Merge branch 'main' of https://github.com/aws-lumberyard/o3de into LYN-2726-ProjectRoot

This commit is contained in:
mcgarrah
2021-04-16 15:23:26 -05:00
70 changed files with 554 additions and 314 deletions
@@ -0,0 +1,100 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "ByteStreamSerializer.h"
#include <AzCore/Casting/numeric_cast.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/Serialization/Json/JsonSerialization.h>
#include <AzCore/StringFunc/StringFunc.h>
namespace AZ
{
namespace ByteSerializerInternal
{
static JsonSerializationResult::Result Load(void* outputValue, const rapidjson::Value& inputValue, JsonDeserializerContext& context)
{
using JsonSerializationResult::Outcomes;
using JsonSerializationResult::Tasks;
AZ_Assert(outputValue, "Expected a valid pointer to load from json value.");
switch (inputValue.GetType())
{
case rapidjson::kStringType: {
JsonByteStream buffer;
if (AZ::StringFunc::Base64::Decode(buffer, inputValue.GetString(), inputValue.GetStringLength()))
{
JsonByteStream* valAsByteStream = static_cast<JsonByteStream*>(outputValue);
*valAsByteStream = AZStd::move(buffer);
return context.Report(Tasks::ReadField, Outcomes::Success, "Successfully read ByteStream.");
}
return context.Report(Tasks::ReadField, Outcomes::Invalid, "Decode of Base64 encoded ByteStream failed.");
}
case rapidjson::kArrayType:
case rapidjson::kObjectType:
case rapidjson::kNullType:
case rapidjson::kFalseType:
case rapidjson::kTrueType:
case rapidjson::kNumberType:
return context.Report(
Tasks::ReadField, Outcomes::Unsupported,
"Unsupported type. ByteStream values cannot be read from arrays, objects, nulls, booleans or numbers.");
default:
return context.Report(Tasks::ReadField, Outcomes::Unknown, "Unknown json type encountered for ByteStream value.");
}
}
static JsonSerializationResult::Result StoreWithDefault(
rapidjson::Value& outputValue, const void* inputValue, const void* defaultValue, JsonSerializerContext& context)
{
using JsonSerializationResult::Outcomes;
using JsonSerializationResult::Tasks;
const JsonByteStream& valAsByteStream = *static_cast<const JsonByteStream*>(inputValue);
if (context.ShouldKeepDefaults() || !defaultValue || (valAsByteStream != *static_cast<const JsonByteStream*>(defaultValue)))
{
const auto base64ByteStream = AZ::StringFunc::Base64::Encode(valAsByteStream.data(), valAsByteStream.size());
outputValue.SetString(base64ByteStream.c_str(), base64ByteStream.size(), context.GetJsonAllocator());
return context.Report(Tasks::WriteValue, Outcomes::Success, "ByteStream successfully stored.");
}
return context.Report(Tasks::WriteValue, Outcomes::DefaultsUsed, "Default ByteStream used.");
}
} // namespace ByteSerializerInternal
AZ_CLASS_ALLOCATOR_IMPL(JsonByteStreamSerializer, SystemAllocator, 0);
JsonSerializationResult::Result JsonByteStreamSerializer::Load(
void* outputValue, [[maybe_unused]] const Uuid& outputValueTypeId, const rapidjson::Value& inputValue,
JsonDeserializerContext& context)
{
AZ_Assert(
azrtti_typeid<JsonByteStream>() == outputValueTypeId,
"Unable to deserialize AZStd::vector<AZ::u8>> to json because the provided type is %s",
outputValueTypeId.ToString<AZStd::string>().c_str());
return ByteSerializerInternal::Load(outputValue, inputValue, context);
}
JsonSerializationResult::Result JsonByteStreamSerializer::Store(
rapidjson::Value& outputValue, const void* inputValue, const void* defaultValue, [[maybe_unused]] const Uuid& valueTypeId,
JsonSerializerContext& context)
{
AZ_Assert(
azrtti_typeid<JsonByteStream>() == valueTypeId,
"Unable to serialize AZStd::vector<AZ::u8> to json because the provided type is %s",
valueTypeId.ToString<AZStd::string>().c_str());
return ByteSerializerInternal::StoreWithDefault(outputValue, inputValue, defaultValue, context);
}
} // namespace AZ
@@ -0,0 +1,38 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Serialization/Json/BaseJsonSerializer.h>
#include <AzCore/std/containers/vector.h>
namespace AZ
{
using JsonByteStream = AZStd::vector<AZ::u8>; //!< Alias for AZStd::vector<AZ::u8>.
