MaterialEditor"])
@pytest.mark.test_case_id("C34448113") # Creating a New Asset.
@pytest.mark.test_case_id("C34448114") # Opening an Existing Asset.
@pytest.mark.test_case_id("C34448115") # Closing Selected Material.
@pytest.mark.test_case_id("C34448116") # Closing All Materials.
@pytest.mark.test_case_id("C34448117") # Closing all but Selected Material.
@pytest.mark.test_case_id("C34448118") # Saving Material.
@pytest.mark.test_case_id("C34448119") # Saving as a New Material.
@pytest.mark.test_case_id("C34448120") # Saving as a Child Material.
@pytest.mark.test_case_id("C34448121") # Saving all Open Materials.
def test_MaterialEditorBasicTests(
self, request, workspace, project, launcher_platform, generic_launcher, exe_file_name):
expected_lines = [
"Material opened: True",
"Test asset doesn't exist initially: True",
"New asset created: True",
"New Material opened: True",
"Material closed: True",
"All documents closed: True",
"Close All Except Selected worked as expected: True",
"Actual Document saved with changes: True",
"Document saved as copy is saved with changes: True",
"Document saved as child is saved with changes: True",
"Save All worked as expected: True",
]
unexpected_lines = [
# "Trace::Assert",
# "Trace::Error",
"Traceback (most recent call last):"
]
hydra.launch_and_validate_results(
request,
TEST_DIRECTORY,
generic_launcher,
"hydra_AtomMaterialEditor_BasicTests.py",
run_python="--runpython",
timeout=120,
expected_lines=expected_lines,
unexpected_lines=unexpected_lines,
halt_on_unexpected=True,
null_renderer=True,
log_file_name="MaterialEditor.log",
)
@@ -89,7 +89,7 @@ class TestAllComponentsIndepthTests(object):
level_creation_expected_lines = [
"Viewport is set to the expected size: True",
"Basic level created"
"Exited game mode"
]
unexpected_lines = [
"Trace::Assert",
@@ -189,8 +189,8 @@ class TestPerformanceBenchmarkSuite(object):
"Benchmark metadata captured.",
"Pass timestamps captured.",
"CPU frame time captured.",
"Capturing complete.",
"Captured data successfully."
"Captured data successfully.",
"Exited game mode"
]
unexpected_lines = [
@@ -14,10 +14,6 @@ import editor_python_test_tools.hydra_test_utils as hydra
logger = logging.getLogger(__name__)
TEST_DIRECTORY = os.path.join(os.path.dirname(__file__), "tests")
@pytest.mark.parametrize("project", ["AutomatedTesting"])
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
@pytest.mark.parametrize("level", ["auto_test"])
class TestAtomEditorComponentsSandbox(object):
# It requires at least one test
@@ -70,3 +66,75 @@ class TestAtomEditorComponentsSandbox(object):
null_renderer=True,
cfg_args=cfg_args,
)
@pytest.mark.parametrize("project", ["AutomatedTesting"])
@pytest.mark.parametrize("launcher_platform", ['windows_generic'])
@pytest.mark.system
class TestMaterialEditorBasicTests(object):
@pytest.fixture(autouse=True)
def setup_teardown(self, request, workspace, project):
def delete_files():
file_system.delete(
[
os.path.join(workspace.paths.project(), "Materials", "test_material.material"),
os.path.join(workspace.paths.project(), "Materials", "test_material_1.material"),
os.path.join(workspace.paths.project(), "Materials", "test_material_2.material"),
],
True,
True,
)
# Cleanup our newly created materials
delete_files()
def teardown():
# Cleanup our newly created materials
delete_files()
request.addfinalizer(teardown)
@pytest.mark.parametrize("exe_file_name", ["MaterialEditor"])
@pytest.mark.test_case_id("C34448113") # Creating a New Asset.
@pytest.mark.test_case_id("C34448114") # Opening an Existing Asset.
@pytest.mark.test_case_id("C34448115") # Closing Selected Material.
@pytest.mark.test_case_id("C34448116") # Closing All Materials.
@pytest.mark.test_case_id("C34448117") # Closing all but Selected Material.
@pytest.mark.test_case_id("C34448118") # Saving Material.
@pytest.mark.test_case_id("C34448119") # Saving as a New Material.
@pytest.mark.test_case_id("C34448120") # Saving as a Child Material.
@pytest.mark.test_case_id("C34448121") # Saving all Open Materials.
def test_MaterialEditorBasicTests(
self, request, workspace, project, launcher_platform, generic_launcher, exe_file_name):
expected_lines = [
"Material opened: True",
"Test asset doesn't exist initially: True",
"New asset created: True",
"New Material opened: True",
"Material closed: True",
"All documents closed: True",
"Close All Except Selected worked as expected: True",
"Actual Document saved with changes: True",
"Document saved as copy is saved with changes: True",
"Document saved as child is saved with changes: True",
"Save All worked as expected: True",
]
unexpected_lines = [
# "Trace::Assert",
# "Trace::Error",
"Traceback (most recent call last):"
]
hydra.launch_and_validate_results(
request,
TEST_DIRECTORY,
generic_launcher,
"hydra_AtomMaterialEditor_BasicTests.py",
run_python="--runpython",
timeout=120,
expected_lines=expected_lines,
unexpected_lines=unexpected_lines,
halt_on_unexpected=True,
null_renderer=True,
log_file_name="MaterialEditor.log",
)
@@ -17,3 +17,392 @@ LIGHT_TYPES = {
'simple_point': 6,
'simple_spot': 7,
}
class AtomComponentProperties:
"""
Holds Atom component related constants
"""
@staticmethod
def actor(property: str = 'name') -> str:
"""
Actor component properties.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Actor',
}
return properties[property]
@staticmethod
def bloom(property: str = 'name') -> str:
"""
Bloom component properties. Requires PostFX Layer component.
- 'requires' a list of component names as strings required by this component.
Use editor_entity_utils EditorEntity.add_components(list) to add this list of requirements.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Bloom',
'requires': [AtomComponentProperties.postfx_layer()],
}
return properties[property]
@staticmethod
def camera(property: str = 'name') -> str:
"""
Camera component properties.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Camera',
}
return properties[property]
@staticmethod
def decal(property: str = 'name') -> str:
"""
Decal component properties.
- 'Material' the material Asset.id of the decal.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Decal',
'Material': 'Controller|Configuration|Material',
}
return properties[property]
@staticmethod
def deferred_fog(property: str = 'name') -> str:
"""
Deferred Fog component properties. Requires PostFX Layer component.
- 'requires' a list of component names as strings required by this component.
Use editor_entity_utils EditorEntity.add_components(list) to add this list of requirements.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Deferred Fog',
'requires': [AtomComponentProperties.postfx_layer()],
}
return properties[property]
@staticmethod
def depth_of_field(property: str = 'name') -> str:
"""
Depth of Field component properties. Requires PostFX Layer component.
- 'requires' a list of component names as strings required by this component.
Use editor_entity_utils EditorEntity.add_components(list) to add this list of requirements.\n
- 'Camera Entity' an EditorEntity.id reference to the Camera component required for this effect.
Must be a different entity than the one which hosts Depth of Field component.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'DepthOfField',
'requires': [AtomComponentProperties.postfx_layer()],
'Camera Entity': 'Controller|Configuration|Camera Entity',
}
return properties[property]
@staticmethod
def diffuse_probe(property: str = 'name') -> str:
"""
Diffuse Probe Grid component properties. Requires one of 'shapes'.
- 'shapes' a list of supported shapes as component names.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Diffuse Probe Grid',
'shapes': ['Axis Aligned Box Shape', 'Box Shape']
}
return properties[property]
@staticmethod
def directional_light(property: str = 'name') -> str:
"""
Directional Light component properties.
- 'Camera' an EditorEntity.id reference to the Camera component that controls cascaded shadow view frustum.
Must be a different entity than the one which hosts Directional Light component.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Directional Light',
'Camera': 'Controller|Configuration|Shadow|Camera',
}
return properties[property]
@staticmethod
def display_mapper(property: str = 'name') -> str:
"""
Display Mapper component properties.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Display Mapper',
}
return properties[property]
@staticmethod
def entity_reference(property: str = 'name') -> str:
"""
Entity Reference component properties.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Entity Reference',
}
return properties[property]
@staticmethod
def exposure_control(property: str = 'name') -> str:
"""
Exposure Control component properties. Requires PostFX Layer component.
- 'requires' a list of component names as strings required by this component.
Use editor_entity_utils EditorEntity.add_components(list) to add this list of requirements.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Exposure Control',
'requires': [AtomComponentProperties.postfx_layer()],
}
return properties[property]
@staticmethod
def global_skylight(property: str = 'name') -> str:
"""
Global Skylight (IBL) component properties.
- 'Diffuse Image' Asset.id for the cubemap image for determining diffuse lighting.
- 'Specular Image' Asset.id for the cubemap image for determining specular lighting.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Global Skylight (IBL)',
'Diffuse Image': 'Controller|Configuration|Diffuse Image',
'Specular Image': 'Controller|Configuration|Specular Image',
}
return properties[property]
@staticmethod
def grid(property: str = 'name') -> str:
"""
Grid component properties.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Grid',
}
return properties[property]
@staticmethod
def hdr_color_grading(property: str = 'name') -> str:
"""
HDR Color Grading component properties. Requires PostFX Layer component.
- 'requires' a list of component names as strings required by this component.
Use editor_entity_utils EditorEntity.add_components(list) to add this list of requirements.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'HDR Color Grading',
'requires': [AtomComponentProperties.postfx_layer()],
}
return properties[property]
@staticmethod
def hdri_skybox(property: str = 'name') -> str:
"""
HDRi Skybox component properties.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'HDRi Skybox',
}
return properties[property]
@staticmethod
def light(property: str = 'name') -> str:
"""
Light component properties.
- 'Light type' from atom_constants.py LIGHT_TYPES
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Light',
'Light type': 'Controller|Configuration|Light type',
}
return properties[property]
@staticmethod
def look_modification(property: str = 'name') -> str:
"""
Look Modification component properties. Requires PostFX Layer component.
- 'requires' a list of component names as strings required by this component.
Use editor_entity_utils EditorEntity.add_components(list) to add this list of requirements.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Look Modification',
'requires': [AtomComponentProperties.postfx_layer()],
}
return properties[property]
@staticmethod
def material(property: str = 'name') -> str:
"""
Material component properties. Requires one of Actor OR Mesh component.
- 'requires' a list of component names as strings required by this component.
Only one of these is required at a time for this component.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Material',
'requires': [AtomComponentProperties.actor(), AtomComponentProperties.mesh()],
}
return properties[property]
@staticmethod
def mesh(property: str = 'name') -> str:
"""
Mesh component properties.
- 'Mesh Asset' Asset.id of the mesh model.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
:rtype: str
"""
properties = {
'name': 'Mesh',
'Mesh Asset': 'Controller|Configuration|Mesh Asset',
}
return properties[property]
@staticmethod
def occlusion_culling_plane(property: str = 'name') -> str:
"""
Occlusion Culling Plane component properties.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Occlusion Culling Plane',
}
return properties[property]
@staticmethod
def physical_sky(property: str = 'name') -> str:
"""
Physical Sky component properties.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Physical Sky',
}
return properties[property]
@staticmethod
def postfx_layer(property: str = 'name') -> str:
"""
PostFX Layer component properties.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'PostFX Layer',
}
return properties[property]
@staticmethod
def postfx_gradient(property: str = 'name') -> str:
"""
PostFX Gradient Weight Modifier component properties. Requires PostFX Layer component.
- 'requires' a list of component names as strings required by this component.
Use editor_entity_utils EditorEntity.add_components(list) to add this list of requirements.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'PostFX Gradient Weight Modifier',
'requires': [AtomComponentProperties.postfx_layer()],
}
return properties[property]
@staticmethod
def postfx_radius(property: str = 'name') -> str:
"""
PostFX Radius Weight Modifier component properties. Requires PostFX Layer component.
- 'requires' a list of component names as strings required by this component.
Use editor_entity_utils EditorEntity.add_components(list) to add this list of requirements.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'PostFX Radius Weight Modifier',
'requires': [AtomComponentProperties.postfx_layer()],
}
return properties[property]
@staticmethod
def postfx_shape(property: str = 'name') -> str:
"""
PostFX Shape Weight Modifier component properties. Requires PostFX Layer and one of 'shapes' listed.
- 'requires' a list of component names as strings required by this component.
Use editor_entity_utils EditorEntity.add_components(list) to add this list of requirements.\n
- 'shapes' a list of supported shapes as component names. 'Tube Shape' is also supported but requires 'Spline'.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'PostFX Shape Weight Modifier',
'requires': [AtomComponentProperties.postfx_layer()],
'shapes': ['Axis Aligned Box Shape', 'Box Shape', 'Capsule Shape', 'Compound Shape', 'Cylinder Shape',
'Disk Shape', 'Polygon Prism Shape', 'Quad Shape', 'Sphere Shape', 'Vegetation Reference Shape'],
}
return properties[property]
@staticmethod
def reflection_probe(property: str = 'name') -> str:
"""
Reflection Probe component properties. Requires one of 'shapes' listed.
- 'shapes' a list of supported shapes as component names.
- 'Baked Cubemap Path' Asset.id of the baked cubemap image generated by a call to 'BakeReflectionProbe' ebus.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Reflection Probe',
'shapes': ['Axis Aligned Box Shape', 'Box Shape'],
'Baked Cubemap Path': 'Cubemap|Baked Cubemap Path',
}
return properties[property]
@staticmethod
def ssao(property: str = 'name') -> str:
"""
SSAO component properties. Requires PostFX Layer component.
