Merge branch 'development' into LYN-5265_state_tracker_impl

This commit is contained in:
John
2021-10-06 11:59:35 +01:00
357 changed files with 5037 additions and 2141 deletions
@@ -1895,7 +1895,7 @@ void SandboxIntegrationManager::MakeSliceFromEntities(const AzToolsFramework::En
AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(entitiesAndDescendants,
&AzToolsFramework::ToolsApplicationRequestBus::Events::GatherEntitiesAndAllDescendents, entities);
const AZStd::string slicesAssetsPath = "@devassets@/Slices";
const AZStd::string slicesAssetsPath = "@projectroot@/Slices";
if (!gEnv->pFileIO->Exists(slicesAssetsPath.c_str()))
{
@@ -30,6 +30,7 @@ class CXTPDockingPaneLayout; // Needed for settings.h
#include <AzCore/Component/ComponentApplicationBus.h>
#include <AzCore/IO/Path/Path.h>
#include <AzCore/std/functional.h>
#include <AzCore/Utils/Utils.h>
#include <AzFramework/StringFunc/StringFunc.h>
#include <AzCore/std/string/conversions.h>
#include <Util/PathUtil.h>
@@ -47,41 +48,6 @@ class CXTPDockingPaneLayout; // Needed for settings.h
const char* AssetImporterWindow::s_documentationWebAddress = "http://docs.aws.amazon.com/lumberyard/latest/userguide/char-fbx-importer.html";
const AZ::Uuid AssetImporterWindow::s_browseTag = AZ::Uuid::CreateString("{C240D2E1-BFD2-4FFA-BB5B-CC0FA389A5D3}");
void MakeUserFriendlySourceAssetPath(QString& out, const QString& sourcePath)
{
char devAssetsRoot[AZ_MAX_PATH_LEN] = { 0 };
if (!gEnv->pFileIO->ResolvePath("@devroot@", devAssetsRoot, AZ_MAX_PATH_LEN))
{
out = sourcePath;
return;
}
AZStd::replace(devAssetsRoot, devAssetsRoot + AZ_MAX_PATH_LEN- 1, AZ_WRONG_FILESYSTEM_SEPARATOR, AZ_CORRECT_FILESYSTEM_SEPARATOR);
// Find if the sourcePathArray is a sub directory of the devAssets folder
// Keep reference to sourcePathArray long enough to use in PathView
QByteArray sourcePathArray = sourcePath.toUtf8();
AZ::IO::PathView sourcePathRootView(sourcePathArray.data());
AZ::IO::PathView devAssetsRootView(devAssetsRoot);
auto [sourcePathIter, devAssetsIter] = AZStd::mismatch(sourcePathRootView.begin(), sourcePathRootView.end(),
devAssetsRootView.begin(), devAssetsRootView.end());
// If the devAssets path iterator is not equal to the end, then there was a mismistch while comparing it
// against the source path indicating that the source path is not a sub-directory
if (devAssetsIter != devAssetsRootView.end())
{
out = sourcePath;
return;
}
int offset = aznumeric_cast<int>(strlen(devAssetsRoot));
if (sourcePath.at(offset) == AZ_CORRECT_FILESYSTEM_SEPARATOR)
{
++offset;
}
out = sourcePath.right(sourcePath.length() - offset);
}
AssetImporterWindow::AssetImporterWindow()
: AssetImporterWindow(nullptr)
{
@@ -102,7 +68,7 @@ AssetImporterWindow::AssetImporterWindow(QWidget* parent)
AssetImporterWindow::~AssetImporterWindow()
{
AZ_Assert(m_processingOverlayIndex == AZ::SceneAPI::UI::OverlayWidget::s_invalidOverlayIndex,
AZ_Assert(m_processingOverlayIndex == AZ::SceneAPI::UI::OverlayWidget::s_invalidOverlayIndex,
"Processing overlay (and potentially background thread) still active at destruction.");
AZ_Assert(!m_processingOverlay, "Processing overlay (and potentially background thread) still active at destruction.");
}
@@ -133,7 +99,7 @@ void AssetImporterWindow::OpenFile(const AZStd::string& filePath)
QMessageBox::warning(this, "In progress", "Unable to close one or more windows at this time.");
return;
}
OpenFileInternal(filePath);
}
@@ -146,7 +112,7 @@ void AssetImporterWindow::closeEvent(QCloseEvent* ev)
if (m_processingOverlay)
{
AZ_Assert(m_processingOverlayIndex != AZ::SceneAPI::UI::OverlayWidget::s_invalidOverlayIndex,
AZ_Assert(m_processingOverlayIndex != AZ::SceneAPI::UI::OverlayWidget::s_invalidOverlayIndex,
"Processing overlay present, but not the index in the overlay for it.");
if (m_processingOverlay->HasProcessingCompleted())
{
@@ -157,7 +123,7 @@ void AssetImporterWindow::closeEvent(QCloseEvent* ev)
}
else
{
QMessageBox::critical(this, "Processing In Progress", "Unable to close the result window at this time.",
QMessageBox::critical(this, "Processing In Progress", "Unable to close the result window at this time.",
QMessageBox::Ok, QMessageBox::Ok);
ev->ignore();
return;
@@ -165,7 +131,7 @@ void AssetImporterWindow::closeEvent(QCloseEvent* ev)
}
else
{
