diff --git a/Code/Framework/AzFramework/AzFramework/Physics/Configuration/JointConfiguration.cpp b/Code/Framework/AzFramework/AzFramework/Physics/Configuration/JointConfiguration.cpp index d2f74510e5..0a0e1bb8e3 100644 --- a/Code/Framework/AzFramework/AzFramework/Physics/Configuration/JointConfiguration.cpp +++ b/Code/Framework/AzFramework/AzFramework/Physics/Configuration/JointConfiguration.cpp @@ -10,6 +10,7 @@ #include #include +#include namespace AzPhysics { @@ -28,6 +29,71 @@ namespace AzPhysics ->Field("ChildLocalPosition", &JointConfiguration::m_childLocalPosition) ->Field("StartSimulationEnabled", &JointConfiguration::m_startSimulationEnabled) ; + + if (auto* editContext = serializeContext->GetEditContext()) + { + editContext->Class("Joint Configuration", "Joint configuration.") + ->ClassElement(AZ::Edit::ClassElements::EditorData, "") + ->Attribute(AZ::Edit::Attributes::AutoExpand, true) + ->DataElement(AZ::Edit::UIHandlers::Default, &JointConfiguration::m_parentLocalRotation, + "Parent local rotation", "Parent joint frame relative to parent body.") + ->Attribute(AZ::Edit::Attributes::Visibility, &JointConfiguration::GetParentLocalRotationVisibility) + ->DataElement(AZ::Edit::UIHandlers::Default, &JointConfiguration::m_parentLocalPosition, + "Parent local position", "Joint position relative to parent body.") + ->Attribute(AZ::Edit::Attributes::Visibility, &JointConfiguration::GetParentLocalPositionVisibility) + ->DataElement(AZ::Edit::UIHandlers::Default, &JointConfiguration::m_childLocalRotation, + "Child local rotation", "Child joint frame relative to child body.") + ->Attribute(AZ::Edit::Attributes::Visibility, &JointConfiguration::GetChildLocalRotationVisibility) + ->DataElement(AZ::Edit::UIHandlers::Default, &JointConfiguration::m_childLocalPosition, + "Child local position", "Joint position relative to child body.") + ->Attribute(AZ::Edit::Attributes::Visibility, &JointConfiguration::GetChildLocalPositionVisibility) + ->DataElement(AZ::Edit::UIHandlers::Default, &JointConfiguration::m_startSimulationEnabled, + "Start simulation enabled", "When active, the joint will be enabled when the simulation begins.") + ->Attribute(AZ::Edit::Attributes::Visibility, &JointConfiguration::GetStartSimulationEnabledVisibility) + ; + } } } -} + + AZ::Crc32 JointConfiguration::GetPropertyVisibility(JointConfiguration::PropertyVisibility property) const + { + return (m_propertyVisibilityFlags & property) != 0 ? AZ::Edit::PropertyVisibility::Show : AZ::Edit::PropertyVisibility::Hide; + } + + void JointConfiguration::SetPropertyVisibility(JointConfiguration::PropertyVisibility property, bool isVisible) + { + if (isVisible) + { + m_propertyVisibilityFlags |= property; + } + else + { + m_propertyVisibilityFlags &= ~property; + } + } + + AZ::Crc32 JointConfiguration::GetParentLocalRotationVisibility() const + { + return GetPropertyVisibility(JointConfiguration::PropertyVisibility::ParentLocalRotation); + } + + AZ::Crc32 JointConfiguration::GetParentLocalPositionVisibility() const + { + return GetPropertyVisibility(JointConfiguration::PropertyVisibility::ParentLocalPosition); + } + + AZ::Crc32 JointConfiguration::GetChildLocalRotationVisibility() const + { + return GetPropertyVisibility(JointConfiguration::PropertyVisibility::ChildLocalRotation); + } + + AZ::Crc32 JointConfiguration::GetChildLocalPositionVisibility() const + { + return GetPropertyVisibility(JointConfiguration::PropertyVisibility::ChildLocalPosition); + } + + AZ::Crc32 JointConfiguration::GetStartSimulationEnabledVisibility() const + { + return GetPropertyVisibility(JointConfiguration::PropertyVisibility::StartSimulationEnabled); + } +} // namespace AzPhysics diff --git a/Code/Framework/AzFramework/AzFramework/Physics/Configuration/JointConfiguration.h b/Code/Framework/AzFramework/AzFramework/Physics/Configuration/JointConfiguration.h index ff9bfb5bea..2a246692d7 100644 --- a/Code/Framework/AzFramework/AzFramework/Physics/Configuration/JointConfiguration.h +++ b/Code/Framework/AzFramework/AzFramework/Physics/Configuration/JointConfiguration.h @@ -31,6 +31,25 @@ namespace AzPhysics JointConfiguration() = default; virtual ~JointConfiguration() = default; + // Visibility helpers for use in the Editor when reflected. + enum PropertyVisibility : AZ::u8 + { + ParentLocalRotation = 1 << 0, //!< Whether the parent local rotation is visible. + ParentLocalPosition = 1 << 1, //!< Whether the parent local position is visible. + ChildLocalRotation = 1 << 2, //!< Whether the child local rotation is visible. + ChildLocalPosition = 1 << 3, //!< Whether the child local position is visible. + StartSimulationEnabled = 1 << 4 //!< Whether the start simulation enabled setting is visible. + }; + + AZ::Crc32 GetPropertyVisibility(PropertyVisibility property) const; + void SetPropertyVisibility(PropertyVisibility property, bool isVisible); + + AZ::Crc32 GetParentLocalRotationVisibility() const; + AZ::Crc32 GetParentLocalPositionVisibility() const; + AZ::Crc32 GetChildLocalRotationVisibility() const; + AZ::Crc32 GetChildLocalPositionVisibility() const; + AZ::Crc32 GetStartSimulationEnabledVisibility() const; + // Entity/object association. void* m_customUserData = nullptr; @@ -40,8 +59,11 @@ namespace AzPhysics AZ::Quaternion m_childLocalRotation = AZ::Quaternion::CreateIdentity(); ///< Child joint frame relative to child body. AZ::Vector3 m_childLocalPosition = AZ::Vector3::CreateZero(); ///< Joint position relative to child body. bool m_startSimulationEnabled = true; - + // For debugging/tracking purposes only. AZStd::string m_debugName; + + // Default all visibility settings to invisible, since most joint configurations don't need to display these. + AZ::u8 m_propertyVisibilityFlags = 0; }; } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyAssetCtrl.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyAssetCtrl.cpp index 7f3b9e61fd..24b2c7466e 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyAssetCtrl.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyAssetCtrl.cpp @@ -1387,7 +1387,10 @@ namespace AzToolsFramework QDataStream stream(&pixmapBytes, QIODevice::ReadOnly); QPixmap pixmap; stream >> pixmap; - GUI->SetBrowseButtonIcon(pixmap); + if (!pixmap.isNull()) + { + GUI->SetBrowseButtonIcon(pixmap); + } } } } @@ -1417,6 +1420,8 @@ namespace AzToolsFramework } else if (attrib == AZ_CRC_CE("ThumbnailIcon")) { + GUI->SetCustomThumbnailEnabled(false); + AZStd::string iconPath; if (attrValue->Read(iconPath) && !iconPath.empty()) { @@ -1434,8 +1439,11 @@ namespace AzToolsFramework QDataStream stream(&pixmapBytes, QIODevice::ReadOnly); QPixmap pixmap; stream >> pixmap; - GUI->SetCustomThumbnailEnabled(true); - GUI->SetCustomThumbnailPixmap(pixmap); + if (!pixmap.isNull()) + { + GUI->SetCustomThumbnailEnabled(true); + GUI->SetCustomThumbnailPixmap(pixmap); + } } } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/ThumbnailPropertyCtrl.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/ThumbnailPropertyCtrl.cpp index d8ddee6b76..0bbb898196 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/ThumbnailPropertyCtrl.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/ThumbnailPropertyCtrl.cpp @@ -67,16 +67,9 @@ namespace AzToolsFramework void ThumbnailPropertyCtrl::SetThumbnailKey(Thumbnailer::SharedThumbnailKey key, const char* contextName) { - if (m_customThumbnailEnabled) - { - ClearThumbnail(); - } - else - { - m_key = key; - m_thumbnail->SetThumbnailKey(m_key, contextName); - m_thumbnailEnlarged->SetThumbnailKey(m_key, contextName); - } + m_key = key; + m_thumbnail->SetThumbnailKey(m_key, contextName); + m_thumbnailEnlarged->SetThumbnailKey(m_key, contextName); UpdateVisibility(); } diff --git a/Code/Tools/AssetBundler/CMakeLists.txt b/Code/Tools/AssetBundler/CMakeLists.txt index d613b35ce5..dcc62595c9 100644 --- a/Code/Tools/AssetBundler/CMakeLists.txt +++ b/Code/Tools/AssetBundler/CMakeLists.txt @@ -47,6 +47,10 @@ ly_add_target( AZ::AssetBundlerBatch.Static ) +# Adds a specialized .setreg to identify gems enabled in the active project. +# This associates the AssetBundlerBatch target with the .Builders gem variants. +ly_set_gem_variant_to_load(TARGETS AssetBundlerBatch VARIANTS Builders) + # AssetBundler - Qt GUI Application ly_add_target( NAME AssetBundler ${PAL_TRAIT_BUILD_ASSETBUNDLER_APPLICATION_TYPE} @@ -73,6 +77,10 @@ ly_add_target( ${additional_dependencies} ) +# Adds a specialized .setreg to identify gems enabled in the active project. +# This associates the AssetBundler target with the .Builders gem variants. +ly_set_gem_variant_to_load(TARGETS AssetBundler VARIANTS Builders) + if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) ly_add_target( diff --git a/Code/Tools/AssetBundler/source/utils/applicationManager.cpp b/Code/Tools/AssetBundler/source/utils/applicationManager.cpp index 0742035c1a..0388570fdd 100644 --- a/Code/Tools/AssetBundler/source/utils/applicationManager.cpp +++ b/Code/Tools/AssetBundler/source/utils/applicationManager.cpp @@ -54,7 +54,12 @@ namespace AssetBundler bool ApplicationManager::Init() { AZ::Debug::TraceMessageBus::Handler::BusConnect(); - Start(AzFramework::Application::Descriptor()); + + ComponentApplication::StartupParameters startupParameters; + // The AssetBundler does not need to load gems + startupParameters.m_loadDynamicModules = false; + Start(AzFramework::Application::Descriptor(), startupParameters); + AZ::SerializeContext* context; EBUS_EVENT_RESULT(context, AZ::ComponentApplicationBus, GetSerializeContext); AZ_Assert(context, "No serialize context"); diff --git a/Code/Tools/AssetBundler/tests/applicationManagerTests.cpp b/Code/Tools/AssetBundler/tests/applicationManagerTests.cpp index 35d3a5da1f..0d915dcc49 100644 --- a/Code/Tools/AssetBundler/tests/applicationManagerTests.cpp +++ b/Code/Tools/AssetBundler/tests/applicationManagerTests.cpp @@ -71,7 +71,11 @@ namespace AssetBundler m_data->m_applicationManager.reset(aznew MockApplicationManagerTest(0, 0)); - m_data->m_applicationManager->Start(AzFramework::Application::Descriptor()); + + AZ::ComponentApplication::StartupParameters startupParameters; + // The AssetBundler does not need to load gems + startupParameters.m_loadDynamicModules = false; + m_data->m_applicationManager->Start(AzFramework::Application::Descriptor(), startupParameters); // Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is // shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp index a22f41d054..35ea67bdff 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp @@ -145,10 +145,11 @@ namespace O3DE::ProjectManager } } - void GemCatalogScreen::OnGemStatusChanged(const QModelIndex& modelIndex, uint32_t numChangedDependencies) + void GemCatalogScreen::OnGemStatusChanged(const QString& gemName, uint32_t numChangedDependencies) { if (m_notificationsEnabled) { + QModelIndex modelIndex = m_gemModel->FindIndexByNameString(gemName); bool added = GemModel::IsAdded(modelIndex); bool dependency = GemModel::IsAddedDependency(modelIndex); @@ -233,7 +234,11 @@ namespace O3DE::ProjectManager const QVector allRepoGemInfos = allRepoGemInfosResult.GetValue(); for (const GemInfo& gemInfo : allRepoGemInfos) { - m_gemModel->AddGem(gemInfo); + // do not add gems that have already been downloaded + if (!m_gemModel->FindIndexByNameString(gemInfo.m_name).isValid()) + { + m_gemModel->AddGem(gemInfo); + } } } else @@ -257,7 +262,8 @@ namespace O3DE::ProjectManager GemModel::SetWasPreviouslyAdded(*m_gemModel, modelIndex, true); GemModel::SetIsAdded(*m_gemModel, modelIndex, true); } - else + // ${Name} is a special name used in templates and is not really an error + else if (enabledGemName != "${Name}") { AZ_Warning("ProjectManager::GemCatalog", false, "Cannot find entry for gem with name '%s'. The CMake target name probably does not match the specified name in the gem.json.", diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.h b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.h index 1ade87af0c..1b34019d1a 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.h +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.h @@ -46,7 +46,7 @@ namespace O3DE::ProjectManager DownloadController* GetDownloadController() const { return m_downloadController; } public slots: - void OnGemStatusChanged(const QModelIndex& modelIndex, uint32_t numChangedDependencies); + void OnGemStatusChanged(const QString& gemName, uint32_t numChangedDependencies); void OnAddGemClicked(); protected: diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp index acdef483ae..81598f5a6a 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp @@ -27,6 +27,14 @@ namespace O3DE::ProjectManager void GemModel::AddGem(const GemInfo& gemInfo) { + if (FindIndexByNameString(gemInfo.m_name).isValid()) + { + // do not add gems with duplicate names + // this can happen by mistake or when a gem repo has a gem with the same name as a local gem + AZ_TracePrintf("GemModel", "Ignoring duplicate gem: %s", gemInfo.m_name.toUtf8().constData()); + return; + } + QStandardItem* item = new QStandardItem(); item->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable); @@ -276,9 +284,11 @@ namespace O3DE::ProjectManager void GemModel::SetIsAdded(QAbstractItemModel& model, const QModelIndex& modelIndex, bool isAdded) { + // get the gemName first, because the modelIndex data change after adding because of filters + QString gemName = modelIndex.data(RoleName).toString(); model.setData(modelIndex, isAdded, RoleIsAdded); - UpdateDependencies(model, modelIndex); + UpdateDependencies(model, gemName, isAdded); } bool GemModel::HasDependentGems(const QModelIndex& modelIndex) const @@ -294,15 +304,17 @@ namespace O3DE::ProjectManager return false; } - void GemModel::UpdateDependencies(QAbstractItemModel& model, const QModelIndex& modelIndex) + void GemModel::UpdateDependencies(QAbstractItemModel& model, const QString& gemName, bool isAdded) { GemModel* gemModel = GetSourceModel(&model); AZ_Assert(gemModel, "Failed to obtain GemModel"); + QModelIndex modelIndex = gemModel->FindIndexByNameString(gemName); + QVector dependencies = gemModel->GatherGemDependencies(modelIndex); uint32_t numChangedDependencies = 0; - if (IsAdded(modelIndex)) + if (isAdded) { for (const QModelIndex& dependency : dependencies) { @@ -324,7 +336,7 @@ namespace O3DE::ProjectManager bool hasDependentGems = gemModel->HasDependentGems(modelIndex); if (IsAddedDependency(modelIndex) != hasDependentGems) { - SetIsAddedDependency(model, modelIndex, hasDependentGems); + SetIsAddedDependency(*gemModel, modelIndex, hasDependentGems); } for (const QModelIndex& dependency : dependencies) @@ -343,7 +355,7 @@ namespace O3DE::ProjectManager } } - gemModel->emit gemStatusChanged(modelIndex, numChangedDependencies); + gemModel->emit gemStatusChanged(gemName, numChangedDependencies); } void GemModel::SetIsAddedDependency(QAbstractItemModel& model, const QModelIndex& modelIndex, bool isAdded) diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h index 938543eb39..35231cc105 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h @@ -64,7 +64,7 @@ namespace O3DE::ProjectManager static bool NeedsToBeAdded(const QModelIndex& modelIndex, bool includeDependencies = false); static bool NeedsToBeRemoved(const QModelIndex& modelIndex, bool includeDependencies = false); static bool HasRequirement(const QModelIndex& modelIndex); - static void UpdateDependencies(QAbstractItemModel& model, const QModelIndex& modelIndex); + static void UpdateDependencies(QAbstractItemModel& model, const QString& gemName, bool isAdded); static void SetDownloadStatus(QAbstractItemModel& model, const QModelIndex& modelIndex, GemInfo::DownloadStatus status); bool DoGemsToBeAddedHaveRequirements() const; @@ -78,7 +78,7 @@ namespace O3DE::ProjectManager int TotalAddedGems(bool includeDependencies = false) const; signals: - void gemStatusChanged(const QModelIndex& modelIndex, uint32_t numChangedDependencies); + void gemStatusChanged(const QString& gemName, uint32_t numChangedDependencies); private: void FindGemDisplayNamesByNameStrings(QStringList& inOutGemNames); diff --git a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Material/MaterialAssignment.h b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Material/MaterialAssignment.h index 40555bae00..21d9ec1bba 100644 --- a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Material/MaterialAssignment.h +++ b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Material/MaterialAssignment.h @@ -78,5 +78,10 @@ namespace AZ //! Find an assignment id corresponding to the lod and label substring filters MaterialAssignmentId FindMaterialAssignmentIdInModel( const Data::Instance& model, const MaterialAssignmentLodIndex lodFilter, const AZStd::string& labelFilter); + + //! Special case handling to convert script values to supported types + AZ::RPI::MaterialPropertyValue ConvertMaterialPropertyValueFromScript( + const AZ::RPI::MaterialPropertyDescriptor* propertyDescriptor, const AZStd::any& value); + } // namespace Render } // namespace AZ diff --git a/Gems/Atom/Feature/Common/Code/Source/FrameCaptureSystemComponent.cpp b/Gems/Atom/Feature/Common/Code/Source/FrameCaptureSystemComponent.cpp index ed2d8a1d9f..a9bb7271ab 100644 --- a/Gems/Atom/Feature/Common/Code/Source/FrameCaptureSystemComponent.