- 'requires' a list of component names as strings required by this component.
Use editor_entity_utils EditorEntity.add_components(list) to add this list of requirements.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'SSAO',
'requires': [AtomComponentProperties.postfx_layer()],
}
return properties[property]
@@ -80,25 +80,25 @@ def AtomEditorComponents_Mesh_AddedToEntity():
from editor_python_test_tools.asset_utils import Asset
from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.utils import Report, Tracer, TestHelper as helper
from editor_python_test_tools.utils import Report, Tracer, TestHelper
from Atom.atom_utils.atom_constants import AtomComponentProperties as Atom
with Tracer() as error_tracer:
# Test setup begins.
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
helper.init_idle()
helper.open_level("", "Base")
TestHelper.init_idle()
TestHelper.open_level("", "Base")
# Test steps begin.
# 1. Create a Mesh entity with no components.
mesh_name = "Mesh"
mesh_entity = EditorEntity.create_editor_entity(mesh_name)
mesh_entity = EditorEntity.create_editor_entity(Atom.mesh())
Report.critical_result(Tests.mesh_entity_creation, mesh_entity.exists())
# 2. Add a Mesh component to Mesh entity.
mesh_component = mesh_entity.add_component(mesh_name)
mesh_component = mesh_entity.add_component(Atom.mesh())
Report.critical_result(
Tests.mesh_component_added,
mesh_entity.has_component(mesh_name))
mesh_entity.has_component(Atom.mesh()))
# 3. UNDO the entity creation and component addition.
# -> UNDO component addition.
@@ -125,17 +125,16 @@ def AtomEditorComponents_Mesh_AddedToEntity():
Report.result(Tests.creation_redo, mesh_entity.exists())
# 5. Set Mesh component asset property
mesh_property_asset = 'Controller|Configuration|Mesh Asset'
model_path = os.path.join('Objects', 'shaderball', 'shaderball_default_1m.azmodel')
model = Asset.find_asset_by_path(model_path)
mesh_component.set_component_property_value(mesh_property_asset, model.id)
mesh_component.set_component_property_value(Atom.mesh('Mesh Asset'), model.id)
Report.result(Tests.mesh_asset_specified,
mesh_component.get_component_property_value(mesh_property_asset) == model.id)
mesh_component.get_component_property_value(Atom.mesh('Mesh Asset')) == model.id)
# 6. Enter/Exit game mode.
helper.enter_game_mode(Tests.enter_game_mode)
TestHelper.enter_game_mode(Tests.enter_game_mode)
general.idle_wait_frames(1)
helper.exit_game_mode(Tests.exit_game_mode)
TestHelper.exit_game_mode(Tests.exit_game_mode)
# 7. Test IsHidden.
mesh_entity.set_visibility_state(False)
@@ -159,7 +158,7 @@ def AtomEditorComponents_Mesh_AddedToEntity():
Report.result(Tests.deletion_redo, not mesh_entity.exists())
# 12. Look for errors or asserts.
helper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
TestHelper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
for error_info in error_tracer.errors:
Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}")
for assert_info in error_tracer.asserts:
@@ -90,7 +90,6 @@ def run():
benchmarker.capture_cpu_frame_time(i)
general.exit_game_mode()
helper.wait_for_condition(function=lambda: not general.is_in_game_mode(), timeout_in_seconds=2.0)
general.log("Capturing complete.")
if __name__ == "__main__":
@@ -215,7 +215,6 @@ def run():
ScreenshotHelper(general.idle_wait_frames).capture_screenshot_blocking(f"{'AtomBasicLevelSetup'}.ppm")
general.exit_game_mode()
helper.wait_for_condition(function=lambda: not general.is_in_game_mode(), timeout_in_seconds=2.0)
general.log("Basic level created")
if __name__ == "__main__":
@@ -33,7 +33,7 @@ add_subdirectory(WhiteBox)
add_subdirectory(NvCloth)
## Prefab ##
add_subdirectory(prefab)
add_subdirectory(Prefab)
## Editor Python Bindings ##
add_subdirectory(EditorPythonBindings)
@@ -61,3 +61,6 @@ add_subdirectory(AWS)
## Multiplayer ##
add_subdirectory(Multiplayer)
## Integration tests for editor testing framework ##
add_subdirectory(editor_test_testing)
@@ -122,17 +122,32 @@ class EditorEntity:
# Creation functions
@classmethod
def find_editor_entity(cls, entity_name: str) -> EditorEntity:
def find_editor_entity(cls, entity_name: str, must_be_unique : bool = False) -> EditorEntity:
"""
Given Entity name, outputs entity object
:param entity_name: Name of entity to find
:return: EditorEntity class object
"""
entity_id = general.find_editor_entity(entity_name)
assert entity_id.IsValid(), f"Failure: Couldn't find entity with name: '{entity_name}'"
entity = cls(entity_id)
entities = cls.find_editor_entities([entity_name])
assert len(entities) != 0, f"Failure: Couldn't find entity with name: '{entity_name}'"
if must_be_unique:
assert len(entities) == 1, f"Failure: Multiple entities with name: '{entity_name}' when expected only one"
entity = cls(entities[0])
return entity
@classmethod
def find_editor_entities(cls, entity_names: List[str]) -> EditorEntity:
"""
Given Entities names, returns a list of EditorEntity
:param entity_name: Name of entity to find
:return: List[EditorEntity] class object
"""
searchFilter = azlmbr.entity.SearchFilter()
searchFilter.names = entity_names
ids = azlmbr.entity.SearchBus(bus.Broadcast, 'SearchEntities', searchFilter)
return [cls(id) for id in ids]
@classmethod
def create_editor_entity(cls, name: str = None, parent_id=None) -> EditorEntity:
"""
@@ -157,8 +172,7 @@ class EditorEntity:
cls,
entity_position: Union[List, Tuple, math.Vector3],
name: str = None,
parent_id: azlmbr.entity.EntityId = None,
) -> EditorEntity:
parent_id: azlmbr.entity.EntityId = None) -> EditorEntity:
"""
Used to create entity at position using 'CreateNewEntityAtPosition' Bus.
:param entity_position: World Position(X, Y, Z) of entity in viewport.
@@ -227,6 +241,12 @@ class EditorEntity:
"""
return editor.EditorEntityInfoRequestBus(bus.Event, "GetChildren", self.id)
def get_children(self) -> List[EditorEntity]:
"""
:return: List of EditorEntity children. Type: [EditorEntity]
"""
return [EditorEntity(child_id) for child_id in self.get_children_ids()]
def add_component(self, component_name: str) -> EditorComponent:
"""
Used to add new component to Entity.
@@ -0,0 +1,353 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
from __future__ import annotations
from collections import Counter
from collections import deque
from os import path
from pathlib import Path
from PySide2 import QtWidgets
import azlmbr.legacy.general as general
from azlmbr.entity import EntityId
from azlmbr.math import Vector3
from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.utils import Report
import azlmbr.entity as entity
import azlmbr.bus as bus
import azlmbr.components as components
import azlmbr.editor as editor
import azlmbr.globals
import azlmbr.math as math
import azlmbr.prefab as prefab
import editor_python_test_tools.pyside_utils as pyside_utils
def get_prefab_file_path(prefab_path):
if not path.isabs(prefab_path):
prefab_path = path.join(general.get_file_alias("@projectroot@"), prefab_path)
# Append prefab if it doesn't contain .prefab on it
name, ext = path.splitext(prefab_path)
if ext != ".prefab":
prefab_path = name + ".prefab"
return prefab_path
def get_all_entity_ids():
return entity.SearchBus(bus.Broadcast, 'SearchEntities', entity.SearchFilter())
def wait_for_propagation():
general.idle_wait_frames(1)
# This is a helper class which contains some of the useful information about a prefab instance.
class PrefabInstance:
def __init__(self, prefab_file_name: str = None, container_entity: EditorEntity = None):
self.prefab_file_name: str = prefab_file_name
self.container_entity: EditorEntity = container_entity
def __eq__(self, other):
return other and self.container_entity.id == other.container_entity.id
def __ne__(self, other):
return not self.__eq__(other)
def __hash__(self):
return hash(self.container_entity.id)
def is_valid(self) -> bool:
"""
See if this instance is valid to be used with other prefab operations.
:return: Whether the target instance is valid or not.
"""
return self.container_entity.id.IsValid() and self.prefab_file_name in Prefab.existing_prefabs
def has_editor_prefab_component(self) -> bool:
"""
Check if the instance's container entity contains EditorPrefabComponent.
:return: Whether the container entity of target instance has EditorPrefabComponent in it or not.
"""
return editor.EditorComponentAPIBus(bus.Broadcast, "HasComponentOfType", self.container_entity.id, azlmbr.globals.property.EditorPrefabComponentTypeId)
def is_at_position(self, expected_position):
"""
Check if the instance's container entity is at expected position given.
:return: Whether the container entity of target instance is at expected position or not.
"""
actual_position = components.TransformBus(bus.Event, "GetWorldTranslation", self.container_entity.id)
is_at_position = actual_position.IsClose(expected_position)
if not is_at_position:
Report.info(f"Prefab Instance Container Entity '{self.container_entity.id.ToString()}'\'s expected position: {expected_position.ToString()}, actual position: {actual_position.ToString()}")
return is_at_position
async def ui_reparent_prefab_instance(self, parent_entity_id: EntityId):
"""
Reparent this instance to target parent entity.
The function will also check pop up dialog ui in editor to see if there's prefab cyclical dependency error while reparenting prefabs.
:param parent_entity_id: The id of the entity this instance should be a child of in the transform hierarchy next.
"""
container_entity_id_before_reparent = self.container_entity.id
original_parent = EditorEntity(self.container_entity.get_parent_id())
original_parent_before_reparent_children_ids = {child_id.ToString(): child_id for child_id in original_parent.get_children_ids()}
new_parent = EditorEntity(parent_entity_id)
new_parent_before_reparent_children_ids = {child_id.ToString(): child_id for child_id in new_parent.get_children_ids()}
pyside_utils.run_soon(lambda: self.container_entity.set_parent_entity(parent_entity_id))
pyside_utils.run_soon(lambda: wait_for_propagation())
try:
active_modal_widget = await pyside_utils.wait_for_modal_widget()
error_message_box = active_modal_widget.findChild(QtWidgets.QMessageBox)
ok_button = error_message_box.button(QtWidgets.QMessageBox.Ok)
ok_button.click()
assert False, "Cyclical dependency detected while reparenting prefab"
except pyside_utils.EventLoopTimeoutException:
pass
original_parent_after_reparent_children_ids = {child_id.ToString(): child_id for child_id in original_parent.get_children_ids()}
assert len(original_parent_after_reparent_children_ids) == len(original_parent_before_reparent_children_ids) - 1, \
"The children count of the Prefab Instance's original parent should be decreased by 1."
assert not container_entity_id_before_reparent in original_parent_after_reparent_children_ids, \
"This Prefab Instance is still a child entity of its original parent entity."
new_parent_after_reparent_children_ids = {child_id.ToString(): child_id for child_id in new_parent.get_children_ids()}
assert len(new_parent_after_reparent_children_ids) == len(new_parent_before_reparent_children_ids) + 1, \
"The children count of the Prefab Instance's new parent should be increased by 1."
after_before_diff = set(new_parent_after_reparent_children_ids.keys()).difference(set(new_parent_before_reparent_children_ids.keys()))
container_entity_id_after_reparent = new_parent_after_reparent_children_ids[after_before_diff.pop()]
reparented_container_entity = EditorEntity(container_entity_id_after_reparent)
reparented_container_entity_parent_id = reparented_container_entity.get_parent_id()
has_correct_parent = reparented_container_entity_parent_id.ToString() == parent_entity_id.ToString()
assert has_correct_parent, "Prefab Instance reparented is *not* under the expected parent entity"
current_instance_prefab = Prefab.get_prefab(self.prefab_file_name)
current_instance_prefab.instances.remove(self)
self.container_entity = reparented_container_entity
current_instance_prefab.instances.add(self)
# This is a helper class which contains some of the useful information about a prefab template.
class Prefab:
existing_prefabs = {}
def __init__(self, file_path: str):
self.file_path: str = get_prefab_file_path(file_path)
self.instances: set[PrefabInstance] = set()
@classmethod
def is_prefab_loaded(cls, file_path: str) -> bool:
"""
Check if a prefab is ready to be used to generate its instances.
:param file_path: A unique file path of the target prefab.
:return: Whether the target prefab is loaded or not.
"""
return file_path in Prefab.existing_prefabs
@classmethod
def prefab_exists(cls, file_path: str) -> bool:
"""
Check if a prefab exists in the directory for files of prefab tests.
:param file_name: A unique file name of the target prefab.
:return: Whether the target prefab exists or not.
"""
return path.exists(get_prefab_file_path(file_path))
@classmethod
def get_prefab(cls, file_name: str) -> Prefab:
"""
Return a prefab which can be used immediately.
:param file_name: A unique file name of the target prefab.
:return: The prefab with given file name.
"""
assert file_name, "Received an empty file_name"
if Prefab.is_prefab_loaded(file_name):
return Prefab.existing_prefabs[file_name]
else:
assert Prefab.prefab_exists(file_name), f"Attempted to get a prefab \"{file_name}\" that doesn't exist"
new_prefab = Prefab(file_name)
Prefab.existing_prefabs[file_name] = Prefab(file_name)
return new_prefab
@classmethod
def create_prefab(cls, entities: list[EditorEntity], file_name: str, prefab_instance_name: str=None) -> tuple(Prefab, PrefabInstance):
"""
Create a prefab in memory and return it. The very first instance of this prefab will also be created.
