From 69d5f64bb7c209e8bcd3b680ec6f1dc371d3294b Mon Sep 17 00:00:00 2001 From: puvvadar Date: Tue, 20 Jul 2021 14:21:00 -0700 Subject: [PATCH] Add function documentation for GetCurrentBlendFactor Signed-off-by: puvvadar --- Gems/Multiplayer/Code/Include/Multiplayer/IMultiplayer.h | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Gems/Multiplayer/Code/Include/Multiplayer/IMultiplayer.h b/Gems/Multiplayer/Code/Include/Multiplayer/IMultiplayer.h index 35af0034e5..23885e6c64 100644 --- a/Gems/Multiplayer/Code/Include/Multiplayer/IMultiplayer.h +++ b/Gems/Multiplayer/Code/Include/Multiplayer/IMultiplayer.h @@ -121,6 +121,9 @@ namespace Multiplayer //! @return the current server time in milliseconds virtual AZ::TimeMs GetCurrentHostTimeMs() const = 0; + //! Returns the current blend factor for client side interpolation + //! This value is only relevant on the client and is used to smooth between host frames + //! @return the current blend factor virtual float GetCurrentBlendFactor() const = 0; //! Returns the network time instance bound to this multiplayer instance.