Merge pull request #5202 from aws-lumberyard-dev/mbalfour/gitflow_211102_o3de
Merging stabilization/2110 to development
This commit is contained in:
@@ -383,36 +383,36 @@ namespace AZ
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AZ_MATH_INLINE bool CmpAllEq(__m128 arg1, __m128 arg2, int32_t mask)
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{
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const __m128i compare = CastToInt(CmpNeq(arg1, arg2));
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return (_mm_movemask_epi8(compare) & mask) == 0;
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const __m128 compare = CmpEq(arg1, arg2);
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return (_mm_movemask_ps(compare) & mask) == mask;
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}
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AZ_MATH_INLINE bool CmpAllLt(__m128 arg1, __m128 arg2, int32_t mask)
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{
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const __m128i compare = CastToInt(CmpGtEq(arg1, arg2));
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return (_mm_movemask_epi8(compare) & mask) == 0;
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const __m128 compare = CmpLt(arg1, arg2);
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return (_mm_movemask_ps(compare) & mask) == mask;
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}
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AZ_MATH_INLINE bool CmpAllLtEq(__m128 arg1, __m128 arg2, int32_t mask)
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{
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const __m128i compare = CastToInt(CmpGt(arg1, arg2));
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return (_mm_movemask_epi8(compare) & mask) == 0;
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const __m128 compare = CmpLtEq(arg1, arg2);
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return (_mm_movemask_ps(compare) & mask) == mask;
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}
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AZ_MATH_INLINE bool CmpAllGt(__m128 arg1, __m128 arg2, int32_t mask)
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{
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const __m128i compare = CastToInt(CmpLtEq(arg1, arg2));
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return (_mm_movemask_epi8(compare) & mask) == 0;
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const __m128 compare = CmpGt(arg1, arg2);
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return (_mm_movemask_ps(compare) & mask) == mask;
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}
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AZ_MATH_INLINE bool CmpAllGtEq(__m128 arg1, __m128 arg2, int32_t mask)
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{
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const __m128i compare = CastToInt(CmpLt(arg1, arg2));
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return (_mm_movemask_epi8(compare) & mask) == 0;
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const __m128 compare = CmpGtEq(arg1, arg2);
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return (_mm_movemask_ps(compare) & mask) == mask;
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}
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@@ -331,31 +331,32 @@ namespace AZ
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AZ_MATH_INLINE bool Vec1::CmpAllEq(FloatArgType arg1, FloatArgType arg2)
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{
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return Sse::CmpAllEq(arg1, arg2, 0x000F);
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// Only check the first bit for Vector1
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return Sse::CmpAllEq(arg1, arg2, 0b0001);
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}
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AZ_MATH_INLINE bool Vec1::CmpAllLt(FloatArgType arg1, FloatArgType arg2)
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{
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return Sse::CmpAllLt(arg1, arg2, 0x000F);
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return Sse::CmpAllLt(arg1, arg2, 0b0001);
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}
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AZ_MATH_INLINE bool Vec1::CmpAllLtEq(FloatArgType arg1, FloatArgType arg2)
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{
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return Sse::CmpAllLtEq(arg1, arg2, 0x000F);
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return Sse::CmpAllLtEq(arg1, arg2, 0b0001);
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}
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AZ_MATH_INLINE bool Vec1::CmpAllGt(FloatArgType arg1, FloatArgType arg2)
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{
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return Sse::CmpAllGt(arg1, arg2, 0x000F);
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return Sse::CmpAllGt(arg1, arg2, 0b0001);
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}
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AZ_MATH_INLINE bool Vec1::CmpAllGtEq(FloatArgType arg1, FloatArgType arg2)
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{
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return Sse::CmpAllGtEq(arg1, arg2, 0x000F);
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return Sse::CmpAllGtEq(arg1, arg2, 0b0001);
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}
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@@ -397,7 +398,7 @@ namespace AZ
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AZ_MATH_INLINE bool Vec1::CmpAllEq(Int32ArgType arg1, Int32ArgType arg2)
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{
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return Sse::CmpAllEq(arg1, arg2, 0x000F);
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return Sse::CmpAllEq(arg1, arg2, 0b0001);
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}
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@@ -383,31 +383,32 @@ namespace AZ
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AZ_MATH_INLINE bool Vec2::CmpAllEq(FloatArgType arg1, FloatArgType arg2)
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{
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return Sse::CmpAllEq(arg1, arg2, 0x00FF);
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// Only check the first two bits for Vector2
