From 65de5ec3e61a3f9a998584173c8377136c8ee991 Mon Sep 17 00:00:00 2001 From: sphrose <82213493+sphrose@users.noreply.github.com> Date: Thu, 9 Sep 2021 17:12:18 +0100 Subject: [PATCH] Change TerrainLayerSpawner to use axis aligned box. (#4019) * Change TerrainLayerSpawner to use axis aligned box. Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com> * Review change. Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com> --- .../Code/Source/Components/TerrainLayerSpawnerComponent.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Gems/Terrain/Code/Source/Components/TerrainLayerSpawnerComponent.cpp b/Gems/Terrain/Code/Source/Components/TerrainLayerSpawnerComponent.cpp index 1c296b2e2c..e17dbd0e93 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainLayerSpawnerComponent.cpp +++ b/Gems/Terrain/Code/Source/Components/TerrainLayerSpawnerComponent.cpp @@ -78,7 +78,7 @@ namespace Terrain void TerrainLayerSpawnerComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& services) { - services.push_back(AZ_CRC("BoxShapeService")); + services.push_back(AZ_CRC_CE("AxisAlignedBoxShapeService")); } void TerrainLayerSpawnerComponent::Reflect(AZ::ReflectContext* context)