:param entities: The entities that should form the new prefab (along with their descendants).
:param file_name: A unique file name of new prefab.
:param prefab_instance_name: A name for the very first instance generated while prefab creation. The default instance name is the same as file_name.
:return: Created Prefab object and the very first PrefabInstance object owned by the prefab.
"""
assert not Prefab.is_prefab_loaded(file_name), f"Can't create Prefab '{file_name}' since the prefab already exists"
new_prefab = Prefab(file_name)
entity_ids = [entity.id for entity in entities]
create_prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'CreatePrefabInMemory', entity_ids, new_prefab.file_path)
assert create_prefab_result.IsSuccess(), f"Prefab operation 'CreatePrefab' failed. Error: {create_prefab_result.GetError()}"
container_entity_id = create_prefab_result.GetValue()
container_entity = EditorEntity(container_entity_id)
children_entity_ids = container_entity.get_children_ids()
assert len(children_entity_ids) == len(entities), f"Entity count of created prefab instance does *not* match the count of given entities."
if prefab_instance_name:
container_entity.set_name(prefab_instance_name)
wait_for_propagation()
new_prefab_instance = PrefabInstance(file_name, EditorEntity(container_entity_id))
new_prefab.instances.add(new_prefab_instance)
Prefab.existing_prefabs[file_name] = new_prefab
return new_prefab, new_prefab_instance
@classmethod
def remove_prefabs(cls, prefab_instances: list[PrefabInstance]):
"""
Remove target prefab instances.
:param prefab_instances: Instances to be removed.
"""
entity_ids_to_remove = []
entity_id_queue = [prefab_instance.container_entity for prefab_instance in prefab_instances]
while entity_id_queue:
entity = entity_id_queue.pop(0)
children_entity_ids = entity.get_children_ids()
for child_entity_id in children_entity_ids:
entity_id_queue.append(EditorEntity(child_entity_id))
entity_ids_to_remove.append(entity.id)
container_entity_ids = [prefab_instance.container_entity.id for prefab_instance in prefab_instances]
delete_prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'DeleteEntitiesAndAllDescendantsInInstance', container_entity_ids)
assert delete_prefab_result.IsSuccess(), f"Prefab operation 'DeleteEntitiesAndAllDescendantsInInstance' failed. Error: {delete_prefab_result.GetError()}"
wait_for_propagation()
entity_ids_after_delete = set(get_all_entity_ids())
for entity_id_removed in entity_ids_to_remove:
if entity_id_removed in entity_ids_after_delete:
assert False, "Not all entities and descendants in target prefabs are deleted."
for instance in prefab_instances:
instance_deleted_prefab = Prefab.get_prefab(instance.prefab_file_name)
instance_deleted_prefab.instances.remove(instance)
instance = PrefabInstance()
@classmethod
def duplicate_prefabs(cls, prefab_instances: list[PrefabInstance]):
"""
Duplicate target prefab instances.
:param prefab_instances: Instances to be duplicated.
:return: PrefabInstance objects of given prefab instances' duplicates.
"""
assert prefab_instances, "Input list of prefab instances should *not* be empty."
common_parent = EditorEntity(prefab_instances[0].container_entity.get_parent_id())
common_parent_children_ids_before_duplicate = set([child_id.ToString() for child_id in common_parent.get_children_ids()])
container_entity_ids = [prefab_instance.container_entity.id for prefab_instance in prefab_instances]
duplicate_prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'DuplicateEntitiesInInstance', container_entity_ids)
assert duplicate_prefab_result.IsSuccess(), f"Prefab operation 'DuplicateEntitiesInInstance' failed. Error: {duplicate_prefab_result.GetError()}"
wait_for_propagation()
duplicate_container_entity_ids = duplicate_prefab_result.GetValue()
common_parent_children_ids_after_duplicate = set([child_id.ToString() for child_id in common_parent.get_children_ids()])
assert set([container_entity_id.ToString() for container_entity_id in container_entity_ids]).issubset(common_parent_children_ids_after_duplicate), \
"Provided prefab instances are *not* the children of their common parent anymore after duplication."
assert common_parent_children_ids_before_duplicate.issubset(common_parent_children_ids_after_duplicate), \
"Some children of provided entities' common parent before duplication are *not* the children of the common parent anymore after duplication."
assert len(common_parent_children_ids_after_duplicate) == len(common_parent_children_ids_before_duplicate) + len(prefab_instances), \
"The children count of the given prefab instances' common parent entity is *not* increased to the expected number."
assert EditorEntity(duplicate_container_entity_ids[0]).get_parent_id().ToString() == common_parent.id.ToString(), \
"Provided prefab instances' parent should be the same as duplicates' parent."
duplicate_instances = []
for duplicate_container_entity_id in duplicate_container_entity_ids:
prefab_file_path = prefab.PrefabPublicRequestBus(bus.Broadcast, 'GetOwningInstancePrefabPath', duplicate_container_entity_id)
assert prefab_file_path, "Returned file path should *not* be empty."
prefab_file_name = Path(prefab_file_path).stem
duplicate_instance_prefab = Prefab.get_prefab(prefab_file_name)
duplicate_instance = PrefabInstance(prefab_file_path, EditorEntity(duplicate_container_entity_id))
duplicate_instance_prefab.instances.add(duplicate_instance)
duplicate_instances.append(duplicate_instance)
return duplicate_instances
@classmethod
def detach_prefab(cls, prefab_instance: PrefabInstance):
"""
Detach target prefab instance.
:param prefab_instances: Instance to be detached.
"""
parent = EditorEntity(prefab_instance.container_entity.get_parent_id())
parent_children_ids_before_detach = set([child_id.ToString() for child_id in parent.get_children_ids()])
assert prefab_instance.has_editor_prefab_component(), f"Container entity should have EditorPrefabComponent before detachment."
detach_prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'DetachPrefab', prefab_instance.container_entity.id)
assert detach_prefab_result.IsSuccess(), f"Prefab operation 'DetachPrefab' failed. Error: {detach_prefab_result.GetError()}"
assert not prefab_instance.has_editor_prefab_component(), f"Container entity should *not* have EditorPrefabComponent after detachment."
parent_children_ids_after_detach = set([child_id.ToString() for child_id in parent.get_children_ids()])
assert prefab_instance.container_entity.id.ToString() in parent_children_ids_after_detach, \
"Target prefab instance's container entity id should still exists after the detachment and before the propagation."
assert len(parent_children_ids_after_detach) == len(parent_children_ids_before_detach), \
"Parent entity should still keep the same amount of children entities."
wait_for_propagation()
instance_owner_prefab = Prefab.get_prefab(prefab_instance.prefab_file_name)
instance_owner_prefab.instances.remove(prefab_instance)
prefab_instance = PrefabInstance()
def instantiate(self, parent_entity: EditorEntity=None, name: str=None, prefab_position: Vector3=Vector3()) -> PrefabInstance:
"""
Instantiate an instance of this prefab.
:param parent_entity: The entity the prefab should be a child of in the transform hierarchy.
:param name: A name for newly instantiated prefab instance. The default instance name is the same as this prefab's file name.
:param prefab_position: The position in world space the prefab should be instantiated in.
:return: Instantiated PrefabInstance object owned by this prefab.
"""
parent_entity_id = parent_entity.id if parent_entity is not None else EntityId()
instantiate_prefab_result = prefab.PrefabPublicRequestBus(
bus.Broadcast, 'InstantiatePrefab', self.file_path, parent_entity_id, prefab_position)
assert instantiate_prefab_result.IsSuccess(), f"Prefab operation 'InstantiatePrefab' failed. Error: {instantiate_prefab_result.GetError()}"
container_entity_id = instantiate_prefab_result.GetValue()
container_entity = EditorEntity(container_entity_id)
if name:
container_entity.set_name(name)
wait_for_propagation()
new_prefab_instance = PrefabInstance(self.file_path, EditorEntity(container_entity_id))
assert not new_prefab_instance in self.instances, "This prefab instance is already existed before this instantiation."
self.instances.add(new_prefab_instance)
assert new_prefab_instance.is_at_position(prefab_position), "This prefab instance is *not* at expected position."
return new_prefab_instance
@@ -9,20 +9,17 @@ import pytest
import sys
import ly_test_tools.environment.file_system as fs
from .FileManagement import FileManagement as fm
from .utils.FileManagement import FileManagement as fm
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../automatedtesting_shared')
from .base import TestAutomationBase
from base import TestAutomationBase
@pytest.mark.parametrize("platform", ["win_x64_vs2017"])
@pytest.mark.parametrize("configuration", ["profile"])
@pytest.mark.parametrize("spec", ["all"])
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestUtils(TestAutomationBase):
@fm.file_revert("UtilTest_Physmaterial_Editor_TestLibrary.physmaterial", r"AutomatedTesting\Levels\Physics\Physmaterial_Editor_Test")
def test_physmaterial_editor(self, request, workspace, editor):
def test_physmaterial_editor(self, request, workspace, launcher_platform, editor):
"""
Tests functionality of physmaterial editing utility
:param workspace: Fixture containing platform and project detail
@@ -35,11 +32,11 @@ class TestUtils(TestAutomationBase):
unexpected_lines = ["Assert"]
self._run_test(request, workspace, editor, physmaterial_editor_test_module, expected_lines, unexpected_lines)
def test_UtilTest_Tracer_PicksErrorsAndWarnings(self, request, workspace, editor):
def test_UtilTest_Tracer_PicksErrorsAndWarnings(self, request, workspace, launcher_platform, editor):
from .utils import UtilTest_Tracer_PicksErrorsAndWarnings as testcase_module
self._run_test(request, workspace, editor, testcase_module, [], [])
def test_FileManagement_FindingFiles(self, workspace):
def test_FileManagement_FindingFiles(self, workspace, launcher_platform):
"""
Tests the functionality of "searching for files" with FileManagement._find_files()
:param workspace: ly_test_tools workspace fixture
@@ -110,7 +107,7 @@ class TestUtils(TestAutomationBase):
find_me_too_path, found_me["FindMeToo.txt"]
)
def test_FileManagement_FileBackup(self, workspace):
def test_FileManagement_FileBackup(self, workspace, launcher_platform):
"""
Tests the functionality of the file back up system via the FileManagement class
:param workspace: ly_test_tools workspace fixture
@@ -167,7 +164,7 @@ class TestUtils(TestAutomationBase):
del file_map[target_file_path]
fm._save_file_map(file_map)
def test_FileManagement_FileRestoration(self, workspace):
def test_FileManagement_FileRestoration(self, workspace, launcher_platform):
"""
Tests the restore file system via the FileManagement class
:param workspace: ly_test_tools workspace fixture
@@ -261,7 +258,7 @@ class TestUtils(TestAutomationBase):
["FindMe.txt", "FindMeToo.txt"], parent_path=r"AutomatedTesting\levels\Utils\Managed_files", search_subdirs=True
)
@fm.file_override("default.physxconfiguration", "UtilTest_PhysxConfig_Override.physxconfiguration")
def test_UtilTest_Managed_Files(self, request, workspace, editor):
def test_UtilTest_Managed_Files(self, request, workspace, editor, launcher_platform):
from .utils import UtilTest_Managed_Files as test_module
expected_lines = []
@@ -29,21 +29,29 @@ class TestAutomation(TestAutomationBase):
autotest_mode=autotest_mode)
def test_PrefabLevel_OpensLevelWithEntities(self, request, workspace, editor, launcher_platform):
from . import PrefabLevel_OpensLevelWithEntities as test_module
from .tests import PrefabLevel_OpensLevelWithEntities as test_module
self._run_prefab_test(request, workspace, editor, test_module)
def test_Prefab_BasicWorkflow_CreatePrefab(self, request, workspace, editor, launcher_platform):
from . import Prefab_BasicWorkflow_CreatePrefab as test_module
def test_PrefabBasicWorkflow_CreatePrefab(self, request, workspace, editor, launcher_platform):
from .tests import PrefabBasicWorkflow_CreatePrefab as test_module
self._run_prefab_test(request, workspace, editor, test_module)
def test_Prefab_BasicWorkflow_InstantiatePrefab(self, request, workspace, editor, launcher_platform):
from . import Prefab_BasicWorkflow_InstantiatePrefab as test_module
def test_PrefabBasicWorkflow_InstantiatePrefab(self, request, workspace, editor, launcher_platform):
from .tests import PrefabBasicWorkflow_InstantiatePrefab as test_module
self._run_prefab_test(request, workspace, editor, test_module)
def test_Prefab_BasicWorkflow_CreateAndDeletePrefab(self, request, workspace, editor, launcher_platform):
from . import Prefab_BasicWorkflow_CreateAndDeletePrefab as test_module
def test_PrefabBasicWorkflow_CreateAndDeletePrefab(self, request, workspace, editor, launcher_platform):
from .tests import PrefabBasicWorkflow_CreateAndDeletePrefab as test_module
self._run_prefab_test(request, workspace, editor, test_module)
def test_Prefab_BasicWorkflow_CreateAndReparentPrefab(self, request, workspace, editor, launcher_platform):
from . import Prefab_BasicWorkflow_CreateAndReparentPrefab as test_module
def test_PrefabBasicWorkflow_CreateAndReparentPrefab(self, request, workspace, editor, launcher_platform):
from .tests import PrefabBasicWorkflow_CreateAndReparentPrefab as test_module
self._run_prefab_test(request, workspace, editor, test_module, autotest_mode=False)
def test_PrefabBasicWorkflow_CreateReparentAndDetachPrefab(self, request, workspace, editor, launcher_platform):
from .tests import PrefabBasicWorkflow_CreateReparentAndDetachPrefab as test_module
self._run_prefab_test(request, workspace, editor, test_module, autotest_mode=False)
def test_PrefabBasicWorkflow_CreateAndDuplicatePrefab(self, request, workspace, editor, launcher_platform):
from .tests import PrefabBasicWorkflow_CreateAndDuplicatePrefab as test_module
self._run_prefab_test(request, workspace, editor, test_module)
@@ -5,29 +5,28 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
def Prefab_BasicWorkflow_CreateAndDeletePrefab():
def PrefabBasicWorkflow_CreateAndDeletePrefab():
CAR_PREFAB_FILE_NAME = 'car_prefab'
from editor_python_test_tools.editor_entity_utils import EditorEntity
from prefab.Prefab import Prefab
from editor_python_test_tools.prefab_utils import Prefab
import prefab.Prefab_Test_Utils as prefab_test_utils
import PrefabTestUtils as prefab_test_utils
prefab_test_utils.open_base_tests_level()
# Creates a new Entity at the root level
# Asserts if creation didn't succeed
# Creates a new entity at the root level
car_entity = EditorEntity.create_editor_entity()
