Merge branch 'development' into cmake/SPEC-7484
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Animation/SkeletonHierarchy.cpp # Code/Editor/Animation/SkeletonMapper.cpp # Code/Editor/Animation/SkeletonMapperOperator.cpp # Code/Editor/LogFile.cpp # Code/Editor/ResourceSelectorHost.cpp # Code/Editor/SettingsManager.cpp # Code/Editor/Util/EditorUtils.cpp # Code/Editor/Util/FileUtil.cpp # Code/Editor/Util/IXmlHistoryManager.h # Code/Editor/Util/ImageTIF.cpp # Code/Editor/Util/StringHelpers.cpp # Code/Editor/Util/XmlHistoryManager.cpp # Code/Editor/Util/XmlHistoryManager.h
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@@ -8,72 +8,100 @@
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#include "Utils.h"
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#include <AzCore/IO/Path/Path.h>
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#include <AzCore/std/functional.h>
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#include <AzCore/StringFunc/StringFunc.h>
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UnitTest::ScopedTemporaryDirectory::ScopedTemporaryDirectory()
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namespace UnitTest
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{
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constexpr int MaxAttempts = 255;
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void DeleteFolderRecursive(const AZ::IO::PathView& path)
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{
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auto callback = [&path](AZStd::string_view filename, bool isFile) -> bool
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{
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if (isFile)
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{
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auto filePath = AZ::IO::FixedMaxPath(path) / filename;
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AZ::IO::SystemFile::Delete(filePath.c_str());
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}
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else
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{
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if (filename != "." && filename != "..")
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{
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auto folderPath = AZ::IO::FixedMaxPath(path) / filename;
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DeleteFolderRecursive(folderPath);
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}
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}
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return true;
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};
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auto searchPath = AZ::IO::FixedMaxPath(path) / "*";
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AZ::IO::SystemFile::FindFiles(searchPath.c_str(), callback);
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AZ::IO::SystemFile::DeleteDir(AZ::IO::FixedMaxPathString(path.Native()).c_str());
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}
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ScopedTemporaryDirectory::ScopedTemporaryDirectory()
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{
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constexpr int MaxAttempts = 255;
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#if !AZ_TRAIT_USE_POSIX_TEMP_FOLDER
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const auto userTempFolder = std::filesystem::temp_directory_path();
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const auto userTempFolder = std::filesystem::temp_directory_path();
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#else
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AZ::IO::Path userTempFolder("/tmp");
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AZ::IO::Path userTempFolder("/tmp");
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#endif
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for (int i = 0; i < MaxAttempts; ++i)
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{
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auto randomFolder = AZ::Uuid::CreateRandom().ToString<AZStd::fixed_string<512>>(false, false);
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AZ::IO::FixedMaxPath testPath;
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#if !AZ_TRAIT_USE_POSIX_TEMP_FOLDER
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auto path = userTempFolder / ("UnitTest-" + randomFolder).c_str();
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testPath = path.string().c_str();
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#else
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userTempFolder /= ("UnitTest-" + randomFolder).c_str();
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testPath = userTempFolder.c_str();
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#endif
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if (!AZ::IO::SystemFile::Exists(testPath.c_str()))
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for (int i = 0; i < MaxAttempts; ++i)
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{
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#if !AZ_TRAIT_USE_POSIX_TEMP_FOLDER
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m_path = path;
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m_tempDirectory = m_path.string().c_str();
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auto randomFolder = AZ::Uuid::CreateRandom().ToString<AZStd::fixed_string<512>>(false, false);
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AZ::IO::FixedMaxPath testPath;
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#if !AZ_TRAIT_USE_POSIX_TEMP_FOLDER
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auto path = userTempFolder / ("UnitTest-" + randomFolder).c_str();
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testPath = path.string().c_str();
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#else
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m_tempDirectory = testPath;
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userTempFolder /= ("UnitTest-" + randomFolder).c_str();
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testPath = userTempFolder.c_str();
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#endif
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m_directoryExists = AZ::IO::SystemFile::CreateDir(m_tempDirectory.c_str());
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break;
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if (!AZ::IO::SystemFile::Exists(testPath.c_str()))
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{
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#if !AZ_TRAIT_USE_POSIX_TEMP_FOLDER
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m_path = path;
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m_tempDirectory = m_path.string().c_str();
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#else
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m_tempDirectory = testPath;
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#endif
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m_directoryExists = AZ::IO::SystemFile::CreateDir(m_tempDirectory.c_str());
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break;
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}
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}
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AZ_Error("ScopedTemporaryDirectory", !m_tempDirectory.empty(), "Failed to create unique temporary directory after attempting %d random folder names", MaxAttempts);
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}
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ScopedTemporaryDirectory::~ScopedTemporaryDirectory()
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{
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if (m_directoryExists)
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{
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DeleteFolderRecursive(m_tempDirectory);
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}
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}
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AZ_Error("ScopedTemporaryDirectory", !m_tempDirectory.empty(), "Failed to create unique temporary directory after attempting %d random folder names", MaxAttempts);
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}
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UnitTest::ScopedTemporaryDirectory::~ScopedTemporaryDirectory()
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{
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if (m_directoryExists)
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bool ScopedTemporaryDirectory::IsValid() const
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{
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AZ::IO::SystemFile::DeleteDir(m_tempDirectory.c_str());
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return m_directoryExists;
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}
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}
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bool UnitTest::ScopedTemporaryDirectory::IsValid() const
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{
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return m_directoryExists;
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}
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const char* UnitTest::ScopedTemporaryDirectory::GetDirectory() const
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{
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return m_tempDirectory.c_str();
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}
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const char* ScopedTemporaryDirectory::GetDirectory() const
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{
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return m_tempDirectory.c_str();
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}
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#if !AZ_TRAIT_USE_POSIX_TEMP_FOLDER
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const std::filesystem::path& UnitTest::ScopedTemporaryDirectory::GetPath() const
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{
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return m_path;
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}
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std::filesystem::path UnitTest::ScopedTemporaryDirectory::operator/(const std::filesystem::path& rhs) const
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{
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return m_path / rhs;
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}
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const std::filesystem::path& ScopedTemporaryDirectory::GetPath() const
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{
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return m_path;
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}
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std::filesystem::path ScopedTemporaryDirectory::operator/(const std::filesystem::path& rhs) const
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{
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return m_path / rhs;
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}
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#endif // !AZ_TRAIT_USE_POSIX_TEMP_FOLDER
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}
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@@ -18,6 +18,9 @@
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namespace UnitTest
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{
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//! Deletes a folder hierarchy from the supplied path
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void DeleteFolderRecursive(const AZ::IO::PathView& path);
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// Creates a randomly named folder inside the user's temporary directory.
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// The folder and all contents will be destroyed when the object goes out of scope
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struct ScopedTemporaryDirectory
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