Added unittest for an activation test

Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
This commit is contained in:
AMZN-Olex
2021-10-01 17:56:32 -04:00
parent 6e68da9382
commit 65b82b41d6
2 changed files with 47 additions and 12 deletions
@@ -211,9 +211,6 @@ namespace Multiplayer
const NetworkEntityHandle rootHandle(root.m_entity.get(), m_networkEntityTracker.get());
root.m_replicator = AZStd::make_unique<EntityReplicator>(*m_entityReplicationManager, m_mockConnection.get(), NetEntityRole::Authority, rootHandle);
root.m_replicator->Initialize(rootHandle);
root.m_entity->Activate();
child.m_entity->Activate();
}
AZStd::unique_ptr<EntityInfo> m_root;
@@ -228,6 +225,9 @@ namespace Multiplayer
TEST_F(ClientNetTransformTests, ClientSetsLocalTmWhenParentIsSet)
{
m_root->m_entity->Activate();
m_child->m_entity->Activate();
SetTranslationOnNetworkTransform(m_root->m_entity, AZ::Vector3::CreateOne());
SetParentIdOnNetworkTransform(m_child->m_entity, NetEntityId{ 1 });
@@ -249,6 +249,9 @@ namespace Multiplayer
TEST_F(ClientNetTransformTests, ClientSetsWorldTmWhenParentIsNotSet)
{
m_root->m_entity->Activate();
m_child->m_entity->Activate();
SetTranslationOnNetworkTransform(m_root->m_entity, AZ::Vector3::CreateOne());
SetTranslationOnNetworkTransform(m_child->m_entity, AZ::Vector3::CreateZero());
@@ -268,6 +271,9 @@ namespace Multiplayer
TEST_F(ClientNetTransformTests, ChildFollowsWhenParentMovesOnServer)
{
m_root->m_entity->Activate();
m_child->m_entity->Activate();
SetTranslationOnNetworkTransform(m_root->m_entity, AZ::Vector3::CreateOne());
SetParentIdOnNetworkTransform(m_child->m_entity, NetEntityId{ 1 });
@@ -290,4 +296,25 @@ namespace Multiplayer
AZ::Vector3::CreateZero()
);
}
TEST_F(ClientNetTransformTests, ChildAttachesToParentIfParentIdIsSetBeforeActivation)
{
m_root->m_entity->Activate();
SetTranslationOnNetworkTransform(m_root->m_entity, AZ::Vector3::CreateOne());
SetParentIdOnNetworkTransform(m_child->m_entity, NetEntityId{ 1 });
SetTranslationOnNetworkTransform(m_child->m_entity, AZ::Vector3::CreateZero());
m_child->m_entity->Activate();
AZ::EntityBus::Broadcast(&AZ::EntityBus::Events::OnEntityActivated, m_root->m_entity->GetId());
MultiplayerTick();
EXPECT_EQ(
m_child->m_entity->FindComponent<AzFramework::TransformComponent>()->GetParentId(),
AZ::EntityId(1)
);
}
}