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/FrameCaptureSystemComponent.cpp @@ -12,7 +12,7 @@ #include #include -#include +#include #include #include diff --git a/Gems/Atom/Feature/Common/Code/Source/Material/MaterialAssignment.cpp b/Gems/Atom/Feature/Common/Code/Source/Material/MaterialAssignment.cpp index c79ceb39ba..d99ce211bf 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Material/MaterialAssignment.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/Material/MaterialAssignment.cpp @@ -143,28 +143,34 @@ namespace AZ { bool wasRenamed = false; Name newName; - RPI::MaterialPropertyIndex materialPropertyIndex = m_materialInstance->FindPropertyIndex(propertyPair.first, &wasRenamed, &newName); + RPI::MaterialPropertyIndex materialPropertyIndex = + m_materialInstance->FindPropertyIndex(propertyPair.first, &wasRenamed, &newName); - // FindPropertyIndex will have already reported a message about what the old and new names are. Here we just add some extra info to help the user resolve it. - AZ_Warning("MaterialAssignment", !wasRenamed, + // FindPropertyIndex will have already reported a message about what the old and new names are. Here we just add + // some extra info to help the user resolve it. + AZ_Warning( + "MaterialAssignment", !wasRenamed, "Consider running \"Apply Automatic Property Updates\" to use the latest property names.", - propertyPair.first.GetCStr(), - newName.GetCStr()); + propertyPair.first.GetCStr(), newName.GetCStr()); if (wasRenamed && m_propertyOverrides.find(newName) != m_propertyOverrides.end()) { materialPropertyIndex.Reset(); - - AZ_Warning("MaterialAssignment", false, - "Material property '%s' has been renamed to '%s', and a property override exists for both. The one with the old name will be ignored.", - propertyPair.first.GetCStr(), - newName.GetCStr()); + + AZ_Warning( + "MaterialAssignment", false, + "Material property '%s' has been renamed to '%s', and a property override exists for both. The one with " + "the old name will be ignored.", + propertyPair.first.GetCStr(), newName.GetCStr()); } if (!materialPropertyIndex.IsNull()) { + const auto propertyDescriptor = + m_materialInstance->GetMaterialPropertiesLayout()->GetPropertyDescriptor(materialPropertyIndex); + m_materialInstance->SetPropertyValue( - materialPropertyIndex, AZ::RPI::MaterialPropertyValue::FromAny(propertyPair.second)); + materialPropertyIndex, ConvertMaterialPropertyValueFromScript(propertyDescriptor, propertyPair.second)); } } } @@ -284,5 +290,58 @@ namespace AZ return MaterialAssignmentId(); } + + template + AZ::RPI::MaterialPropertyValue ConvertMaterialPropertyValueNumericType(const AZStd::any& value) + { + if (value.is()) + { + return aznumeric_cast(AZStd::any_cast(value)); + } + if (value.is()) + { + return aznumeric_cast(AZStd::any_cast(value)); + } + if (value.is()) + { + return aznumeric_cast(AZStd::any_cast(value)); + } + if (value.is()) + { + return aznumeric_cast(AZStd::any_cast(value)); + } + + return AZ::RPI::MaterialPropertyValue::FromAny(value); + } + + AZ::RPI::MaterialPropertyValue ConvertMaterialPropertyValueFromScript( + const AZ::RPI::MaterialPropertyDescriptor* propertyDescriptor, const AZStd::any& value) + { + switch (propertyDescriptor->GetDataType()) + { + case AZ::RPI::MaterialPropertyDataType::Enum: + if (value.is()) + { + return propertyDescriptor->GetEnumValue(AZStd::any_cast(value)); + } + if (value.is()) + { + return propertyDescriptor->GetEnumValue(AZ::Name(AZStd::any_cast(value))); + } + return ConvertMaterialPropertyValueNumericType(value); + case AZ::RPI::MaterialPropertyDataType::Int: + return ConvertMaterialPropertyValueNumericType(value); + case AZ::RPI::MaterialPropertyDataType::UInt: + return ConvertMaterialPropertyValueNumericType(value); + case AZ::RPI::MaterialPropertyDataType::Float: + return ConvertMaterialPropertyValueNumericType(value); + case AZ::RPI::MaterialPropertyDataType::Bool: + return ConvertMaterialPropertyValueNumericType(value); + default: + break; + } + + return AZ::RPI::MaterialPropertyValue::FromAny(value); + } } // namespace Render } // namespace AZ diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/Pass.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/Pass.h index e7b9825ecb..be7ac9e7a4 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/Pass.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/Pass.h @@ -12,6 +12,7 @@ #include #include #include +#include #include #include #include @@ -59,6 +60,7 @@ namespace AZ struct PassRequest; struct PassValidationResults; class AttachmentReadback; + class ImageAttachmentCopy; using SortedPipelineViewTags = AZStd::set; using PassesByDrawList = AZStd::map; @@ -94,6 +96,8 @@ namespace AZ { AZ_RPI_PASS(Pass); + friend class ImageAttachmentPreviewPass; + public: using ChildPassIndex = RHI::Handle; @@ -369,6 +373,9 @@ namespace AZ void UpdateReadbackAttachment(FramePrepareParams params, bool beforeAddScopes); + // Setup ImageAttachmentCopy + void UpdateAttachmentCopy(FramePrepareParams params); + // --- Protected Members --- const Name PassNameThis{"This"}; @@ -466,6 +473,9 @@ namespace AZ AZStd::shared_ptr m_attachmentReadback; PassAttachmentReadbackOption m_readbackOption; + // For image attachment preview + AZStd::weak_ptr m_attachmentCopy; + private: // Return the Timestamp result of this pass virtual TimestampResult GetTimestampResultInternal() const; diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/RenderPass.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/RenderPass.h index 5fb90d044e..ec51e34897 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/RenderPass.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/RenderPass.h @@ -13,9 +13,7 @@ #include #include -#include #include -#include #include namespace AZ @@ -29,7 +27,6 @@ namespace AZ namespace RPI { - class ImageAttachmentCopy; class RenderPass; class Query; @@ -41,8 +38,6 @@ namespace AZ { AZ_RPI_PASS(RenderPass); - friend class ImageAttachmentPreviewPass; - using ScopeQuery = AZStd::array, static_cast(ScopeQueryType::Count)>; public: @@ -143,8 +138,6 @@ namespace AZ // Readback the results from the ScopeQueries void ReadbackScopeQueryResults(); - AZStd::weak_ptr m_attachmentCopy; - // Readback results from the Timestamp queries TimestampResult m_timestampResult; // Readback results from the PipelineStatistics queries diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/Specific/ImageAttachmentPreviewPass.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/Specific/ImageAttachmentPreviewPass.h index 2e2b14a699..8ee7a44b6f 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/Specific/ImageAttachmentPreviewPass.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/Specific/ImageAttachmentPreviewPass.h @@ -78,7 +78,7 @@ namespace AZ ~ImageAttachmentPreviewPass(); //! Preview the PassAttachment of a pass' PassAttachmentBinding - void PreviewImageAttachmentForPass(RenderPass* pass, const PassAttachment* passAttachment); + void PreviewImageAttachmentForPass(Pass* pass, const PassAttachment* passAttachment); //! Set the output color attachment for this pass void SetOutputColorAttachment(RHI::Ptr outputImageAttachment); diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Pass.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Pass.cpp index 3c1de28d6a..d04a35a10b 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Pass.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Pass.cpp @@ -26,6 +26,7 @@ #include #include #include +#include #include #include @@ -1215,6 +1216,12 @@ namespace AZ m_queueState = PassQueueState::NoQueue; InitializeInternal(); + + // Need to recreate the dest attachment because the source attachment might be changed + if (!m_attachmentCopy.expired()) + { + m_attachmentCopy.lock()->InvalidateDestImage(); + } m_state = PassState::Initialized; } @@ -1301,6 +1308,9 @@ namespace AZ // readback attachment with output state UpdateReadbackAttachment(params, false); + // update attachment copy for preview + UpdateAttachmentCopy(params); + UpdateConnectedOutputBindings(); } @@ -1489,6 +1499,14 @@ namespace AZ } } + void Pass::UpdateAttachmentCopy(FramePrepareParams params) + { + if (!m_attachmentCopy.expired()) + { + m_attachmentCopy.lock()->FrameBegin(params); + } + } + bool Pass::IsTimestampQueryEnabled() const { return m_flags.m_timestampQueryEnabled; diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/RenderPass.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/RenderPass.cpp index b8115dff10..8353762c0f 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/RenderPass.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/RenderPass.cpp @@ -177,12 +177,6 @@ namespace AZ } } } - - // Need to recreate the dest attachment because the source attachment might be changed - if (!m_attachmentCopy.expired()) - { - m_attachmentCopy.lock()->InvalidateDestImage(); - } } void RenderPass::FrameBeginInternal(FramePrepareParams params) @@ -196,11 +190,7 @@ namespace AZ // Read back the ScopeQueries submitted from previous frames ReadbackScopeQueryResults(); - - if (!m_attachmentCopy.expired()) - { - m_attachmentCopy.lock()->FrameBegin(params); - } + CollectSrgs(); PassSystemInterface::Get()->IncrementFrameRenderPassCount(); diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Specific/ImageAttachmentPreviewPass.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Specific/ImageAttachmentPreviewPass.cpp index 74d52fd64d..fc1ea2ce1b 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Specific/ImageAttachmentPreviewPass.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Specific/ImageAttachmentPreviewPass.cpp @@ -14,7 +14,7 @@ #include #include #include -#include +#include #include #include #include @@ -131,7 +131,7 @@ namespace AZ Data::AssetBus::Handler::BusDisconnect(); } - void ImageAttachmentPreviewPass::PreviewImageAttachmentForPass(RenderPass* pass, const PassAttachment* passAttachment) + void ImageAttachmentPreviewPass::PreviewImageAttachmentForPass(Pass* pass, const PassAttachment* passAttachment) { if (passAttachment->GetAttachmentType() != RHI::AttachmentType::Image) { diff --git a/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiPassTree.h b/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiPassTree.h index 12e9776ae2..0e942bca58 100644 --- a/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiPassTree.h +++ b/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiPassTree.h @@ -39,6 +39,8 @@ namespace AZ bool m_showAttachments = false; AZ::RPI::Pass* m_selectedPass = nullptr; + AZ::RPI::Pass* m_lastSelectedPass = nullptr; + AZ::Name m_selectedPassPath; AZ::RHI::AttachmentId m_attachmentId; AZ::Name m_slotName; bool m_selectedChanged = false; diff --git a/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiPassTree.inl b/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiPassTree.inl index fa649ed47b..55e457926a 100644 --- a/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiPassTree.inl +++ b/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiPassTree.inl @@ -31,7 +31,7 @@ namespace AZ::Render { - inline AZ::RPI::PassAttachment* FindPassAttachment(AZ::RPI::RenderPass* pass, AZ::RHI::AttachmentId attachmentId) + inline AZ::RPI::PassAttachment* FindPassAttachment(AZ::RPI::Pass* pass, AZ::RHI::AttachmentId attachmentId) { for (auto& binding : pass->GetAttachmentBindings()) { @@ -47,6 +47,10 @@ namespace AZ::Render { using namespace AZ; + // always set m_selectedPass to empty and use m_selectedPassPath to find it when render the pass tree + m_selectedPass = nullptr; + bool needSaveAttachment = false; + ImGui::SetNextWindowSize(ImVec2(200.f, 200.f), ImGuiCond_FirstUseEver); if (ImGui::Begin("PassTree View", &draw, ImGuiWindowFlags_None)) { @@ -83,60 +87,16 @@ namespace AZ::Render if (Scriptable_ImGui::Button("Save Attachment")) { - m_attachmentReadbackInfo = ""; - if (!m_readback) - { - m_readback = AZStd::make_shared(AZ::RHI::ScopeId{ "AttachmentReadback" }); - m_readback->SetCallback(AZStd::bind(&ImGuiPassTree::ReadbackCallback, this, AZStd::placeholders::_1)); - } - - if (m_selectedPass && !m_slotName.IsEmpty()) - { - bool readbackResult = m_selectedPass->ReadbackAttachment(m_readback, m_slotName); - if (!readbackResult) - { - AZ_Error("ImGuiPassTree", false, "Failed to readback attachment from pass [%s] slot [%s]", m_selectedPass->GetName().GetCStr(), m_slotName.GetCStr()); - } - } + needSaveAttachment = true; } ImGui::TextWrapped("%s", m_attachmentReadbackInfo.c_str()); } - if (m_previewAttachment && m_selectedChanged) - { - m_selectedChanged = false; - if (!m_attachmentId.IsEmpty() && m_selectedPass) - { - AZ::RPI::RenderPass* renderPass = azrtti_cast(m_selectedPass); - if (renderPass) - { - if (!m_previewPass->GetParent()) - { - RPI::PassSystemInterface::Get()->GetRootPass()->AddChild(m_previewPass); - } - AZ::RPI::PassAttachment* attachment = FindPassAttachment(renderPass, m_attachmentId); - if (attachment) - { - // Reset output attachment to empty so the preview will use pass's owner render pipeline's output - m_previewPass->SetOutputColorAttachment(nullptr); - m_previewPass->PreviewImageAttachmentForPass(renderPass, attachment); - } - } - else - { - m_previewPass->ClearPreviewAttachment(); - if (m_previewPass->GetParent()) - { - m_previewPass->QueueForRemoval(); - } - } - } - } - ImGui::End(); // Draw