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return Sse::CmpAllEq(arg1, arg2, 0b0011);
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}
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AZ_MATH_INLINE bool Vec2::CmpAllLt(FloatArgType arg1, FloatArgType arg2)
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{
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return Sse::CmpAllLt(arg1, arg2, 0x00FF);
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return Sse::CmpAllLt(arg1, arg2, 0b0011);
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}
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AZ_MATH_INLINE bool Vec2::CmpAllLtEq(FloatArgType arg1, FloatArgType arg2)
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{
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return Sse::CmpAllLtEq(arg1, arg2, 0x00FF);
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return Sse::CmpAllLtEq(arg1, arg2, 0b0011);
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}
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AZ_MATH_INLINE bool Vec2::CmpAllGt(FloatArgType arg1, FloatArgType arg2)
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{
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return Sse::CmpAllGt(arg1, arg2, 0x00FF);
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return Sse::CmpAllGt(arg1, arg2, 0b0011);
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}
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AZ_MATH_INLINE bool Vec2::CmpAllGtEq(FloatArgType arg1, FloatArgType arg2)
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{
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return Sse::CmpAllGtEq(arg1, arg2, 0x00FF);
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return Sse::CmpAllGtEq(arg1, arg2, 0b0011);
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}
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@@ -419,31 +419,32 @@ namespace AZ
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AZ_MATH_INLINE bool Vec3::CmpAllEq(FloatArgType arg1, FloatArgType arg2)
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{
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return Sse::CmpAllEq(arg1, arg2, 0x0FFF);
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// Only check the first three bits for Vector3
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return Sse::CmpAllEq(arg1, arg2, 0b0111);
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}
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AZ_MATH_INLINE bool Vec3::CmpAllLt(FloatArgType arg1, FloatArgType arg2)
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{
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return Sse::CmpAllLt(arg1, arg2, 0x0FFF);
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return Sse::CmpAllLt(arg1, arg2, 0b0111);
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}
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AZ_MATH_INLINE bool Vec3::CmpAllLtEq(FloatArgType arg1, FloatArgType arg2)
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{
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return Sse::CmpAllLtEq(arg1, arg2, 0x0FFF);
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return Sse::CmpAllLtEq(arg1, arg2, 0b0111);
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}
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AZ_MATH_INLINE bool Vec3::CmpAllGt(FloatArgType arg1, FloatArgType arg2)
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{
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return Sse::CmpAllGt(arg1, arg2, 0x0FFF);
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return Sse::CmpAllGt(arg1, arg2, 0b0111);
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}
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AZ_MATH_INLINE bool Vec3::CmpAllGtEq(FloatArgType arg1, FloatArgType arg2)
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{
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return Sse::CmpAllGtEq(arg1, arg2, 0x0FFF);
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return Sse::CmpAllGtEq(arg1, arg2, 0b0111);
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}
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@@ -485,7 +486,7 @@ namespace AZ
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AZ_MATH_INLINE bool Vec3::CmpAllEq(Int32ArgType arg1, Int32ArgType arg2)
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{
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return Sse::CmpAllEq(arg1, arg2, 0x0FFF);
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return Sse::CmpAllEq(arg1, arg2, 0b0111);
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}
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@@ -455,31 +455,32 @@ namespace AZ
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AZ_MATH_INLINE bool Vec4::CmpAllEq(FloatArgType arg1, FloatArgType arg2)
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{
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return Sse::CmpAllEq(arg1, arg2, 0xFFFF);
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// Check the first four bits for Vector4
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return Sse::CmpAllEq(arg1, arg2, 0b1111);
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}
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AZ_MATH_INLINE bool Vec4::CmpAllLt(FloatArgType arg1, FloatArgType arg2)
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{
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return Sse::CmpAllLt(arg1, arg2, 0xFFFF);
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return Sse::CmpAllLt(arg1, arg2, 0b1111);
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}
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AZ_MATH_INLINE bool Vec4::CmpAllLtEq(FloatArgType arg1, FloatArgType arg2)
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{
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return Sse::CmpAllLtEq(arg1, arg2, 0xFFFF);
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return Sse::CmpAllLtEq(arg1, arg2, 0b1111);
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}
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AZ_MATH_INLINE bool Vec4::CmpAllGt(FloatArgType arg1, FloatArgType arg2)
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{
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return Sse::CmpAllGt(arg1, arg2, 0xFFFF);
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return Sse::CmpAllGt(arg1, arg2, 0b1111);
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}
