From 9dac7270928d67e1afdba0fe842df0358fb27563 Mon Sep 17 00:00:00 2001 From: hershey5045 <43485729+hershey5045@users.noreply.github.com> Date: Thu, 28 Oct 2021 15:21:47 -0700 Subject: [PATCH] Add component activation in LUT activation script. (#5101) Signed-off-by: rbarrand Co-authored-by: rbarrand --- .../Common/Editor/Scripts/ColorGrading/activate_lut_asset.py | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Gems/Atom/Feature/Common/Editor/Scripts/ColorGrading/activate_lut_asset.py b/Gems/Atom/Feature/Common/Editor/Scripts/ColorGrading/activate_lut_asset.py index 016ad024aa..8fe3126a77 100644 --- a/Gems/Atom/Feature/Common/Editor/Scripts/ColorGrading/activate_lut_asset.py +++ b/Gems/Atom/Feature/Common/Editor/Scripts/ColorGrading/activate_lut_asset.py @@ -60,6 +60,11 @@ def activate_look_modification_lut(look_modification_component, asset_relative_p LOOK_MODIFICATION_ENABLE_PROPERTY_PATH, True ) + azlmbr.editor.EditorComponentAPIBus( + azlmbr.bus.Broadcast, + "EnableComponents", + [look_modification_component] + ) def activate_lut_asset(entity_id, asset_relative_path): disable_hdr_color_grading_component(entity_id)