the hierarchical view + // It will assign m_seletedPass if there is a pass matches m_seletedPassPath ImGui::SetNextWindowPos(ImVec2(300, 60), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSize(ImVec2(300, 500), ImGuiCond_FirstUseEver); if (ImGui::Begin("PassTree", nullptr, ImGuiWindowFlags_None)) @@ -144,6 +104,63 @@ namespace AZ::Render DrawTreeView(rootPass); } ImGui::End(); + + // It's possible that the pass pointer changed but selected pass path wasn't changed + if (m_selectedPass != m_lastSelectedPass) + { + m_selectedChanged = true; + if (m_selectedPass == nullptr) + { + m_selectedPassPath = AZ::Name{}; + } + } + m_lastSelectedPass = m_selectedPass; + + if (m_previewAttachment && m_selectedChanged) + { + m_selectedChanged = false; + if (!m_attachmentId.IsEmpty() && m_selectedPass) + { + if (!m_previewPass->GetParent()) + { + RPI::PassSystemInterface::Get()->GetRootPass()->AddChild(m_previewPass); + } + AZ::RPI::PassAttachment* attachment = FindPassAttachment(m_selectedPass, m_attachmentId); + if (attachment) + { + // Reset output attachment to empty so the preview will use pass's owner render pipeline's output + m_previewPass->SetOutputColorAttachment(nullptr); + m_previewPass->PreviewImageAttachmentForPass(m_selectedPass, attachment); + } + } + else + { + m_previewPass->ClearPreviewAttachment(); + if (m_previewPass->GetParent()) + { + m_previewPass->QueueForRemoval(); + } + } + } + + if (needSaveAttachment) + { + m_attachmentReadbackInfo = ""; + if (!m_readback) + { + m_readback = AZStd::make_shared(AZ::RHI::ScopeId{ "AttachmentReadback" }); + m_readback->SetCallback(AZStd::bind(&ImGuiPassTree::ReadbackCallback, this, AZStd::placeholders::_1)); + } + + if (m_selectedPass && !m_slotName.IsEmpty()) + { + bool readbackResult = m_selectedPass->ReadbackAttachment(m_readback, m_slotName); + if (!readbackResult) + { + AZ_Error("ImGuiPassTree", false, "Failed to readback attachment from pass [%s] slot [%s]", m_selectedPass->GetName().GetCStr(), m_slotName.GetCStr()); + } + } + } } inline void ImGuiPassTree::DrawPassAttachments(AZ::RPI::Pass* pass) @@ -202,6 +219,7 @@ namespace AZ::Render if (Scriptable_ImGui::Selectable(label.c_str(), m_attachmentId == binding.m_attachment->GetAttachmentId())) { + m_selectedPassPath = pass->GetPathName(); m_selectedPass = pass; m_attachmentId = binding.m_attachment->GetAttachmentId(); m_slotName = binding.m_name; @@ -232,9 +250,9 @@ namespace AZ::Render if (!m_showAttachments) { // Only draw the leaf pass as selectable if we are not showing attachments as its children - if (Scriptable_ImGui::Selectable(pass->GetName().GetCStr(), m_selectedPass == pass)) + if (Scriptable_ImGui::Selectable(pass->GetName().GetCStr(), m_selectedPassPath == pass->GetPathName())) { - m_selectedPass = pass; + m_selectedPassPath = pass->GetPathName(); m_attachmentId = AZ::RHI::AttachmentId{}; m_slotName = AZ::Name{}; m_selectedChanged = true; @@ -244,13 +262,13 @@ namespace AZ::Render { // Draw the pass as a tree node which has attachments as its children ImGuiTreeNodeFlags flags = ImGuiTreeNodeFlags_OpenOnArrow | ImGuiTreeNodeFlags_OpenOnDoubleClick | ImGuiTreeNodeFlags_DefaultOpen - | ((m_selectedPass == pass) ? ImGuiTreeNodeFlags_Selected : 0); + | ((m_selectedPassPath == pass->GetPathName()) ? ImGuiTreeNodeFlags_Selected : 0); bool nodeOpen = Scriptable_ImGui::TreeNodeEx(pass->GetName().GetCStr(), flags); if (ImGui::IsItemClicked()) { - m_selectedPass = pass; + m_selectedPassPath = pass->GetPathName(); m_attachmentId = AZ::RHI::AttachmentId{}; m_slotName = AZ::Name{}; m_selectedChanged = true; @@ -259,7 +277,6 @@ namespace AZ::Render if (nodeOpen) { DrawPassAttachments(pass); - Scriptable_ImGui::TreePop(); } } @@ -268,13 +285,13 @@ namespace AZ::Render { // For a ParentPasse, draw it as a tree node ImGuiTreeNodeFlags flags = ImGuiTreeNodeFlags_OpenOnArrow | ImGuiTreeNodeFlags_OpenOnDoubleClick | ImGuiTreeNodeFlags_DefaultOpen - | ((m_selectedPass == pass) ? ImGuiTreeNodeFlags_Selected : 0); + | ((m_selectedPassPath == pass->GetPathName()) ? ImGuiTreeNodeFlags_Selected : 0); bool nodeOpen = ImGui::TreeNodeEx(pass->GetName().GetCStr(), flags); if (ImGui::IsItemClicked()) { - m_selectedPass = pass; + m_selectedPassPath = pass->GetPathName(); m_attachmentId = AZ::RHI::AttachmentId{}; m_slotName = AZ::Name{}; m_selectedChanged = true; @@ -282,7 +299,10 @@ namespace AZ::Render if (nodeOpen) { - DrawPassAttachments(pass); + if (m_showAttachments) + { + DrawPassAttachments(pass); + } for (const auto& child : asParent->GetChildren()) { DrawTreeView(child.get()); @@ -296,6 +316,12 @@ namespace AZ::Render { ImGui::PopStyleColor(); } + + // set m_selectedPass if pass path matches + if (pass->GetPathName() == m_selectedPassPath) + { + m_selectedPass = pass; + } } inline void ImGuiPassTree::ReadbackCallback(const AZ::RPI::AttachmentReadback::ReadbackResult& readbackResult) @@ -364,7 +390,9 @@ namespace AZ::Render m_previewAttachment = false; m_showAttachments = false; + m_selectedPassPath = AZ::Name{}; m_selectedPass = nullptr; + m_lastSelectedPass = nullptr; m_attachmentId = AZ::RHI::AttachmentId{}; m_slotName = AZ::Name{}; m_selectedChanged = false; diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/Material/MaterialComponentBus.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/Material/MaterialComponentBus.h index 293080367d..d8d0c2dbc3 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/Material/MaterialComponentBus.h +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/Material/MaterialComponentBus.h @@ -60,52 +60,8 @@ namespace AZ virtual void ClearMaterialOverride(const MaterialAssignmentId& materialAssignmentId) = 0; //! Set a material property override value wrapped by an AZStd::any virtual void SetPropertyOverride(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZStd::any& value) = 0; - //! Set a material property override value to a bool - virtual void SetPropertyOverrideBool(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const bool& value) = 0; - //! Set a material property override value to a integer - virtual void SetPropertyOverrideInt32(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const int32_t& value) = 0; - //! Set a material property override value to a unsigned integer - virtual void SetPropertyOverrideUInt32(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const uint32_t& value) = 0; - //! Set a material property override value to a float - virtual void SetPropertyOverrideFloat(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const float& value) = 0; - //! Set a material property override value to a Vector2 - virtual void SetPropertyOverrideVector2(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Vector2& value) = 0; - //! Set a material property override value to a Vector3 - virtual void SetPropertyOverrideVector3(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Vector3& value) = 0; - //! Set a material property override value to a Vector4 - virtual void SetPropertyOverrideVector4(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Vector4& value) = 0; - //! Set a material property override value to a color - virtual void SetPropertyOverrideColor(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Color& value) = 0; - //! Set a material property override value to an image asset - virtual void SetPropertyOverrideImageAsset(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Data::Asset& value) = 0; - //! Set a material property override value to an image instance - virtual void SetPropertyOverrideImageInstance(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Data::Instance& value) = 0; - //! Set a material property override value to a string - virtual void SetPropertyOverrideString(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZStd::string& value) = 0; //! Get a material property override value wrapped by an AZStd::any virtual AZStd::any GetPropertyOverride(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0; - //! Get a material property override value as a bool - virtual bool GetPropertyOverrideBool(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0; - //! Get a material property override value as an integer - virtual int32_t GetPropertyOverrideInt32(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0; - //! Get a material property override value as an unsigned integer - virtual uint32_t GetPropertyOverrideUInt32(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0; - //! Get a material property override value as a float - virtual float GetPropertyOverrideFloat(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0; - //! Get a material property override value as a Vector2 - virtual AZ::Vector2 GetPropertyOverrideVector2(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0; - //! Get a material property override value as a Vector3 - virtual AZ::Vector3 GetPropertyOverrideVector3(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0; - //! Get a material property override value as a Vector4 - virtual AZ::Vector4 GetPropertyOverrideVector4(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0; - //! Get a material property override value as a Color - virtual AZ::Color GetPropertyOverrideColor(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0; - //! Get a material property override value as an image asset - virtual AZ::Data::Asset GetPropertyOverrideImageAsset(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0; - //! Get a material property override value as an image instance - virtual AZ::Data::Instance GetPropertyOverrideImageInstance(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0; - //! Get a material property override value as a string - virtual AZStd::string GetPropertyOverrideString(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0; //! Clear property override for a specific material assignment virtual void ClearPropertyOverride(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) = 0; //! Clear property overrides for a specific material assignment @@ -122,6 +78,21 @@ namespace AZ const MaterialAssignmentId& materialAssignmentId, const AZ::RPI::MaterialModelUvOverrideMap& modelUvOverrides) = 0; //! Get Model UV overrides for a specific material assignment virtual AZ::RPI::MaterialModelUvOverrideMap GetModelUvOverrides(const MaterialAssignmentId& materialAssignmentId) const = 0; + + //! Set material property override value with a specific type + template + void SetPropertyOverrideT(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const T& value) + { + SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value)); + } + + //! Get material property override value with a specific type + template + T GetPropertyOverrideT(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const + { + const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName); + return !value.empty() && value.is() ? AZStd::any_cast(value) : T{}; + } }; using MaterialComponentRequestBus = EBus; diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/MaterialComponentController.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/MaterialComponentController.cpp index 07082a87d5..0ccdae28de 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/MaterialComponentController.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/MaterialComponentController.cpp @@ -54,29 +54,29 @@ namespace AZ ->Event("GetMaterialOverride", &MaterialComponentRequestBus::Events::GetMaterialOverride) ->Event("ClearMaterialOverride", &MaterialComponentRequestBus::Events::ClearMaterialOverride) ->Event("SetPropertyOverride", &MaterialComponentRequestBus::Events::SetPropertyOverride) - ->Event("SetPropertyOverrideBool", &MaterialComponentRequestBus::Events::SetPropertyOverrideBool) - ->Event("SetPropertyOverrideInt32", &MaterialComponentRequestBus::Events::SetPropertyOverrideInt32) - ->Event("SetPropertyOverrideUInt32", &MaterialComponentRequestBus::Events::SetPropertyOverrideUInt32) - ->Event("SetPropertyOverrideFloat", &MaterialComponentRequestBus::Events::SetPropertyOverrideFloat) - ->Event("SetPropertyOverrideVector2", &MaterialComponentRequestBus::Events::SetPropertyOverrideVector2) - ->Event("SetPropertyOverrideVector3", &MaterialComponentRequestBus::Events::SetPropertyOverrideVector3) - ->Event("SetPropertyOverrideVector4", &MaterialComponentRequestBus::Events::SetPropertyOverrideVector4) - ->Event("SetPropertyOverrideColor", &MaterialComponentRequestBus::Events::SetPropertyOverrideColor) - ->Event("SetPropertyOverrideImageAsset", &MaterialComponentRequestBus::Events::SetPropertyOverrideImageAsset) - ->Event("SetPropertyOverrideImageInstance", &MaterialComponentRequestBus::Events::SetPropertyOverrideImageInstance) - ->Event("SetPropertyOverrideString", &MaterialComponentRequestBus::Events::SetPropertyOverrideString) + ->Event("SetPropertyOverrideBool", &MaterialComponentRequestBus::Events::SetPropertyOverrideT) + ->Event("SetPropertyOverrideInt32", &MaterialComponentRequestBus::Events::SetPropertyOverrideT) + ->Event("SetPropertyOverrideUInt32", &MaterialComponentRequestBus::Events::SetPropertyOverrideT) + ->Event("SetPropertyOverrideFloat", &MaterialComponentRequestBus::Events::SetPropertyOverrideT) + ->Event("SetPropertyOverrideVector2", &MaterialComponentRequestBus::Events::SetPropertyOverrideT) + ->Event("SetPropertyOverrideVector3", &MaterialComponentRequestBus::Events::SetPropertyOverrideT) + ->Event("SetPropertyOverrideVector4", &MaterialComponentRequestBus::Events::SetPropertyOverrideT) + ->Event("SetPropertyOverrideColor", &MaterialComponentRequestBus::Events::SetPropertyOverrideT) + ->Event("SetPropertyOverrideImage", &MaterialComponentRequestBus::Events::SetPropertyOverrideT) + ->Event("SetPropertyOverrideString", &MaterialComponentRequestBus::Events::SetPropertyOverrideT) + ->Event("SetPropertyOverrideEnum", &MaterialComponentRequestBus::Events::SetPropertyOverrideT) ->Event("GetPropertyOverride", &MaterialComponentRequestBus::Events::GetPropertyOverride) - ->Event("GetPropertyOverrideBool", &MaterialComponentRequestBus::Events::GetPropertyOverrideBool) - ->Event("GetPropertyOverrideInt32", &MaterialComponentRequestBus::Events::GetPropertyOverrideInt32) - ->Event("GetPropertyOverrideUInt32", &MaterialComponentRequestBus::Events::GetPropertyOverrideUInt32) - ->Event("GetPropertyOverrideFloat", &MaterialComponentRequestBus::Events::GetPropertyOverrideFloat) - ->Event("GetPropertyOverrideVector2", &MaterialComponentRequestBus::Events::GetPropertyOverrideVector2) - ->Event("GetPropertyOverrideVector3", &MaterialComponentRequestBus::Events::GetPropertyOverrideVector3) - ->Event("GetPropertyOverrideVector4", &MaterialComponentRequestBus::Events::GetPropertyOverrideVector4) - ->Event("GetPropertyOverrideColor", &MaterialComponentRequestBus::Events::GetPropertyOverrideColor) - ->Event("GetPropertyOverrideImageAsset", &MaterialComponentRequestBus::Events::GetPropertyOverrideImageAsset) - ->Event("GetPropertyOverrideImageInstance", &MaterialComponentRequestBus::Events::GetPropertyOverrideImageInstance) - ->Event("GetPropertyOverrideString", &MaterialComponentRequestBus::Events::GetPropertyOverrideString) + ->Event("GetPropertyOverrideBool", &MaterialComponentRequestBus::Events::GetPropertyOverrideT) + ->Event("GetPropertyOverrideInt32", &MaterialComponentRequestBus::Events::GetPropertyOverrideT) + ->Event("GetPropertyOverrideUInt32", &MaterialComponentRequestBus::Events::GetPropertyOverrideT) + ->Event("GetPropertyOverrideFloat", &MaterialComponentRequestBus::Events::GetPropertyOverrideT) + ->Event("GetPropertyOverrideVector2", &MaterialComponentRequestBus::Events::GetPropertyOverrideT) + ->Event("GetPropertyOverrideVector3", &MaterialComponentRequestBus::Events::GetPropertyOverrideT) + ->Event("GetPropertyOverrideVector4", &MaterialComponentRequestBus::Events::GetPropertyOverrideT) + ->Event("GetPropertyOverrideColor", &MaterialComponentRequestBus::Events::GetPropertyOverrideT) + ->Event("GetPropertyOverrideImage", &MaterialComponentRequestBus::Events::GetPropertyOverrideT) + ->Event("GetPropertyOverrideString", &MaterialComponentRequestBus::Events::GetPropertyOverrideT) + ->Event("GetPropertyOverrideEnum", &MaterialComponentRequestBus::Events::GetPropertyOverrideT) ->Event("ClearPropertyOverride", &MaterialComponentRequestBus::Events::ClearPropertyOverride) ->Event("ClearPropertyOverrides", &MaterialComponentRequestBus::Events::ClearPropertyOverrides) ->Event("ClearAllPropertyOverrides", &MaterialComponentRequestBus::Events::ClearAllPropertyOverrides) @@ -121,8 +121,13 @@ namespace AZ MaterialComponentRequestBus::Handler::BusDisconnect(); MaterialReceiverNotificationBus::Handler::BusDisconnect(); TickBus::Handler::BusDisconnect(); + ReleaseMaterials(); + // Sending notification to wipe any previously assigned material overrides + MaterialComponentNotificationBus::Event( + m_entityId, &MaterialComponentNotifications::OnMaterialsUpdated, MaterialAssignmentMap()); + m_queuedMaterialUpdateNotification = false; m_entityId = AZ::EntityId(AZ::EntityId::InvalidEntityId); } @@ -221,6 +226,11 @@ namespace AZ if (!anyQueued) { ReleaseMaterials(); + + // If no other materials were loaded, the notification must still be sent in case there are externally managed material + // instances in the configuration + MaterialComponentNotificationBus::Event( + m_entityId, &MaterialComponentNotifications::OnMaterialsUpdated, m_configuration.m_materials); } } @@ -268,8 +278,6 @@ namespace AZ { materialPair.second.Release(); } - - MaterialComponentNotificationBus::Event(m_entityId, &MaterialComponentNotifications::OnMaterialsUpdated, m_configuration.m_materials); } MaterialAssignmentMap MaterialComponentController::GetOriginalMaterialAssignments() const @@ -499,76 +507,6 @@ namespace AZ QueuePropertyChanges(materialAssignmentId); } - void MaterialComponentController::SetPropertyOverrideBool( - const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const bool& value) - { - SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value)); - } - - void MaterialComponentController::SetPropertyOverrideInt32( - const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const int32_t& value) - { - SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value)); - } - - void MaterialComponentController::SetPropertyOverrideUInt32( - const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const uint32_t& value) - { - SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value)); - } - - void MaterialComponentController::SetPropertyOverrideFloat( - const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const float& value) - { - SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value)); - } - - void MaterialComponentController::SetPropertyOverrideVector2( - const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Vector2& value) - { - SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value)); - } - - void MaterialComponentController::SetPropertyOverrideVector3( - const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Vector3& value) - { - SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value)); - } - - void MaterialComponentController::SetPropertyOverrideVector4( - const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Vector4& value) - { - SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value)); - } - - void MaterialComponentController::SetPropertyOverrideColor( - const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Color& value) - { - SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value)); - } - - void MaterialComponentController::SetPropertyOverrideImageAsset( - const MaterialAssignmentId& materialAssignmentId, - const AZStd::string& propertyName, - const AZ::Data::Asset& value) - { - SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value)); - } - - void MaterialComponentController::SetPropertyOverrideImageInstance( - const MaterialAssignmentId& materialAssignmentId, - const AZStd::string& propertyName, - const AZ::Data::Instance& value) - { - SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value)); - } - - void MaterialComponentController::SetPropertyOverrideString( - const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZStd::string& value) - { - SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value)); - } - AZStd::any MaterialComponentController::GetPropertyOverride(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const { const auto materialIt = m_configuration.m_materials.find(materialAssignmentId); @@ -586,83 +524,6 @@ namespace AZ return propertyIt->second; } - bool MaterialComponentController::GetPropertyOverrideBool( - const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const - { - const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName); - return !value.empty() && value.is() ? AZStd::any_cast(value) : false; - } - - int32_t MaterialComponentController::GetPropertyOverrideInt32( - const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const - { - const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName); - return !value.empty() && value.is() ? AZStd::any_cast(value) : 0; - } - - uint32_t MaterialComponentController::GetPropertyOverrideUInt32( - const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const - { - const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName); - return !value.empty() && value.is() ? AZStd::any_cast(value) : 0; - } - - float MaterialComponentController::GetPropertyOverrideFloat( - const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const - { - const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName); - return !value.empty() && value.is() ? AZStd::any_cast(value) : 0.0f; - } - - AZ::Vector2 MaterialComponentController::GetPropertyOverrideVector2( - const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const - { - const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName); - return !value.empty() && value.is() ? AZStd::any_cast(value) : AZ::Vector2::CreateZero(); - } - - AZ::Vector3 MaterialComponentController::GetPropertyOverrideVector3( - const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const - { - const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName); - return !value.empty() && value.is() ? AZStd::any_cast(value) : AZ::Vector3::CreateZero(); - } - - AZ::Vector4 MaterialComponentController::GetPropertyOverrideVector4( - const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const - { - const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName); - return !value.empty() && value.is() ? AZStd::any_cast(value) : AZ::Vector4::CreateZero(); - } - - AZ::Color MaterialComponentController::GetPropertyOverrideColor( - const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const - { - const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName); - return !value.empty() && value.is() ? AZStd::any_cast(value) : AZ::Color::CreateZero(); - } - - AZ::Data::Asset MaterialComponentController::GetPropertyOverrideImageAsset( - const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const - { - const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName); - return !value.empty() && value.is>() ? AZStd::any_cast>(value) : AZ::Data::Asset(); - } - - AZ::Data::Instance MaterialComponentController::GetPropertyOverrideImageInstance( - const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const - { - const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName); - return !value.empty() && value.is>() ? AZStd::any_cast>(value) : AZ::Data::Instance(); - } - - AZStd::string MaterialComponentController::GetPropertyOverrideString( - const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const - { - const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName); - return !value.empty() && value.is() ? AZStd::any_cast(value) : AZStd::string(); - } - void MaterialComponentController::ClearPropertyOverride(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) { auto materialIt = m_configuration.m_materials.find(materialAssignmentId); diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/MaterialComponentController.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/MaterialComponentController.h index ec542c377c..74b1cfda4d 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/MaterialComponentController.h +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/MaterialComponentController.h @@ -65,33 +65,8 @@ namespace AZ void SetMaterialOverride(const MaterialAssignmentId& materialAssignmentId, const AZ::Data::AssetId& materialAssetId) override; AZ::Data::AssetId GetMaterialOverride(const MaterialAssignmentId& materialAssignmentId) const override; void ClearMaterialOverride(const MaterialAssignmentId& materialAssignmentId) override; - void SetPropertyOverride(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZStd::any& value) override; - void SetPropertyOverrideBool(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const bool& value) override; - void SetPropertyOverrideInt32(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const int32_t& value) override; - void SetPropertyOverrideUInt32(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const uint32_t& value) override; - void SetPropertyOverrideFloat(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const float& value) override; - void SetPropertyOverrideVector2(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Vector2& value) override; - void SetPropertyOverrideVector3(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Vector3& value) override; - void SetPropertyOverrideVector4(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Vector4& value) override; - void SetPropertyOverrideColor(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Color& value) override; - void SetPropertyOverrideImageAsset(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Data::Asset& value) override; - void SetPropertyOverrideImageInstance(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Data::Instance& value) override; - void SetPropertyOverrideString(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZStd::string& value) override; - AZStd::any GetPropertyOverride(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override; - bool GetPropertyOverrideBool(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override; - int32_t GetPropertyOverrideInt32(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override; - uint32_t GetPropertyOverrideUInt32(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override; - float GetPropertyOverrideFloat(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override; - AZ::Vector2 GetPropertyOverrideVector2(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override; - AZ::Vector3 GetPropertyOverrideVector3(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override; - AZ::Vector4 GetPropertyOverrideVector4(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override; - AZ::Color GetPropertyOverrideColor(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override; - AZ::Data::Asset GetPropertyOverrideImageAsset(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override; - AZ::Data::Instance GetPropertyOverrideImageInstance(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override; - AZStd::string GetPropertyOverrideString(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override; - void ClearPropertyOverride(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) override; void ClearPropertyOverrides(const MaterialAssignmentId& materialAssignmentId) override; void ClearAllPropertyOverrides() override; diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/RagdollCommands.cpp b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/RagdollCommands.cpp index e51c9ece0b..d7c7bf69e5 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/RagdollCommands.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/RagdollCommands.cpp @@ -105,6 +105,8 @@ namespace EMotionFX *jointTypeId, parentBindRotationWorld, nodeBindRotationWorld, boneDirection, exampleRotationsLocal); AZ_Assert(jointLimitConfig, "Could not create joint limit configuration."); + jointLimitConfig->SetPropertyVisibility(AzPhysics::JointConfiguration::PropertyVisibility::ParentLocalRotation, true); + jointLimitConfig->SetPropertyVisibility(AzPhysics::JointConfiguration::PropertyVisibility::ChildLocalRotation, true); return jointLimitConfig; } } diff --git a/Gems/Multiplayer/Code/Source/Components/NetworkHierarchyChildComponent.cpp b/Gems/Multiplayer/Code/Source/Components/NetworkHierarchyChildComponent.cpp index 59782b1f4d..aa90b1b17b 100644 --- a/Gems/Multiplayer/Code/Source/Components/NetworkHierarchyChildComponent.cpp +++ b/Gems/Multiplayer/Code/Source/Components/NetworkHierarchyChildComponent.cpp @@ -45,6 +45,7 @@ namespace Multiplayer void NetworkHierarchyChildComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided) { provided.push_back(AZ_CRC_CE("NetworkHierarchyChildComponent")); + provided.push_back(AZ_CRC_CE("MultiplayerInputDriver")); } void NetworkHierarchyChildComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible) diff --git a/Gems/Multiplayer/Code/Source/Components/NetworkHierarchyRootComponent.cpp b/Gems/Multiplayer/Code/Source/Components/NetworkHierarchyRootComponent.cpp index 76f4bddb1a..1404484d5c 100644 --- a/Gems/Multiplayer/Code/Source/Components/NetworkHierarchyRootComponent.cpp +++ b/Gems/Multiplayer/Code/Source/Components/NetworkHierarchyRootComponent.cpp @@ -53,6 +53,7 @@ namespace Multiplayer void NetworkHierarchyRootComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided) { provided.push_back(AZ_CRC_CE("NetworkHierarchyRootComponent")); + provided.push_back(AZ_CRC_CE("MultiplayerInputDriver")); } void NetworkHierarchyRootComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible) diff --git a/Gems/PhysX/Code/CMakeLists.txt b/Gems/PhysX/Code/CMakeLists.txt index 1acfae3bfd..c59db45aa7 100644 --- a/Gems/PhysX/Code/CMakeLists.txt +++ b/Gems/PhysX/Code/CMakeLists.txt @@ -17,6 +17,7 @@ if(PAL_TRAIT_PHYSX_SUPPORTED) set(physx_dependency 3rdParty::PhysX) set(physx_files physx_files.cmake) set(physx_shared_files physx_shared_files.cmake) + set(physx_mock_files physx_mocks_files.cmake) set(physx_editor_files physx_editor_files.cmake) else() set(physx_files physx_unsupported_files.cmake) @@ -151,6 +152,17 @@ endif() # Tests ################################################################################ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) + ly_add_target( + NAME PhysX.Mocks HEADERONLY + NAMESPACE Gem + OUTPUT_NAME PhysX.Mocks.Gem + FILES_CMAKE + physx_mocks_files.cmake + INCLUDE_DIRECTORIES + INTERFACE + Mocks + ) + ly_add_target( NAME PhysX.Tests ${PAL_TRAIT_TEST_TARGET_TYPE} NAMESPACE Gem @@ -213,6 +225,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) AZ::AzTest AZ::AzToolsFrameworkTestCommon Gem::PhysX.Static + Gem::PhysX.Mocks Gem::PhysX.Editor.Static RUNTIME_DEPENDENCIES Gem::LmbrCentral.Editor diff --git a/Gems/PhysX/Code/Mocks/PhysX/MockPhysXHeightfieldProviderComponent.h b/Gems/PhysX/Code/Mocks/PhysX/MockPhysXHeightfieldProviderComponent.h new file mode 100644 index 0000000000..7e500881c0 --- /dev/null +++ b/Gems/PhysX/Code/Mocks/PhysX/MockPhysXHeightfieldProviderComponent.h @@ -0,0 +1,74 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +#include +#include +#include +#include +#include + +namespace UnitTest +{ + class MockPhysXHeightfieldProviderComponent + : public AZ::Component + { + public: + AZ_COMPONENT(MockPhysXHeightfieldProviderComponent, "{C5F7CCCF-FDB2-40DF-992D-CF028F4A1B59}"); + + static void Reflect([[maybe_unused]] AZ::ReflectContext* context) + { + if (auto serializeContext = azrtti_cast(context)) + { + serializeContext->Class() + ->Version(1); + } + } + + void Activate() override + { + } + + void Deactivate() override + { + } + + static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided) + { + provided.push_back(AZ_CRC_CE("PhysicsHeightfieldProviderService")); + } + + }; + + class MockPhysXHeightfieldProvider + : protected Physics::HeightfieldProviderRequestsBus::Handler + { + public: + MockPhysXHeightfieldProvider(AZ::EntityId entityId) + { + Physics::HeightfieldProviderRequestsBus::Handler::BusConnect(entityId); + } + + ~MockPhysXHeightfieldProvider() + { + Physics::HeightfieldProviderRequestsBus::Handler::BusDisconnect(); + } + + MOCK_CONST_METHOD0(GetHeightsAndMaterials, AZStd::vector()); + MOCK_CONST_METHOD0(GetHeightfieldGridSpacing, AZ::Vector2()); + MOCK_CONST_METHOD2(GetHeightfieldGridSize, void(int32_t&, int32_t&)); + MOCK_CONST_METHOD2(GetHeightfieldHeightBounds, void(float&, float&)); + MOCK_CONST_METHOD0(GetHeightfieldTransform, AZ::Transform()); + MOCK_CONST_METHOD0(GetMaterialList, AZStd::vector()); + MOCK_CONST_METHOD0(GetHeights, AZStd::vector()); + MOCK_CONST_METHOD1(UpdateHeights, AZStd::vector(const AZ::Aabb& dirtyRegion)); + MOCK_CONST_METHOD1(UpdateHeightsAndMaterials, AZStd::vector(const AZ::Aabb& dirtyRegion)); + MOCK_CONST_METHOD0(GetHeightfieldAabb, AZ::Aabb()); + }; + +} // namespace UnitTest diff --git a/Gems/PhysX/Code/Tests/EditorHeightfieldColliderComponentTests.cpp b/Gems/PhysX/Code/Tests/EditorHeightfieldColliderComponentTests.cpp new file mode 100644 index 0000000000..ef112d8623 --- /dev/null +++ b/Gems/PhysX/Code/Tests/EditorHeightfieldColliderComponentTests.cpp @@ -0,0 +1,215 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +using ::testing::NiceMock; +using ::testing::Return; + +namespace PhysXEditorTests +{ + AZStd::vector GetSamples() + { + AZStd::vector samples{ { 3.0f, Physics::QuadMeshType::SubdivideUpperLeftToBottomRight }, + { 2.0f, Physics::QuadMeshType::SubdivideUpperLeftToBottomRight }, + { 1.5f, Physics::QuadMeshType::SubdivideUpperLeftToBottomRight }, + { 1.0f, Physics::QuadMeshType::SubdivideUpperLeftToBottomRight }, + { 3.0f, Physics::QuadMeshType::SubdivideUpperLeftToBottomRight }, + { 1.0f, Physics::QuadMeshType::SubdivideUpperLeftToBottomRight }, + { 3.0f, Physics::QuadMeshType::SubdivideUpperLeftToBottomRight }, + { 0.0f, Physics::QuadMeshType::SubdivideUpperLeftToBottomRight }, + { 3.0f, Physics::QuadMeshType::SubdivideUpperLeftToBottomRight } }; + return samples; + } + + EntityPtr SetupHeightfieldComponent() + { + // create an editor entity with a shape collider component and a box shape component + EntityPtr editorEntity = CreateInactiveEditorEntity("HeightfieldColliderComponentEditorEntity"); + editorEntity->CreateComponent(); + editorEntity->CreateComponent(LmbrCentral::EditorAxisAlignedBoxShapeComponentTypeId); + editorEntity->CreateComponent(); + AZ::ComponentApplicationBus::Broadcast( + &AZ::ComponentApplicationRequests::RegisterComponentDescriptor, + UnitTest::MockPhysXHeightfieldProviderComponent::CreateDescriptor()); + return editorEntity; + } + + void CleanupHeightfieldComponent() + { + AZ::ComponentApplicationBus::Broadcast( + &AZ::ComponentApplicationRequests::UnregisterComponentDescriptor, + UnitTest::MockPhysXHeightfieldProviderComponent::CreateDescriptor()); + } + + void SetupMockMethods(NiceMock& mockShapeRequests) + { + ON_CALL(mockShapeRequests, GetHeightfieldTransform).WillByDefault(Return(AZ::Transform::CreateTranslation({ 1, 2, 0 }))); + ON_CALL(mockShapeRequests, GetHeightfieldGridSpacing).WillByDefault(Return(AZ::Vector2(1, 1))); + ON_CALL(mockShapeRequests, GetHeightsAndMaterials).WillByDefault(Return(GetSamples())); + ON_CALL(mockShapeRequests, GetHeightfieldGridSize) + .WillByDefault( + [](int32_t& numColumns, int32_t& numRows) + { + numColumns = 3; + numRows = 3; + }); + ON_CALL(mockShapeRequests, GetHeightfieldHeightBounds) + .WillByDefault( + [](float& x, float& y) + { + x = -3.0f; + y = 3.0f; + }); + } + + EntityPtr TestCreateActiveGameEntityFromEditorEntity(AZ::Entity* editorEntity) + { + EntityPtr gameEntity = AZStd::make_unique(); + AzToolsFramework::ToolsApplicationRequestBus::Broadcast( + &AzToolsFramework::ToolsApplicationRequests::PreExportEntity, *editorEntity, *gameEntity); + gameEntity->Init(); + return gameEntity; + } + + + TEST_F(PhysXEditorFixture, EditorHeightfieldColliderComponentDependenciesSatisfiedEntityIsValid) + { + EntityPtr entity = CreateInactiveEditorEntity("HeightfieldColliderComponentEditorEntity"); + entity->CreateComponent(); + entity->CreateComponent(LmbrCentral::EditorAxisAlignedBoxShapeComponentTypeId); + entity->CreateComponent()->CreateDescriptor(); + + // the entity should be in a valid state because the shape component and + // the Terrain Physics Collider Component requirement is satisfied. + AZ::Entity::DependencySortOutcome sortOutcome = entity->EvaluateDependenciesGetDetails(); + EXPECT_TRUE(sortOutcome.IsSuccess()); + } + + TEST_F(PhysXEditorFixture, EditorHeightfieldColliderComponentDependenciesMissingEntityIsInvalid) + { + EntityPtr entity = CreateInactiveEditorEntity("HeightfieldColliderComponentEditorEntity"); + entity->CreateComponent(); + + // the entity should not be in a valid state because the heightfield collider component requires + // a shape component and the Terrain Physics Collider Component + AZ::Entity::DependencySortOutcome sortOutcome = entity->EvaluateDependenciesGetDetails(); + EXPECT_FALSE(sortOutcome.IsSuccess()); + EXPECT_TRUE(sortOutcome.GetError().m_code == AZ::Entity::DependencySortResult::MissingRequiredService); + } + + TEST_F(PhysXEditorFixture, EditorHeightfieldColliderComponentMultipleHeightfieldColliderComponentsEntityIsInvalid) + { + EntityPtr entity = CreateInactiveEditorEntity("HeightfieldColliderComponentEditorEntity"); + entity->CreateComponent(); + entity->CreateComponent(LmbrCentral::EditorAxisAlignedBoxShapeComponentTypeId); + + // adding a second heightfield collider component should make the entity invalid + entity->CreateComponent(); + + AZ::Entity::DependencySortOutcome sortOutcome = entity->EvaluateDependenciesGetDetails(); + EXPECT_FALSE(sortOutcome.IsSuccess()); + EXPECT_TRUE(sortOutcome.GetError().m_code == AZ::Entity::DependencySortResult::HasIncompatibleServices); + } + + TEST_F(PhysXEditorFixture, EditorHeightfieldColliderComponentHeightfieldColliderWithCorrectComponentsCorrectRuntimeComponents) + { + EntityPtr editorEntity = SetupHeightfieldComponent(); + NiceMock mockShapeRequests(editorEntity->GetId()); + SetupMockMethods(mockShapeRequests); + editorEntity->Activate(); + + EntityPtr gameEntity = TestCreateActiveGameEntityFromEditorEntity(editorEntity.get()); + NiceMock mockShapeRequests2(gameEntity->GetId()); + SetupMockMethods(mockShapeRequests2); + gameEntity->Activate(); + + // check that the runtime entity has the expected components + EXPECT_TRUE(gameEntity->FindComponent() != nullptr); + EXPECT_TRUE(gameEntity->FindComponent() != nullptr); + EXPECT_TRUE(gameEntity->FindComponent(LmbrCentral::AxisAlignedBoxShapeComponentTypeId) != nullptr); + + CleanupHeightfieldComponent(); + } + + TEST_F(PhysXEditorFixture, EditorHeightfieldColliderComponentHeightfieldColliderWithAABoxCorrectRuntimeGeometry) + { + EntityPtr editorEntity = SetupHeightfieldComponent(); + NiceMock mockShapeRequests(editorEntity->GetId()); + SetupMockMethods(mockShapeRequests); + editorEntity->Activate(); + + EntityPtr gameEntity = TestCreateActiveGameEntityFromEditorEntity(editorEntity.get()); + NiceMock mockShapeRequests2(gameEntity->GetId()); + SetupMockMethods(mockShapeRequests2); + gameEntity->Activate(); + + AzPhysics::SimulatedBody* staticBody = nullptr; + AzPhysics::SimulatedBodyComponentRequestsBus::EventResult( + staticBody, gameEntity->GetId(), &AzPhysics::SimulatedBodyComponentRequests::GetSimulatedBody); + const auto* pxRigidStatic = static_cast(staticBody->GetNativePointer()); + + PHYSX_SCENE_READ_LOCK(pxRigidStatic->getScene()); + + // there should be a single shape on the rigid body and it should be a heightfield + EXPECT_EQ(pxRigidStatic->getNbShapes(), 1); + + physx::PxShape* shape = nullptr; + pxRigidStatic->getShapes(&shape, 1, 0); + EXPECT_EQ(shape->getGeometryType(), physx::PxGeometryType::eHEIGHTFIELD); + + physx::PxHeightFieldGeometry heightfieldGeometry; + shape->getHeightFieldGeometry(heightfieldGeometry); + + physx::PxHeightField* heightfield = heightfieldGeometry.heightField; + + int32_t numRows{ 0 }; + int32_t numColumns{ 0 }; + Physics::HeightfieldProviderRequestsBus::Event( + gameEntity->GetId(), &Physics::HeightfieldProviderRequestsBus::Events::GetHeightfieldGridSize, numColumns, numRows); + EXPECT_EQ(numColumns, heightfield->getNbColumns()); + EXPECT_EQ(numRows, heightfield->getNbRows()); + + for (int sampleRow = 0; sampleRow < numRows; ++sampleRow) + { + for (int sampleColumn = 0; sampleColumn < numColumns; ++sampleColumn) + { + float minHeightBounds{ 0.0f }; + float maxHeightBounds{ 0.0f }; + Physics::HeightfieldProviderRequestsBus::Event( + gameEntity->GetId(), &Physics::HeightfieldProviderRequestsBus::Events::GetHeightfieldHeightBounds, minHeightBounds, + maxHeightBounds); + + AZStd::vector samples; + Physics::HeightfieldProviderRequestsBus::EventResult( + samples, gameEntity->GetId(), &Physics::HeightfieldProviderRequestsBus::Events::GetHeightsAndMaterials); + const float halfBounds{ (maxHeightBounds - minHeightBounds) / 2.0f }; + const float scaleFactor = (maxHeightBounds <= minHeightBounds) ? 1.0f : AZStd::numeric_limits::max() / halfBounds; + + physx::PxHeightFieldSample samplePhysX = heightfield->getSample(sampleRow, sampleColumn); + Physics::HeightMaterialPoint samplePhysics = samples[sampleRow * numColumns + sampleColumn]; + EXPECT_EQ(samplePhysX.height, azlossy_cast(samplePhysics.m_height * scaleFactor)); + } + } + CleanupHeightfieldComponent(); + } + +} // namespace PhysXEditorTests + diff --git a/Gems/PhysX/Code/physx_editor_tests_files.cmake b/Gems/PhysX/Code/physx_editor_tests_files.cmake index 36fb139514..953e2a167e 100644 --- a/Gems/PhysX/Code/physx_editor_tests_files.cmake +++ b/Gems/PhysX/Code/physx_editor_tests_files.cmake @@ -18,6 +18,7 @@ set(FILES Tests/PolygonPrismMeshUtilsTest.cpp Tests/PhysXColliderComponentModeTests.cpp Tests/ShapeColliderComponentTests.cpp + Tests/EditorHeightfieldColliderComponentTests.cpp Tests/TestColliderComponent.h Tests/SystemComponentTest.cpp Tests/RigidBodyComponentTests.cpp diff --git a/Gems/PhysX/Code/physx_mocks_files.cmake b/Gems/PhysX/Code/physx_mocks_files.cmake new file mode 100644 index 0000000000..49843eeb6f --- /dev/null +++ b/Gems/PhysX/Code/physx_mocks_files.cmake @@ -0,0 +1,11 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(FILES + Mocks/PhysX/MockPhysXHeightfieldProviderComponent.h +) diff --git a/Gems/Terrain/Code/Mocks/Terrain/MockTerrain.h b/Gems/Terrain/Code/Mocks/Terrain/MockTerrain.h index 53d93be8ea..f9607fdafb 100644 --- a/Gems/Terrain/Code/Mocks/Terrain/MockTerrain.h +++ b/Gems/Terrain/Code/Mocks/Terrain/MockTerrain.h @@ -34,7 +34,8 @@ namespace UnitTest MOCK_METHOD1(RegisterArea, void(AZ::EntityId areaId)); MOCK_METHOD1(UnregisterArea, void(AZ::EntityId areaId)); - MOCK_METHOD1(RefreshArea, void(AZ::EntityId areaId)); + MOCK_METHOD2(RefreshArea, + void(AZ::EntityId areaId, AzFramework::Terrain::TerrainDataNotifications::TerrainDataChangedMask changeMask)); }; class MockTerrainDataNotificationListener : public AzFramework::Terrain::TerrainDataNotificationBus::Handler diff --git a/Gems/Terrain/Code/Source/Components/TerrainHeightGradientListComponent.cpp b/Gems/Terrain/Code/Source/Components/TerrainHeightGradientListComponent.cpp index 01ad0bb77f..231d5abc28 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainHeightGradientListComponent.cpp +++ b/Gems/Terrain/Code/Source/Components/TerrainHeightGradientListComponent.cpp @@ -119,7 +119,9 @@ namespace Terrain LmbrCentral::DependencyNotificationBus::Handler::BusDisconnect(); // Since this height data will no longer exist, notify the terrain system to refresh the area. - TerrainSystemServiceRequestBus::Broadcast(&TerrainSystemServiceRequestBus::Events::RefreshArea, GetEntityId()); + TerrainSystemServiceRequestBus::Broadcast( + &TerrainSystemServiceRequestBus::Events::RefreshArea, GetEntityId(), + AzFramework::Terrain::TerrainDataNotifications::HeightData); } bool TerrainHeightGradientListComponent::ReadInConfig(const AZ::ComponentConfig* baseConfig) @@ -176,7 +178,9 @@ namespace Terrain void TerrainHeightGradientListComponent::OnCompositionChanged() { RefreshMinMaxHeights(); - TerrainSystemServiceRequestBus::Broadcast(&TerrainSystemServiceRequestBus::Events::RefreshArea, GetEntityId()); + TerrainSystemServiceRequestBus::Broadcast( + &TerrainSystemServiceRequestBus::Events::RefreshArea, GetEntityId(), + AzFramework::Terrain::TerrainDataNotifications::HeightData); } void TerrainHeightGradientListComponent::RefreshMinMaxHeights() diff --git a/Gems/Terrain/Code/Source/Components/TerrainLayerSpawnerComponent.cpp b/Gems/Terrain/Code/Source/Components/TerrainLayerSpawnerComponent.cpp index 00ed9c004f..c3803c25e8 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainLayerSpawnerComponent.cpp +++ b/Gems/Terrain/Code/Source/Components/TerrainLayerSpawnerComponent.cpp @@ -157,6 +157,12 @@ namespace Terrain void TerrainLayerSpawnerComponent::RefreshArea() { - TerrainSystemServiceRequestBus::Broadcast(&TerrainSystemServiceRequestBus::Events::RefreshArea, GetEntityId()); + using Terrain = AzFramework::Terrain::TerrainDataNotifications; + + // Notify the terrain system that the entire layer has changed, so both height and surface data can be affected. + TerrainSystemServiceRequestBus::Broadcast( + &TerrainSystemServiceRequestBus::Events::RefreshArea, GetEntityId(), + static_cast(Terrain::HeightData | Terrain::SurfaceData) + ); } } diff --git a/Gems/Terrain/Code/Source/Components/TerrainSurfaceGradientListComponent.cpp b/Gems/Terrain/Code/Source/Components/TerrainSurfaceGradientListComponent.cpp index 5b76f15d74..748221d69e 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainSurfaceGradientListComponent.cpp +++ b/Gems/Terrain/Code/Source/Components/TerrainSurfaceGradientListComponent.cpp @@ -184,7 +184,9 @@ namespace Terrain void TerrainSurfaceGradientListComponent::OnCompositionChanged() { - TerrainSystemServiceRequestBus::Broadcast(&TerrainSystemServiceRequestBus::Events::RefreshArea, GetEntityId()); + TerrainSystemServiceRequestBus::Broadcast( + &TerrainSystemServiceRequestBus::Events::RefreshArea, GetEntityId(), + AzFramework::Terrain::TerrainDataNotifications::SurfaceData); } } // namespace Terrain diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.cpp b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.cpp index 571d109fd8..a96fa63c13 100644 --- a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.cpp +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.cpp @@ -218,9 +218,11 @@ namespace Terrain const AZ::Transform transform = AZ::Transform::CreateTranslation(worldBounds.GetCenter()); - AZ::Vector2 queryResolution = AZ::Vector2(1.0f); + AZ::Vector2 queryResolution2D = AZ::Vector2(1.0f); AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( - queryResolution, &AzFramework::Terrain::TerrainDataRequests::GetTerrainHeightQueryResolution); + queryResolution2D, &AzFramework::Terrain::TerrainDataRequests::GetTerrainHeightQueryResolution); + // Currently query resolution is multidimensional but the rendering system only supports this changing in one dimension. + float queryResolution = queryResolution2D.GetX(); // Sectors need to be rebuilt if the world bounds change in the x/y, or the sample spacing changes. m_areaData.m_rebuildSectors = m_areaData.m_rebuildSectors || @@ -228,16 +230,11 @@ namespace Terrain m_areaData.m_terrainBounds.GetMin().GetY() != worldBounds.GetMin().GetY() || m_areaData.m_terrainBounds.GetMax().GetX() != worldBounds.GetMax().GetX() || m_areaData.m_terrainBounds.GetMax().GetY() != worldBounds.GetMax().GetY() || - m_areaData.m_sampleSpacing != queryResolution.GetX(); + m_areaData.m_sampleSpacing != queryResolution; m_areaData.m_transform = transform; m_areaData.m_terrainBounds = worldBounds; - m_areaData.m_heightmapImageWidth = aznumeric_cast(worldBounds.GetXExtent() / queryResolution.GetX()); - m_areaData.m_heightmapImageHeight = aznumeric_cast(worldBounds.GetYExtent() / queryResolution.GetY()); - m_areaData.m_updateWidth = aznumeric_cast(m_dirtyRegion.GetXExtent() / queryResolution.GetX()); - m_areaData.m_updateHeight = aznumeric_cast(m_dirtyRegion.GetYExtent() / queryResolution.GetY()); - // Currently query resolution is multidimensional but the rendering system only supports this changing in one dimension. - m_areaData.m_sampleSpacing = queryResolution.GetX(); + m_areaData.m_sampleSpacing = queryResolution; m_areaData.m_heightmapUpdated = true; } @@ -778,32 +775,43 @@ namespace Terrain void TerrainFeatureProcessor::UpdateTerrainData() { - uint32_t width = m_areaData.m_updateWidth; - uint32_t height = m_areaData.m_updateHeight; - const AZ::Aabb& worldBounds = m_areaData.m_terrainBounds; + const float queryResolution = m_areaData.m_sampleSpacing; + const AZ::Aabb& worldBounds = m_areaData.m_terrainBounds; - const AZ::RHI::Size worldSize = AZ::RHI::Size(m_areaData.m_heightmapImageWidth, m_areaData.m_heightmapImageHeight, 1); + int32_t heightmapImageXStart = aznumeric_cast(AZStd::ceilf(worldBounds.GetMin().GetX() / queryResolution)); + int32_t heightmapImageXEnd = aznumeric_cast(AZStd::floorf(worldBounds.GetMax().GetX() / queryResolution)) + 1; + int32_t heightmapImageYStart = aznumeric_cast(AZStd::ceilf(worldBounds.GetMin().GetY() / queryResolution)); + int32_t heightmapImageYEnd = aznumeric_cast(AZStd::floorf(worldBounds.GetMax().GetY() / queryResolution)) + 1; + uint32_t heightmapImageWidth = heightmapImageXEnd - heightmapImageXStart; + uint32_t heightmapImageHeight = heightmapImageYEnd - heightmapImageYStart; - if (!m_areaData.m_heightmapImage || m_areaData.m_heightmapImage->GetDescriptor().m_size != worldSize) + const AZ::RHI::Size heightmapSize = AZ::RHI::Size(heightmapImageWidth, heightmapImageHeight, 1); + + if (!m_areaData.m_heightmapImage || m_areaData.m_heightmapImage->GetDescriptor().m_size != heightmapSize) { - // World size changed, so the whole world needs updating. - width = worldSize.m_width; - height = worldSize.m_height; - m_dirtyRegion = worldBounds; - const AZ::Data::Instance imagePool = AZ::RPI::ImageSystemInterface::Get()->GetSystemAttachmentPool(); AZ::RHI::ImageDescriptor imageDescriptor = AZ::RHI::ImageDescriptor::Create2D( - AZ::RHI::ImageBindFlags::ShaderRead, width, height, AZ::RHI::Format::R16_UNORM + AZ::RHI::ImageBindFlags::ShaderRead, heightmapSize.m_width, heightmapSize.m_height, AZ::RHI::Format::R16_UNORM ); const AZ::Name TerrainHeightmapName = AZ::Name(TerrainHeightmapChars); m_areaData.m_heightmapImage = AZ::RPI::AttachmentImage::Create(*imagePool.get(), imageDescriptor, TerrainHeightmapName, nullptr, nullptr); AZ_Error(TerrainFPName, m_areaData.m_heightmapImage, "Failed to initialize the heightmap image."); + + // World size changed, so the whole height map needs updating. + m_dirtyRegion = worldBounds; } + + int32_t xStart = aznumeric_cast(AZStd::ceilf(m_dirtyRegion.GetMin().GetX() / queryResolution)); + int32_t xEnd = aznumeric_cast(AZStd::floorf(m_dirtyRegion.GetMax().GetX() / queryResolution)) + 1; + int32_t yStart = aznumeric_cast(AZStd::ceilf(m_dirtyRegion.GetMin().GetY() / queryResolution)); + int32_t yEnd = aznumeric_cast(AZStd::floorf(m_dirtyRegion.GetMax().GetY() / queryResolution)) + 1; + uint32_t updateWidth = xEnd - xStart; + uint32_t updateHeight = yEnd - yStart; AZStd::vector pixels; - pixels.reserve(width * height); + pixels.reserve(updateWidth * updateHeight); { // Block other threads from accessing the surface data bus while we are in GetHeightFromFloats (which may call into the SurfaceData bus). @@ -815,18 +823,17 @@ namespace Terrain auto& surfaceDataContext = SurfaceData::SurfaceDataSystemRequestBus::GetOrCreateContext(false); typename SurfaceData::SurfaceDataSystemRequestBus::Context::DispatchLockGuard scopeLock(surfaceDataContext.m_contextMutex); - for (uint32_t y = 0; y < height; y++) + for (int32_t y = yStart; y < yEnd; y++) { - for (uint32_t x = 0; x < width; x++) + for (int32_t x = xStart; x < xEnd; x++) { bool terrainExists = true; float terrainHeight = 0.0f; + float xPos = x * queryResolution; + float yPos = y * queryResolution; AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( terrainHeight, &AzFramework::Terrain::TerrainDataRequests::GetHeightFromFloats, - (x * queryResolution) + m_dirtyRegion.GetMin().GetX(), - (y * queryResolution) + m_dirtyRegion.GetMin().GetY(), - AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT, - &terrainExists); + xPos, yPos, AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT, &terrainExists); const float clampedHeight = AZ::GetClamp((terrainHeight - worldBounds.GetMin().GetZ()) / worldBounds.GetExtents().GetZ(), 0.0f, 1.0f); const float expandedHeight = AZStd::roundf(clampedHeight * AZStd::numeric_limits::max()); @@ -839,16 +846,18 @@ namespace Terrain if (m_areaData.m_heightmapImage) { - const float left = (m_dirtyRegion.GetMin().GetX() - worldBounds.GetMin().GetX()) / queryResolution; - const float top = (m_dirtyRegion.GetMin().GetY() - worldBounds.GetMin().GetY()) / queryResolution; + constexpr uint32_t BytesPerPixel = sizeof(uint16_t); + const float left = xStart - (worldBounds.GetMin().GetX() / queryResolution); + const float top = yStart - (worldBounds.GetMin().GetY() / queryResolution); + AZ::RHI::ImageUpdateRequest imageUpdateRequest; imageUpdateRequest.m_imageSubresourcePixelOffset.m_left = aznumeric_cast(left); imageUpdateRequest.m_imageSubresourcePixelOffset.m_top = aznumeric_cast(top); - imageUpdateRequest.m_sourceSubresourceLayout.m_bytesPerRow = width * sizeof(uint16_t); - imageUpdateRequest.m_sourceSubresourceLayout.m_bytesPerImage = width * height * sizeof(uint16_t); - imageUpdateRequest.m_sourceSubresourceLayout.m_rowCount = height; - imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_width = width; - imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_height = height; + imageUpdateRequest.m_sourceSubresourceLayout.m_bytesPerRow = updateWidth * BytesPerPixel; + imageUpdateRequest.m_sourceSubresourceLayout.m_bytesPerImage = updateWidth * updateHeight * BytesPerPixel; + imageUpdateRequest.m_sourceSubresourceLayout.m_rowCount = updateHeight; + imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_width = updateWidth; + imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_height = updateHeight; imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_depth = 1; imageUpdateRequest.m_sourceData = pixels.data(); imageUpdateRequest.m_image = m_areaData.m_heightmapImage->GetRHIImage(); @@ -1106,6 +1115,12 @@ namespace Terrain m_areaData.m_heightmapUpdated = false; m_areaData.m_macroMaterialsUpdated = false; + AZStd::array uvStep = + { + 1.0f / aznumeric_cast(m_areaData.m_terrainBounds.GetXExtent() / m_areaData.m_sampleSpacing), + 1.0f / aznumeric_cast(m_areaData.m_terrainBounds.GetYExtent() / m_areaData.m_sampleSpacing), + }; + for (SectorData& sectorData : m_sectorData) { ShaderTerrainData terrainDataForSrg; @@ -1123,11 +1138,7 @@ namespace Terrain ((yPatch + GridMeters) - terrainBounds.GetMin().GetY()) / terrainBounds.GetYExtent() }; - terrainDataForSrg.m_uvStep = - { - 1.0f / m_areaData.m_heightmapImageWidth, - 1.0f / m_areaData.m_heightmapImageHeight, - }; + terrainDataForSrg.m_uvStep = uvStep; AZ::Transform transform = m_areaData.m_transform; transform.SetTranslation(xPatch, yPatch, m_areaData.m_transform.GetTranslation().GetZ()); diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.h b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.h index 962ffe13bf..6c357db996 100644 --- a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.h +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.h @@ -303,10 +303,6 @@ namespace Terrain AZ::Transform m_transform{ AZ::Transform::CreateIdentity() }; AZ::Aabb m_terrainBounds{ AZ::Aabb::CreateNull() }; AZ::Data::Instance m_heightmapImage; - uint32_t m_heightmapImageWidth{ 0 }; - uint32_t m_heightmapImageHeight{ 0 }; - uint32_t m_updateWidth{ 0 }; - uint32_t m_updateHeight{ 0 }; float m_sampleSpacing{ 0.0f }; bool m_heightmapUpdated{ true }; bool m_macroMaterialsUpdated{ true }; diff --git a/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.cpp b/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.cpp index fa1d483a5d..8d39340b06 100644 --- a/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.cpp +++ b/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.cpp @@ -76,6 +76,7 @@ void TerrainSystem::Activate() m_dirtyRegion = AZ::Aabb::CreateNull(); m_terrainHeightDirty = true; m_terrainSettingsDirty = true; + m_terrainSurfacesDirty = true; m_requestedSettings.m_systemActive = true; { @@ -115,6 +116,7 @@ void TerrainSystem::Deactivate() m_dirtyRegion = AZ::Aabb::CreateNull(); m_terrainHeightDirty = true; m_terrainSettingsDirty = true; + m_terrainSurfacesDirty = true; m_requestedSettings.m_systemActive = false; AzFramework::Terrain::TerrainDataNotificationBus::Broadcast( @@ -549,6 +551,7 @@ void TerrainSystem::RegisterArea(AZ::EntityId areaId) m_registeredAreas[areaId] = aabb; m_dirtyRegion.AddAabb(aabb); m_terrainHeightDirty = true; + m_terrainSurfacesDirty = true; } void TerrainSystem::UnregisterArea(AZ::EntityId areaId) @@ -567,14 +570,17 @@ void TerrainSystem::UnregisterArea(AZ::EntityId areaId) { m_dirtyRegion.AddAabb(aabb); m_terrainHeightDirty = true; + m_terrainSurfacesDirty = true; return true; } return false; }); } -void TerrainSystem::RefreshArea(AZ::EntityId areaId) +void TerrainSystem::RefreshArea(AZ::EntityId areaId, AzFramework::Terrain::TerrainDataNotifications::TerrainDataChangedMask changeMask) { + using Terrain = AzFramework::Terrain::TerrainDataNotifications; + AZStd::unique_lock lock(m_areaMutex); auto areaAabb = m_registeredAreas.find(areaId); @@ -588,11 +594,18 @@ void TerrainSystem::RefreshArea(AZ::EntityId areaId) expandedAabb.AddAabb(newAabb); m_dirtyRegion.AddAabb(expandedAabb); - m_terrainHeightDirty = true; + + // Keep track of which types of data have changed so that we can send out the appropriate notifications later. + + m_terrainHeightDirty = m_terrainHeightDirty || ((changeMask & Terrain::HeightData) == Terrain::HeightData); + + m_terrainSurfacesDirty = m_terrainSurfacesDirty || ((changeMask & Terrain::SurfaceData) == Terrain::SurfaceData); } void TerrainSystem::OnTick(float /*deltaTime*/, AZ::ScriptTimePoint /*time*/) { + using Terrain = AzFramework::Terrain::TerrainDataNotifications; + bool terrainSettingsChanged = false; if (m_terrainSettingsDirty) @@ -607,6 +620,7 @@ void TerrainSystem::OnTick(float /*deltaTime*/, AZ::ScriptTimePoint /*time*/) m_dirtyRegion = m_currentSettings.m_worldBounds; m_dirtyRegion.AddAabb(m_requestedSettings.m_worldBounds); m_terrainHeightDirty = true; + m_terrainSurfacesDirty = true; m_currentSettings.m_worldBounds = m_requestedSettings.m_worldBounds; } @@ -614,12 +628,13 @@ void TerrainSystem::OnTick(float /*deltaTime*/, AZ::ScriptTimePoint /*time*/) { m_dirtyRegion = AZ::Aabb::CreateNull(); m_terrainHeightDirty = true; + m_terrainSurfacesDirty = true; } m_currentSettings = m_requestedSettings; } - if (terrainSettingsChanged || m_terrainHeightDirty) + if (terrainSettingsChanged || m_terrainHeightDirty || m_terrainSurfacesDirty) { // Block other threads from accessing the surface data bus while we are in GetValue (which may call into the SurfaceData bus). // We lock our surface data mutex *before* checking / setting "isRequestInProgress" so that we prevent race conditions @@ -629,24 +644,27 @@ void TerrainSystem::OnTick(float /*deltaTime*/, AZ::ScriptTimePoint /*time*/) auto& surfaceDataContext = SurfaceData::SurfaceDataSystemRequestBus::GetOrCreateContext(false); typename SurfaceData::SurfaceDataSystemRequestBus::Context::DispatchLockGuard scopeLock(surfaceDataContext.m_contextMutex); - AzFramework::Terrain::TerrainDataNotifications::TerrainDataChangedMask changeMask = - AzFramework::Terrain::TerrainDataNotifications::TerrainDataChangedMask::None; + Terrain::TerrainDataChangedMask changeMask = Terrain::TerrainDataChangedMask::None; if (terrainSettingsChanged) { - changeMask = static_cast( - changeMask | AzFramework::Terrain::TerrainDataNotifications::TerrainDataChangedMask::Settings); + changeMask = static_cast(changeMask | Terrain::TerrainDataChangedMask::Settings); } if (m_terrainHeightDirty) { - changeMask = static_cast( - changeMask | AzFramework::Terrain::TerrainDataNotifications::TerrainDataChangedMask::HeightData); + changeMask = static_cast(changeMask | Terrain::TerrainDataChangedMask::HeightData); + } + + if (m_terrainSurfacesDirty) + { + changeMask = static_cast(changeMask | Terrain::TerrainDataChangedMask::SurfaceData); } // Make sure to set these *before* calling OnTerrainDataChanged, since it's possible that subsystems reacting to that call will // cause the data to become dirty again. AZ::Aabb dirtyRegion = m_dirtyRegion; m_terrainHeightDirty = false; + m_terrainSurfacesDirty = false; m_dirtyRegion = AZ::Aabb::CreateNull(); AzFramework::Terrain::TerrainDataNotificationBus::Broadcast( diff --git a/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.h b/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.h index 956424f048..022cd218cc 100644 --- a/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.h +++ b/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.h @@ -47,7 +47,8 @@ namespace Terrain void RegisterArea(AZ::EntityId areaId) override; void UnregisterArea(AZ::EntityId areaId) override; - void RefreshArea(AZ::EntityId areaId) override; + void RefreshArea( + AZ::EntityId areaId, AzFramework::Terrain::TerrainDataNotifications::TerrainDataChangedMask changeMask) override; /////////////////////////////////////////// // TerrainDataRequestBus::Handler Impl @@ -164,6 +165,7 @@ namespace Terrain bool m_terrainSettingsDirty = true; bool m_terrainHeightDirty = false; + bool m_terrainSurfacesDirty = false; AZ::Aabb m_dirtyRegion; mutable AZStd::shared_mutex m_areaMutex; diff --git a/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystemBus.h b/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystemBus.h index cda6d65a1e..013d82d94d 100644 --- a/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystemBus.h +++ b/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystemBus.h @@ -44,7 +44,7 @@ namespace Terrain // register an area to override terrain virtual void RegisterArea(AZ::EntityId areaId) = 0; virtual void UnregisterArea(AZ::EntityId areaId) = 0; - virtual void RefreshArea(AZ::EntityId areaId) = 0; + virtual void RefreshArea(AZ::EntityId areaId, AzFramework::Terrain::TerrainDataNotifications::TerrainDataChangedMask changeMask) = 0; }; using TerrainSystemServiceRequestBus = AZ::EBus; diff --git a/Gems/Terrain/Code/Tests/LayerSpawnerTests.cpp b/Gems/Terrain/Code/Tests/LayerSpawnerTests.cpp index 0ca5e7d99a..3778ba860f 100644 --- a/Gems/Terrain/Code/Tests/LayerSpawnerTests.cpp +++ b/Gems/Terrain/Code/Tests/LayerSpawnerTests.cpp @@ -190,7 +190,7 @@ TEST_F(LayerSpawnerComponentTest, LayerSpawnerTransformChangedUpdatesTerrainSyst CreateMockTerrainSystem(); // The TransformChanged call should refresh the area. - EXPECT_CALL(*m_terrainSystem, RefreshArea(_)).Times(1); + EXPECT_CALL(*m_terrainSystem, RefreshArea(_, _)).Times(1); AddLayerSpawnerAndShapeComponentToEntity(); @@ -211,7 +211,7 @@ TEST_F(LayerSpawnerComponentTest, LayerSpawnerShapeChangedUpdatesTerrainSystem) CreateMockTerrainSystem(); // The ShapeChanged call should refresh the area. - EXPECT_CALL(*m_terrainSystem, RefreshArea(_)).Times(1); + EXPECT_CALL(*m_terrainSystem, RefreshArea(_, _)).Times(1); AddLayerSpawnerAndShapeComponentToEntity(); diff --git a/Gems/Terrain/Code/Tests/TerrainHeightGradientListTests.cpp b/Gems/Terrain/Code/Tests/TerrainHeightGradientListTests.cpp index c314e4e968..ec500d6ada 100644 --- a/Gems/Terrain/Code/Tests/TerrainHeightGradientListTests.cpp +++ b/Gems/Terrain/Code/Tests/TerrainHeightGradientListTests.cpp @@ -93,7 +93,7 @@ TEST_F(TerrainHeightGradientListComponentTest, TerrainHeightGradientRefreshesTer // As the TerrainHeightGradientListComponent subscribes to the dependency monitor, RefreshArea will be called twice: // once due to OnCompositionChanged being picked up by the the dependency monitor and resending the notification, // and once when the HeightGradientListComponent gets the OnCompositionChanged directly through the DependencyNotificationBus. - EXPECT_CALL(terrainSystem, RefreshArea(_)).Times(2); + EXPECT_CALL(terrainSystem, RefreshArea(_, _)).Times(2); LmbrCentral::DependencyNotificationBus::Event(m_entity->GetId(), &LmbrCentral::DependencyNotificationBus::Events::OnCompositionChanged); diff --git a/Templates/CMakeLists.txt b/Templates/CMakeLists.txt index 84a708989a..9735907a6a 100644 --- a/Templates/CMakeLists.txt +++ b/Templates/CMakeLists.txt @@ -9,8 +9,8 @@ ly_install_directory( DIRECTORIES AssetGem - CustomTool - PythonGem + CppToolGem + PythonToolGem DefaultGem DefaultProject MinimalProject diff --git a/Templates/CustomTool/Template/CMakeLists.txt b/Templates/CppToolGem/Template/CMakeLists.txt similarity index 100% rename from Templates/CustomTool/Template/CMakeLists.txt rename to Templates/CppToolGem/Template/CMakeLists.txt diff --git a/Templates/CustomTool/Template/Code/${NameLower}_editor_files.cmake b/Templates/CppToolGem/Template/Code/${NameLower}_editor_files.cmake similarity index 100% rename from Templates/CustomTool/Template/Code/${NameLower}_editor_files.cmake rename to Templates/CppToolGem/Template/Code/${NameLower}_editor_files.cmake diff --git a/Templates/CustomTool/Template/Code/${NameLower}_editor_shared_files.cmake b/Templates/CppToolGem/Template/Code/${NameLower}_editor_shared_files.cmake similarity index 100% rename from Templates/CustomTool/Template/Code/${NameLower}_editor_shared_files.cmake rename to Templates/CppToolGem/Template/Code/${NameLower}_editor_shared_files.cmake diff --git a/Templates/CustomTool/Template/Code/${NameLower}_editor_tests_files.cmake b/Templates/CppToolGem/Template/Code/${NameLower}_editor_tests_files.cmake similarity index 100% rename from Templates/CustomTool/Template/Code/${NameLower}_editor_tests_files.cmake rename to Templates/CppToolGem/Template/Code/${NameLower}_editor_tests_files.cmake diff --git a/Templates/CustomTool/Template/Code/${NameLower}_files.cmake b/Templates/CppToolGem/Template/Code/${NameLower}_files.cmake similarity index 100% rename from Templates/CustomTool/Template/Code/${NameLower}_files.cmake rename to Templates/CppToolGem/Template/Code/${NameLower}_files.cmake diff --git a/Templates/CustomTool/Template/Code/${NameLower}_shared_files.cmake b/Templates/CppToolGem/Template/Code/${NameLower}_shared_files.cmake similarity index 100% rename from Templates/CustomTool/Template/Code/${NameLower}_shared_files.cmake rename to Templates/CppToolGem/Template/Code/${NameLower}_shared_files.cmake diff --git a/Templates/CustomTool/Template/Code/${NameLower}_tests_files.cmake b/Templates/CppToolGem/Template/Code/${NameLower}_tests_files.cmake similarity index 100% rename from Templates/CustomTool/Template/Code/${NameLower}_tests_files.cmake rename to Templates/CppToolGem/Template/Code/${NameLower}_tests_files.cmake diff --git a/Templates/CustomTool/Template/Code/CMakeLists.txt b/Templates/CppToolGem/Template/Code/CMakeLists.txt similarity index 100% rename from Templates/CustomTool/Template/Code/CMakeLists.txt rename to Templates/CppToolGem/Template/Code/CMakeLists.txt diff --git a/Templates/CustomTool/Template/Code/Include/${Name}/${Name}Bus.h b/Templates/CppToolGem/Template/Code/Include/${Name}/${Name}Bus.h similarity index 100% rename from Templates/CustomTool/Template/Code/Include/${Name}/${Name}Bus.h rename to Templates/CppToolGem/Template/Code/Include/${Name}/${Name}Bus.h diff --git a/Templates/CustomTool/Template/Code/Platform/Android/${NameLower}_android_files.cmake b/Templates/CppToolGem/Template/Code/Platform/Android/${NameLower}_android_files.cmake similarity index 100% rename from Templates/CustomTool/Template/Code/Platform/Android/${NameLower}_android_files.cmake rename to Templates/CppToolGem/Template/Code/Platform/Android/${NameLower}_android_files.cmake diff --git a/Templates/CustomTool/Template/Code/Platform/Android/${NameLower}_shared_android_files.cmake b/Templates/CppToolGem/Template/Code/Platform/Android/${NameLower}_shared_android_files.cmake similarity index 100% rename from Templates/CustomTool/Template/Code/Platform/Android/${NameLower}_shared_android_files.cmake rename to Templates/CppToolGem/Template/Code/Platform/Android/${NameLower}_shared_android_files.cmake diff --git a/Templates/CustomTool/Template/Code/Platform/Android/PAL_android.cmake b/Templates/CppToolGem/Template/Code/Platform/Android/PAL_android.cmake similarity index 100% rename from Templates/CustomTool/Template/Code/Platform/Android/PAL_android.cmake rename to Templates/CppToolGem/Template/Code/Platform/Android/PAL_android.cmake diff --git a/Templates/CustomTool/Template/Code/Platform/Linux/${NameLower}_linux_files.cmake b/Templates/CppToolGem/Template/Code/Platform/Linux/${NameLower}_linux_files.cmake similarity index 100% rename from Templates/CustomTool/Template/Code/Platform/Linux/${NameLower}_linux_files.cmake rename to Templates/CppToolGem/Template/Code/Platform/Linux/${NameLower}_linux_files.cmake diff --git a/Templates/CustomTool/Template/Code/Platform/Linux/${NameLower}_shared_linux_files.cmake b/Templates/CppToolGem/Template/Code/Platform/Linux/${NameLower}_shared_linux_files.cmake similarity index 100% rename from Templates/CustomTool/Template/Code/Platform/Linux/${NameLower}_shared_linux_files.cmake rename to Templates/CppToolGem/Template/Code/Platform/Linux/${NameLower}_shared_linux_files.cmake diff --git a/Templates/CustomTool/Template/Code/Platform/Linux/PAL_linux.cmake b/Templates/CppToolGem/Template/Code/Platform/Linux/PAL_linux.cmake similarity index 100% rename from Templates/CustomTool/Template/Code/Platform/Linux/PAL_linux.cmake rename to Templates/CppToolGem/Template/Code/Platform/Linux/PAL_linux.cmake diff --git a/Templates/CustomTool/Template/Code/Platform/Mac/${NameLower}_mac_files.cmake b/Templates/CppToolGem/Template/Code/Platform/Mac/${NameLower}_mac_files.cmake similarity index 100% rename from Templates/CustomTool/Template/Code/Platform/Mac/${NameLower}_mac_files.cmake rename to Templates/CppToolGem/Template/Code/Platform/Mac/${NameLower}_mac_files.cmake diff --git a/Templates/CustomTool/Template/Code/Platform/Mac/${NameLower}_shared_mac_files.cmake b/Templates/CppToolGem/Template/Code/Platform/Mac/${NameLower}_shared_mac_files.cmake similarity index 100% rename from Templates/CustomTool/Template/Code/Platform/Mac/${NameLower}_shared_mac_files.cmake rename to Templates/CppToolGem/Template/Code/Platform/Mac/${NameLower}_shared_mac_files.cmake diff --git a/Templates/CustomTool/Template/Code/Platform/Mac/PAL_mac.cmake b/Templates/CppToolGem/Template/Code/Platform/Mac/PAL_mac.cmake similarity index 100% rename from Templates/CustomTool/Template/Code/Platform/Mac/PAL_mac.cmake rename to Templates/CppToolGem/Template/Code/Platform/Mac/PAL_mac.cmake diff --git a/Templates/CustomTool/Template/Code/Platform/Windows/${NameLower}_shared_windows_files.cmake b/Templates/CppToolGem/Template/Code/Platform/Windows/${NameLower}_shared_windows_files.cmake similarity index 100% rename from Templates/CustomTool/Template/Code/Platform/Windows/${NameLower}_shared_windows_files.cmake rename to Templates/CppToolGem/Template/Code/Platform/Windows/${NameLower}_shared_windows_files.cmake diff --git a/Templates/CustomTool/Template/Code/Platform/Windows/${NameLower}_windows_files.cmake b/Templates/CppToolGem/Template/Code/Platform/Windows/${NameLower}_windows_files.cmake similarity index 100% rename from Templates/CustomTool/Template/Code/Platform/Windows/${NameLower}_windows_files.cmake rename to Templates/CppToolGem/Template/Code/Platform/Windows/${NameLower}_windows_files.cmake diff --git a/Templates/CustomTool/Template/Code/Platform/Windows/PAL_windows.cmake b/Templates/CppToolGem/Template/Code/Platform/Windows/PAL_windows.cmake similarity index 100% rename from Templates/CustomTool/Template/Code/Platform/Windows/PAL_windows.cmake rename to Templates/CppToolGem/Template/Code/Platform/Windows/PAL_windows.cmake diff --git a/Templates/CustomTool/Template/Code/Platform/iOS/${NameLower}_ios_files.cmake b/Templates/CppToolGem/Template/Code/Platform/iOS/${NameLower}_ios_files.cmake similarity index 100% rename from Templates/CustomTool/Template/Code/Platform/iOS/${NameLower}_ios_files.cmake rename to Templates/CppToolGem/Template/Code/Platform/iOS/${NameLower}_ios_files.cmake diff --git a/Templates/CustomTool/Template/Code/Platform/iOS/${NameLower}_shared_ios_files.cmake b/Templates/CppToolGem/Template/Code/Platform/iOS/${NameLower}_shared_ios_files.cmake similarity index 100% rename from Templates/CustomTool/Template/Code/Platform/iOS/${NameLower}_shared_ios_files.cmake rename to Templates/CppToolGem/Template/Code/Platform/iOS/${NameLower}_shared_ios_files.cmake diff --git a/Templates/CustomTool/Template/Code/Platform/iOS/PAL_ios.cmake b/Templates/CppToolGem/Template/Code/Platform/iOS/PAL_ios.cmake similarity index 100% rename from Templates/CustomTool/Template/Code/Platform/iOS/PAL_ios.cmake rename to Templates/CppToolGem/Template/Code/Platform/iOS/PAL_ios.cmake diff --git a/Templates/CustomTool/Template/Code/Source/${Name}.qrc b/Templates/CppToolGem/Template/Code/Source/${Name}.qrc similarity index 100% rename from Templates/CustomTool/Template/Code/Source/${Name}.qrc rename to Templates/CppToolGem/Template/Code/Source/${Name}.qrc diff --git a/Templates/CustomTool/Template/Code/Source/${Name}EditorModule.cpp b/Templates/CppToolGem/Template/Code/Source/${Name}EditorModule.cpp similarity index 100% rename from Templates/CustomTool/Template/Code/Source/${Name}EditorModule.cpp rename to Templates/CppToolGem/Template/Code/Source/${Name}EditorModule.cpp diff --git a/Templates/CustomTool/Template/Code/Source/${Name}EditorSystemComponent.cpp b/Templates/CppToolGem/Template/Code/Source/${Name}EditorSystemComponent.cpp similarity index 100% rename from Templates/CustomTool/Template/Code/Source/${Name}EditorSystemComponent.cpp rename to Templates/CppToolGem/Template/Code/Source/${Name}EditorSystemComponent.cpp diff --git a/Templates/CustomTool/Template/Code/Source/${Name}EditorSystemComponent.h b/Templates/CppToolGem/Template/Code/Source/${Name}EditorSystemComponent.h similarity index 100% rename from Templates/CustomTool/Template/Code/Source/${Name}EditorSystemComponent.h rename to Templates/CppToolGem/Template/Code/Source/${Name}EditorSystemComponent.h diff --git a/Templates/CustomTool/Template/Code/Source/${Name}Module.cpp b/Templates/CppToolGem/Template/Code/Source/${Name}Module.cpp similarity index 100% rename from Templates/CustomTool/Template/Code/Source/${Name}Module.cpp rename to Templates/CppToolGem/Template/Code/Source/${Name}Module.cpp diff --git a/Templates/CustomTool/Template/Code/Source/${Name}ModuleInterface.h b/Templates/CppToolGem/Template/Code/Source/${Name}ModuleInterface.h similarity index 100% rename from Templates/CustomTool/Template/Code/Source/${Name}ModuleInterface.h rename to Templates/CppToolGem/Template/Code/Source/${Name}ModuleInterface.h diff --git a/Templates/CustomTool/Template/Code/Source/${Name}SystemComponent.cpp b/Templates/CppToolGem/Template/Code/Source/${Name}SystemComponent.cpp similarity index 100% rename from Templates/CustomTool/Template/Code/Source/${Name}SystemComponent.cpp rename to Templates/CppToolGem/Template/Code/Source/${Name}SystemComponent.cpp diff --git a/Templates/CustomTool/Template/Code/Source/${Name}SystemComponent.h b/Templates/CppToolGem/Template/Code/Source/${Name}SystemComponent.h similarity index 100% rename from Templates/CustomTool/Template/Code/Source/${Name}SystemComponent.h rename to Templates/CppToolGem/Template/Code/Source/${Name}SystemComponent.h diff --git a/Templates/CustomTool/Template/Code/Source/${Name}Widget.cpp b/Templates/CppToolGem/Template/Code/Source/${Name}Widget.cpp similarity index 100% rename from Templates/CustomTool/Template/Code/Source/${Name}Widget.cpp rename to Templates/CppToolGem/Template/Code/Source/${Name}Widget.cpp diff --git a/Templates/CustomTool/Template/Code/Source/${Name}Widget.h b/Templates/CppToolGem/Template/Code/Source/${Name}Widget.h similarity index 100% rename from Templates/CustomTool/Template/Code/Source/${Name}Widget.h rename to Templates/CppToolGem/Template/Code/Source/${Name}Widget.h