Added unit tests for spawnable entity aliases.
This also fixes several issues discovered through the unit tests and renames a few functions to be clearer. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
This commit is contained in:
@@ -9,7 +9,9 @@
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#include <AzCore/Asset/AssetSerializer.h>
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#include <AzCore/RTTI/ReflectContext.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/std/numeric.h>
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#include <AzCore/std/sort.h>
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#include <AzCore/std/typetraits/typetraits.h>
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#include <AzFramework/Spawnable/Spawnable.h>
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namespace AzFramework
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@@ -31,7 +33,7 @@ namespace AzFramework
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// EntityAliasVisitorBase
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//
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bool Spawnable::EntityAliasVisitorBase::HasLock(const EntityAliasList* aliases) const
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bool Spawnable::EntityAliasVisitorBase::IsSet(const EntityAliasList* aliases) const
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{
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return aliases != nullptr;
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}
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@@ -92,11 +94,15 @@ namespace AzFramework
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AZStd::unordered_set<AZ::Data::AssetId> spawnableIds;
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for (const Spawnable::EntityAlias& alias : *aliases)
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{
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auto it = spawnableIds.find(alias.m_spawnable.GetId());
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if (it == spawnableIds.end())
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// If the spawnable id is not valid it means that the alias is referencing the spawnable it's stored on.
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if (alias.m_spawnable.GetId().IsValid())
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{
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callback(alias.m_spawnable);
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spawnableIds.emplace(alias.m_spawnable.GetId());
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auto it = spawnableIds.find(alias.m_spawnable.GetId());
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if (it == spawnableIds.end())
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{
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callback(alias.m_spawnable);
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spawnableIds.emplace(alias.m_spawnable.GetId());
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}
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}
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}
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}
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@@ -108,7 +114,8 @@ namespace AzFramework
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AZStd::unordered_set<AZ::Data::AssetId> spawnableIds;
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for (const Spawnable::EntityAlias& alias : *aliases)
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{
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if (alias.m_tag == tag)
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// If the spawnable id is not valid it means that the alias is referencing the spawnable it's stored on.
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if (alias.m_tag == tag && alias.m_spawnable.GetId().IsValid())
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{
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auto it = spawnableIds.find(alias.m_spawnable.GetId());
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if (it == spawnableIds.end())
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@@ -134,7 +141,7 @@ namespace AzFramework
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Spawnable::EntityAliasVisitor::~EntityAliasVisitor()
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{
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if (HasLock())
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if (IsSet())
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{
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Optimize();
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@@ -169,9 +176,9 @@ namespace AzFramework
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return *this;
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}
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bool Spawnable::EntityAliasVisitor::HasLock() const
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bool Spawnable::EntityAliasVisitor::IsSet() const
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{
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return EntityAliasVisitorBase::HasLock(m_entityAliasList);
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return EntityAliasVisitorBase::IsSet(m_entityAliasList);
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}
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bool Spawnable::EntityAliasVisitor::HasAliases() const
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@@ -235,7 +242,7 @@ namespace AzFramework
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m_dirty = true;
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}
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void Spawnable::EntityAliasVisitor::ListSpawnablesPendingLoad(const ListSpawnablesPendingLoadCallback& callback)
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void Spawnable::EntityAliasVisitor::ListSpawnablesRequiringLoad(const ListSpawnablesRequiringLoadCallback& callback)
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{
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AZ_Assert(m_entityAliasList, "Attempting to visit entity aliases on a spawnable that wasn't locked.");
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for (Spawnable::EntityAlias& alias : *m_entityAliasList)
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@@ -306,75 +313,92 @@ namespace AzFramework
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// aliases, for instance Networking can decide to disable certain aliases when running on a client. This in turn also requires
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// the aliases to be in their recorded order during building as the ebus handlers may depend on that order to determine what
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// entities need to be updated.
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Spawnable::EntityAlias* compare = m_entityAliasList->begin();
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Spawnable::EntityAlias* it = m_entityAliasList->begin() + 1;
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uint32_t previousIndex = AZStd::numeric_limits<uint32_t>::max();
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Spawnable::EntityAliasType previousType =
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static_cast<Spawnable::EntityAliasType>(AZStd::numeric_limits<AZStd::underlying_type_t<Spawnable::EntityAliasType>>::max());
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Spawnable::EntityAlias* it = m_entityAliasList->begin();
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Spawnable::EntityAlias* end = m_entityAliasList->end();
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while (it < end)
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{
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// If there's a switch to a new source index and the previous index only had an original it can
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// be removed.
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if (previousType == Spawnable::EntityAliasType::Original && previousIndex != it->m_sourceIndex)
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{
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it = m_entityAliasList->erase(it - 1);
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end = m_entityAliasList->end();
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if (it == end)
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{
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break;
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}
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}
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switch (it->m_aliasType)
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{
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case Spawnable::EntityAliasType::Original:
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// If this is the only alias for the entity then the original can be removed.
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{
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Spawnable::EntityAlias* next = it + 1;
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if (next == end || next->m_sourceIndex != it->m_sourceIndex)
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{
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// Erase instead of a swap-and-pop in order to preserver the order.
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m_entityAliasList->erase(compare);
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--end;
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break;
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}
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}
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[[fallthrough]];
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case Spawnable::EntityAliasType::Disabled:
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[[fallthrough]];
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case Spawnable::EntityAliasType::Replace:
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// If the previous entry was a disabled, original or replace alias then remove it as it will be overwritten by the
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// current entry.
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if (compare->m_sourceIndex == it->m_sourceIndex &&
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(compare->m_aliasType == Spawnable::EntityAliasType::Original ||
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compare->m_aliasType == Spawnable::EntityAliasType::Disabled ||
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compare->m_aliasType == Spawnable::EntityAliasType::Replace))
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if (previousIndex == it->m_sourceIndex &&
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(previousType == Spawnable::EntityAliasType::Original ||
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previousType == Spawnable::EntityAliasType::Disabled ||
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previousType == Spawnable::EntityAliasType::Replace))
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{
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previousIndex = it->m_sourceIndex;
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previousType = it->m_aliasType;
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// Erase instead of a swap-and-pop in order to preserver the order.
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m_entityAliasList->erase(compare);
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--end;
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it = m_entityAliasList->erase(it - 1) + 1;
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end = m_entityAliasList->end();
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}
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else
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{
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++compare;
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previousIndex = it->m_sourceIndex;
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previousType = it->m_aliasType;
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++it;
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}
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break;
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case Spawnable::EntityAliasType::Additional:
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[[fallthrough]];
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case Spawnable::EntityAliasType::Merge:
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// If this is the first entry for this type insert an original in front of it so the spawnable entity manager
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// does have to check for the case there's a merge and/or addition without a prefix.
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if (compare->m_sourceIndex != it->m_sourceIndex)
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// If this is the first entry for this index then insert an original in front of it so the spawnable entity manager
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// doesn't have to check for the case there's a merge and/or addition without an entity to extend.
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if (previousIndex != it->m_sourceIndex)
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{
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Spawnable::EntityAlias insert;
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// No load, as the asset is already loaded.
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insert.m_spawnable = AZ::Data::Asset<Spawnable>(&m_owner, AZ::Data::AssetLoadBehavior::NoLoad);
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insert.m_spawnable = AZ::Data::Asset<Spawnable>({}, azrtti_typeid<Spawnable>());
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insert.m_sourceIndex = it->m_sourceIndex;
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insert.m_targetIndex = it->m_sourceIndex; // Source index as the original entry for this slot is added.
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insert.m_aliasType = Spawnable::EntityAliasType::Original;
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m_entityAliasList->insert(compare, AZStd::move(insert));
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compare += 2;
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previousIndex = it->m_sourceIndex;
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previousType = it->m_aliasType;
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// Insert to maintain the order.
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it = m_entityAliasList->insert(it, AZStd::move(insert));
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it += 2;
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++end;
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end = m_entityAliasList->end();
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}
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else
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{
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++compare;
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previousType = it->m_aliasType;
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++it;
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}
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break;
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default:
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AZ_Assert(false, "Invalid Spawnable entity alias type found during asset loading: %i", compare->m_aliasType);
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AZ_Assert(false, "Invalid Spawnable entity alias type found during asset loading: %i", it->m_aliasType);
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break;
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}
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}
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// Check if the last entry is an "Original" in which case it can be removed.