car_prefab_entities = [car_entity]
# Checks for prefab creation passed or not
# Creates a prefab from the new entity
_, car = Prefab.create_prefab(
car_prefab_entities, CAR_PREFAB_FILE_NAME)
# Checks for prefab deletion passed or not
# Deletes the prefab instance
Prefab.remove_prefabs([car])
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(Prefab_BasicWorkflow_CreateAndDeletePrefab)
Report.start_test(PrefabBasicWorkflow_CreateAndDeletePrefab)
@@ -0,0 +1,32 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
def PrefabBasicWorkflow_CreateAndDuplicatePrefab():
CAR_PREFAB_FILE_NAME = 'car_prefab'
from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.prefab_utils import Prefab
import PrefabTestUtils as prefab_test_utils
prefab_test_utils.open_base_tests_level()
# Creates a new entity at the root level
car_entity = EditorEntity.create_editor_entity()
car_prefab_entities = [car_entity]
# Creates a prefab from the new entity
_, car = Prefab.create_prefab(
car_prefab_entities, CAR_PREFAB_FILE_NAME)
# Duplicates the prefab instance
Prefab.duplicate_prefabs([car])
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(PrefabBasicWorkflow_CreateAndDuplicatePrefab)
@@ -5,7 +5,7 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
def Prefab_BasicWorkflow_CreateAndReparentPrefab():
def PrefabBasicWorkflow_CreateAndReparentPrefab():
CAR_PREFAB_FILE_NAME = 'car_prefab'
WHEEL_PREFAB_FILE_NAME = 'wheel_prefab'
@@ -16,34 +16,33 @@ def Prefab_BasicWorkflow_CreateAndReparentPrefab():
async def run_test():
from editor_python_test_tools.editor_entity_utils import EditorEntity
from prefab.Prefab import Prefab
from editor_python_test_tools.prefab_utils import Prefab
import prefab.Prefab_Test_Utils as prefab_test_utils
import PrefabTestUtils as prefab_test_utils
prefab_test_utils.open_base_tests_level()
# Creates a new Entity at the root level
# Asserts if creation didn't succeed
# Creates a new car entity at the root level
car_entity = EditorEntity.create_editor_entity()
car_prefab_entities = [car_entity]
# Checks for prefab creation passed or not
# Creates a prefab from the car entity
_, car = Prefab.create_prefab(
car_prefab_entities, CAR_PREFAB_FILE_NAME)
# Creates another new Entity at the root level
# Creates another new wheel entity at the root level
wheel_entity = EditorEntity.create_editor_entity()
wheel_prefab_entities = [wheel_entity]
# Checks for wheel prefab creation passed or not
# Creates another prefab from the wheel entity
_, wheel = Prefab.create_prefab(
wheel_prefab_entities, WHEEL_PREFAB_FILE_NAME)
# Checks for prefab reparenting passed or not
# Reparents the wheel prefab instance to the container entity of the car prefab instance
await wheel.ui_reparent_prefab_instance(car.container_entity.id)
run_test()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(Prefab_BasicWorkflow_CreateAndReparentPrefab)
Report.start_test(PrefabBasicWorkflow_CreateAndReparentPrefab)
@@ -5,26 +5,25 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
def Prefab_BasicWorkflow_CreatePrefab():
def PrefabBasicWorkflow_CreatePrefab():
CAR_PREFAB_FILE_NAME = 'car_prefab'
from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.utils import Report
from prefab.Prefab import Prefab
from editor_python_test_tools.prefab_utils import Prefab
import prefab.Prefab_Test_Utils as prefab_test_utils
import PrefabTestUtils as prefab_test_utils
prefab_test_utils.open_base_tests_level()
# Creates a new Entity at the root level
# Asserts if creation didn't succeed
# Creates a new entity at the root level
car_entity = EditorEntity.create_editor_entity()
car_prefab_entities = [car_entity]
# Checks for prefab creation passed or not
# Creates a prefab from the new entity
Prefab.create_prefab(car_prefab_entities, CAR_PREFAB_FILE_NAME)
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(Prefab_BasicWorkflow_CreatePrefab)
Report.start_test(PrefabBasicWorkflow_CreatePrefab)
@@ -0,0 +1,51 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
def PrefabBasicWorkflow_CreateReparentAndDetachPrefab():
CAR_PREFAB_FILE_NAME = 'car_prefab'
WHEEL_PREFAB_FILE_NAME = 'wheel_prefab'
import editor_python_test_tools.pyside_utils as pyside_utils
@pyside_utils.wrap_async
async def run_test():
from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.prefab_utils import Prefab
import PrefabTestUtils as prefab_test_utils
prefab_test_utils.open_base_tests_level()
# Creates a new car entity at the root level
car_entity = EditorEntity.create_editor_entity()
car_prefab_entities = [car_entity]
# Creates a prefab from the car entity
_, car = Prefab.create_prefab(
car_prefab_entities, CAR_PREFAB_FILE_NAME)
# Creates another new wheel entity at the root level
wheel_entity = EditorEntity.create_editor_entity()
wheel_prefab_entities = [wheel_entity]
# Creates another prefab from the wheel entity
_, wheel = Prefab.create_prefab(
wheel_prefab_entities, WHEEL_PREFAB_FILE_NAME)
# Reparents the wheel prefab instance to the container entity of the car prefab instance
await wheel.ui_reparent_prefab_instance(car.container_entity.id)
# Detaches the wheel prefab instance
Prefab.detach_prefab(wheel)
run_test()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(PrefabBasicWorkflow_CreateReparentAndDetachPrefab)
@@ -5,23 +5,22 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
def Prefab_BasicWorkflow_InstantiatePrefab():
def PrefabBasicWorkflow_InstantiatePrefab():
from azlmbr.math import Vector3
EXISTING_TEST_PREFAB_FILE_NAME = "Test"
EXISTING_TEST_PREFAB_FILE_NAME = "Gem/PythonTests/Prefab/data/Test.prefab"
INSTANTIATED_TEST_PREFAB_POSITION = Vector3(10.00, 20.0, 30.0)
EXPECTED_TEST_PREFAB_CHILDREN_COUNT = 1
from prefab.Prefab import Prefab
from editor_python_test_tools.prefab_utils import Prefab
import prefab.Prefab_Test_Utils as prefab_test_utils
import PrefabTestUtils as prefab_test_utils
prefab_test_utils.open_base_tests_level()
# Checks for prefab instantiation passed or not
# Instantiates a new car prefab instance
test_prefab = Prefab.get_prefab(EXISTING_TEST_PREFAB_FILE_NAME)
test_instance = test_prefab.instantiate(
prefab_position=INSTANTIATED_TEST_PREFAB_POSITION)
@@ -31,4 +30,4 @@ def Prefab_BasicWorkflow_InstantiatePrefab():
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(Prefab_BasicWorkflow_InstantiatePrefab)
Report.start_test(PrefabBasicWorkflow_InstantiatePrefab)
@@ -7,9 +7,9 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
# fmt:off
class Tests():
find_empty_entity = ("Entity: 'EmptyEntity' found", "Entity: 'EmptyEntity' *not* found in level")
empty_entity_pos = ("'EmptyEntity' position is at the expected position", "'EmptyEntity' position is *not* at the expected position")
find_pxentity = ("Entity: 'EntityWithPxCollider' found", "Entity: 'EntityWithPxCollider' *not* found in level")
find_empty_entity = ("Entity: 'EmptyEntity' found", "Entity: 'EmptyEntity' *not* found in level")
empty_entity_pos = ("'EmptyEntity' position is at the expected position", "'EmptyEntity' position is *not* at the expected position")
find_pxentity = ("Entity: 'EntityWithPxCollider' found", "Entity: 'EntityWithPxCollider' *not* found in level")
pxentity_component = ("Entity: 'EntityWithPxCollider' has a Physx Collider", "Entity: 'EntityWithPxCollider' does *not* have a Physx Collider")
# fmt:on
@@ -0,0 +1,38 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
from azlmbr.entity import EntityId
from azlmbr.math import Vector3
from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
import azlmbr.bus as bus
import azlmbr.components as components
import azlmbr.entity as entity
import azlmbr.legacy.general as general
def check_entity_children_count(entity_id, expected_children_count):
entity_children_count_matched_result = (
"Entity with a unique name found",
"Entity with a unique name *not* found")
entity = EditorEntity(entity_id)
children_entity_ids = entity.get_children_ids()
entity_children_count_matched = len(children_entity_ids) == expected_children_count
Report.result(entity_children_count_matched_result, entity_children_count_matched)
if not entity_children_count_matched:
Report.info(f"Entity '{entity_id.ToString()}' actual children count: {len(children_entity_ids)}. Expected children count: {expected_children_count}")
return entity_children_count_matched
def open_base_tests_level():
helper.init_idle()
helper.open_level("Prefab", "Base")
@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:c3384e88cd0f47ab8ec81eb75101b02ff9675c76dc070c726a9f3f39f1b2b2df
size 4994448
@@ -1,16 +1,34 @@
ProductName: single_mesh_multiple_materials.dbgsg
debugSceneGraphVersion: 1
single_mesh_multiple_materials
Node Name: Torus
Node Path: RootNode.Torus
Node Name: RootNode
Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Torus_1
Node Path: RootNode.Torus.Torus_1
Node Type: MeshData
Positions: Count 2304. Hash: 12560656679477605282
Normals: Count 2304. Hash: 14915939258818888021
FaceList: Count 1152. Hash: 3035560221708475304
FaceMaterialIds: Count 1152. Hash: 2033667258170256242
Node Name: Torus_optimized
Node Path: RootNode.Torus_optimized
Node Name: Torus_2
Node Path: RootNode.Torus.Torus_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Torus_1_optimized
Node Path: RootNode.Torus.Torus_1_optimized
Node Type: MeshData
Positions: Count 2304. Hash: 12560656679477605282
Normals: Count 2304. Hash: 14915939258818888021
@@ -18,7 +36,7 @@ Node Type: MeshData
FaceMaterialIds: Count 1152. Hash: 2033667258170256242
Node Name: transform
Node Path: RootNode.Torus.transform
Node Path: RootNode.Torus.Torus_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -27,13 +45,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UV0
Node Path: RootNode.Torus.UV0
Node Path: RootNode.Torus.Torus_1.UV0
Node Type: MeshVertexUVData
UVs: Count 2304. Hash: 6069930558565069665
UVCustomName: UV0
Node Name: OrangeMaterial
Node Path: RootNode.Torus.OrangeMaterial
Node Path: RootNode.Torus.Torus_1.OrangeMaterial
Node Type: MaterialData
MaterialName: OrangeMaterial
UniqueId: 10937477720113828524
@@ -63,7 +81,7 @@ Node Type: MaterialData
BaseColorTexture:
Node Name: SecondTextureMaterial
Node Path: RootNode.Torus.SecondTextureMaterial
Node Path: RootNode.Torus.Torus_1.SecondTextureMaterial
Node Type: MaterialData
MaterialName: SecondTextureMaterial
UniqueId: 16601413836225607467
@@ -93,7 +111,7 @@ Node Type: MaterialData
BaseColorTexture: OneMeshMultipleMaterials/FBXSecondTestTexture.png
Node Name: FirstTextureMaterial
Node Path: RootNode.Torus.FirstTextureMaterial
Node Path: RootNode.Torus.Torus_1.FirstTextureMaterial
Node Type: MaterialData
MaterialName: FirstTextureMaterial
UniqueId: 2580020563915538382
@@ -122,40 +140,21 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture: OneMeshMultipleMaterials/FBXTestTexture.png
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Torus.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Torus.Torus_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 2304. Hash: 17641066831235827929
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Torus.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Torus.Torus_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 2304. Hash: 6274616552656695154
TangentSpace: 1
Node Name: UV0
Node Path: RootNode.Torus_optimized.UV0
Node Type: MeshVertexUVData
UVs: Count 2304. Hash: 6069930558565069665
UVCustomName: UV0
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Torus_optimized.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 2304. Hash: 17641066831235827929
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Torus_optimized.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 2304. Hash: 6274616552656695154
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Torus_optimized.transform
Node Path: RootNode.Torus.Torus_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -163,8 +162,14 @@ Node Type: TransformData
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UV0
Node Path: RootNode.Torus.Torus_2.UV0
Node Type: MeshVertexUVData
UVs: Count 2304. Hash: 6069930558565069665
UVCustomName: UV0
Node Name: OrangeMaterial
Node Path: RootNode.Torus_optimized.OrangeMaterial
Node Path: RootNode.Torus.Torus_2.OrangeMaterial
Node Type: MaterialData
MaterialName: OrangeMaterial
UniqueId: 10937477720113828524
@@ -194,7 +199,7 @@ Node Type: MaterialData
BaseColorTexture:
Node Name: SecondTextureMaterial
Node Path: RootNode.Torus_optimized.SecondTextureMaterial
Node Path: RootNode.Torus.Torus_2.SecondTextureMaterial
Node Type: MaterialData
MaterialName: SecondTextureMaterial
UniqueId: 16601413836225607467
@@ -224,7 +229,7 @@ Node Type: MaterialData
BaseColorTexture: OneMeshMultipleMaterials/FBXSecondTestTexture.png
Node Name: FirstTextureMaterial
Node Path: RootNode.Torus_optimized.FirstTextureMaterial
Node Path: RootNode.Torus.Torus_2.FirstTextureMaterial
Node Type: MaterialData
MaterialName: FirstTextureMaterial
UniqueId: 2580020563915538382
@@ -253,3 +258,120 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture: OneMeshMultipleMaterials/FBXTestTexture.png
Node Name: UV0
Node Path: RootNode.Torus.Torus_1_optimized.UV0
Node Type: MeshVertexUVData
UVs: Count 2304. Hash: 6069930558565069665
UVCustomName: UV0
Node Name: TangentSet_0
Node Path: RootNode.Torus.Torus_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 2304. Hash: 17641066831235827929
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.Torus.Torus_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 2304. Hash: 6274616552656695154
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Torus.Torus_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: OrangeMaterial
Node Path: RootNode.Torus.Torus_1_optimized.OrangeMaterial
Node Type: MaterialData
MaterialName: OrangeMaterial
UniqueId: 10937477720113828524
IsNoDraw: false
DiffuseColor: < 0.800000, 0.113346, 0.000000>
SpecularColor: < 0.800000, 0.113346, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: SecondTextureMaterial
Node Path: RootNode.Torus.Torus_1_optimized.SecondTextureMaterial
Node Type: MaterialData
MaterialName: SecondTextureMaterial
UniqueId: 16601413836225607467
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: OneMeshMultipleMaterials/FBXSecondTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: OneMeshMultipleMaterials/FBXSecondTestTexture.png
Node Name: FirstTextureMaterial
Node Path: RootNode.Torus.Torus_1_optimized.FirstTextureMaterial
Node Type: MaterialData
MaterialName: FirstTextureMaterial
UniqueId: 2580020563915538382
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: OneMeshMultipleMaterials/FBXTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: OneMeshMultipleMaterials/FBXTestTexture.png
@@ -1,16 +1,34 @@
ProductName: OneMeshOneMaterial.dbgsg
