[LYN-3374] Removed Cry3DEngine checks in EditorViewportWidget that was preventing selection, correct camera position, and other issues in the viewport.
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@@ -395,9 +395,6 @@ protected:
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};
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void ResetToViewSourceType(const ViewSourceType& viewSourType);
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//! Assigned renderer.
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IRenderer* m_renderer = nullptr;
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I3DEngine* m_engine = nullptr;
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bool m_bRenderContextCreated = false;
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bool m_bInRotateMode = false;
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bool m_bInMoveMode = false;
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