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if (!m_entityAliasList->empty() && m_entityAliasList->back().m_aliasType == Spawnable::EntityAliasType::Original)
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{
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m_entityAliasList->pop_back();
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}
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// Reclaim memory because after this point the aliases will not change anymore.
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m_entityAliasList->shrink_to_fit();
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m_dirty = false;
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@@ -395,7 +419,7 @@ namespace AzFramework
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Spawnable::EntityAliasConstVisitor::~EntityAliasConstVisitor()
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{
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if (HasLock())
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if (IsSet())
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{
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AZ_Assert(
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m_owner.m_shareState <= ShareState::Read, "Attempting to unlock a read shared spawnable that was not in a read shared mode (%i).",
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@@ -404,9 +428,9 @@ namespace AzFramework
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}
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}
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bool Spawnable::EntityAliasConstVisitor::HasLock() const
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bool Spawnable::EntityAliasConstVisitor::IsSet() const
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{
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return EntityAliasVisitorBase::HasLock(m_entityAliasList);
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return EntityAliasVisitorBase::IsSet(m_entityAliasList);
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}
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bool Spawnable::EntityAliasConstVisitor::HasAliases() const
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@@ -71,7 +71,8 @@ namespace AzFramework
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class EntityAliasVisitorBase
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{
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protected:
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bool HasLock(const EntityAliasList* aliases) const;
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bool IsSet(const EntityAliasList* aliases) const;
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bool HasAliases(const EntityAliasList* aliases) const;
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bool AreAllSpawnablesReady(const EntityAliasList* aliases) const;
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@@ -98,7 +99,9 @@ namespace AzFramework
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EntityAliasVisitor(const EntityAliasVisitor& rhs) = delete;
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EntityAliasVisitor& operator=(const EntityAliasVisitor& rhs) = delete;
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bool HasLock() const;
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//! Checks if the visitor was able to retrieve data. This needs to be checked before calling any other functions.
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bool IsSet() const;
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bool HasAliases() const;
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bool AreAllSpawnablesReady() const;
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@@ -118,8 +121,8 @@ namespace AzFramework
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Spawnable::EntityAliasType aliasType,
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bool queueLoad);
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using ListSpawnablesPendingLoadCallback = AZStd::function<void(AZ::Data::Asset<Spawnable>& spawnablePendingLoad)>;
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void ListSpawnablesPendingLoad(const ListSpawnablesPendingLoadCallback& callback);
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using ListSpawnablesRequiringLoadCallback = AZStd::function<void(AZ::Data::Asset<Spawnable>& spawnablePendingLoad)>;
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void ListSpawnablesRequiringLoad(const ListSpawnablesRequiringLoadCallback& callback);
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using UpdateCallback = AZStd::function<void(
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Spawnable::EntityAliasType& aliasType,
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@@ -146,7 +149,9 @@ namespace AzFramework
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EntityAliasConstVisitor(const Spawnable& owner, const EntityAliasList* m_entityAliasList);
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~EntityAliasConstVisitor();
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bool HasLock() const;
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//! Checks if the visitor was able to retrieve data. This needs to be checked before calling any other functions.
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bool IsSet() const;
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bool HasAliases() const;
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bool AreAllSpawnablesReady() const;
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@@ -161,7 +166,6 @@ namespace AzFramework
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private:
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const Spawnable& m_owner;
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const EntityAliasList* m_entityAliasList;
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};
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inline static constexpr const char* FileExtension = "spawnable";
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@@ -103,7 +103,7 @@ namespace AzFramework
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const AZ::Data::AssetFilterCB& assetLoadFilterCB)
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{
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Spawnable::EntityAliasVisitor aliases = spawnable->TryGetAliases();
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AZ_Assert(aliases.HasLock(), "Newly created Spawnable '%s' was already locked.", asset.GetHint().c_str());
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AZ_Assert(aliases.IsSet(), "Newly created Spawnable '%s' was already locked.", asset.GetHint().c_str());
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if (aliases.HasAliases())
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{
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AZ_Assert(
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@@ -119,7 +119,7 @@ namespace AzFramework
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&SpawnableAssetEvents::OnResolveAliases, aliases, spawnable->GetMetaData(), spawnable->GetEntities());
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aliases.Optimize();
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aliases.ListSpawnablesPendingLoad(
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aliases.ListSpawnablesRequiringLoad(
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[&assetLoadFilterCB, streamingDeadline, streamingPriority](AZ::Data::Asset<Spawnable>& assetPendingLoad)
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{
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AZ::Data::AssetLoadParameters loadInfo;
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@@ -342,9 +342,6 @@ namespace AzFramework
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return clone;
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case Spawnable::EntityAliasType::Merge:
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AZ_Assert(previouslySpawnedEntity != nullptr, "Merging components but there's no entity to add to yet.");
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AZ_Assert(
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previouslySpawnedEntity->GetId() == alias.m_spawnable->GetEntities()[alias.m_targetIndex]->GetId(),
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"Entity ids for merging spawnables don't match.");
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AppendComponents(