//! Serialize a stream of bytes (usually binary data) as a json string value.
//! @note Related to GenericClassByteStream (part of SerializeGenericTypeInfo<AZStd::vector<AZ::u8>> - see AZStdContainers.inl for more
//! details).
class JsonByteStreamSerializer : public BaseJsonSerializer
{
public:
AZ_RTTI(JsonByteStreamSerializer, "{30F0EA5A-CD13-4BA7-BAE1-D50D851CAC45}", BaseJsonSerializer);
AZ_CLASS_ALLOCATOR_DECL;
JsonSerializationResult::Result Load(
void* outputValue, const Uuid& outputValueTypeId, const rapidjson::Value& inputValue,
JsonDeserializerContext& context) override;
JsonSerializationResult::Result Store(
rapidjson::Value& outputValue, const void* inputValue, const void* defaultValue, const Uuid& valueTypeId,
JsonSerializerContext& context) override;
};
} // namespace AZ
@@ -14,6 +14,7 @@
#include <AzCore/Serialization/Json/ArraySerializer.h>
#include <AzCore/Serialization/Json/BasicContainerSerializer.h>
#include <AzCore/Serialization/Json/BoolSerializer.h>
#include <AzCore/Serialization/Json/ByteStreamSerializer.h>
#include <AzCore/Serialization/Json/DoubleSerializer.h>
#include <AzCore/Serialization/Json/IntSerializer.h>
#include <AzCore/Serialization/Json/JsonSystemComponent.h>
@@ -68,6 +69,8 @@ namespace AZ
jsonContext->Serializer<JsonStringSerializer>()->HandlesType<AZStd::string>();
jsonContext->Serializer<JsonOSStringSerializer>()->HandlesType<OSString>();
jsonContext->Serializer<JsonByteStreamSerializer>()->HandlesType<JsonByteStream>();
jsonContext->Serializer<JsonBasicContainerSerializer>()
->HandlesType<AZStd::fixed_vector>()
->HandlesType<AZStd::forward_list>()
@@ -505,6 +505,8 @@ set(FILES
Serialization/Json/BasicContainerSerializer.cpp
Serialization/Json/BoolSerializer.h
Serialization/Json/BoolSerializer.cpp
Serialization/Json/ByteStreamSerializer.h
Serialization/Json/ByteStreamSerializer.cpp
Serialization/Json/CastingHelpers.h
Serialization/Json/DoubleSerializer.h
Serialization/Json/DoubleSerializer.cpp
@@ -0,0 +1,59 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/Serialization/Json/ByteStreamSerializer.h>
#include <Tests/Serialization/Json/BaseJsonSerializerFixture.h>
#include <Tests/Serialization/Json/JsonSerializerConformityTests.h>
namespace JsonSerializationTests
{
class ByteStreamSerializerTestDescription : public JsonSerializerConformityTestDescriptor<AZ::JsonByteStream>
{
public:
AZStd::shared_ptr<AZ::BaseJsonSerializer> CreateSerializer() override
{
return AZStd::make_shared<AZ::JsonByteStreamSerializer>();
}
AZStd::shared_ptr<AZ::JsonByteStream> CreateDefaultInstance() override
{
return AZStd::make_shared<AZ::JsonByteStream>();
}
AZStd::shared_ptr<AZ::JsonByteStream> CreateFullySetInstance() override
{
// create a JsonByteStream (AZStd::vector<u8>) with ten 'a's
return AZStd::make_shared<AZ::JsonByteStream>(10, 'a');
}
AZStd::string_view GetJsonForFullySetInstance() override
{
// Base64 encoded version of 'aaaaaaaaaa' (see CreateFullySetInstance)
return R"("YWFhYWFhYWFhYQ==")";
