diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp index ca790ee35a..38f58503ed 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp @@ -53,11 +53,11 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils { using ConversionUtils = PrefabConversionUtils::ProcessedObjectStore; - uint32_t spawnableSubId = ConversionUtils::BuildSubId(AZStd::move(prefabName + - AzFramework::Spawnable::DotFileExtension)); + prefabName += AzFramework::Spawnable::DotFileExtension; + uint32_t spawnableSubId = ConversionUtils::BuildSubId(AZStd::move(prefabName)); - uint32_t spawnablePrefabSubId = ConversionUtils::BuildSubId(AZStd::move(dependentPrefabName + - AzFramework::Spawnable::DotFileExtension)); + dependentPrefabName += AzFramework::Spawnable::DotFileExtension; + uint32_t spawnablePrefabSubId = ConversionUtils::BuildSubId(AZStd::move(dependentPrefabName)); return RegisterSpawnableProductAssetDependency(spawnableSubId, spawnablePrefabSubId); } @@ -66,8 +66,8 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils { using ConversionUtils = PrefabConversionUtils::ProcessedObjectStore; - uint32_t spawnableSubId = ConversionUtils::BuildSubId(AZStd::move(prefabName + - AzFramework::Spawnable::DotFileExtension)); + prefabName += AzFramework::Spawnable::DotFileExtension; + uint32_t spawnableSubId = ConversionUtils::BuildSubId(AZStd::move(prefabName)); AZ::Data::AssetId spawnableAssetId(GetSourceUuid(), spawnableSubId);