QMessageBox::critical(this, "Processing In Progress", "Please wait until processing has completed to try again.",
QMessageBox::critical(this, "Processing In Progress", "Please wait until processing has completed to try again.",
QMessageBox::Ok, QMessageBox::Ok);
ev->ignore();
return;
@@ -199,7 +165,9 @@ void AssetImporterWindow::Init()
// Load the style sheets
AzQtComponents::StylesheetPreprocessor styleSheetProcessor(nullptr);
AZStd::string mainWindowQSSPath = Path::GetEditingRootFolder() + "\\Editor\\Styles\\AssetImporterWindow.qss";
auto mainWindowQSSPath = AZ::IO::Path(AZ::Utils::GetEnginePath()) / "Assets";
mainWindowQSSPath /= "Editor/Styles/AssetImporterWindow.qss";
mainWindowQSSPath.MakePreferred();
QFile mainWindowStyleSheetFile(mainWindowQSSPath.c_str());
if (mainWindowStyleSheetFile.open(QFile::ReadOnly))
{
@@ -212,7 +180,7 @@ void AssetImporterWindow::Init()
{
ui->m_actionInspect->setVisible(false);
}
ResetMenuAccess(WindowState::InitialNothingLoaded);
// Setup the overlay system, and set the root to be the root display. The root display has the browse,
@@ -220,7 +188,7 @@ void AssetImporterWindow::Init()
m_overlay.reset(aznew AZ::SceneAPI::UI::OverlayWidget(this));
m_rootDisplay.reset(aznew ImporterRootDisplay(m_serializeContext));
connect(m_rootDisplay.data(), &ImporterRootDisplay::UpdateClicked, this, &AssetImporterWindow::UpdateClicked);
connect(m_overlay.data(), &AZ::SceneAPI::UI::OverlayWidget::LayerAdded, this, &AssetImporterWindow::OverlayLayerAdded);
connect(m_overlay.data(), &AZ::SceneAPI::UI::OverlayWidget::LayerRemoved, this, &AssetImporterWindow::OverlayLayerRemoved);
@@ -242,7 +210,7 @@ void AssetImporterWindow::Init()
AZStd::string joinedExtensions;
AzFramework::StringFunc::Join(joinedExtensions, extensions.begin(), extensions.end(), " or ");
AZStd::string firstLineText =
AZStd::string firstLineText =
AZStd::string::format(
"%s files are available for use after placing them in any folder within your game project. "
"These files will automatically be processed and may be accessed via the Asset Browser. <a href=\"%s\">Learn more...</a>",
@@ -250,13 +218,13 @@ void AssetImporterWindow::Init()
ui->m_initialPromptFirstLine->setText(firstLineText.c_str());
AZStd::string secondLineText =
AZStd::string secondLineText =
AZStd::string::format("To adjust the %s settings, right-click the file in the Asset Browser and select \"Edit Settings\" from the context menu.", joinedExtensions.c_str());
ui->m_initialPromptSecondLine->setText(secondLineText.c_str());
}
else
{
AZStd::string firstLineText =
AZStd::string firstLineText =
AZStd::string::format(
"Files are available for use after placing them in any folder within your game project. "
"These files will automatically be processed and may be accessed via the Asset Browser. <a href=\"%s\">Learn more...</a>", s_documentationWebAddress);
@@ -282,12 +250,12 @@ void AssetImporterWindow::OpenFileInternal(const AZStd::string& filePath)
auto asyncLoadHandler = AZStd::make_shared<AZ::SceneAPI::SceneUI::AsyncOperationProcessingHandler>(
s_browseTag,
[this, filePath]()
{
m_assetImporterDocument->LoadScene(filePath);
{
m_assetImporterDocument->LoadScene(filePath);
},
[this]()
{
HandleAssetLoadingCompleted();
HandleAssetLoadingCompleted();
}, this);
m_processingOverlay.reset(new ProcessingOverlayWidget(m_overlay.data(), ProcessingOverlayWidget::Layout::Loading, s_browseTag));
@@ -304,7 +272,7 @@ bool AssetImporterWindow::IsAllowedToChangeSourceFile()
return true;
}
QMessageBox messageBox(QMessageBox::Icon::NoIcon, "Unsaved changes",
QMessageBox messageBox(QMessageBox::Icon::NoIcon, "Unsaved changes",
"You have unsaved changes. Do you want to discard those changes?",
QMessageBox::StandardButton::Discard | QMessageBox::StandardButton::Cancel, this);
messageBox.exec();
@@ -406,7 +374,7 @@ void AssetImporterWindow::OnSceneResetRequested()
else
{
m_assetImporterDocument->ClearScene();
AZ_TracePrintf(ErrorWindow, "Manifest reset returned in '%s'",
AZ_TracePrintf(ErrorWindow, "Manifest reset returned in '%s'",
result.GetResult() == ProcessingResult::Failure ? "Failure" : "Ignored");
}
},
@@ -456,7 +424,7 @@ void AssetImporterWindow::OnInspect()
// make sure the inspector doesn't outlive the AssetImporterWindow, since we own the data it will be inspecting.