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*previouslySpawnedEntity, alias.m_spawnable->GetEntities()[alias.m_targetIndex]->GetComponents(), templateToCloneMap, serializeContext);
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return nullptr;
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@@ -412,7 +409,7 @@ namespace AzFramework
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if (ticket.m_spawnable.IsReady() && request.m_requestId == ticket.m_currentRequestId)
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{
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if (Spawnable::EntityAliasConstVisitor aliases = ticket.m_spawnable->TryGetAliasesConst();
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aliases.HasLock() && aliases.AreAllSpawnablesReady())
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aliases.IsSet() && aliases.AreAllSpawnablesReady())
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{
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AZStd::vector<AZ::Entity*>& spawnedEntities = ticket.m_spawnedEntities;
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AZStd::vector<uint32_t>& spawnedEntityIndices = ticket.m_spawnedEntityIndices;
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@@ -475,9 +472,12 @@ namespace AzFramework
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AZ::Entity* clone = CloneSingleAliasedEntity(
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*entitiesToSpawn[i], *aliasIt, ticket.m_entityIdReferenceMap, previousEntity,
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*request.m_serializeContext);
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previousEntity = clone;
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spawnedEntities.emplace_back(clone);
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spawnedEntityIndices.push_back(i);
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previousEntity = clone;
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if (clone)
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{
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spawnedEntities.emplace_back(clone);
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spawnedEntityIndices.push_back(i);
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}
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++aliasIt;
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} while (aliasIt != aliasEnd && aliasIt->m_sourceIndex == i);
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}
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@@ -527,7 +527,7 @@ namespace AzFramework
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if (ticket.m_spawnable.IsReady() && request.m_requestId == ticket.m_currentRequestId)
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{
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if (Spawnable::EntityAliasConstVisitor aliases = ticket.m_spawnable->TryGetAliasesConst();
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aliases.HasLock() && aliases.AreAllSpawnablesReady())
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aliases.IsSet() && aliases.AreAllSpawnablesReady())
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{
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AZStd::vector<AZ::Entity*>& spawnedEntities = ticket.m_spawnedEntities;
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AZStd::vector<uint32_t>& spawnedEntityIndices = ticket.m_spawnedEntityIndices;
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@@ -593,7 +593,7 @@ namespace AzFramework
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return lhs.m_sourceIndex < rhs;
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});
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if (aliasIt == aliasEnd)
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if (aliasIt == aliasEnd || aliasIt->m_sourceIndex != index)
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{
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spawnedEntities.emplace_back(
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CloneSingleEntity(*entitiesToSpawn[index], ticket.m_entityIdReferenceMap, *request.m_serializeContext));
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@@ -610,8 +610,11 @@ namespace AzFramework
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*entitiesToSpawn[index], *aliasIt, ticket.m_entityIdReferenceMap, previousEntity,
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*request.m_serializeContext);
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previousEntity = clone;
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spawnedEntities.emplace_back(clone);
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spawnedEntityIndices.push_back(index);
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if (clone)
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{
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spawnedEntities.emplace_back(clone);
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spawnedEntityIndices.push_back(index);
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}
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++aliasIt;
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} while (aliasIt != aliasEnd && aliasIt->m_sourceIndex == index);
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@@ -816,7 +819,7 @@ namespace AzFramework
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Ticket& ticket = *request.m_ticket;
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if (ticket.m_spawnable.IsReady() && request.m_requestId == ticket.m_currentRequestId)
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{
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if (Spawnable::EntityAliasVisitor aliases = ticket.m_spawnable->TryGetAliases(); aliases.HasLock())
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if (Spawnable::EntityAliasVisitor aliases = ticket.m_spawnable->TryGetAliases(); aliases.IsSet())
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{
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for (EntityAliasTypeChange& replacement : request.m_entityAliases)
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{
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@@ -918,7 +921,7 @@ namespace AzFramework
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if (request.m_checkAliasSpawnables)
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{
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if (Spawnable::EntityAliasConstVisitor visitor = ticket.m_spawnable->TryGetAliasesConst();
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!visitor.HasLock() || !visitor.AreAllSpawnablesReady())
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!visitor.IsSet() || !visitor.AreAllSpawnablesReady())
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{
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return CommandResult::Requeue;
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}
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@@ -55,6 +55,40 @@ namespace UnitTest
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AZ::EntityId m_entityReference;
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};
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class SourceSpawnableComponent : public AZ::Component
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{
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public:
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AZ_COMPONENT(SourceSpawnableComponent, "{47FF79CE-A95B-420E-8BEB-F1CC58087B87}");
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void Activate() override {}
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void Deactivate() override {}
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static void Reflect(AZ::ReflectContext* reflection)
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{
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if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflection))
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{
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serializeContext->Class<SourceSpawnableComponent, AZ::Component>();
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}
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}
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};
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class TargetSpawnableComponent : public AZ::Component
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{
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public:
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AZ_COMPONENT(TargetSpawnableComponent, "{B4041561-63A7-4E1E-80F1-78C08D497960}");
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void Activate() override {}
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void Deactivate() override {}
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static void Reflect(AZ::ReflectContext* reflection)
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{
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if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflection))
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{
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serializeContext->Class<TargetSpawnableComponent, AZ::Component>();
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}
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}
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};
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class SpawnableEntitiesManagerTest : public AllocatorsFixture
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{
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||||
public:
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@@ -66,6 +100,8 @@ namespace UnitTest
|
||||
AZ::ComponentApplication::Descriptor descriptor;
|
||||
m_application->Start(descriptor);
|
||||
m_application->RegisterComponentDescriptor(ComponentWithEntityReference::CreateDescriptor());
|
||||
m_application->RegisterComponentDescriptor(SourceSpawnableComponent::CreateDescriptor());
|
||||
m_application->RegisterComponentDescriptor(TargetSpawnableComponent::CreateDescriptor());
|
||||
|
||||
// Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
|
||||
// shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
|
||||
@@ -109,7 +145,50 @@ namespace UnitTest
|
||||
entities.reserve(numElements);
|
||||
for (size_t i=0; i<numElements; ++i)
|
||||
{
|
||||
entities.push_back(AZStd::make_unique<AZ::Entity>());
|
||||
auto entry = AZStd::make_unique<AZ::Entity>();
|
||||
entry->AddComponent(aznew SourceSpawnableComponent());
|
||||
entities.push_back(AZStd::move(entry));
|
||||
}
|
||||
}
|
||||
|
||||
AZ::Data::Asset<AzFramework::Spawnable> CreateTargetSpawnable(size_t numElements)
|
||||
{
|
||||
auto target = aznew AzFramework::Spawnable(
|
||||
AZ::Data::AssetId(AZ::Uuid("{716CD8C3-0BA8-4F32-B579-0EC7C967796F}")), AZ::Data::AssetData::AssetStatus::Ready);
|
||||
|
||||
AzFramework::Spawnable::EntityList& entities = target->GetEntities();
|
||||
entities.reserve(numElements);
|
||||
for (size_t i = 0; i < numElements; ++i)
|
||||
{
|
||||
auto entry = AZStd::make_unique<AZ::Entity>();
|
||||
entry->AddComponent(aznew TargetSpawnableComponent());
|
||||
entities.push_back(AZStd::move(entry));
|
||||
}
|
||||
|
||||
return AZ::Data::Asset<AzFramework::Spawnable>(target, AZ::Data::AssetLoadBehavior::NoLoad);
|
||||
}
|
||||
|
||||
template<size_t AliasCount>
|
||||
void InsertEntityAliases(
|
||||
const AZStd::array<uint32_t, AliasCount>& sourceIds,
|
||||
const AZStd::array<uint32_t, AliasCount>& targetIds,
|
||||
const AZStd::array<AzFramework::Spawnable::EntityAliasType, AliasCount>& aliasTypes,
|
||||
AZ::Data::Asset<AzFramework::Spawnable>* target = nullptr)
|
||||
{
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = m_spawnable->TryGetAliases();
|
||||
|
||||
for (uint32_t i = 0; i < AliasCount; ++i)
|
||||
{
|
||||
if (target)
|
||||
{
|
||||
visitor.AddAlias(*target, AZ::Crc32(i), sourceIds[i], targetIds[i], aliasTypes[i], false);
|
||||
}
|
||||
else
|
||||
{
|
||||
AZ::Data::Asset<AzFramework::Spawnable> spawnable(
|
||||
AZ::Data::AssetId(AZ::Uuid("{4CBEC17A-52D6-42D5-9037-F4C05B9CE1D9}"), i), azrtti_typeid<AzFramework::Spawnable>());
|
||||
visitor.AddAlias(AZStd::move(spawnable), AZ::Crc32(i), sourceIds[i], targetIds[i], aliasTypes[i], false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -245,6 +324,30 @@ namespace UnitTest
|
||||
TestApplication* m_application { nullptr };
|
||||
};
|
||||
|
||||
|
||||
//
|
||||
// Constructors
|
||||
//
|
||||
|
||||
TEST_F(SpawnableEntitiesManagerTest, EntitySpawnTicket_Move_Works)
|
||||
{
|
||||
AzFramework::EntitySpawnTicket ticket1(*m_spawnableAsset);
|
||||
AzFramework::EntitySpawnTicket ticket2(*m_spawnableAsset);
|
||||
|
||||
const AzFramework::EntitySpawnTicket::Id ticket1Id = ticket1.GetId();
|
||||
const AzFramework::EntitySpawnTicket::Id ticket2Id = ticket2.GetId();
|
||||
|
||||
AzFramework::EntitySpawnTicket ticketMoveConstructor(AZStd::move(ticket1));
|
||||
EXPECT_TRUE(ticketMoveConstructor.IsValid());
|
||||
EXPECT_EQ(ticketMoveConstructor.GetId(), ticket1Id);
|
||||
|
||||
AzFramework::EntitySpawnTicket ticketMoveOperator;
|
||||
ticketMoveOperator = AZStd::move(ticket2);
|
||||
EXPECT_TRUE(ticketMoveOperator.IsValid());
|
||||
EXPECT_EQ(ticketMoveOperator.GetId(), ticket2Id);
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// SpawnAllEntitities
|
||||
//
|
||||
@@ -366,24 +469,6 @@ namespace UnitTest
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(SpawnableEntitiesManagerTest, EntitySpawnTicket_Move_Works)
|
||||
{
|
||||
AzFramework::EntitySpawnTicket ticket1(*m_spawnableAsset);
|
||||
AzFramework::EntitySpawnTicket ticket2(*m_spawnableAsset);
|
||||
|
||||
const AzFramework::EntitySpawnTicket::Id ticket1Id = ticket1.GetId();
|
||||
const AzFramework::EntitySpawnTicket::Id ticket2Id = ticket2.GetId();
|
||||
|
||||
AzFramework::EntitySpawnTicket ticketMoveConstructor(AZStd::move(ticket1));
|
||||
EXPECT_TRUE(ticketMoveConstructor.IsValid());
|
||||
EXPECT_EQ(ticketMoveConstructor.GetId(), ticket1Id);
|
||||
|
||||
AzFramework::EntitySpawnTicket ticketMoveOperator;
|
||||
ticketMoveOperator = AZStd::move(ticket2);
|
||||
EXPECT_TRUE(ticketMoveOperator.IsValid());
|
||||
EXPECT_EQ(ticketMoveOperator.GetId(), ticket2Id);
|
||||
}
|
||||
|
||||
TEST_F(SpawnableEntitiesManagerTest, SpawnAllEntities_DeleteTicketBeforeCall_NoCrash)
|
||||
{
|
||||
{
|
||||
@@ -393,6 +478,178 @@ namespace UnitTest
|
||||
m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
|
||||
}
|
||||
|
||||
TEST_F(SpawnableEntitiesManagerTest, SpawnAllEntities_AllAliasesWithDisabled_NoEntitiesSpawned)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
static constexpr size_t NumEntities = 4;
|
||||
FillSpawnable(NumEntities);
|
||||
InsertEntityAliases<NumEntities>(
|
||||
{ 0, 1, 2, 3 }, { 0, 1, 2, 3 },
|
||||
{ Spawnable::EntityAliasType::Disabled, Spawnable::EntityAliasType::Disabled, Spawnable::EntityAliasType::Disabled,
|
||||
Spawnable::EntityAliasType::Disabled });
|
||||
|
||||
size_t spawnedEntitiesCount = 0;
|
||||
auto callback = [&spawnedEntitiesCount](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
|
||||
{
|
||||
spawnedEntitiesCount += entities.size();
|
||||
};
|
||||
AzFramework::SpawnAllEntitiesOptionalArgs optionalArgs;
|
||||
optionalArgs.m_completionCallback = AZStd::move(callback);
|
||||
m_manager->SpawnAllEntities(*m_ticket, AZStd::move(optionalArgs));
|
||||
m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
|
||||
|
||||
EXPECT_EQ(0, spawnedEntitiesCount);
|
||||
}
|
||||
|
||||
TEST_F(SpawnableEntitiesManagerTest, SpawnAllEntities_SomeAliasesWithDisabled_RegularEntitiesAreSpawned)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
static constexpr size_t NumEntities = 8;
|
||||
FillSpawnable(NumEntities);
|
||||
InsertEntityAliases<2>({ 1, 3 }, { 1, 3 }, { Spawnable::EntityAliasType::Disabled, Spawnable::EntityAliasType::Disabled });
|
||||
|
||||
size_t spawnedEntitiesCount = 0;
|
||||
auto callback = [&spawnedEntitiesCount](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
|
||||
{
|
||||
spawnedEntitiesCount += entities.size();
|
||||
};
|
||||
AzFramework::SpawnAllEntitiesOptionalArgs optionalArgs;
|
||||
optionalArgs.m_completionCallback = AZStd::move(callback);
|
||||
m_manager->SpawnAllEntities(*m_ticket, AZStd::move(optionalArgs));
|
||||
m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
|
||||
|
||||
EXPECT_EQ(6, spawnedEntitiesCount);
|
||||
}
|
||||
|
||||
TEST_F(SpawnableEntitiesManagerTest, SpawnAllEntities_AllAliasesWithReplace_EntitiesSpawnedFromTarget)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
static constexpr size_t NumEntities = 4;
|
||||
FillSpawnable(NumEntities);
|
||||
AZ::Data::Asset<Spawnable> target = CreateTargetSpawnable(4);
|
||||
InsertEntityAliases<4>(
|
||||
{ 0, 1, 2, 3 }, { 0, 1, 2, 3 },
|
||||
{ Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace,
|
||||
Spawnable::EntityAliasType::Replace },
|
||||
&target);
|
||||
|
||||
size_t spawnedEntitiesCount = 0;
|
||||
bool allReplaced = true;
|
||||
