Fixed all errors with default seeds (#5489)

* Cleaning up errors with default assets, used in bundled release builds

Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Updated simple asset references to be to the product, not source assets

Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
This commit is contained in:
AMZN-stankowi
2021-11-11 07:50:25 -08:00
committed by GitHub
parent 2df8d5b620
commit 6e70097ad7
30 changed files with 91 additions and 358 deletions
+2 -1
View File
@@ -855,7 +855,8 @@ bool CSprite::LoadImage(const AZStd::string& nameTex, AZ::Data::Instance<AZ::RPI
image = AZ::RPI::StreamingImage::FindOrCreate(streamingImageAsset);
if (!image)
{
AZ_Error("CSprite", false, "Failed to find or create an image instance from image asset '%s'", streamingImageAsset.GetHint().c_str());
AZ_Error("CSprite", false, "Failed to find or create an image instance from image asset '%s', ID %s",
streamingImageAsset.GetHint().c_str(), streamingImageAsset.GetId().ToString<AZStd::string>().c_str());
return false;
}