auto* theInspectWidget = aznew AZ::SceneAPI::UI::SceneGraphInspectWidget(*m_assetImporterDocument->GetScene());
QObject::connect(this, &QObject::destroyed, theInspectWidget, [theInspectWidget]() { theInspectWidget->window()->close(); } );
m_overlay->PushLayer(label, theInspectWidget, "Scene Inspector", buttons);
}
@@ -483,7 +451,7 @@ void AssetImporterWindow::OverlayLayerRemoved()
else
{
ResetMenuAccess(WindowState::InitialNothingLoaded);
ui->m_initialBrowseContainer->show();
m_rootDisplay->hide();
}
@@ -533,8 +501,9 @@ void AssetImporterWindow::HandleAssetLoadingCompleted()
m_fullSourcePath = m_assetImporterDocument->GetScene()->GetSourceFilename();
SetTitle(m_fullSourcePath.c_str());
QString userFriendlyFileName;
MakeUserFriendlySourceAssetPath(userFriendlyFileName, m_fullSourcePath.c_str());
AZ::IO::FixedMaxPath projectPath = AZ::Utils::GetProjectPath();
AZ::IO::FixedMaxPath relativeSourcePath = AZ::IO::PathView(m_fullSourcePath).LexicallyProximate(projectPath);
auto userFriendlyFileName = QString::fromUtf8(relativeSourcePath.c_str(), static_cast<int>(relativeSourcePath.Native().size()));
m_rootDisplay->SetSceneDisplay(userFriendlyFileName, m_assetImporterDocument->GetScene());
// Once we've browsed to something successfully, we need to hide the initial browse button layer and
@@ -7,9 +7,11 @@
*/
#include <AzCore/Debug/Profiler.h>
#include <AzCore/IO/Path/Path.h>
#include <AzCore/IO/SystemFile.h>
#include <AzCore/std/algorithm.h>
#include <AzCore/std/string/conversions.h>
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
#include <AzFramework/StringFunc/StringFunc.h>
#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
#include <AzToolsFramework/Debug/TraceContext.h>
@@ -50,22 +52,15 @@ namespace AZ
return nullptr;
}
AZStd::string cleanPath = filePath;
if (AzFramework::StringFunc::Path::IsRelative(filePath.c_str()))
AZ::IO::Path enginePath;
if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr)
{
const char* absolutePath = nullptr;
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(absolutePath,
&AzToolsFramework::AssetSystemRequestBus::Events::GetAbsoluteDevRootFolderPath);
AZ_Assert(absolutePath, "Unable to retrieve the dev folder path");
AzFramework::StringFunc::Path::Join(absolutePath, cleanPath.c_str(), cleanPath);
}
else
{
// Normalizing is not needed if the path is relative as Join(...) will also normalize.
