Fixed all errors with default seeds (#5489)
* Cleaning up errors with default assets, used in bundled release builds Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Updated simple asset references to be to the product, not source assets Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
This commit is contained in:
@@ -1,178 +0,0 @@
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----------------------------------------------------------------------------------------------------
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--
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-- Copyright (c) Contributors to the Open 3D Engine Project.
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-- For complete copyright and license terms please see the LICENSE at the root of this distribution.
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--
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-- SPDX-License-Identifier: Apache-2.0 OR MIT
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--
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--
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--
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----------------------------------------------------------------------------------------------------
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Script.ReloadScript("scripts/Utils/EntityUtils.lua")
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GeomCache =
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{
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Properties = {
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geomcacheFile = "EngineAssets/GeomCaches/defaultGeomCache.cax",
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bPlaying = 0,
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fStartTime = 0,
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bLooping = 0,
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objectStandIn = "",
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materialStandInMaterial = "",
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objectFirstFrameStandIn = "",
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materialFirstFrameStandInMaterial = "",
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objectLastFrameStandIn = "",
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materialLastFrameStandInMaterial = "",
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fStandInDistance = 0,
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fStreamInDistance = 0,
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Physics = {
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bPhysicalize = 0,
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}
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},
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Editor={
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Icon = "animobject.bmp",
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IconOnTop = 1,
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},
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bPlaying = 0,
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currentTime = 0,
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precacheTime = 0,
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bPrecachedOutputTriggered = false,
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}
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function GeomCache:OnLoad(table)
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self.currentTime = table.currentTime;
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end
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function GeomCache:OnSave(table)
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table.currentTime = self.currentTime;
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end
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function GeomCache:OnSpawn()
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self.currentTime = self.Properties.fStartTime;
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self:SetFromProperties();
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end
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function GeomCache:OnReset()
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self.currentTime = self.Properties.fStartTime;
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self.bPrecachedOutputTriggered = true;
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self:SetFromProperties();
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end
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function GeomCache:SetFromProperties()
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local Properties = self.Properties;
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if (Properties.geomcacheFile == "") then
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do return end;
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end
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self:LoadGeomCache(0, Properties.geomcacheFile);
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self.bPlaying = Properties.bPlaying;
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if (self.bPlaying == 0) then
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self.currentTime = Properties.fStartTime;
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end
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self:SetGeomCachePlaybackTime(self.currentTime);
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self:SetGeomCacheParams(Properties.bLooping, Properties.objectStandIn, Properties.materialStandInMaterial, Properties.objectFirstFrameStandIn,
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Properties.materialFirstFrameStandInMaterial, Properties.objectLastFrameStandIn, Properties.materialLastFrameStandInMaterial,
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Properties.fStandInDistance, Properties.fStreamInDistance);
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self:SetGeomCacheStreaming(false, 0);
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if (Properties.Physics.bPhysicalize == 1) then
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local tempPhysParams = EntityCommon.TempPhysParams;
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self:Physicalize(0, PE_ARTICULATED, tempPhysParams);
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end
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self:Activate(1);
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end
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function GeomCache:PhysicalizeThis()
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local Physics = self.Properties.Physics;
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EntityCommon.PhysicalizeRigid(self, 0, Physics, false);
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end
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function GeomCache:OnUpdate(dt)
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if (self.bPlaying == 1) then
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self:SetGeomCachePlaybackTime(self.currentTime);
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end
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if (self:IsGeomCacheStreaming() and not self.bPrecachedOutputTriggered) then
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local precachedTime = self:GetGeomCachePrecachedTime();
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if (precachedTime >= self.precacheTime) then
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self:ActivateOutput("Precached", true);
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self.bPrecachedOutputTriggered = true;
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end
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end
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if (self.bPlaying == 1) then
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self.currentTime = self.currentTime + dt;
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end
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end
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function GeomCache:OnPropertyChange()
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self:SetFromProperties();
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end
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function GeomCache:Event_Start(sender, val)
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self.bPlaying = 1;
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end
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function GeomCache:Event_Stop(sender, value)
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self.bPlaying = 0;
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end
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function GeomCache:Event_SetTime(sender, value)
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self.currentTime = value;
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end
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function GeomCache:Event_StartStreaming(sender, value)
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self.bPrecachedOutputTriggered = false;
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self:SetGeomCacheStreaming(true, self.currentTime);
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end
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function GeomCache:Event_StopStreaming(sender, value)
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self:SetGeomCacheStreaming(false, 0);
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end
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function GeomCache:Event_PrecacheTime(sender, value)
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self.precacheTime = value;
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end
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function GeomCache:Event_Hide(sender, value)
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self:Hide(1);
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end
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function GeomCache:Event_Unhide(sender, value)
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self:Hide(0);
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end
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function GeomCache:Event_StopDrawing(sender, value)
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self:SetGeomCacheDrawing(false);
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end
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function GeomCache:Event_StartDrawing(sender, value)
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self:SetGeomCacheDrawing(true);
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end
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GeomCache.FlowEvents =
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{
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Inputs =
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{
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Start = { GeomCache.Event_Start, "any" },
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Stop = { GeomCache.Event_Stop, "any" },
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SetTime = { GeomCache.Event_SetTime, "float" },
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StartStreaming = { GeomCache.Event_StartStreaming, "any" },
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StopStreaming = { GeomCache.Event_StopStreaming, "any" },
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PrecacheTime = { GeomCache.Event_PrecacheTime, "float" },
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Hide = { GeomCache.Event_Hide, "any" },
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Unhide = { GeomCache.Event_Unhide, "any" },
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StopDrawing = { GeomCache.Event_StopDrawing, "any" },
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StartDrawing = { GeomCache.Event_StartDrawing, "any" },
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},
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Outputs =
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{
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Precached = "bool",
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},
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}
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