auto callback = [&spawnedEntitiesCount, &allReplaced](
|
||||
AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
|
||||
{
|
||||
spawnedEntitiesCount += entities.size();
|
||||
for (const AZ::Entity* entity : entities)
|
||||
{
|
||||
if (entity)
|
||||
{
|
||||
allReplaced = allReplaced && entity->FindComponent<SourceSpawnableComponent>() == nullptr;
|
||||
allReplaced = allReplaced && entity->FindComponent<TargetSpawnableComponent>() != nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
allReplaced = false;
|
||||
}
|
||||
}
|
||||
};
|
||||
AzFramework::SpawnAllEntitiesOptionalArgs optionalArgs;
|
||||
optionalArgs.m_completionCallback = AZStd::move(callback);
|
||||
m_manager->SpawnAllEntities(*m_ticket, AZStd::move(optionalArgs));
|
||||
m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
|
||||
|
||||
EXPECT_EQ(4, spawnedEntitiesCount);
|
||||
EXPECT_TRUE(allReplaced);
|
||||
}
|
||||
|
||||
TEST_F(SpawnableEntitiesManagerTest, SpawnAllEntities_AllAliasesWithAdditional_SourceAndTargetComponentsMerged)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
static constexpr size_t NumEntities = 4;
|
||||
FillSpawnable(NumEntities);
|
||||
AZ::Data::Asset<Spawnable> target = CreateTargetSpawnable(4);
|
||||
InsertEntityAliases<4>(
|
||||
{ 0, 1, 2, 3 }, { 0, 1, 2, 3 },
|
||||
{ Spawnable::EntityAliasType::Additional, Spawnable::EntityAliasType::Additional, Spawnable::EntityAliasType::Additional,
|
||||
Spawnable::EntityAliasType::Additional },
|
||||
&target);
|
||||
|
||||
size_t spawnedEntitiesCount = 0;
|
||||
bool allReplaced = true;
|
||||
auto callback = [&spawnedEntitiesCount, &allReplaced](
|
||||
AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
|
||||
{
|
||||
spawnedEntitiesCount += entities.size();
|
||||
bool onSource = true;
|
||||
for (const AZ::Entity* entity : entities)
|
||||
{
|
||||
if (entity)
|
||||
{
|
||||
if (onSource)
|
||||
{
|
||||
allReplaced = allReplaced && entity->FindComponent<SourceSpawnableComponent>() != nullptr;
|
||||
allReplaced = allReplaced && entity->FindComponent<TargetSpawnableComponent>() == nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
allReplaced = allReplaced && entity->FindComponent<SourceSpawnableComponent>() == nullptr;
|
||||
allReplaced = allReplaced && entity->FindComponent<TargetSpawnableComponent>() != nullptr;
|
||||
}
|
||||
onSource = !onSource;
|
||||
}
|
||||
else
|
||||
{
|
||||
allReplaced = false;
|
||||
}
|
||||
}
|
||||
};
|
||||
AzFramework::SpawnAllEntitiesOptionalArgs optionalArgs;
|
||||
optionalArgs.m_completionCallback = AZStd::move(callback);
|
||||
m_manager->SpawnAllEntities(*m_ticket, AZStd::move(optionalArgs));
|
||||
m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
|
||||
|
||||
EXPECT_EQ(8, spawnedEntitiesCount);
|
||||
EXPECT_TRUE(allReplaced);
|
||||
}
|
||||
|
||||
TEST_F(SpawnableEntitiesManagerTest, SpawnAllEntities_AllAliasesWithMerge_SourceAndTargetComponentsMerged)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
static constexpr size_t NumEntities = 4;
|
||||
FillSpawnable(NumEntities);
|
||||
AZ::Data::Asset<Spawnable> target = CreateTargetSpawnable(4);
|
||||
InsertEntityAliases<4>(
|
||||
{ 0, 1, 2, 3 }, { 0, 1, 2, 3 },
|
||||
{ Spawnable::EntityAliasType::Merge, Spawnable::EntityAliasType::Merge, Spawnable::EntityAliasType::Merge,
|
||||
Spawnable::EntityAliasType::Merge },
|
||||
&target);
|
||||
|
||||
size_t spawnedEntitiesCount = 0;
|
||||
bool allReplaced = true;
|
||||
auto callback = [&spawnedEntitiesCount, &allReplaced](
|
||||
AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
|
||||
{
|
||||
spawnedEntitiesCount += entities.size();
|
||||
for (const AZ::Entity* entity : entities)
|
||||
{
|
||||
if (entity)
|
||||
{
|
||||
allReplaced = allReplaced && entity->FindComponent<SourceSpawnableComponent>() != nullptr;
|
||||
allReplaced = allReplaced && entity->FindComponent<TargetSpawnableComponent>() != nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
allReplaced = false;
|
||||
}
|
||||
}
|
||||
};
|
||||
AzFramework::SpawnAllEntitiesOptionalArgs optionalArgs;
|
||||
optionalArgs.m_completionCallback = AZStd::move(callback);
|
||||
m_manager->SpawnAllEntities(*m_ticket, AZStd::move(optionalArgs));
|
||||
m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
|
||||
|
||||
EXPECT_EQ(4, spawnedEntitiesCount);
|
||||
EXPECT_TRUE(allReplaced);
|
||||
}
|
||||
|
||||
//
|
||||
// SpawnEntities
|
||||
@@ -754,6 +1011,190 @@ namespace UnitTest
|
||||
m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
|
||||
}
|
||||
|
||||
TEST_F(SpawnableEntitiesManagerTest, SpawnEntities_AllAliasesWithDisabled_NoEntitiesSpawned)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
static constexpr size_t NumEntities = 4;
|
||||
FillSpawnable(NumEntities);
|
||||
|
||||
InsertEntityAliases<NumEntities>(
|
||||
{ 0, 1, 2, 3 }, { 0, 1, 2, 3 },
|
||||
{ Spawnable::EntityAliasType::Disabled, Spawnable::EntityAliasType::Disabled, Spawnable::EntityAliasType::Disabled,
|
||||
Spawnable::EntityAliasType::Disabled });
|
||||
|
||||
AZStd::vector<uint32_t> indices = { 0, 2, 3, 1 };
|
||||
|
||||
size_t spawnedEntitiesCount = 0;
|
||||
auto callback = [&spawnedEntitiesCount](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
|
||||
{
|
||||
spawnedEntitiesCount += entities.size();
|
||||
};
|
||||
AzFramework::SpawnEntitiesOptionalArgs optionalArgs;
|
||||
optionalArgs.m_completionCallback = AZStd::move(callback);
|
||||
m_manager->SpawnEntities(*m_ticket, AZStd::move(indices), AZStd::move(optionalArgs));
|
||||
m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
|
||||
|
||||
EXPECT_EQ(0, spawnedEntitiesCount);
|
||||
}
|
||||
|
||||
TEST_F(SpawnableEntitiesManagerTest, SpawnEntities_SomeAliasesWithDisabled_RegularEntitiesAreSpawned)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
FillSpawnable(8);
|
||||
InsertEntityAliases<3>(
|
||||
{ 1, 3, 6 }, { 1, 3, 6 },
|
||||
{ Spawnable::EntityAliasType::Disabled, Spawnable::EntityAliasType::Disabled, Spawnable::EntityAliasType::Disabled });
|
||||
|
||||
AZStd::vector<uint32_t> indices = { 0, 2, 3, 1, 2, 3, 0, 1, 6, 4, 5, 7, 4, 1, 0, 6 };
|
||||
|
||||
size_t spawnedEntitiesCount = 0;
|
||||
auto callback = [&spawnedEntitiesCount](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
|
||||
{
|
||||
spawnedEntitiesCount += entities.size();
|
||||
};
|
||||
AzFramework::SpawnEntitiesOptionalArgs optionalArgs;
|
||||
optionalArgs.m_completionCallback = AZStd::move(callback);
|
||||
m_manager->SpawnEntities(*m_ticket, AZStd::move(indices), AZStd::move(optionalArgs));
|
||||
m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
|
||||
|
||||
EXPECT_EQ(9, spawnedEntitiesCount);
|
||||
}
|
||||
|
||||
TEST_F(SpawnableEntitiesManagerTest, SpawnEntities_AllAliasesWithReplace_EntitiesSpawnedFromTarget)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
static constexpr size_t NumEntities = 4;
|
||||
FillSpawnable(NumEntities);
|
||||
AZ::Data::Asset<Spawnable> target = CreateTargetSpawnable(4);
|
||||
InsertEntityAliases<4>(
|
||||
{ 0, 1, 2, 3 }, { 0, 1, 2, 3 },
|
||||
{ Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace,
|
||||
Spawnable::EntityAliasType::Replace },
|
||||
&target);
|
||||
|
||||
AZStd::vector<uint32_t> indices = { 0, 2, 3, 1 };
|
||||
|
||||
size_t spawnedEntitiesCount = 0;
|
||||
bool allReplaced = true;
|
||||
auto callback = [&spawnedEntitiesCount, &allReplaced](
|
||||
AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
|
||||
{
|
||||
spawnedEntitiesCount += entities.size();
|
||||
for (const AZ::Entity* entity : entities)
|
||||
{
|
||||
if (entity)
|
||||
{
|
||||
allReplaced = allReplaced && entity->FindComponent<SourceSpawnableComponent>() == nullptr;
|
||||
allReplaced = allReplaced && entity->FindComponent<TargetSpawnableComponent>() != nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
allReplaced = false;
|
||||
}
|
||||
}
|
||||
};
|
||||
AzFramework::SpawnEntitiesOptionalArgs optionalArgs;
|
||||
optionalArgs.m_completionCallback = AZStd::move(callback);
|
||||
m_manager->SpawnEntities(*m_ticket, AZStd::move(indices), AZStd::move(optionalArgs));
|
||||
m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
|
||||
|
||||
EXPECT_EQ(4, spawnedEntitiesCount);
|
||||
EXPECT_TRUE(allReplaced);
|
||||
}
|
||||
|
||||
TEST_F(SpawnableEntitiesManagerTest, SpawnEntities_AllAliasesWithAdditional_SourceAndTargetComponentsMerged)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
static constexpr size_t NumEntities = 4;
|
||||
FillSpawnable(NumEntities);
|
||||
AZ::Data::Asset<Spawnable> target = CreateTargetSpawnable(4);
|
||||
InsertEntityAliases<4>(
|
||||
{ 0, 1, 2, 3 }, { 0, 1, 2, 3 },
|
||||