debugSceneGraphVersion: 1
OneMeshOneMaterial
Node Name: Cube
Node Path: RootNode.Cube
Node Name: RootNode
Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1
Node Path: RootNode.Cube.Cube_1
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cube_optimized
Node Path: RootNode.Cube_optimized
Node Name: Cube_2
Node Path: RootNode.Cube.Cube_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1_optimized
Node Path: RootNode.Cube.Cube_1_optimized
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
@@ -18,7 +36,7 @@ Node Type: MeshData
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: transform
Node Path: RootNode.Cube.transform
Node Path: RootNode.Cube.Cube_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -27,13 +45,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube.UVMap
Node Path: RootNode.Cube.Cube_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: CubeMaterial
Node Path: RootNode.Cube.CubeMaterial
Node Path: RootNode.Cube.Cube_1.CubeMaterial
Node Type: MaterialData
MaterialName: CubeMaterial
UniqueId: 973942033197978066
@@ -62,40 +80,21 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture: OneMeshOneMaterial/FBXTestTexture.png
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
Node Name: UVMap
Node Path: RootNode.Cube_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube_optimized.transform
Node Path: RootNode.Cube.Cube_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -103,8 +102,72 @@ Node Type: TransformData
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube.Cube_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: CubeMaterial
Node Path: RootNode.Cube_optimized.CubeMaterial
Node Path: RootNode.Cube.Cube_2.CubeMaterial
Node Type: MaterialData
MaterialName: CubeMaterial
UniqueId: 973942033197978066
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 36.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: OneMeshOneMaterial/FBXTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: OneMeshOneMaterial/FBXTestTexture.png
Node Name: UVMap
Node Path: RootNode.Cube.Cube_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube.Cube_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: CubeMaterial
Node Path: RootNode.Cube.Cube_1_optimized.CubeMaterial
Node Type: MaterialData
MaterialName: CubeMaterial
UniqueId: 973942033197978066
@@ -1,64 +1,109 @@
ProductName: lodtest.dbgsg
debugSceneGraphVersion: 1
lodtest
Node Name: lodtest
Node Path: RootNode.lodtest
Node Name: RootNode
Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: lodtest_1
Node Path: RootNode.lodtest.lodtest_1
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: lodtest_lod3
Node Path: RootNode.lodtest_lod3
Node Name: lodtest_2
Node Path: RootNode.lodtest.lodtest_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
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Node Path: RootNode.lodtest_lod2
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FaceList: Count 960. Hash: 10390417165025722786
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Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
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Node Path: RootNode.lodtest_lod3_optimized
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FaceMaterialIds: Count 960. Hash: 12510609185544665964
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Node Path: RootNode.lodtest_lod2_optimized
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Normals: Count 240. Hash: 11195242321181199939
FaceList: Count 80. Hash: 11130917988116538993
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Node Path: RootNode.lodtest_lod1_optimized
Node Name: lodtest_lod1_1_optimized
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1_optimized
Node Type: MeshData
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Normals: Count 192. Hash: 1873340970602844856
@@ -66,7 +111,7 @@ Node Type: MeshData
FaceMaterialIds: Count 124. Hash: 2372486708814455910
Node Name: transform
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Node Path: RootNode.lodtest.lodtest_1.transform
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@@ -75,13 +120,13 @@ Node Type: TransformData
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Node Path: RootNode.lodtest.lodtest_1.UVMap
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Node Name: Material
Node Path: RootNode.lodtest.Material
Node Path: RootNode.lodtest.lodtest_1.Material
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@@ -110,21 +155,124 @@ Node Type: MaterialData
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Node Path: RootNode.lodtest.TangentSet_MikkT_0
Node Name: TangentSet_0
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Node Name: transform
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Node Path: RootNode.lodtest.lodtest_2.transform
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SpecularColor: < 0.800000, 0.800000, 0.800000>
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Node Name: BitangentSet_0
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Node Path: RootNode.lodtest.lodtest_1_optimized.Material
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DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
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EmissiveTexture:
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Node Name: TangentSet_0
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TangentSpace: 1
GenerationMethod: 1
Node Name: transform
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Node Path: RootNode.lodtest_lod3.lodtest_lod3_2.transform
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Node Path: RootNode.lodtest_lod3_optimized.DefaultMaterial
Node Path: RootNode.lodtest_lod1.lodtest_lod1_2.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
@@ -414,84 +697,26 @@ Node Type: MaterialData
BaseColorTexture:
Node Name: UVMap
Node Path: RootNode.lodtest_lod2_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 240. Hash: 13702273589593616598
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.lodtest_lod2_optimized.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 240. Hash: 1390901212717410749
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.lodtest_lod2_optimized.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 240. Hash: 1379238632949267281
TangentSpace: 1
Node Name: transform
Node Path: RootNode.lodtest_lod2_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, -0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, -2.211498, 0.000000>
Node Name: DefaultMaterial
Node Path: RootNode.lodtest_lod2_optimized.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 0.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: UVMap
Node Path: RootNode.lodtest_lod1_optimized.UVMap
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 13790301632763350589
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.lodtest_lod1_optimized.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 7293001660047850407
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.lodtest_lod1_optimized.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 2874689498270494796
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.lodtest_lod1_optimized.transform
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -500,7 +725,7 @@ Node Type: TransformData
Transl: < 2.410331, 0.000000, 0.000000>
Node Name: DefaultMaterial
Node Path: RootNode.lodtest_lod1_optimized.DefaultMaterial
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1_optimized.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
@@ -528,4 +753,3 @@ Node Type: MaterialData
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
@@ -1,32 +1,59 @@
ProductName: physicstest.dbgsg
debugSceneGraphVersion: 1
physicstest
Node Name: Cone
Node Path: RootNode.Cone
Node Name: RootNode
Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cone_1
Node Path: RootNode.Cone.Cone_1
Node Type: MeshData
Positions: Count 128. Hash: 7714223793259938211
Normals: Count 128. Hash: 2352668179264002707
FaceList: Count 62. Hash: 14563017593520122982
FaceMaterialIds: Count 62. Hash: 12234218120113875284
Node Name: Cube_phys
Node Path: RootNode.Cube_phys
Node Type: MeshData
Positions: Count 24. Hash: 3478903613105670818
Normals: Count 24. Hash: 7251512570672401149
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cone_2
Node Path: RootNode.Cone.Cone_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cone_optimized
Node Path: RootNode.Cone_optimized
Node Name: Cone_1_optimized
Node Path: RootNode.Cone.Cone_1_optimized
Node Type: MeshData
Positions: Count 128. Hash: 10174710861731544050
Normals: Count 128. Hash: 2352668179264002707
FaceList: Count 62. Hash: 11332459830831720586
FaceMaterialIds: Count 62. Hash: 12234218120113875284
Node Name: Cube_phys_1
Node Path: RootNode.Cube_phys.Cube_phys_1
Node Type: MeshData
Positions: Count 24. Hash: 3478903613105670818
Normals: Count 24. Hash: 7251512570672401149
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cube_phys_2
Node Path: RootNode.Cube_phys.Cube_phys_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: transform
Node Path: RootNode.Cone.transform
Node Path: RootNode.Cone.Cone_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -35,13 +62,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cone.UVMap
Node Path: RootNode.Cone.Cone_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 128. Hash: 10171083346831193808
UVCustomName: UVMap
Node Name: DefaultMaterial
Node Path: RootNode.Cone.DefaultMaterial
Node Path: RootNode.Cone.Cone_1.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
@@ -70,21 +97,21 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture:
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cone.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cone.Cone_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 128. Hash: 14351734474754285313
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cone.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cone.Cone_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 128. Hash: 15997251922861304891
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube_phys.transform
Node Path: RootNode.Cone.Cone_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -93,13 +120,116 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube_phys.UVMap
Node Path: RootNode.Cone.Cone_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 128. Hash: 10171083346831193808
UVCustomName: UVMap
Node Name: DefaultMaterial
Node Path: RootNode.Cone.Cone_2.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 0.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: UVMap
Node Path: RootNode.Cone.Cone_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 128. Hash: 7873368003484215433
UVCustomName: UVMap
Node Name: TangentSet_0
Node Path: RootNode.Cone.Cone_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 128. Hash: 12937806066914201637
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.Cone.Cone_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 128. Hash: 873786942732834087
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cone.Cone_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: DefaultMaterial
Node Path: RootNode.Cone.Cone_1_optimized.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 0.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: transform
Node Path: RootNode.Cube_phys.Cube_phys_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube_phys.Cube_phys_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 13623018071435219250
UVCustomName: UVMap
Node Name: DefaultMaterial
Node Path: RootNode.Cube_phys.DefaultMaterial
Node Path: RootNode.Cube_phys.Cube_phys_1.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
@@ -128,40 +258,21 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture:
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube_phys.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cube_phys.Cube_phys_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 11965897353301448436
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube_phys.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cube_phys.Cube_phys_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 17515781720544086759
TangentSpace: 1
Node Name: UVMap
Node Path: RootNode.Cone_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 128. Hash: 7873368003484215433
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cone_optimized.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 128. Hash: 12937806066914201637
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cone_optimized.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 128. Hash: 873786942732834087
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cone_optimized.transform
Node Path: RootNode.Cube_phys.Cube_phys_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -169,8 +280,14 @@ Node Type: TransformData
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube_phys.Cube_phys_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 13623018071435219250
UVCustomName: UVMap
Node Name: DefaultMaterial
Node Path: RootNode.Cone_optimized.DefaultMaterial
Node Path: RootNode.Cube_phys.Cube_phys_2.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
@@ -198,4 +315,3 @@ Node Type: MaterialData
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
@@ -1,32 +1,59 @@
ProductName: multiple_mesh_linked_materials.dbgsg
debugSceneGraphVersion: 1
multiple_mesh_linked_materials
Node Name: Cube
Node Path: RootNode.Cube
Node Name: RootNode
Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1
Node Path: RootNode.Cube.Cube_1
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7113802799051126666
Node Name: Cone
Node Path: RootNode.Cone
Node Name: Cube_2
Node Path: RootNode.Cube.Cube_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1_optimized
Node Path: RootNode.Cube.Cube_1_optimized
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7113802799051126666
Node Name: Cone_1
Node Path: RootNode.Cone.Cone_1
Node Type: MeshData
Positions: Count 128. Hash: 12506421592104186200
Normals: Count 128. Hash: 367461522682321485
FaceList: Count 62. Hash: 13208951979626973193
FaceMaterialIds: Count 62. Hash: 15454348664434923102
Node Name: Cube_optimized
Node Path: RootNode.Cube_optimized
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7113802799051126666
Node Name: Cone_2
Node Path: RootNode.Cone.Cone_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 2.000000>
Node Name: Cone_optimized
Node Path: RootNode.Cone_optimized
Node Name: Cone_1_optimized
Node Path: RootNode.Cone.Cone_1_optimized
Node Type: MeshData
Positions: Count 128. Hash: 14946490408303214595
Normals: Count 128. Hash: 367461522682321485