AzFramework::StringFunc::Path::Normalize(cleanPath);
settingsRegistry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder);
}
auto sceneIt = m_scenes.find(cleanPath);
AZ::IO::Path cleanPath = (enginePath / filePath).LexicallyNormal();
auto sceneIt = m_scenes.find(cleanPath.Native());
if (sceneIt != m_scenes.end())
{
AZStd::shared_ptr<SceneAPI::Containers::Scene> scene = sceneIt->second.lock();
@@ -98,14 +93,14 @@ namespace AZ
}
AZStd::shared_ptr<SceneAPI::Containers::Scene> scene =
AssetImportRequest::LoadSceneFromVerifiedPath(cleanPath, sceneSourceGuid, AssetImportRequest::RequestingApplication::Editor, SceneAPI::SceneCore::LoadingComponent::TYPEINFO_Uuid());
AssetImportRequest::LoadSceneFromVerifiedPath(cleanPath.Native(), sceneSourceGuid, AssetImportRequest::RequestingApplication::Editor, SceneAPI::SceneCore::LoadingComponent::TYPEINFO_Uuid());
if (!scene)
{
AZ_TracePrintf(Utilities::ErrorWindow, "Failed to load the requested scene.");
return nullptr;
}
m_scenes.emplace(AZStd::move(cleanPath), scene);
m_scenes.emplace(AZStd::move(cleanPath.Native()), scene);
return scene;
}
@@ -39,7 +39,6 @@ ly_add_target(
EDITOR_COMMON_IMPORTS
BUILD_DEPENDENCIES
PRIVATE
3rdParty::zlib
3rdParty::Qt::Core
3rdParty::Qt::Widgets
Legacy::CryCommon
@@ -46,7 +46,6 @@ namespace ProjectSettingsTool
, LastPathBus::Handler()
, m_ui(new Ui::ProjectSettingsToolWidget())
, m_reconfigureProcess()
, m_devRoot(GetDevRoot())
, m_projectRoot(GetProjectRoot())
, m_projectName(GetProjectName())
, m_plistsInitVector(
@@ -147,7 +147,6 @@ namespace ProjectSettingsTool
// The process used to reconfigure settings
QProcess m_reconfigureProcess;
AZStd::string m_devRoot;
AZStd::string m_projectRoot;
AZStd::string m_projectName;
@@ -27,37 +27,31 @@ namespace
}
template<typename StringType>
StringType GetAbsoluteDevRoot()
StringType GetAbsoluteEngineRoot()
{
const char* devRoot = nullptr;
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(
devRoot,
&AzToolsFramework::AssetSystemRequestBus::Handler::GetAbsoluteDevRootFolderPath);
AZ::IO::FixedMaxPath engineRoot = AZ::Utils::GetEnginePath();
if (!devRoot)
if (engineRoot.empty())
{
return "";
}
StringType devRootString(devRoot);
ToUnixPath(devRootString);
return devRootString;
StringType engineRootString(engineRoot.c_str());
ToUnixPath(engineRootString);
return engineRootString;
}
template<typename StringType>
StringType GetAbsoluteProjectRoot()
{
const char* projectRoot = nullptr;
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(
projectRoot,
&AzToolsFramework::AssetSystemRequestBus::Handler::GetAbsoluteDevGameFolderPath);
AZ::IO::FixedMaxPath projectRoot = AZ::Utils::GetProjectPath();
if (!projectRoot)
if (projectRoot.empty())
{
return "";
}
StringType projectRootString(projectRoot);
StringType projectRootString(projectRoot.c_str());
ToUnixPath(projectRootString);
return projectRootString;
}
@@ -87,9 +81,9 @@ namespace ProjectSettingsTool
return reinterpret_cast<void*>(func);
}
AZStd::string GetDevRoot()
AZStd::string GetEngineRoot()
{
return GetAbsoluteDevRoot<AZStd::string>();
return GetAbsoluteEngineRoot<AZStd::string>();
}
AZStd::string GetProjectRoot()
{
@@ -104,7 +98,7 @@ namespace ProjectSettingsTool
QString SelectXmlFromFileDialog(const QString& currentFile)
{
// The selected file must be relative to this path
QString defaultPath = GetAbsoluteDevRoot<QString>();
QString defaultPath = GetAbsoluteEngineRoot<QString>();
QString startPath;
// Choose the starting path for file dialog
@@ -139,7 +133,7 @@ namespace ProjectSettingsTool
QString SelectImageFromFileDialog(const QString& currentFile)
{
QString defaultPath = QStringLiteral("%1Code%2/Resources/").arg(GetAbsoluteDevRoot<QString>(), ::GetProjectName<QString>());
QString defaultPath = QStringLiteral("%1Code%2/Resources/").arg(GetAbsoluteEngineRoot<QString>(), ::GetProjectName<QString>());
QString startPath;
@@ -188,7 +182,7 @@ namespace ProjectSettingsTool
// Android
if (group <= ImageGroup::AndroidPortrait)
{
root = GetDevRoot() + "/Code/Tools/Android/ProjectBuilder/app_";
root = GetEngineRoot() + "/Code/Tools/Android/ProjectBuilder/app_";
}
//Ios
else
@@ -17,7 +17,7 @@
namespace ProjectSettingsTool
{
void* ConvertFunctorToVoid(AZStd::pair<QValidator::State, const QString>(*func)(const QString&));
AZStd::string GetDevRoot();
AZStd::string GetEngineRoot();
AZStd::string GetProjectRoot();
AZStd::string GetProjectName();