{ Spawnable::EntityAliasType::Additional, Spawnable::EntityAliasType::Additional, Spawnable::EntityAliasType::Additional,
|
||||
Spawnable::EntityAliasType::Additional },
|
||||
&target);
|
||||
|
||||
AZStd::vector<uint32_t> indices = { 0, 2, 3, 1 };
|
||||
|
||||
size_t spawnedEntitiesCount = 0;
|
||||
bool allReplaced = true;
|
||||
auto callback = [&spawnedEntitiesCount, &allReplaced](
|
||||
AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
|
||||
{
|
||||
spawnedEntitiesCount += entities.size();
|
||||
bool onSource = true;
|
||||
for (const AZ::Entity* entity : entities)
|
||||
{
|
||||
if (entity)
|
||||
{
|
||||
if (onSource)
|
||||
{
|
||||
allReplaced = allReplaced && entity->FindComponent<SourceSpawnableComponent>() != nullptr;
|
||||
allReplaced = allReplaced && entity->FindComponent<TargetSpawnableComponent>() == nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
allReplaced = allReplaced && entity->FindComponent<SourceSpawnableComponent>() == nullptr;
|
||||
allReplaced = allReplaced && entity->FindComponent<TargetSpawnableComponent>() != nullptr;
|
||||
}
|
||||
onSource = !onSource;
|
||||
}
|
||||
else
|
||||
{
|
||||
allReplaced = false;
|
||||
}
|
||||
}
|
||||
};
|
||||
AzFramework::SpawnEntitiesOptionalArgs optionalArgs;
|
||||
optionalArgs.m_completionCallback = AZStd::move(callback);
|
||||
m_manager->SpawnEntities(*m_ticket, AZStd::move(indices), AZStd::move(optionalArgs));
|
||||
m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
|
||||
|
||||
EXPECT_EQ(8, spawnedEntitiesCount);
|
||||
EXPECT_TRUE(allReplaced);
|
||||
}
|
||||
|
||||
TEST_F(SpawnableEntitiesManagerTest, SpawnEntities_AllAliasesWithMerge_SourceAndTargetComponentsMerged)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
static constexpr size_t NumEntities = 4;
|
||||
FillSpawnable(NumEntities);
|
||||
AZ::Data::Asset<Spawnable> target = CreateTargetSpawnable(4);
|
||||
InsertEntityAliases<4>(
|
||||
{ 0, 1, 2, 3 }, { 0, 1, 2, 3 },
|
||||
{ Spawnable::EntityAliasType::Merge, Spawnable::EntityAliasType::Merge, Spawnable::EntityAliasType::Merge,
|
||||
Spawnable::EntityAliasType::Merge },
|
||||
&target);
|
||||
|
||||
AZStd::vector<uint32_t> indices = { 0, 2, 3, 1 };
|
||||
|
||||
size_t spawnedEntitiesCount = 0;
|
||||
bool allReplaced = true;
|
||||
auto callback = [&spawnedEntitiesCount, &allReplaced](
|
||||
AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
|
||||
{
|
||||
spawnedEntitiesCount += entities.size();
|
||||
for (const AZ::Entity* entity : entities)
|
||||
{
|
||||
if (entity)
|
||||
{
|
||||
allReplaced = allReplaced && entity->FindComponent<SourceSpawnableComponent>() != nullptr;
|
||||
allReplaced = allReplaced && entity->FindComponent<TargetSpawnableComponent>() != nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
allReplaced = false;
|
||||
}
|
||||
}
|
||||
};
|
||||
AzFramework::SpawnEntitiesOptionalArgs optionalArgs;
|
||||
optionalArgs.m_completionCallback = AZStd::move(callback);
|
||||
m_manager->SpawnEntities(*m_ticket, AZStd::move(indices), AZStd::move(optionalArgs));
|
||||
m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
|
||||
|
||||
EXPECT_EQ(4, spawnedEntitiesCount);
|
||||
EXPECT_TRUE(allReplaced);
|
||||
}
|
||||
|
||||
//
|
||||
// DespawnAllEntities
|
||||
|
||||
@@ -0,0 +1,499 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzCore/UnitTest/TestTypes.h>
|
||||
#include <AzFramework/Spawnable/Spawnable.h>
|
||||
#include <AzTest/AzTest.h>
|
||||
|
||||
namespace UnitTest
|
||||
{
|
||||
class SpawnableTest : public AllocatorsFixture
|
||||
{
|
||||
public:
|
||||
void SetUp() override
|
||||
{
|
||||
AllocatorsFixture::SetUp();
|
||||
|
||||
m_spawnable = aznew AzFramework::Spawnable();
|
||||
}
|
||||
|
||||
void TearDown() override
|
||||
{
|
||||
delete m_spawnable;
|
||||
m_spawnable = nullptr;
|
||||
|
||||
AllocatorsFixture::TearDown();
|
||||
}
|
||||
|
||||
void InsertEightEntities()
|
||||
{
|
||||
AzFramework::Spawnable::EntityList& entities = m_spawnable->GetEntities();
|
||||
entities.reserve(entities.size() + 8);
|
||||
for (size_t i = 0; i < 8; ++i)
|
||||
{
|
||||
entities.emplace_back(AZStd::make_unique<AZ::Entity>());
|
||||
}
|
||||
}
|
||||
|
||||
void InsertEightEntityAliases(
|
||||
const AZStd::array<uint32_t, 8>& sourceIds,
|
||||
const AZStd::array<uint32_t, 8>& targetIds,
|
||||
const AZStd::array<AzFramework::Spawnable::EntityAliasType, 8>& aliasTypes,
|
||||
bool queueLoad = false)
|
||||
{
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = m_spawnable->TryGetAliases();
|
||||
|
||||
for (uint32_t i = 0; i < 8; ++i)
|
||||
{
|
||||
AZ::Data::Asset<AzFramework::Spawnable> spawnable(
|
||||
AZ::Data::AssetId(AZ::Uuid("{4CBEC17A-52D6-42D5-9037-F4C05B9CE1D9}"), i), azrtti_typeid<AzFramework::Spawnable>());
|
||||
visitor.AddAlias(spawnable, AZ::Crc32(i), sourceIds[i], targetIds[i], aliasTypes[i], queueLoad);
|
||||
}
|
||||
}
|
||||
|
||||
void InsertEightEntityAliases(bool queueLoad)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
InsertEightEntityAliases(
|
||||
{ 0, 1, 2, 3, 4, 5, 6, 7 }, { 0, 1, 2, 3, 4, 5, 6, 7 },
|
||||
{ Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace,
|
||||
Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace,
|
||||
Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace },
|
||||
queueLoad);
|
||||
}
|
||||
|
||||
void InsertEightEntityAliases()
|
||||
{
|
||||
InsertEightEntityAliases(false);
|
||||
}
|
||||
|
||||
protected:
|
||||
AzFramework::Spawnable* m_spawnable;
|
||||
};
|
||||
|
||||
|
||||
//
|
||||
// TryGetAliasesConst
|
||||
//
|
||||
|
||||
TEST_F(SpawnableTest, TryGetAliasesConst_GetVisitor_VisitorDataIsAvailable)
|
||||
{
|
||||
AzFramework::Spawnable::EntityAliasConstVisitor visitor = m_spawnable->TryGetAliasesConst();
|
||||
EXPECT_TRUE(visitor.IsSet());
|
||||
}
|
||||
|
||||
TEST_F(SpawnableTest, TryGetAliasesConst_VisitorThatIsNotReadShared_VisitorDataIsNotAvailable)
|
||||
{
|
||||
AzFramework::Spawnable::EntityAliasVisitor readWriteVisitor = m_spawnable->TryGetAliases();
|
||||
ASSERT_TRUE(readWriteVisitor.IsSet());
|
||||
|
||||
AzFramework::Spawnable::EntityAliasConstVisitor visitor = m_spawnable->TryGetAliasesConst();
|
||||
EXPECT_FALSE(visitor.IsSet());
|
||||
}
|
||||
|
||||
TEST_F(SpawnableTest, TryGetAliasesConst_VisitorThatIsAlreadyReadShared_VisitorDataIsAvailable)
|
||||
{
|
||||
AzFramework::Spawnable::EntityAliasConstVisitor readVisitor = m_spawnable->TryGetAliasesConst();
|
||||
ASSERT_TRUE(readVisitor.IsSet());
|
||||
|
||||
AzFramework::Spawnable::EntityAliasConstVisitor visitor = m_spawnable->TryGetAliasesConst();
|
||||
EXPECT_TRUE(visitor.IsSet());
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// TryGetAliases
|
||||
//
|
||||
|
||||
TEST_F(SpawnableTest, TryGetAliases_GetVisitor_VisitorDataIsAvailable)
|
||||
{
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = m_spawnable->TryGetAliases();
|
||||
EXPECT_TRUE(visitor.IsSet());
|
||||
}
|
||||
|
||||
TEST_F(SpawnableTest, TryGetAliasesConst_VisitorThatIsAlreadyShared_VisitorDataNotIsAvailable)
|
||||
{
|
||||
AzFramework::Spawnable::EntityAliasConstVisitor readVisitor = m_spawnable->TryGetAliasesConst();
|
||||
ASSERT_TRUE(readVisitor.IsSet());
|
||||
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = m_spawnable->TryGetAliases();
|
||||
EXPECT_FALSE(visitor.IsSet());
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// EntityAliasVisitor
|
||||
//
|
||||
|
||||
|
||||
//
|
||||
// HasAliases
|
||||
//
|
||||
|
||||
TEST_F(SpawnableTest, EntityAliasVisitor_HasAliases_EmptyAliasList_ReturnsFalse)
|
||||
{
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = m_spawnable->TryGetAliases();
|
||||
ASSERT_TRUE(visitor.IsSet());
|
||||
|
||||
EXPECT_FALSE(visitor.HasAliases());
|
||||
}
|
||||
|
||||
TEST_F(SpawnableTest, EntityAliasVisitor_HasAliases_FilledInAliasList_ReturnsTue)
|
||||
{
|
||||
InsertEightEntities();
|
||||
InsertEightEntityAliases();
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = m_spawnable->TryGetAliases();
|
||||
ASSERT_TRUE(visitor.IsSet());
|
||||
|
||||
EXPECT_TRUE(visitor.HasAliases());
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// Optimize
|
||||
//
|
||||
|
||||
TEST_F(SpawnableTest, EntityAliasVisitor_Optimize_SortEntityAliases_AliasesAreSortedBySourceAndTargetId)
|
||||
{
|
||||
InsertEightEntities();
|
||||
InsertEightEntityAliases();
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = m_spawnable->TryGetAliases();
|
||||
ASSERT_TRUE(visitor.IsSet());
|
||||
|
||||
// Optimize doesn't need to be explicitly called because the setup of the aliases will cause the alias list to be sorted and optimized.