@@ -34,7 +61,7 @@ Node Type: MeshData
FaceMaterialIds: Count 62. Hash: 15454348664434923102
Node Name: transform
Node Path: RootNode.Cube.transform
Node Path: RootNode.Cube.Cube_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -43,13 +70,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UV0
Node Path: RootNode.Cube.UV0
Node Path: RootNode.Cube.Cube_1.UV0
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UV0
Node Name: SharedBlack
Node Path: RootNode.Cube.SharedBlack
Node Path: RootNode.Cube.Cube_1.SharedBlack
Node Type: MaterialData
MaterialName: SharedBlack
UniqueId: 5248829540156873090
@@ -79,7 +106,7 @@ Node Type: MaterialData
BaseColorTexture:
Node Name: SharedOrange
Node Path: RootNode.Cube.SharedOrange
Node Path: RootNode.Cube.Cube_1.SharedOrange
Node Type: MaterialData
MaterialName: SharedOrange
UniqueId: 9470651048605569128
@@ -108,21 +135,184 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture:
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cone.transform
Node Path: RootNode.Cube.Cube_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UV0
Node Path: RootNode.Cube.Cube_2.UV0
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UV0
Node Name: SharedBlack
Node Path: RootNode.Cube.Cube_2.SharedBlack
Node Type: MaterialData
MaterialName: SharedBlack
UniqueId: 5248829540156873090
IsNoDraw: false
DiffuseColor: < 0.000000, 0.000000, 0.000000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: SharedOrange
Node Path: RootNode.Cube.Cube_2.SharedOrange
Node Type: MaterialData
MaterialName: SharedOrange
UniqueId: 9470651048605569128
IsNoDraw: false
DiffuseColor: < 0.800000, 0.139382, 0.014429>
SpecularColor: < 0.800000, 0.139382, 0.014429>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: UV0
Node Path: RootNode.Cube.Cube_1_optimized.UV0
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UV0
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube.Cube_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: SharedBlack
Node Path: RootNode.Cube.Cube_1_optimized.SharedBlack
Node Type: MaterialData
MaterialName: SharedBlack
UniqueId: 5248829540156873090
IsNoDraw: false
DiffuseColor: < 0.000000, 0.000000, 0.000000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: SharedOrange
Node Path: RootNode.Cube.Cube_1_optimized.SharedOrange
Node Type: MaterialData
MaterialName: SharedOrange
UniqueId: 9470651048605569128
IsNoDraw: false
DiffuseColor: < 0.800000, 0.139382, 0.014429>
SpecularColor: < 0.800000, 0.139382, 0.014429>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: transform
Node Path: RootNode.Cone.Cone_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -131,13 +321,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 2.000000>
Node Name: UV0
Node Path: RootNode.Cone.UV0
Node Path: RootNode.Cone.Cone_1.UV0
Node Type: MeshVertexUVData
UVs: Count 128. Hash: 10291654057525777310
UVCustomName: UV0
Node Name: SharedOrange
Node Path: RootNode.Cone.SharedOrange
Node Path: RootNode.Cone.Cone_1.SharedOrange
Node Type: MaterialData
MaterialName: SharedOrange
UniqueId: 9470651048605569128
@@ -167,7 +357,7 @@ Node Type: MaterialData
BaseColorTexture:
Node Name: SharedBlack
Node Path: RootNode.Cone.SharedBlack
Node Path: RootNode.Cone.Cone_1.SharedBlack
Node Type: MaterialData
MaterialName: SharedBlack
UniqueId: 5248829540156873090
@@ -196,79 +386,36 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture:
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cone.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cone.Cone_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 128. Hash: 12695232913942738512
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cone.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cone.Cone_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 128. Hash: 9034210764777745751
TangentSpace: 1
Node Name: UV0
Node Path: RootNode.Cube_optimized.UV0
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UV0
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube_optimized.transform
Node Path: RootNode.Cone.Cone_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Transl: < 0.000000, 0.000000, 2.000000>
Node Name: SharedBlack
Node Path: RootNode.Cube_optimized.SharedBlack
Node Type: MaterialData
MaterialName: SharedBlack
UniqueId: 5248829540156873090
IsNoDraw: false
DiffuseColor: < 0.000000, 0.000000, 0.000000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: UV0
Node Path: RootNode.Cone.Cone_2.UV0
Node Type: MeshVertexUVData
UVs: Count 128. Hash: 10291654057525777310
UVCustomName: UV0
Node Name: SharedOrange
Node Path: RootNode.Cube_optimized.SharedOrange
Node Path: RootNode.Cone.Cone_2.SharedOrange
Node Type: MaterialData
MaterialName: SharedOrange
UniqueId: 9470651048605569128
@@ -297,27 +444,57 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture:
Node Name: SharedBlack
Node Path: RootNode.Cone.Cone_2.SharedBlack
Node Type: MaterialData
MaterialName: SharedBlack
UniqueId: 5248829540156873090
IsNoDraw: false
DiffuseColor: < 0.000000, 0.000000, 0.000000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: UV0
Node Path: RootNode.Cone_optimized.UV0
Node Path: RootNode.Cone.Cone_1_optimized.UV0
Node Type: MeshVertexUVData
UVs: Count 128. Hash: 7173974213247584731
UVCustomName: UV0
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cone_optimized.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cone.Cone_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 128. Hash: 10740776669168782230
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cone_optimized.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cone.Cone_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 128. Hash: 6990068477421150065
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cone_optimized.transform
Node Path: RootNode.Cone.Cone_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -326,7 +503,7 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 2.000000>
Node Name: SharedOrange
Node Path: RootNode.Cone_optimized.SharedOrange
Node Path: RootNode.Cone.Cone_1_optimized.SharedOrange
Node Type: MaterialData
MaterialName: SharedOrange
UniqueId: 9470651048605569128
@@ -356,7 +533,7 @@ Node Type: MaterialData
BaseColorTexture:
Node Name: SharedBlack
Node Path: RootNode.Cone_optimized.SharedBlack
Node Path: RootNode.Cone.Cone_1_optimized.SharedBlack
Node Type: MaterialData
MaterialName: SharedBlack
UniqueId: 5248829540156873090
@@ -384,4 +561,3 @@ Node Type: MaterialData
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
@@ -1,32 +1,59 @@
ProductName: multiple_mesh_one_material.dbgsg
debugSceneGraphVersion: 1
multiple_mesh_one_material
Node Name: Cube
Node Path: RootNode.Cube
Node Name: RootNode
Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1
Node Path: RootNode.Cube.Cube_1
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder
Node Path: RootNode.Cylinder
Node Name: Cube_2
Node Path: RootNode.Cube.Cube_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1_optimized
Node Path: RootNode.Cube.Cube_1_optimized
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder_1
Node Path: RootNode.Cylinder.Cylinder_1
Node Type: MeshData
Positions: Count 192. Hash: 1283526254311745349
Normals: Count 192. Hash: 1873340970602844856
FaceList: Count 124. Hash: 3728991722746136013
FaceMaterialIds: Count 124. Hash: 2372486708814455910
Node Name: Cube_optimized
Node Path: RootNode.Cube_optimized
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder_2
Node Path: RootNode.Cylinder.Cylinder_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: Cylinder_optimized
Node Path: RootNode.Cylinder_optimized
Node Name: Cylinder_1_optimized
Node Path: RootNode.Cylinder.Cylinder_1_optimized
Node Type: MeshData
Positions: Count 192. Hash: 7921557352486854444
Normals: Count 192. Hash: 1873340970602844856
@@ -34,7 +61,7 @@ Node Type: MeshData
FaceMaterialIds: Count 124. Hash: 2372486708814455910
Node Name: transform
Node Path: RootNode.Cube.transform
Node Path: RootNode.Cube.Cube_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -43,13 +70,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube.UVMap
Node Path: RootNode.Cube.Cube_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: SingleMaterial
Node Path: RootNode.Cube.SingleMaterial
Node Path: RootNode.Cube.Cube_1.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
@@ -78,21 +105,124 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cylinder.transform
Node Path: RootNode.Cube.Cube_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube.Cube_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: SingleMaterial
Node Path: RootNode.Cube.Cube_2.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
IsNoDraw: false
DiffuseColor: < 0.814049, 0.814049, 0.814049>
SpecularColor: < 0.814049, 0.814049, 0.814049>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshOneMaterial/FBXTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png
Node Name: UVMap
Node Path: RootNode.Cube.Cube_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube.Cube_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: SingleMaterial
Node Path: RootNode.Cube.Cube_1_optimized.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
IsNoDraw: false
DiffuseColor: < 0.814049, 0.814049, 0.814049>
SpecularColor: < 0.814049, 0.814049, 0.814049>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshOneMaterial/FBXTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png
Node Name: transform
Node Path: RootNode.Cylinder.Cylinder_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -101,13 +231,13 @@ Node Type: TransformData
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cylinder.UVMap
Node Path: RootNode.Cylinder.Cylinder_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap
Node Name: SingleMaterial
Node Path: RootNode.Cylinder.SingleMaterial
Node Path: RootNode.Cylinder.Cylinder_1.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
@@ -136,49 +266,36 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cylinder.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 11165448242141781141
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cylinder.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 7987814487334449536
TangentSpace: 1
Node Name: UVMap
Node Path: RootNode.Cube_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube_optimized.transform
Node Path: RootNode.Cylinder.Cylinder_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cylinder.Cylinder_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap
Node Name: SingleMaterial
Node Path: RootNode.Cube_optimized.SingleMaterial
Node Path: RootNode.Cylinder.Cylinder_2.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
@@ -208,26 +325,26 @@ Node Type: MaterialData
BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png
Node Name: UVMap
Node Path: RootNode.Cylinder_optimized.UVMap
Node Path: RootNode.Cylinder.Cylinder_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 13790301632763350589
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cylinder_optimized.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 7293001660047850407
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cylinder_optimized.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 2874689498270494796
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cylinder_optimized.transform
Node Path: RootNode.Cylinder.Cylinder_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -236,7 +353,7 @@ Node Type: TransformData
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: SingleMaterial
Node Path: RootNode.Cylinder_optimized.SingleMaterial
Node Path: RootNode.Cylinder.Cylinder_1_optimized.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
@@ -264,4 +381,3 @@ Node Type: MaterialData
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png
@@ -1,32 +1,59 @@
ProductName: multiple_mesh_multiple_material.dbgsg
debugSceneGraphVersion: 1
multiple_mesh_multiple_material
Node Name: Cube
Node Path: RootNode.Cube
Node Name: RootNode
Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1
Node Path: RootNode.Cube.Cube_1
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder
Node Path: RootNode.Cylinder
Node Name: Cube_2
Node Path: RootNode.Cube.Cube_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1_optimized
Node Path: RootNode.Cube.Cube_1_optimized
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder_1
Node Path: RootNode.Cylinder.Cylinder_1
Node Type: MeshData
Positions: Count 192. Hash: 1283526254311745349
Normals: Count 192. Hash: 1873340970602844856
FaceList: Count 124. Hash: 3728991722746136013
FaceMaterialIds: Count 124. Hash: 2372486708814455910
Node Name: Cube_optimized
Node Path: RootNode.Cube_optimized
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder_2
Node Path: RootNode.Cylinder.Cylinder_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: Cylinder_optimized
Node Path: RootNode.Cylinder_optimized
Node Name: Cylinder_1_optimized
Node Path: RootNode.Cylinder.Cylinder_1_optimized
Node Type: MeshData
Positions: Count 192. Hash: 7921557352486854444
Normals: Count 192. Hash: 1873340970602844856
@@ -34,7 +61,7 @@ Node Type: MeshData
FaceMaterialIds: Count 124. Hash: 2372486708814455910
Node Name: transform
Node Path: RootNode.Cube.transform
Node Path: RootNode.Cube.Cube_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -43,13 +70,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube.UVMap
Node Path: RootNode.Cube.Cube_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: SingleMaterial
Node Path: RootNode.Cube.SingleMaterial
Node Path: RootNode.Cube.Cube_1.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
@@ -78,21 +105,124 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cylinder.transform
Node Path: RootNode.Cube.Cube_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube.Cube_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: SingleMaterial
Node Path: RootNode.Cube.Cube_2.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
IsNoDraw: false
DiffuseColor: < 0.814049, 0.814049, 0.814049>
SpecularColor: < 0.814049, 0.814049, 0.814049>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshTwoMaterial/FBXTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
Node Name: UVMap
Node Path: RootNode.Cube.Cube_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube.Cube_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: SingleMaterial
Node Path: RootNode.Cube.Cube_1_optimized.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
IsNoDraw: false
DiffuseColor: < 0.814049, 0.814049, 0.814049>
SpecularColor: < 0.814049, 0.814049, 0.814049>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshTwoMaterial/FBXTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
Node Name: transform
