Guthries excellent recommendation

Signed-off-by: mrieggeramzn <mriegger@amazon.com>
This commit is contained in:
mrieggeramzn
2021-09-30 13:44:06 -07:00
parent 2db8aa3ce2
commit 65e375bb42
3 changed files with 4 additions and 24 deletions
@@ -303,7 +303,9 @@ namespace AZ
if (material.IsValid())
{
AZ_Assert(m_decalData.GetData(handle.GetIndex()).m_textureArrayIndex == DecalData::UnusedIndex, "Setting Material on a decal more than once is not currently supported.");
AZ_Assert(
m_decalData.GetData(handle.GetIndex()).m_textureArrayIndex == DecalData::UnusedIndex || GetMaterialUsedByDecal(handle) == material,
"Setting Material on a decal more than once is not currently supported.");
const auto iter = m_materialToTextureArrayLookupTable.find(material);
if (iter != m_materialToTextureArrayLookupTable.end())
@@ -15,11 +15,6 @@ namespace AZ
{
namespace Render
{
static AZ::Data::Asset<AZ::RPI::MaterialAsset> QueueLoad(const AZ::Data::AssetId id)
{
return AZ::Data::AssetManager::Instance().GetAsset<AZ::RPI::MaterialAsset>(id, AZ::Data::AssetLoadBehavior::QueueLoad);
}
EditorDecalComponent::EditorDecalComponent(const DecalComponentConfig& config)
: BaseClass(config)
{
@@ -92,26 +87,16 @@ namespace AZ
AzFramework::EntityDebugDisplayEventBus::Handler::BusConnect(GetEntityId());
AzToolsFramework::EditorComponentSelectionRequestsBus::Handler::BusConnect(GetEntityId());
AzFramework::BoundsRequestBus::Handler::BusConnect(GetEntityId());
CacheMaterial();
}
void EditorDecalComponent::Deactivate()
{
m_cachedMaterial = {};
AzFramework::BoundsRequestBus::Handler::BusDisconnect();
AzToolsFramework::EditorComponentSelectionRequestsBus::Handler::BusDisconnect();
AzFramework::EntityDebugDisplayEventBus::Handler::BusDisconnect();
BaseClass::Deactivate();
}
void EditorDecalComponent::CacheMaterial()
{
DecalComponentConfig decalComponentConfig;
GetConfiguration(decalComponentConfig);
const auto& materialAsset = decalComponentConfig.m_materialAsset;
m_cachedMaterial = QueueLoad(materialAsset.GetId());
}
AZ::Transform EditorDecalComponent::GetWorldTransform() const
{
AZ::Transform transform = AZ::Transform::CreateIdentity();
@@ -207,8 +192,7 @@ namespace AZ
u32 EditorDecalComponent::OnConfigurationChanged()
{
BaseClass::OnConfigurationChanged();
CacheMaterial();
m_controller.ConfigurationChanged();
return Edit::PropertyRefreshLevels::AttributesAndValues;
}
@@ -64,12 +64,6 @@ namespace AZ
//! EditorRenderComponentAdapter overrides ...
u32 OnConfigurationChanged() override;
// Hold onto the material for the lifespan of the EditorDecalComponent to smooth out performance. This is so we can avoid
// duplicate loads as the DecalTextureArrayFeatureProcessor will unload the materials after texture packing.
void CacheMaterial();
AZ::Data::Asset<Data::AssetData> m_cachedMaterial;
};
} // namespace Render
} // namespace AZ