|
||||
|
||||
uint32_t sourceIndex = 0;
|
||||
uint32_t targetIndex = 0;
|
||||
for (const AzFramework::Spawnable::EntityAlias& alias : visitor)
|
||||
{
|
||||
if (alias.m_sourceIndex != sourceIndex)
|
||||
{
|
||||
ASSERT_LE(sourceIndex, alias.m_sourceIndex);
|
||||
}
|
||||
else
|
||||
{
|
||||
ASSERT_LE(targetIndex, alias.m_targetIndex);
|
||||
}
|
||||
sourceIndex = alias.m_sourceIndex;
|
||||
targetIndex = alias.m_targetIndex;
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(
|
||||
SpawnableTest, EntityAliasVisitor_Optimize_RemoveUnused_OnlySecondToLastAliasRemains)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
InsertEightEntities();
|
||||
InsertEightEntityAliases(
|
||||
{ 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 1, 2, 3, 4, 5, 6, 7 },
|
||||
{ Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Original, Spawnable::EntityAliasType::Disabled,
|
||||
Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Original, Spawnable::EntityAliasType::Disabled,
|
||||
Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Original });
|
||||
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = m_spawnable->TryGetAliases();
|
||||
ASSERT_TRUE(visitor.IsSet());
|
||||
|
||||
EXPECT_EQ(1, AZStd::distance(visitor.begin(), visitor.end()));
|
||||
EXPECT_EQ(Spawnable::EntityAliasType::Replace, visitor.begin()->m_aliasType);
|
||||
EXPECT_EQ(6, visitor.begin()->m_targetIndex);
|
||||
}
|
||||
|
||||
TEST_F(SpawnableTest, EntityAliasVisitor_Optimize_AddAdditional_ThreeAdditionalAliasesAreAdded)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
InsertEightEntities();
|
||||
InsertEightEntityAliases(
|
||||
{ 0, 0, 0, 0, 1, 2, 2, 2 }, { 0, 1, 2, 3, 4, 5, 6, 7 },
|
||||
{ Spawnable::EntityAliasType::Additional, Spawnable::EntityAliasType::Additional, Spawnable::EntityAliasType::Additional,
|
||||
Spawnable::EntityAliasType::Additional, Spawnable::EntityAliasType::Additional, Spawnable::EntityAliasType::Additional,
|
||||
Spawnable::EntityAliasType::Additional, Spawnable::EntityAliasType::Additional });
|
||||
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = m_spawnable->TryGetAliases();
|
||||
ASSERT_TRUE(visitor.IsSet());
|
||||
|
||||
EXPECT_EQ(11, AZStd::distance(visitor.begin(), visitor.end()));
|
||||
EXPECT_EQ(Spawnable::EntityAliasType::Original, visitor.begin()->m_aliasType);
|
||||
EXPECT_EQ(Spawnable::EntityAliasType::Original, visitor.begin()[5].m_aliasType);
|
||||
EXPECT_EQ(Spawnable::EntityAliasType::Original, visitor.begin()[7].m_aliasType);
|
||||
}
|
||||
|
||||
TEST_F(SpawnableTest, EntityAliasVisitor_Optimize_OriginalsOnly_AliasListIsEmpty)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
InsertEightEntities();
|
||||
InsertEightEntityAliases(
|
||||
{ 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 1, 2, 3, 4, 5, 6, 7 },
|
||||
{ Spawnable::EntityAliasType::Original, Spawnable::EntityAliasType::Original, Spawnable::EntityAliasType::Original,
|
||||
Spawnable::EntityAliasType::Original, Spawnable::EntityAliasType::Original, Spawnable::EntityAliasType::Original,
|
||||
Spawnable::EntityAliasType::Original, Spawnable::EntityAliasType::Original });
|
||||
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = m_spawnable->TryGetAliases();
|
||||
ASSERT_TRUE(visitor.IsSet());
|
||||
|
||||
EXPECT_EQ(0, AZStd::distance(visitor.begin(), visitor.end()));
|
||||
}
|
||||
|
||||
TEST_F(SpawnableTest, EntityAliasVisitor_Optimize_MixedOriginals_AllOriginalsRemoved)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
InsertEightEntities();
|
||||
InsertEightEntityAliases(
|
||||
{ 0, 0, 0, 1, 1, 2, 2, 2 }, { 0, 1, 2, 3, 4, 5, 6, 7 },
|
||||
{ Spawnable::EntityAliasType::Original, Spawnable::EntityAliasType::Original, Spawnable::EntityAliasType::Original,
|
||||
Spawnable::EntityAliasType::Original, Spawnable::EntityAliasType::Disabled, Spawnable::EntityAliasType::Original,
|
||||
Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Original });
|
||||
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = m_spawnable->TryGetAliases();
|
||||
ASSERT_TRUE(visitor.IsSet());
|
||||
|
||||
EXPECT_EQ(2, AZStd::distance(visitor.begin(), visitor.end()));
|
||||
EXPECT_EQ(Spawnable::EntityAliasType::Disabled, visitor.begin()->m_aliasType);
|
||||
EXPECT_EQ(Spawnable::EntityAliasType::Replace, visitor.begin()[1].m_aliasType);
|
||||
}
|
||||
|
||||
TEST_F(SpawnableTest, EntityAliasVisitor_Optimize_MergeAfterOriginal_NoAdditionalOriginalIsInserted)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
InsertEightEntities();
|
||||
InsertEightEntityAliases(
|
||||
{ 0, 0, 1, 1, 2, 2, 2, 2 }, { 0, 1, 2, 3, 4, 5, 6, 7 },
|
||||
{ Spawnable::EntityAliasType::Original, Spawnable::EntityAliasType::Merge, Spawnable::EntityAliasType::Replace,
|
||||
Spawnable::EntityAliasType::Merge, Spawnable::EntityAliasType::Original, Spawnable::EntityAliasType::Original,
|
||||
Spawnable::EntityAliasType::Original, Spawnable::EntityAliasType::Original });
|
||||
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = m_spawnable->TryGetAliases();
|
||||
ASSERT_TRUE(visitor.IsSet());
|
||||
|
||||
EXPECT_EQ(4, AZStd::distance(visitor.begin(), visitor.end()));
|
||||
EXPECT_EQ(Spawnable::EntityAliasType::Original, visitor.begin()->m_aliasType);
|
||||
EXPECT_EQ(Spawnable::EntityAliasType::Merge, visitor.begin()[1].m_aliasType);
|
||||
EXPECT_EQ(Spawnable::EntityAliasType::Replace, visitor.begin()[2].m_aliasType);
|
||||
EXPECT_EQ(Spawnable::EntityAliasType::Merge, visitor.begin()[3].m_aliasType);
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// UpdateAliasType
|
||||
//
|
||||
|
||||
TEST_F(SpawnableTest, EntityAliasVisitor_UpdateAliasType_AllToOriginal_NoAliasesAfterOptimization)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
InsertEightEntities();
|
||||
InsertEightEntityAliases(
|
||||
{ 0, 1, 2, 3, 4, 5, 6, 7 }, { 0, 1, 2, 3, 4, 5, 6, 7 },
|
||||
{ Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace,
|
||||
Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace,
|
||||
Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace });
|
||||
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = m_spawnable->TryGetAliases();
|
||||
ASSERT_TRUE(visitor.IsSet());
|
||||
|
||||
for (uint32_t i = 0; i < 8; ++i)
|
||||
{
|
||||
visitor.UpdateAliasType(i, Spawnable::EntityAliasType::Original);
|
||||
}
|
||||
|
||||
for (const Spawnable::EntityAlias& alias : visitor)
|
||||
{
|
||||
EXPECT_EQ(Spawnable::EntityAliasType::Original, alias.m_aliasType);
|
||||
}
|
||||
|
||||
visitor.Optimize();
|
||||
|
||||
EXPECT_EQ(0, AZStd::distance(visitor.begin(), visitor.end()));
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// UpdateAliases
|
||||
//
|
||||
|
||||
TEST_F(SpawnableTest, EntityAliasVisitor_UpdateAliases_AllToOriginal_NoAliasesAfterOptimization)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
InsertEightEntities();
|
||||
InsertEightEntityAliases(
|
||||
{ 0, 1, 2, 3, 4, 5, 6, 7 }, { 0, 1, 2, 3, 4, 5, 6, 7 },
|
||||
{ Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace,