Node Path: RootNode.Cylinder.Cylinder_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -101,13 +231,13 @@ Node Type: TransformData
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cylinder.UVMap
Node Path: RootNode.Cylinder.Cylinder_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap
Node Name: SecondMaterial
Node Path: RootNode.Cylinder.SecondMaterial
Node Path: RootNode.Cylinder.Cylinder_1.SecondMaterial
Node Type: MaterialData
MaterialName: SecondMaterial
UniqueId: 5229255358802505087
@@ -136,55 +266,42 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cylinder.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 11165448242141781141
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cylinder.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 7987814487334449536
TangentSpace: 1
Node Name: UVMap
Node Path: RootNode.Cube_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube_optimized.transform
Node Path: RootNode.Cylinder.Cylinder_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: SingleMaterial
Node Path: RootNode.Cube_optimized.SingleMaterial
Node Name: UVMap
Node Path: RootNode.Cylinder.Cylinder_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap
Node Name: SecondMaterial
Node Path: RootNode.Cylinder.Cylinder_2.SecondMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
MaterialName: SecondMaterial
UniqueId: 5229255358802505087
IsNoDraw: false
DiffuseColor: < 0.814049, 0.814049, 0.814049>
SpecularColor: < 0.814049, 0.814049, 0.814049>
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
@@ -197,7 +314,7 @@ Node Type: MaterialData
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshTwoMaterial/FBXTestTexture.png
DiffuseTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
@@ -205,29 +322,29 @@ Node Type: MaterialData
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
BaseColorTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png
Node Name: UVMap
Node Path: RootNode.Cylinder_optimized.UVMap
Node Path: RootNode.Cylinder.Cylinder_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 13790301632763350589
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cylinder_optimized.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 7293001660047850407
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cylinder_optimized.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 2874689498270494796
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cylinder_optimized.transform
Node Path: RootNode.Cylinder.Cylinder_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -236,7 +353,7 @@ Node Type: TransformData
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: SecondMaterial
Node Path: RootNode.Cylinder_optimized.SecondMaterial
Node Path: RootNode.Cylinder.Cylinder_1_optimized.SecondMaterial
Node Type: MaterialData
MaterialName: SecondMaterial
UniqueId: 5229255358802505087
@@ -264,4 +381,3 @@ Node Type: MaterialData
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png
@@ -1,32 +1,59 @@
ProductName: multiple_mesh_multiple_material.dbgsg
debugSceneGraphVersion: 1
multiple_mesh_multiple_material
Node Name: Cube
Node Path: RootNode.Cube
Node Name: RootNode
Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1
Node Path: RootNode.Cube.Cube_1
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder
Node Path: RootNode.Cylinder
Node Name: Cube_2
Node Path: RootNode.Cube.Cube_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1_optimized
Node Path: RootNode.Cube.Cube_1_optimized
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder_1
Node Path: RootNode.Cylinder.Cylinder_1
Node Type: MeshData
Positions: Count 192. Hash: 1283526254311745349
Normals: Count 192. Hash: 1873340970602844856
FaceList: Count 124. Hash: 3728991722746136013
FaceMaterialIds: Count 124. Hash: 2372486708814455910
Node Name: Cube_optimized
Node Path: RootNode.Cube_optimized
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder_2
Node Path: RootNode.Cylinder.Cylinder_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: transform
Node Path: RootNode.Cube.transform
Node Path: RootNode.Cube.Cube_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -35,13 +62,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube.UVMap
Node Path: RootNode.Cube.Cube_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: SingleMaterial
Node Path: RootNode.Cube.SingleMaterial
Node Path: RootNode.Cube.Cube_1.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
@@ -70,21 +97,124 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cylinder.transform
Node Path: RootNode.Cube.Cube_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube.Cube_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: SingleMaterial
Node Path: RootNode.Cube.Cube_2.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
IsNoDraw: false
DiffuseColor: < 0.814049, 0.814049, 0.814049>
SpecularColor: < 0.814049, 0.814049, 0.814049>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshTwoMaterial/FBXTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
Node Name: UVMap
Node Path: RootNode.Cube.Cube_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube.Cube_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: SingleMaterial
Node Path: RootNode.Cube.Cube_1_optimized.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
IsNoDraw: false
DiffuseColor: < 0.814049, 0.814049, 0.814049>
SpecularColor: < 0.814049, 0.814049, 0.814049>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshTwoMaterial/FBXTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
Node Name: transform
Node Path: RootNode.Cylinder.Cylinder_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -93,13 +223,13 @@ Node Type: TransformData
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cylinder.UVMap
Node Path: RootNode.Cylinder.Cylinder_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap
Node Name: SecondMaterial
Node Path: RootNode.Cylinder.SecondMaterial
Node Path: RootNode.Cylinder.Cylinder_1.SecondMaterial
Node Type: MaterialData
MaterialName: SecondMaterial
UniqueId: 5229255358802505087
@@ -128,55 +258,42 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cylinder.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 11165448242141781141
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cylinder.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 7987814487334449536
TangentSpace: 1
Node Name: UVMap
Node Path: RootNode.Cube_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube_optimized.transform
Node Path: RootNode.Cylinder.Cylinder_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: SingleMaterial
Node Path: RootNode.Cube_optimized.SingleMaterial
Node Name: UVMap
Node Path: RootNode.Cylinder.Cylinder_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap
Node Name: SecondMaterial
Node Path: RootNode.Cylinder.Cylinder_2.SecondMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
MaterialName: SecondMaterial
UniqueId: 5229255358802505087
IsNoDraw: false
DiffuseColor: < 0.814049, 0.814049, 0.814049>
SpecularColor: < 0.814049, 0.814049, 0.814049>
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
@@ -189,7 +306,7 @@ Node Type: MaterialData
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshTwoMaterial/FBXTestTexture.png
DiffuseTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
@@ -197,5 +314,4 @@ Node Type: MaterialData
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
BaseColorTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png
@@ -1,30 +1,48 @@
ProductName: vertexcolor.dbgsg
debugSceneGraphVersion: 1
vertexcolor
Node Name: Cube
Node Path: RootNode.Cube
Node Name: RootNode
Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1
Node Path: RootNode.Cube.Cube_1
Node Type: MeshData
Positions: Count 24576. Hash: 7031773714680283213
Normals: Count 24576. Hash: 8968157737282745201
FaceList: Count 12288. Hash: 13183441914179219962
FaceMaterialIds: Count 12288. Hash: 12545154121625736090
Node Name: Cube_optimized
Node Path: RootNode.Cube_optimized
Node Name: Cube_2
Node Path: RootNode.Cube.Cube_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1_optimized
Node Path: RootNode.Cube.Cube_1_optimized
Node Type: MeshData
Positions: Count 24576. Hash: 7031773714680283213
Normals: Count 24576. Hash: 8968157737282745201
FaceList: Count 12288. Hash: 13183441914179219962
Positions: Count 6376. Hash: 10806296444120211070
Normals: Count 6376. Hash: 3814626075063770280
FaceList: Count 12288. Hash: 15242182080304859208
FaceMaterialIds: Count 12288. Hash: 12545154121625736090
Node Name: Col0
Node Path: RootNode.Cube.Col0
Node Path: RootNode.Cube.Cube_1.Col0
Node Type: MeshVertexColorData
Colors: Count 24576. Hash: 17169952715183318502
ColorsCustomName:
Node Name: transform
Node Path: RootNode.Cube.transform
Node Path: RootNode.Cube.Cube_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -33,13 +51,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube.UVMap
Node Path: RootNode.Cube.Cube_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 24576. Hash: 4554678369329207802
UVCustomName: UVMap
Node Name: Material
Node Path: RootNode.Cube.Material
Node Path: RootNode.Cube.Cube_1.Material
Node Type: MaterialData
MaterialName: Material
UniqueId: 11127505492038345244
@@ -68,46 +86,27 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture:
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24576. Hash: 13321090379606717973
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24576. Hash: 17217515414004886507
TangentSpace: 1
Node Name: UVMap
Node Path: RootNode.Cube_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24576. Hash: 4554678369329207802
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 24576. Hash: 13321090379606717973
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24576. Hash: 17217515414004886507
TangentSpace: 1
GenerationMethod: 1
Node Name: Col0
Node Path: RootNode.Cube_optimized.Col0
Node Path: RootNode.Cube.Cube_2.Col0
Node Type: MeshVertexColorData
Colors: Count 24576. Hash: 17169952715183318502
ColorsCustomName:
Node Name: transform
Node Path: RootNode.Cube_optimized.transform
Node Path: RootNode.Cube.Cube_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -115,8 +114,14 @@ Node Type: TransformData
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube.Cube_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 24576. Hash: 4554678369329207802
UVCustomName: UVMap
Node Name: Material
Node Path: RootNode.Cube_optimized.Material
Node Path: RootNode.Cube.Cube_2.Material
Node Type: MaterialData
MaterialName: Material
UniqueId: 11127505492038345244
@@ -145,3 +150,66 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture:
Node Name: UVMap
Node Path: RootNode.Cube.Cube_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 6376. Hash: 12957930967905951851
UVCustomName: UVMap
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 6376. Hash: 7712841033379094373
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 6376. Hash: 12547048737213169362
GenerationMethod: 1
Node Name: Col0
Node Path: RootNode.Cube.Cube_1_optimized.Col0
Node Type: MeshVertexColorData
Colors: Count 6376. Hash: 8761962599807935159
ColorsCustomName:
Node Name: transform
Node Path: RootNode.Cube.Cube_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Material
Node Path: RootNode.Cube.Cube_1_optimized.Material
Node Type: MaterialData
MaterialName: Material
UniqueId: 11127505492038345244
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 36.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
@@ -67,7 +67,7 @@ blackbox_fbx_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4,
error_count=0,
warning_count=0,
warning_count=1,
products = [
asset_db_utils.DBProduct(
product_name='onemeshonematerial/onemeshonematerial.dbgsg',
@@ -99,7 +99,7 @@ blackbox_fbx_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4,
error_count=0,
warning_count=9,
warning_count=22,
products = [
asset_db_utils.DBProduct(
product_name='softnaminglod/lodtest.dbgsg',
@@ -131,7 +131,7 @@ blackbox_fbx_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4,
error_count=0,
warning_count=6,
warning_count=14,
products = [
asset_db_utils.DBProduct(
product_name='softnamingphysics/physicstest.dbgsg',
@@ -165,7 +165,7 @@ blackbox_fbx_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4,
error_count=0,
warning_count=0,
warning_count=2,
products = [
asset_db_utils.DBProduct(
product_name='twomeshonematerial/multiple_mesh_one_material.dbgsg',
@@ -197,7 +197,7 @@ blackbox_fbx_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4,
error_count=0,
warning_count=0,
warning_count=2,
products= [
asset_db_utils.DBProduct(
product_name='twomeshlinkedmaterials/multiple_mesh_linked_materials.dbgsg',
@@ -230,7 +230,7 @@ blackbox_fbx_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4,
error_count=0,
warning_count=0,
warning_count=1,
products = [
asset_db_utils.DBProduct(
product_name='onemeshmultiplematerials/single_mesh_multiple_materials.dbgsg',
@@ -260,7 +260,7 @@ blackbox_fbx_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4,
error_count=0,
warning_count=0,
warning_count=1,
products=[
asset_db_utils.DBProduct(
product_name='vertexcolor/vertexcolor.dbgsg',
@@ -275,6 +275,38 @@ blackbox_fbx_tests = [
id="35796285",
marks=pytest.mark.test_case_id("C35796285"),
),
pytest.param(
BlackboxAssetTest(
test_name= "MotionTest_RunAP_SuccessWithMatchingProducts",
asset_folder= "Motion",
scene_debug_file="Jack_Idle_Aim_ZUp.dbgsg",
assets = [
asset_db_utils.DBSourceAsset(
source_file_name = "Jack_Idle_Aim_ZUp.fbx",
uuid = b"eda904ae0e145f8b973d57fc5809918b",
jobs = [
asset_db_utils.DBJob(
job_key= "Scene compilation",
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4,
error_count=0,
warning_count=0,
products = [
asset_db_utils.DBProduct(
product_name='motion/jack_idle_aim_zup.dbgsg',
sub_id=-517610290,
asset_type=b'07f289d14dc74c4094b40a53bbcb9f0b'),
asset_db_utils.DBProduct(
product_name='motion/jack_idle_aim_zup.motion',
sub_id=186392073,
asset_type=b'00494b8e75784ba28b28272e90680787')
]
),
]
)
]
),
),
]
@@ -296,7 +328,7 @@ blackbox_fbx_special_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4,
error_count=0,
warning_count=0,
warning_count=2,
products = [
asset_db_utils.DBProduct(
product_name='twomeshtwomaterial/multiple_mesh_multiple_material.dbgsg',
@@ -317,7 +349,7 @@ blackbox_fbx_special_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4,
error_count=0,
warning_count=0,
warning_count=2,
products = [
asset_db_utils.DBProduct(
product_name='twomeshtwomaterial/multiple_mesh_multiple_material.dbgsg',
@@ -387,7 +419,6 @@ class TestsFBX_AllPlatforms(object):
self.run_fbx_test(workspace, ap_setup_fixture,
asset_processor, project, blackbox_param, True)
def populateAssetInfo(self, workspace, project, assets):
