From 6c4fdd3af524d90ecdace0f6ed0cf261300da4e2 Mon Sep 17 00:00:00 2001 From: lsemp3d <58790905+lsemp3d@users.noreply.github.com> Date: Tue, 20 Jul 2021 12:59:08 -0700 Subject: [PATCH] Missing early out if no contract exists Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com> --- .../Code/Include/ScriptCanvas/Core/Connection.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Connection.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Connection.cpp index ce5d112a7b..41cdd1a56a 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Connection.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Connection.cpp @@ -22,10 +22,11 @@ namespace ScriptCanvas AZStd::string failedContract; AZStd::all_of(firstSlot.GetContracts().begin(), firstSlot.GetContracts().end(), [&firstSlot, &secondSlot, &outcome](const AZStd::unique_ptr& contract) { - if (!contract) - { - return false; - } + if (!contract) + { + return false; + } + outcome = contract->Evaluate(firstSlot, secondSlot); if (outcome.IsSuccess()) {