Pass changes WIP: moved child pass creation to Build phase
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+4
-4
@@ -47,7 +47,7 @@ namespace AZ
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RemoveChildren();
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}
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void ReflectionScreenSpaceBlurPass::CreateChildPasses(uint32_t numBlurMips)
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void ReflectionScreenSpaceBlurPass::CreateChildPassesInternal()
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{
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RPI::PassSystemInterface* passSystem = RPI::PassSystemInterface::Get();
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@@ -83,7 +83,7 @@ namespace AZ
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horizontalBlurChildDesc.m_passTemplate = blurHorizontalPassTemplate;
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// add child passes to perform the vertical and horizontal Gaussian blur for each roughness mip level
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for (uint32_t mip = 0; mip < numBlurMips; ++mip)
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for (uint32_t mip = 0; mip < m_numBlurMips; ++mip)
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{
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// create Vertical blur child passes
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{
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@@ -116,6 +116,7 @@ namespace AZ
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void ReflectionScreenSpaceBlurPass::BuildInternal()
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{
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RemoveChildren();
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m_flags.m_createChildren = true;
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Data::Instance<RPI::AttachmentImagePool> pool = RPI::ImageSystemInterface::Get()->GetSystemAttachmentPool();
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@@ -163,8 +164,7 @@ namespace AZ
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m_ownedAttachments.push_back(transientPassAttachment);
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}
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// create child passes, one vertical and one horizontal blur per mip level
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CreateChildPasses(mipLevels - 1);
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m_numBlurMips = mipLevels - 1;
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// call ParentPass::BuildInternal() first to configure the slots and auto-add the empty bindings,
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// then we will assign attachments to the bindings
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