Re-merging latest dev after rebasing to fix DCO. Re-resolving conflicts

Signed-off-by: Gene Walters <genewalt@amazon.com>
This commit is contained in:
Gene Walters
2021-10-28 09:56:01 -07:00
91 changed files with 1217 additions and 531 deletions
@@ -17,8 +17,11 @@ namespace Multiplayer
public:
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
virtual void SendEditorServerInitPacket(AzNetworking::IConnection* connection) = 0;
//! Sends a packet that initializes a local server launched from the editor.
//! The editor will package the data required for loading the current editor level on the editor-server; data includes entities and asset data.
//! @param connection The connection to the editor-server
virtual void SendEditorServerLevelDataPacket(AzNetworking::IConnection* connection) = 0;
};
using MultiplayerEditorServerRequestBus = AZ::EBus<MultiplayerEditorServerRequests>;
} // namespace Multiplayer