Editor code: tidy up BOOLs,NULLs and overrides pt5. (#2876)
A few 'typedefs' replaced by 'using's This shouldn't have any functional changes at all, just c++17 modernization It's a part 5 of a split #2847 Signed-off-by: Nemerle <nemerle5+git@gmail.com> Co-authored-by: Nemerle <nemerle5+git@gmail.com>
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@@ -28,7 +28,7 @@ class CMovieCallback
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: public IMovieCallback
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{
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protected:
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virtual void OnMovieCallback(ECallbackReason reason, [[maybe_unused]] IAnimNode* pNode)
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void OnMovieCallback(ECallbackReason reason, [[maybe_unused]] IAnimNode* pNode) override
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{
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switch (reason)
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{
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@@ -48,7 +48,7 @@ protected:
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}
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}
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void OnSetCamera(const SCameraParams& Params)
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void OnSetCamera(const SCameraParams& Params) override
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{
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// Only switch camera when in Play mode.
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GUID camObjId = GUID_NULL;
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@@ -69,14 +69,14 @@ protected:
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}
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};
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bool IsSequenceCamUsed() const
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bool IsSequenceCamUsed() const override
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{
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if (gEnv->IsEditorGameMode() == true)
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{
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return true;
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}
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if (GetIEditor()->GetViewManager() == NULL)
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if (GetIEditor()->GetViewManager() == nullptr)
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{
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return false;
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}
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@@ -103,7 +103,7 @@ public:
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CAnimationContextPostRender(CAnimationContext* pAC)
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: m_pAC(pAC){}
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void OnPostRender() const { assert(m_pAC); m_pAC->OnPostRender(); }
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void OnPostRender() const override { assert(m_pAC); m_pAC->OnPostRender(); }
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protected:
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CAnimationContext* m_pAC;
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@@ -221,7 +221,7 @@ void CAnimationContext::SetSequence(CTrackViewSequence* sequence, bool force, bo
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m_pSequence->UnBindFromEditorObjects();
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}
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m_pSequence = sequence;
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// Notify a new sequence was just selected.
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Maestro::EditorSequenceNotificationBus::Broadcast(&Maestro::EditorSequenceNotificationBus::Events::OnSequenceSelected, m_pSequence ? m_pSequence->GetSequenceComponentEntityId() : AZ::EntityId());
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@@ -337,7 +337,7 @@ void CAnimationContext::OnSequenceActivated(AZ::EntityId entityId)
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{
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// Hang onto this because SetSequence() will reset it.
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float lastTime = m_mostRecentSequenceTime;
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SetSequence(sequence, false, false);
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// Restore the current time.
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