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AZ_MATH_INLINE bool Vec4::CmpAllGtEq(FloatArgType arg1, FloatArgType arg2)
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{
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return Sse::CmpAllGtEq(arg1, arg2, 0xFFFF);
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return Sse::CmpAllGtEq(arg1, arg2, 0b1111);
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}
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@@ -521,7 +522,7 @@ namespace AZ
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AZ_MATH_INLINE bool Vec4::CmpAllEq(Int32ArgType arg1, Int32ArgType arg2)
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{
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return Sse::CmpAllEq(arg1, arg2, 0xFFFF);
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return Sse::CmpAllEq(arg1, arg2, 0b1111);
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}
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@@ -88,6 +88,8 @@ void ScriptSystemComponent::Activate()
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AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequests::AddExtension, "lua");
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AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequests::AddExtension, "luac");
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AZ::Data::AssetCatalogRequestBus::Broadcast(
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&AZ::Data::AssetCatalogRequests::EnableCatalogForAsset, AZ::AzTypeInfo<AZ::ScriptAsset>::Uuid());
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if (Data::AssetManager::Instance().IsReady())
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{
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@@ -40,7 +40,7 @@ namespace AzToolsFramework
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bool isDisabledInSimMode = false; ///< set to true if the view pane should not be openable from level editor menu when editor is in simulation mode.
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bool showOnToolsToolbar = false; ///< set to true if the view pane should create a button on the tools toolbar to open/close the pane
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QString toolbarIcon; ///< path to the icon to use for the toolbar button - only used if showOnToolsToolbar is set to true
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AZStd::string toolbarIcon; ///< path to the icon to use for the toolbar button - only used if showOnToolsToolbar is set to true
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};
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} // namespace AzToolsFramework
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@@ -426,6 +426,8 @@ namespace AzToolsFramework
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->Property("showInMenu", BehaviorValueProperty(&ViewPaneOptions::showInMenu))
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->Property("canHaveMultipleInstances", BehaviorValueProperty(&ViewPaneOptions::canHaveMultipleInstances))
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->Property("isPreview", BehaviorValueProperty(&ViewPaneOptions::isPreview))
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->Property("showOnToolsToolbar", BehaviorValueProperty(&ViewPaneOptions::showOnToolsToolbar))
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->Property("toolbarIcon", BehaviorValueProperty(&ViewPaneOptions::toolbarIcon))
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;
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behaviorContext->EBus<EditorRequestBus>("EditorRequestBus")
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+1
-1
@@ -102,7 +102,7 @@ namespace AzToolsFramework
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AzFramework::AssetCatalogEventBus::Handler::BusDisconnect();
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AZ::TickBus::Handler::BusDisconnect();
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AssetSystemBus::Handler::BusDisconnect();
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m_assetBrowserModel.release();
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m_assetBrowserModel.reset();
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EntryCache::DestroyInstance();
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}
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+5
-1
@@ -26,8 +26,12 @@ namespace AzToolsFramework
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AZ::Interface<ContainerEntityInterface>::Unregister(this);
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}
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void ContainerEntitySystemComponent::Reflect([[maybe_unused]] AZ::ReflectContext* context)
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void ContainerEntitySystemComponent::Reflect(AZ::ReflectContext* context)
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{
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<ContainerEntitySystemComponent, AZ::Component>()->Version(1);
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}
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}
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void ContainerEntitySystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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+5
-1
@@ -47,8 +47,12 @@ namespace AzToolsFramework
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AZ::Interface<FocusModeInterface>::Unregister(this);
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}
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void FocusModeSystemComponent::Reflect([[maybe_unused]] AZ::ReflectContext* context)
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void FocusModeSystemComponent::Reflect(AZ::ReflectContext* context)
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{
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<FocusModeSystemComponent, AZ::Component>()->Version(1);
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}
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}
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void FocusModeSystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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@@ -210,8 +210,8 @@ namespace AzToolsFramework
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m_enabled = enabled;
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if (!enabled)
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{
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// Send an internal focus change event to reset our input state to fresh if we're disabled.