}
void ConfigureFeatures(JsonSerializerConformityTestDescriptorFeatures& features) override
{
features.EnableJsonType(rapidjson::kStringType);
features.m_supportsPartialInitialization = false;
features.m_supportsInjection = false;
}
bool AreEqual(const AZ::JsonByteStream& lhs, const AZ::JsonByteStream& rhs) override
{
return lhs == rhs;
}
};
using ByteStreamConformityTestTypes = ::testing::Types<ByteStreamSerializerTestDescription>;
INSTANTIATE_TYPED_TEST_CASE_P(JsonByteStreamSerialzier, JsonSerializerConformityTests, ByteStreamConformityTestTypes);
} // namespace JsonSerializationTests
@@ -98,6 +98,7 @@ set(FILES
Serialization/Json/BaseJsonSerializerTests.cpp
Serialization/Json/BasicContainerSerializerTests.cpp
Serialization/Json/BoolSerializerTests.cpp
Serialization/Json/ByteStreamSerializerTests.cpp
Serialization/Json/ColorSerializerTests.cpp
Serialization/Json/DoubleSerializerTests.cpp
Serialization/Json/IntSerializerTests.cpp
@@ -142,6 +142,7 @@ namespace Physics
->Field("PhysicsAsset", &PhysicsAssetShapeConfiguration::m_asset)
->Field("AssetScale", &PhysicsAssetShapeConfiguration::m_assetScale)
->Field("UseMaterialsFromAsset", &PhysicsAssetShapeConfiguration::m_useMaterialsFromAsset)
->Field("SubdivisionLevel", &PhysicsAssetShapeConfiguration::m_subdivisionLevel)
;
if (auto editContext = serializeContext->GetEditContext())
@@ -141,6 +141,7 @@ namespace Physics
AZ::Data::Asset<AZ::Data::AssetData> m_asset{ AZ::Data::AssetLoadBehavior::PreLoad };
AZ::Vector3 m_assetScale = AZ::Vector3::CreateOne();
bool m_useMaterialsFromAsset = true;
AZ::u8 m_subdivisionLevel = 4; ///< The level of subdivision if a primitive shape is replaced with a convex mesh due to scaling.
};
class NativeShapeConfiguration : public ShapeConfiguration
@@ -142,13 +142,6 @@ namespace Physics
virtual AZStd::shared_ptr<Shape> CreateShape(const ColliderConfiguration& colliderConfiguration, const ShapeConfiguration& configuration) = 0;
/// Adds an appropriate collider component to the entity based on the provided shape configuration.
/// @param entity Entity where the component should be added to.
/// @param colliderConfiguration Configuration of the collider.
/// @param shapeConfiguration Configuration of the shape of the collider.
/// @param addEditorComponents Tells whether to add the Editor version of the collider component or the Game one.
virtual void AddColliderComponentToEntity(AZ::Entity* entity, const Physics::ColliderConfiguration& colliderConfiguration, const Physics::ShapeConfiguration& shapeConfiguration, bool addEditorComponents = false) = 0;
/// Releases the mesh object created by the physics backend.
/// @param nativeMeshObject Pointer to the mesh object.
virtual void ReleaseNativeMeshObject(void* nativeMeshObject) = 0;
@@ -115,7 +115,7 @@ namespace AzNetworking
ContainerType m_container;
template <AZStd::size_t, typename ElementType>
template <AZStd::size_t, typename>
friend class FixedSizeVectorBitset;
};
}