# Check that each given source asset resulted in the expected jobs and products.
@@ -398,7 +429,6 @@ class TestsFBX_AllPlatforms(object):
product.product_name = job.platform + "/" \
+ product.product_name
def run_fbx_test(self, workspace, ap_setup_fixture, asset_processor,
project, blackbox_params: BlackboxAssetTest, overrideAsset = False):
"""
@@ -0,0 +1,24 @@
#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
# This timeouts on jenkins, investigation is needed. Commment for now
#
#if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
# ly_add_pytest(
# NAME AutomatedTesting::EditorTestTesting
# TEST_SUITE main
# TEST_SERIAL
# PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Main.py
# RUNTIME_DEPENDENCIES
# Legacy::Editor
# AZ::AssetProcessor
# AutomatedTesting.Assets
# COMPONENT
# TestTools
# )
#endif()
@@ -35,10 +35,11 @@ class TestEditorTest:
@classmethod
def setup_class(cls):
TestEditorTest.args = sys.argv.copy()
build_dir_arg_index = TestEditorTest.args.index("--build-directory")
if build_dir_arg_index < 0:
print("Error: Must pass --build-directory argument in order to run this test")
sys.exit(-2)
build_dir_arg_index = -1
try:
build_dir_arg_index = TestEditorTest.args.index("--build-directory")
except ValueError as ex:
raise ValueError("Must pass --build-directory argument in order to run this test")
TestEditorTest.args[build_dir_arg_index+1] = os.path.abspath(TestEditorTest.args[build_dir_arg_index+1])
TestEditorTest.args.append("-s")
@@ -1,8 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
pytest_plugins = ["pytester"]
@@ -9,6 +9,7 @@ import os
import pytest
import ly_test_tools.environment.file_system as file_system
import ly_test_tools._internal.pytest_plugin as internal_plugin
from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorParallelTest, EditorTestSuite
@@ -79,6 +80,8 @@ class TestAutomation(EditorTestSuite):
class test_LandscapeCanvas_GradientNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
from .EditorScripts import GradientNodes_EntityRemovedOnNodeDelete as test_module
@pytest.mark.skipif("debug" == os.path.basename(internal_plugin.build_directory),
reason="https://github.com/o3de/o3de/issues/4872")
class test_LandscapeCanvas_GraphUpdates_UpdateComponents(EditorSharedTest):
from .EditorScripts import GraphUpdates_UpdateComponents as test_module
@@ -1,226 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
from __future__ import annotations
from collections import Counter
from collections import deque
from os import path
from PySide2 import QtWidgets
from azlmbr.entity import EntityId
from azlmbr.math import Vector3
from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.utils import Report
import azlmbr.bus as bus
import azlmbr.prefab as prefab
import editor_python_test_tools.pyside_utils as pyside_utils
import prefab.Prefab_Test_Utils as prefab_test_utils
# This is a helper class which contains some of the useful information about a prefab instance.
class PrefabInstance:
def __init__(self, prefab_file_name: str=None, container_entity: EditorEntity=EntityId()):
self.prefab_file_name: str = prefab_file_name
self.container_entity: EditorEntity = container_entity
def __eq__(self, other):
return other and self.container_entity.id == other.container_entity.id
def __ne__(self, other):
return not self.__eq__(other)
def __hash__(self):
return hash(self.container_entity.id)
"""
See if this instance is valid to be used with other prefab operations.
:return: Whether the target instance is valid or not.
"""
def is_valid() -> bool:
return self.container_entity.id.IsValid() and self.prefab_file_name in Prefab.existing_prefabs
"""
Reparent this instance to target parent entity.
The function will also check pop up dialog ui in editor to see if there's prefab cyclical dependency error while reparenting prefabs.
:param parent_entity_id: The id of the entity this instance should be a child of in the transform hierarchy next.
"""
async def ui_reparent_prefab_instance(self, parent_entity_id: EntityId):
container_entity_id_before_reparent = self.container_entity.id
original_parent = EditorEntity(self.container_entity.get_parent_id())
original_parent_before_reparent_children_ids = set(original_parent.get_children_ids())
new_parent = EditorEntity(parent_entity_id)
new_parent_before_reparent_children_ids = set(new_parent.get_children_ids())
pyside_utils.run_soon(lambda: self.container_entity.set_parent_entity(parent_entity_id))
pyside_utils.run_soon(lambda: prefab_test_utils.wait_for_propagation())
try:
active_modal_widget = await pyside_utils.wait_for_modal_widget()
error_message_box = active_modal_widget.findChild(QtWidgets.QMessageBox)
ok_button = error_message_box.button(QtWidgets.QMessageBox.Ok)
ok_button.click()
assert False, "Cyclical dependency detected while reparenting prefab"
except pyside_utils.EventLoopTimeoutException:
pass
original_parent_after_reparent_children_ids = set(original_parent.get_children_ids())
assert len(original_parent_after_reparent_children_ids) == len(original_parent_before_reparent_children_ids) - 1, \
"The children count of the Prefab Instance's original parent should be decreased by 1."
assert not container_entity_id_before_reparent in original_parent_after_reparent_children_ids, \
"This Prefab Instance is still a child entity of its original parent entity."
new_parent_after_reparent_children_ids = set(new_parent.get_children_ids())
assert len(new_parent_after_reparent_children_ids) == len(new_parent_before_reparent_children_ids) + 1, \
"The children count of the Prefab Instance's new parent should be increased by 1."
container_entity_id_after_reparent = set(new_parent_after_reparent_children_ids).difference(new_parent_before_reparent_children_ids).pop()
reparented_container_entity = EditorEntity(container_entity_id_after_reparent)
reparented_container_entity_parent_id = reparented_container_entity.get_parent_id()
has_correct_parent = reparented_container_entity_parent_id.ToString() == parent_entity_id.ToString()
assert has_correct_parent, "Prefab Instance reparented is *not* under the expected parent entity"
self.container_entity = reparented_container_entity
# This is a helper class which contains some of the useful information about a prefab template.
class Prefab:
existing_prefabs = {}
def __init__(self, file_name: str):
self.file_name:str = file_name
self.file_path: str = prefab_test_utils.get_prefab_file_path(file_name)
self.instances: set[PrefabInstance] = set()
"""
Check if a prefab is ready to be used to generate its instances.
:param file_name: A unique file name of the target prefab.
:return: Whether the target prefab is loaded or not.
"""
@classmethod
def is_prefab_loaded(cls, file_name: str) -> bool:
return file_name in Prefab.existing_prefabs
"""
Check if a prefab exists in the directory for files of prefab tests.
:param file_name: A unique file name of the target prefab.
:return: Whether the target prefab exists or not.
"""
@classmethod
def prefab_exists(cls, file_name: str) -> bool:
file_path = prefab_test_utils.get_prefab_file_path(file_name)
return path.exists(file_path)
"""
Return a prefab which can be used immediately.
:param file_name: A unique file name of the target prefab.
:return: The prefab with given file name.
"""
@classmethod
def get_prefab(cls, file_name: str) -> Prefab:
if Prefab.is_prefab_loaded(file_name):
return Prefab.existing_prefabs[file_name]
else:
assert Prefab.prefab_exists(file_name), f"Attempted to get a prefab {file_name} that doesn't exist"
new_prefab = Prefab(file_name)
Prefab.existing_prefabs[file_name] = Prefab(file_name)
return new_prefab
"""
Create a prefab in memory and return it. The very first instance of this prefab will also be created.
:param entities: The entities that should form the new prefab (along with their descendants).
:param file_name: A unique file name of new prefab.
:param prefab_instance_name: A name for the very first instance generated while prefab creation. The default instance name is the same as file_name.
:return: Created Prefab object and the very first PrefabInstance object owned by the prefab.
"""
@classmethod
def create_prefab(cls, entities: list[EditorEntity], file_name: str, prefab_instance_name: str=None) -> (Prefab, PrefabInstance):
assert not Prefab.is_prefab_loaded(file_name), f"Can't create Prefab '{file_name}' since the prefab already exists"
new_prefab = Prefab(file_name)
entity_ids = [entity.id for entity in entities]
create_prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'CreatePrefabInMemory', entity_ids, new_prefab.file_path)
assert create_prefab_result.IsSuccess(), f"Prefab operation 'CreatePrefab' failed. Error: {create_prefab_result.GetError()}"
container_entity_id = create_prefab_result.GetValue()
container_entity = EditorEntity(container_entity_id)
if prefab_instance_name:
container_entity.set_name(prefab_instance_name)
prefab_test_utils.wait_for_propagation()
new_prefab_instance = PrefabInstance(file_name, EditorEntity(container_entity_id))
new_prefab.instances.add(new_prefab_instance)
Prefab.existing_prefabs[file_name] = new_prefab
return new_prefab, new_prefab_instance
"""
Remove target prefab instances.
:param prefab_instances: Instances to be removed.
"""
@classmethod
def remove_prefabs(cls, prefab_instances: list[PrefabInstance]):
entity_ids_to_remove = []
entity_id_queue = [prefab_instance.container_entity for prefab_instance in prefab_instances]
while entity_id_queue:
entity = entity_id_queue.pop(0)
children_entity_ids = entity.get_children_ids()
for child_entity_id in children_entity_ids:
entity_id_queue.append(EditorEntity(child_entity_id))
entity_ids_to_remove.append(entity.id)
container_entity_ids = [prefab_instance.container_entity.id for prefab_instance in prefab_instances]
delete_prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'DeleteEntitiesAndAllDescendantsInInstance', container_entity_ids)
assert delete_prefab_result.IsSuccess(), f"Prefab operation 'DeleteEntitiesAndAllDescendantsInInstance' failed. Error: {delete_prefab_result.GetError()}"
prefab_test_utils.wait_for_propagation()
entity_ids_after_delete = set(prefab_test_utils.get_all_entities())
for entity_id_removed in entity_ids_to_remove:
if entity_id_removed in entity_ids_after_delete:
assert prefab_entities_deleted, "Not all entities and descendants in target prefabs are deleted."
for instance in prefab_instances:
instance_deleted_prefab = Prefab.get_prefab(instance.prefab_file_name)
instance_deleted_prefab.instances.remove(instance)
instance = PrefabInstance()
"""
Instantiate an instance of this prefab.
:param parent_entity: The entity the prefab should be a child of in the transform hierarchy.
:param name: A name for newly instantiated prefab instance. The default instance name is the same as this prefab's file name.
:param prefab_position: The position in world space the prefab should be instantiated in.
:return: Instantiated PrefabInstance object owned by this prefab.
"""
def instantiate(self, parent_entity: EditorEntity=None, name: str=None, prefab_position: Vector3=Vector3()) -> PrefabInstance:
parent_entity_id = parent_entity.id if parent_entity is not None else EntityId()
instantiate_prefab_result = prefab.PrefabPublicRequestBus(
bus.Broadcast, 'InstantiatePrefab', self.file_path, parent_entity_id, prefab_position)
assert instantiate_prefab_result.IsSuccess(), f"Prefab operation 'InstantiatePrefab' failed. Error: {instantiate_prefab_result.GetError()}"
container_entity_id = instantiate_prefab_result.GetValue()
container_entity = EditorEntity(container_entity_id)
if name:
container_entity.set_name(name)
prefab_test_utils.wait_for_propagation()
new_prefab_instance = PrefabInstance(self.file_name, EditorEntity(container_entity_id))
assert not new_prefab_instance in self.instances, "This prefab instance is already existed before this instantiation."
self.instances.add(new_prefab_instance)
prefab_test_utils.check_entity_at_position(container_entity_id, prefab_position)
return new_prefab_instance
@@ -1,82 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
from azlmbr.entity import EntityId
from azlmbr.math import Vector3
from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
import azlmbr.bus as bus
import azlmbr.components as components
import azlmbr.entity as entity
import azlmbr.legacy.general as general
def get_prefab_file_name(prefab_name):
return prefab_name + ".prefab"
def get_prefab_file_path(prefab_name):
return os.path.join(os.path.dirname(os.path.abspath(__file__)), get_prefab_file_name(prefab_name))
def find_entities_by_name(entity_name):
searchFilter = entity.SearchFilter()
searchFilter.names = [entity_name]
return entity.SearchBus(bus.Broadcast, 'SearchEntities', searchFilter)
def get_all_entities():
return entity.SearchBus(bus.Broadcast, 'SearchEntities', entity.SearchFilter())
def check_entity_at_position(entity_id, expected_entity_position):
entity_at_expected_position_result = (
"entity is at expected position",
"entity is *not* at expected position")
actual_entity_position = components.TransformBus(bus.Event, "GetWorldTranslation", entity_id)
is_at_position = actual_entity_position.IsClose(expected_entity_position)
Report.result(entity_at_expected_position_result, is_at_position)
if not is_at_position:
Report.info(f"Entity '{entity_id.ToString()}'\'s expected position: {expected_entity_position.ToString()}, actual position: {actual_entity_position.ToString()}")
return is_at_position
def check_entity_children_count(entity_id, expected_children_count):
entity_children_count_matched_result = (
"Entity with a unique name found",
"Entity with a unique name *not* found")
entity = EditorEntity(entity_id)
children_entity_ids = entity.get_children_ids()
entity_children_count_matched = len(children_entity_ids) == expected_children_count
Report.result(entity_children_count_matched_result, entity_children_count_matched)
if not entity_children_count_matched:
Report.info(f"Entity '{entity_id.ToString()}' actual children count: {len(children_entity_ids)}. Expected children count: {expected_children_count}")
return entity_children_count_matched
def get_children_ids_by_name(entity_id, entity_name):
entity = EditorEntity(entity_id)
children_entity_ids = entity.get_children_ids()
result = []
for child_entity_id in children_entity_ids:
child_entity = EditorEntity(child_entity_id)
child_entity_name = child_entity.get_name()
if child_entity_name == entity_name:
result.append(child_entity_id)
return result
def wait_for_propagation():
general.idle_wait_frames(1)
def open_base_tests_level():
helper.init_idle()
helper.open_level("Prefab", "Base")