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HandleFocusChange(nullptr);
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// Clear input channels to reset our input state if we're disabled.
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ClearInputChannels(nullptr);
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}
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}
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@@ -246,7 +246,7 @@ namespace AzToolsFramework
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if (eventType == QEvent::Type::MouseMove)
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{
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// clear override cursor when moving outside of the viewport
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// Clear override cursor when moving outside of the viewport
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const auto* mouseEvent = static_cast<const QMouseEvent*>(event);
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if (m_overrideCursor && !m_sourceWidget->geometry().contains(m_sourceWidget->mapFromGlobal(mouseEvent->globalPos())))
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{
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@@ -255,6 +255,13 @@ namespace AzToolsFramework
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}
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}
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// If the application state changes (e.g. we have alt-tabbed or minimized the
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// main editor window) then ensure all input channels are cleared
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if (eventType == QEvent::ApplicationStateChange)
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{
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ClearInputChannels(event);
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}
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// Only accept mouse & key release events that originate from an object that is not our target widget,
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// as we don't want to erroneously intercept user input meant for another component.
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if (object != m_sourceWidget && eventType != QEvent::Type::KeyRelease && eventType != QEvent::Type::MouseButtonRelease)
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@@ -264,9 +271,6 @@ namespace AzToolsFramework
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if (eventType == QEvent::FocusIn || eventType == QEvent::FocusOut)
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{
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// If our focus changes, go ahead and reset all input devices.
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HandleFocusChange(event);
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// If we focus in on the source widget and the mouse is contained in its
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// bounds, refresh the cached cursor position to ensure it is up to date (this
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// ensures cursor positions are refreshed correctly with context menu focus changes)
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@@ -451,7 +455,7 @@ namespace AzToolsFramework
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NotifyUpdateChannelIfNotIdle(cursorZChannel, wheelEvent);
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}
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void QtEventToAzInputMapper::HandleFocusChange(QEvent* event)
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void QtEventToAzInputMapper::ClearInputChannels(QEvent* event)
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{
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for (auto& channelData : m_channels)
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{
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@@ -138,8 +138,9 @@ namespace AzToolsFramework
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void HandleKeyEvent(QKeyEvent* keyEvent);
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// Handles mouse wheel events.
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void HandleWheelEvent(QWheelEvent* wheelEvent);
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// Handles focus change events.
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void HandleFocusChange(QEvent* event);
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// Clear all input channels (set all channel states to 'ended').
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void ClearInputChannels(QEvent* event);
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// Populates m_keyMappings.
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void InitializeKeyMappings();
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@@ -80,8 +80,9 @@ namespace AzToolsFramework
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private:
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AZStd::string m_message; //!< Message to display for fading text.
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float m_opacity = 1.0f; //!< The opacity of the invalid click message.
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AzFramework::ScreenPoint m_invalidClickPosition; //!< The position to display the invalid click message.
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float m_opacity = 0.0f; //!< The opacity of the invalid click message.
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//! The position to display the invalid click message.
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AzFramework::ScreenPoint m_invalidClickPosition = AzFramework::ScreenPoint(0, 0);
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};
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//! Interface to begin invalid click feedback (will run all added InvalidClick behaviors).
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@@ -28,9 +28,12 @@ namespace UnitTest
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return true;
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}
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void BoundsTestComponent::Reflect([[maybe_unused]] AZ::ReflectContext* context)
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void BoundsTestComponent::Reflect(AZ::ReflectContext* context)
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{
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// noop
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<BoundsTestComponent, EditorComponentBase>()->Version(1);
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}
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}
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void BoundsTestComponent::Activate()
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@@ -42,5 +42,4 @@ namespace UnitTest
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AZ::Aabb GetWorldBounds() override;
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AZ::Aabb GetLocalBounds() override;
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};
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} // namespace UnitTest
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