diff --git a/Templates/CustomTool/Template/Code/Source/toolbar_icon.svg b/Templates/CppToolGem/Template/Code/Source/toolbar_icon.svg similarity index 100% rename from Templates/CustomTool/Template/Code/Source/toolbar_icon.svg rename to Templates/CppToolGem/Template/Code/Source/toolbar_icon.svg diff --git a/Templates/CustomTool/Template/Code/Tests/${Name}EditorTest.cpp b/Templates/CppToolGem/Template/Code/Tests/${Name}EditorTest.cpp similarity index 100% rename from Templates/CustomTool/Template/Code/Tests/${Name}EditorTest.cpp rename to Templates/CppToolGem/Template/Code/Tests/${Name}EditorTest.cpp diff --git a/Templates/CustomTool/Template/Code/Tests/${Name}Test.cpp b/Templates/CppToolGem/Template/Code/Tests/${Name}Test.cpp similarity index 100% rename from Templates/CustomTool/Template/Code/Tests/${Name}Test.cpp rename to Templates/CppToolGem/Template/Code/Tests/${Name}Test.cpp diff --git a/Templates/CustomTool/Template/Platform/Android/android_gem.cmake b/Templates/CppToolGem/Template/Platform/Android/android_gem.cmake similarity index 100% rename from Templates/CustomTool/Template/Platform/Android/android_gem.cmake rename to Templates/CppToolGem/Template/Platform/Android/android_gem.cmake diff --git a/Templates/CustomTool/Template/Platform/Android/android_gem.json b/Templates/CppToolGem/Template/Platform/Android/android_gem.json similarity index 100% rename from Templates/CustomTool/Template/Platform/Android/android_gem.json rename to Templates/CppToolGem/Template/Platform/Android/android_gem.json diff --git a/Templates/CustomTool/Template/Platform/Linux/linux_gem.cmake b/Templates/CppToolGem/Template/Platform/Linux/linux_gem.cmake similarity index 100% rename from Templates/CustomTool/Template/Platform/Linux/linux_gem.cmake rename to Templates/CppToolGem/Template/Platform/Linux/linux_gem.cmake diff --git a/Templates/CustomTool/Template/Platform/Linux/linux_gem.json b/Templates/CppToolGem/Template/Platform/Linux/linux_gem.json similarity index 100% rename from Templates/CustomTool/Template/Platform/Linux/linux_gem.json rename to Templates/CppToolGem/Template/Platform/Linux/linux_gem.json diff --git a/Templates/CustomTool/Template/Platform/Mac/mac_gem.cmake b/Templates/CppToolGem/Template/Platform/Mac/mac_gem.cmake similarity index 100% rename from Templates/CustomTool/Template/Platform/Mac/mac_gem.cmake rename to Templates/CppToolGem/Template/Platform/Mac/mac_gem.cmake diff --git a/Templates/CustomTool/Template/Platform/Mac/mac_gem.json b/Templates/CppToolGem/Template/Platform/Mac/mac_gem.json similarity index 100% rename from Templates/CustomTool/Template/Platform/Mac/mac_gem.json rename to Templates/CppToolGem/Template/Platform/Mac/mac_gem.json diff --git a/Templates/CustomTool/Template/Platform/Windows/windows_gem.cmake b/Templates/CppToolGem/Template/Platform/Windows/windows_gem.cmake similarity index 100% rename from Templates/CustomTool/Template/Platform/Windows/windows_gem.cmake rename to Templates/CppToolGem/Template/Platform/Windows/windows_gem.cmake diff --git a/Templates/CustomTool/Template/Platform/Windows/windows_gem.json b/Templates/CppToolGem/Template/Platform/Windows/windows_gem.json similarity index 100% rename from Templates/CustomTool/Template/Platform/Windows/windows_gem.json rename to Templates/CppToolGem/Template/Platform/Windows/windows_gem.json diff --git a/Templates/CustomTool/Template/Platform/iOS/ios_gem.cmake b/Templates/CppToolGem/Template/Platform/iOS/ios_gem.cmake similarity index 100% rename from Templates/CustomTool/Template/Platform/iOS/ios_gem.cmake rename to Templates/CppToolGem/Template/Platform/iOS/ios_gem.cmake diff --git a/Templates/CustomTool/Template/Platform/iOS/ios_gem.json b/Templates/CppToolGem/Template/Platform/iOS/ios_gem.json similarity index 100% rename from Templates/CustomTool/Template/Platform/iOS/ios_gem.json rename to Templates/CppToolGem/Template/Platform/iOS/ios_gem.json diff --git a/Templates/CustomTool/Template/gem.json b/Templates/CppToolGem/Template/gem.json similarity index 100% rename from Templates/CustomTool/Template/gem.json rename to Templates/CppToolGem/Template/gem.json diff --git a/Templates/CustomTool/Template/preview.png b/Templates/CppToolGem/Template/preview.png similarity index 100% rename from Templates/CustomTool/Template/preview.png rename to Templates/CppToolGem/Template/preview.png diff --git a/Templates/CustomTool/template.json b/Templates/CppToolGem/template.json similarity index 98% rename from Templates/CustomTool/template.json rename to Templates/CppToolGem/template.json index e3221db106..b516dbaec3 100644 --- a/Templates/CustomTool/template.json +++ b/Templates/CppToolGem/template.json @@ -1,12 +1,12 @@ { - "template_name": "CustomTool", - "origin": "The primary repo for CustomTool goes here: i.e. http://www.mydomain.com", - "license": "What license CustomTool uses goes here: i.e. https://opensource.org/licenses/MIT", - "display_name": "CustomTool", + "template_name": "CppToolGem", + "origin": "The primary repo for CppToolGem goes here: i.e. http://www.mydomain.com", + "license": "What license CppToolGem uses goes here: i.e. https://opensource.org/licenses/MIT", + "display_name": "CppToolGem", "summary": "A gem template for a custom tool in C++ that gets registered with the Editor.", "canonical_tags": [], "user_tags": [ - "CustomTool" + "CppToolGem" ], "icon_path": "preview.png", "copyFiles": [ diff --git a/Templates/PythonGem/Template/CMakeLists.txt b/Templates/PythonToolGem/Template/CMakeLists.txt similarity index 100% rename from Templates/PythonGem/Template/CMakeLists.txt rename to Templates/PythonToolGem/Template/CMakeLists.txt diff --git a/Templates/PythonGem/Template/Code/${NameLower}_editor_files.cmake b/Templates/PythonToolGem/Template/Code/${NameLower}_editor_files.cmake similarity index 100% rename from Templates/PythonGem/Template/Code/${NameLower}_editor_files.cmake rename to Templates/PythonToolGem/Template/Code/${NameLower}_editor_files.cmake diff --git a/Templates/PythonGem/Template/Code/${NameLower}_editor_shared_files.cmake b/Templates/PythonToolGem/Template/Code/${NameLower}_editor_shared_files.cmake similarity index 100% rename from Templates/PythonGem/Template/Code/${NameLower}_editor_shared_files.cmake rename to Templates/PythonToolGem/Template/Code/${NameLower}_editor_shared_files.cmake diff --git a/Templates/PythonGem/Template/Code/${NameLower}_editor_tests_files.cmake b/Templates/PythonToolGem/Template/Code/${NameLower}_editor_tests_files.cmake similarity index 100% rename from Templates/PythonGem/Template/Code/${NameLower}_editor_tests_files.cmake rename to Templates/PythonToolGem/Template/Code/${NameLower}_editor_tests_files.cmake diff --git a/Templates/PythonGem/Template/Code/CMakeLists.txt b/Templates/PythonToolGem/Template/Code/CMakeLists.txt similarity index 100% rename from Templates/PythonGem/Template/Code/CMakeLists.txt rename to Templates/PythonToolGem/Template/Code/CMakeLists.txt diff --git a/Templates/PythonGem/Template/Code/Include/${Name}/${Name}Bus.h b/Templates/PythonToolGem/Template/Code/Include/${Name}/${Name}Bus.h similarity index 100% rename from Templates/PythonGem/Template/Code/Include/${Name}/${Name}Bus.h rename to Templates/PythonToolGem/Template/Code/Include/${Name}/${Name}Bus.h diff --git a/Templates/PythonGem/Template/Code/Platform/Linux/${NameLower}_linux_files.cmake b/Templates/PythonToolGem/Template/Code/Platform/Linux/${NameLower}_linux_files.cmake similarity index 100% rename from Templates/PythonGem/Template/Code/Platform/Linux/${NameLower}_linux_files.cmake rename to Templates/PythonToolGem/Template/Code/Platform/Linux/${NameLower}_linux_files.cmake diff --git a/Templates/PythonGem/Template/Code/Platform/Linux/${NameLower}_shared_linux_files.cmake b/Templates/PythonToolGem/Template/Code/Platform/Linux/${NameLower}_shared_linux_files.cmake similarity index 100% rename from Templates/PythonGem/Template/Code/Platform/Linux/${NameLower}_shared_linux_files.cmake rename to Templates/PythonToolGem/Template/Code/Platform/Linux/${NameLower}_shared_linux_files.cmake diff --git a/Templates/PythonGem/Template/Code/Platform/Linux/PAL_linux.cmake b/Templates/PythonToolGem/Template/Code/Platform/Linux/PAL_linux.cmake similarity index 100% rename from Templates/PythonGem/Template/Code/Platform/Linux/PAL_linux.cmake rename to Templates/PythonToolGem/Template/Code/Platform/Linux/PAL_linux.cmake diff --git a/Templates/PythonGem/Template/Code/Platform/Mac/${NameLower}_mac_files.cmake b/Templates/PythonToolGem/Template/Code/Platform/Mac/${NameLower}_mac_files.cmake similarity index 100% rename from Templates/PythonGem/Template/Code/Platform/Mac/${NameLower}_mac_files.cmake rename to Templates/PythonToolGem/Template/Code/Platform/Mac/${NameLower}_mac_files.cmake diff --git a/Templates/PythonGem/Template/Code/Platform/Mac/${NameLower}_shared_mac_files.cmake b/Templates/PythonToolGem/Template/Code/Platform/Mac/${NameLower}_shared_mac_files.cmake similarity index 100% rename from Templates/PythonGem/Template/Code/Platform/Mac/${NameLower}_shared_mac_files.cmake rename to Templates/PythonToolGem/Template/Code/Platform/Mac/${NameLower}_shared_mac_files.cmake diff --git a/Templates/PythonGem/Template/Code/Platform/Mac/PAL_mac.cmake b/Templates/PythonToolGem/Template/Code/Platform/Mac/PAL_mac.cmake similarity index 100% rename from Templates/PythonGem/Template/Code/Platform/Mac/PAL_mac.cmake rename to Templates/PythonToolGem/Template/Code/Platform/Mac/PAL_mac.cmake diff --git a/Templates/PythonGem/Template/Code/Platform/Windows/${NameLower}_shared_windows_files.cmake b/Templates/PythonToolGem/Template/Code/Platform/Windows/${NameLower}_shared_windows_files.cmake similarity index 100% rename from Templates/PythonGem/Template/Code/Platform/Windows/${NameLower}_shared_windows_files.cmake rename to Templates/PythonToolGem/Template/Code/Platform/Windows/${NameLower}_shared_windows_files.cmake diff --git a/Templates/PythonGem/Template/Code/Platform/Windows/${NameLower}_windows_files.cmake b/Templates/PythonToolGem/Template/Code/Platform/Windows/${NameLower}_windows_files.cmake similarity index 100% rename from Templates/PythonGem/Template/Code/Platform/Windows/${NameLower}_windows_files.cmake rename to Templates/PythonToolGem/Template/Code/Platform/Windows/${NameLower}_windows_files.cmake diff --git a/Templates/PythonGem/Template/Code/Platform/Windows/PAL_windows.cmake b/Templates/PythonToolGem/Template/Code/Platform/Windows/PAL_windows.cmake similarity index 100% rename from Templates/PythonGem/Template/Code/Platform/Windows/PAL_windows.cmake rename to Templates/PythonToolGem/Template/Code/Platform/Windows/PAL_windows.cmake diff --git a/Templates/PythonGem/Template/Code/Source/${Name}EditorModule.cpp b/Templates/PythonToolGem/Template/Code/Source/${Name}EditorModule.cpp similarity index 100% rename from Templates/PythonGem/Template/Code/Source/${Name}EditorModule.cpp rename to Templates/PythonToolGem/Template/Code/Source/${Name}EditorModule.cpp diff --git a/Templates/PythonGem/Template/Code/Source/${Name}EditorSystemComponent.cpp b/Templates/PythonToolGem/Template/Code/Source/${Name}EditorSystemComponent.cpp similarity index 100% rename from Templates/PythonGem/Template/Code/Source/${Name}EditorSystemComponent.cpp rename to Templates/PythonToolGem/Template/Code/Source/${Name}EditorSystemComponent.cpp diff --git a/Templates/PythonGem/Template/Code/Source/${Name}EditorSystemComponent.h b/Templates/PythonToolGem/Template/Code/Source/${Name}EditorSystemComponent.h similarity index 100% rename from Templates/PythonGem/Template/Code/Source/${Name}EditorSystemComponent.h rename to Templates/PythonToolGem/Template/Code/Source/${Name}EditorSystemComponent.h diff --git a/Templates/PythonGem/Template/Code/Source/${Name}ModuleInterface.h b/Templates/PythonToolGem/Template/Code/Source/${Name}ModuleInterface.h similarity index 100% rename from Templates/PythonGem/Template/Code/Source/${Name}ModuleInterface.h rename to Templates/PythonToolGem/Template/Code/Source/${Name}ModuleInterface.h diff --git a/Templates/PythonGem/Template/Code/Tests/${Name}EditorTest.cpp b/Templates/PythonToolGem/Template/Code/Tests/${Name}EditorTest.cpp similarity index 100% rename from Templates/PythonGem/Template/Code/Tests/${Name}EditorTest.cpp rename to Templates/PythonToolGem/Template/Code/Tests/${Name}EditorTest.cpp diff --git a/Templates/PythonGem/Template/Editor/Scripts/${NameLower}_dialog.py b/Templates/PythonToolGem/Template/Editor/Scripts/${NameLower}_dialog.py similarity index 100% rename from Templates/PythonGem/Template/Editor/Scripts/${NameLower}_dialog.py rename to Templates/PythonToolGem/Template/Editor/Scripts/${NameLower}_dialog.py diff --git a/Templates/PythonGem/Template/Editor/Scripts/__init__.py b/Templates/PythonToolGem/Template/Editor/Scripts/__init__.py similarity index 100% rename from Templates/PythonGem/Template/Editor/Scripts/__init__.py rename to Templates/PythonToolGem/Template/Editor/Scripts/__init__.py diff --git a/Templates/PythonGem/Template/Editor/Scripts/bootstrap.py b/Templates/PythonToolGem/Template/Editor/Scripts/bootstrap.py similarity index 100% rename from Templates/PythonGem/Template/Editor/Scripts/bootstrap.py rename to Templates/PythonToolGem/Template/Editor/Scripts/bootstrap.py diff --git a/Templates/PythonGem/Template/gem.json b/Templates/PythonToolGem/Template/gem.json similarity index 100% rename from Templates/PythonGem/Template/gem.json rename to Templates/PythonToolGem/Template/gem.json diff --git a/Templates/PythonGem/Template/preview.png b/Templates/PythonToolGem/Template/preview.png similarity index 100% rename from Templates/PythonGem/Template/preview.png rename to Templates/PythonToolGem/Template/preview.png diff --git a/Templates/PythonGem/template.json b/Templates/PythonToolGem/template.json similarity index 94% rename from Templates/PythonGem/template.json rename to Templates/PythonToolGem/template.json index 75be757abb..4d85373ead 100644 --- a/Templates/PythonGem/template.json +++ b/Templates/PythonToolGem/template.json @@ -1,14 +1,14 @@ { - "template_name": "PythonGem", + "template_name": "PythonToolGem", "restricted_name": "o3de", "restricted_platform_relative_path": "Templates", - "origin": "The primary repo for PythonGem goes here: i.e. http://www.mydomain.com", - "license": "What license PythonGem uses goes here: i.e. https://opensource.org/licenses/MIT", - "display_name": "PythonGem", - "summary": "A short description of PythonGem.", + "origin": "The primary repo for PythonToolGem goes here: i.e. http://www.mydomain.com", + "license": "What license PythonToolGem uses goes here: i.e. https://opensource.org/licenses/MIT", + "display_name": "PythonToolGem", + "summary": "A gem template for a custom tool in Python that gets registered with the Editor.", "canonical_tags": [], "user_tags": [ - "PythonGem" + "PythonToolGem" ], "icon_path": "preview.png", "copyFiles": [ diff --git a/engine.json b/engine.json index 14deffecb8..05ccd0abfd 100644 --- a/engine.json +++ b/engine.json @@ -92,8 +92,9 @@ "templates": [ "Templates/AssetGem", "Templates/DefaultGem", - "Templates/CustomTool", "Templates/DefaultProject", - "Templates/MinimalProject" + "Templates/CppToolGem", + "Templates/MinimalProject", + "Templates/PythonToolGem" ] }