|
||||
Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace,
|
||||
Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace });
|
||||
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = m_spawnable->TryGetAliases();
|
||||
ASSERT_TRUE(visitor.IsSet());
|
||||
|
||||
auto callback =
|
||||
[](Spawnable::EntityAliasType& aliasType, bool& /*queueLoad*/, const AZ::Data::Asset<Spawnable>& /*aliasedSpawnable*/,
|
||||
const AZ::Crc32 /*tag*/, const uint32_t /*sourceIndex*/, const uint32_t /*targetIndex*/)
|
||||
{
|
||||
aliasType = Spawnable::EntityAliasType::Original;
|
||||
};
|
||||
visitor.UpdateAliases(AZStd::move(callback));
|
||||
|
||||
for (const Spawnable::EntityAlias& alias : visitor)
|
||||
{
|
||||
EXPECT_EQ(Spawnable::EntityAliasType::Original, alias.m_aliasType);
|
||||
}
|
||||
|
||||
visitor.Optimize();
|
||||
|
||||
EXPECT_EQ(0, AZStd::distance(visitor.begin(), visitor.end()));
|
||||
}
|
||||
|
||||
TEST_F(SpawnableTest, EntityAliasVisitor_UpdateAliases_FilterByTag_OnlyOneAliasUpdated)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
InsertEightEntities();
|
||||
InsertEightEntityAliases(
|
||||
{ 0, 1, 2, 3, 4, 5, 6, 7 }, { 0, 1, 2, 3, 4, 5, 6, 7 },
|
||||
{ Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace,
|
||||
Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace,
|
||||
Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace });
|
||||
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = m_spawnable->TryGetAliases();
|
||||
ASSERT_TRUE(visitor.IsSet());
|
||||
|
||||
bool correctTag = false;
|
||||
size_t numberOfUpdates = 0;
|
||||
auto callback = [&correctTag, &numberOfUpdates](Spawnable::EntityAliasType& aliasType, bool& /*queueLoad*/,
|
||||
const AZ::Data::Asset<Spawnable>& /*aliasedSpawnable*/, const AZ::Crc32 tag, const uint32_t /*sourceIndex*/,
|
||||
const uint32_t /*targetIndex*/)
|
||||
{
|
||||
correctTag = (tag == AZ::Crc32(3));
|
||||
numberOfUpdates++;
|
||||
aliasType = Spawnable::EntityAliasType::Original;
|
||||
};
|
||||
visitor.UpdateAliases(AZ::Crc32(3), AZStd::move(callback));
|
||||
|
||||
EXPECT_EQ(Spawnable::EntityAliasType::Original, visitor.begin()[3].m_aliasType);
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// AreAllSpawnablesReady
|
||||
//
|
||||
|
||||
TEST_F(SpawnableTest, EntityAliasVisitor_AreAllSpawnablesReady_CheckFakeLoadedAssets_ReturnsTrue)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
InsertEightEntities();
|
||||
InsertEightEntityAliases();
|
||||
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = m_spawnable->TryGetAliases();
|
||||
ASSERT_TRUE(visitor.IsSet());
|
||||
|
||||
EXPECT_TRUE(visitor.AreAllSpawnablesReady());
|
||||
}
|
||||
|
||||
TEST_F(SpawnableTest, EntityAliasVisitor_AreAllSpawnablesReady_CheckFakeNotLoadedAssets_ReturnsFalse)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
InsertEightEntities();
|
||||
InsertEightEntityAliases(true);
|
||||
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = m_spawnable->TryGetAliases();
|
||||
ASSERT_TRUE(visitor.IsSet());
|
||||
|
||||
EXPECT_FALSE(visitor.AreAllSpawnablesReady());
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// ListTargetSpawnables
|
||||
//
|
||||
|
||||
TEST_F(SpawnableTest, EntityAliasVisitor_ListTargetSpawnables_ListAllTargetAssets_AllTargetsListed)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
InsertEightEntities();
|
||||
InsertEightEntityAliases();
|
||||
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = m_spawnable->TryGetAliases();
|
||||
ASSERT_TRUE(visitor.IsSet());
|
||||
|
||||
size_t count = 0;
|
||||
bool correctAssets = true;
|
||||
auto callback = [&count, &correctAssets](const AZ::Data::Asset<Spawnable>& targetSpawnable)
|
||||
{
|
||||
correctAssets = correctAssets && (targetSpawnable.GetId().m_subId == count);
|
||||
count++;
|
||||
};
|
||||
visitor.ListTargetSpawnables(callback);
|
||||
|
||||
EXPECT_EQ(8, count);
|
||||
EXPECT_TRUE(correctAssets);
|
||||
}
|
||||
|
||||
TEST_F(SpawnableTest, EntityAliasVisitor_ListTargetSpawnables_ListTaggedTargetAssets_OneAssetListed)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
InsertEightEntities();
|
||||
InsertEightEntityAliases();
|
||||
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = m_spawnable->TryGetAliases();
|
||||
ASSERT_TRUE(visitor.IsSet());
|
||||
|
||||
size_t count = 0;
|
||||
bool correctAsset = false;
|
||||
auto callback = [&count, &correctAsset](const AZ::Data::Asset<Spawnable>& targetSpawnable)
|
||||
{
|
||||
correctAsset = (targetSpawnable.GetId().m_subId == 3);
|
||||
count++;
|
||||
};
|
||||
visitor.ListTargetSpawnables(AZ::Crc32(3), callback);
|
||||
|
||||
EXPECT_EQ(1, count);
|
||||
EXPECT_TRUE(correctAsset);
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// ListSpawnablesRequiringLoad
|
||||
//
|
||||
|
||||
TEST_F(SpawnableTest, EntityAliasVisitor_ListSpawnablesRequiringLoad_AllSetToLoaded_AllTargetsListed)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
InsertEightEntities();
|
||||
InsertEightEntityAliases(true);
|
||||
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = m_spawnable->TryGetAliases();
|
||||
ASSERT_TRUE(visitor.IsSet());
|
||||
|
||||
size_t count = 0;
|
||||
bool correctAssets = true;
|
||||
auto callback = [&count, &correctAssets](const AZ::Data::Asset<Spawnable>& targetSpawnable)
|
||||
{
|
||||
correctAssets = correctAssets && (targetSpawnable.GetId().m_subId == count);
|
||||
count++;
|
||||
};
|
||||
visitor.ListSpawnablesRequiringLoad(callback);
|
||||
|
||||
EXPECT_EQ(8, count);
|
||||
EXPECT_TRUE(correctAssets);
|
||||
}
|
||||
|
||||
TEST_F(SpawnableTest, EntityAliasVisitor_ListSpawnablesRequiringLoad_AllSetToNotLoaded_NoTargetsListed)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
InsertEightEntities();
|
||||
InsertEightEntityAliases(false);
|
||||
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = m_spawnable->TryGetAliases();
|
||||
ASSERT_TRUE(visitor.IsSet());
|
||||
|
||||
size_t count = 0;
|
||||
auto callback = [&count](const AZ::Data::Asset<Spawnable>& /*targetSpawnable*/)
|
||||
{
|
||||
count++;
|
||||
};
|
||||
visitor.ListSpawnablesRequiringLoad(callback);
|
||||
|
||||
EXPECT_EQ(0, count);
|
||||
}
|
||||
} // namespace UnitTest
|
||||
@@ -10,6 +10,7 @@ set(FILES
|
||||
Main.cpp
|
||||
Spawnable/SpawnableEntitiesInterfaceTests.cpp
|
||||
Spawnable/SpawnableEntitiesManagerTests.cpp
|
||||
Spawnable/SpawnableTests.cpp
|
||||
ArchiveCompressionTests.cpp
|
||||
ArchiveTests.cpp
|
||||
BehaviorEntityTests.cpp
|
||||
|
||||
+1
-1
@@ -220,7 +220,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils
|
||||
if (it == aliasVisitors.end())
|
||||
{
|
||||
AzFramework::Spawnable::EntityAliasVisitor visitor = source->m_spawnable.TryGetAliases();
|
||||
AZ_Assert(visitor.HasLock(), "Unable to obtain lock for a newly create spawnable.");
|
||||
AZ_Assert(visitor.IsSet(), "Unable to obtain lock for a newly create spawnable.");
|
||||
it = aliasVisitors.emplace(source->m_spawnable.GetId(), AZStd::move(visitor)).first;
|
||||
}
|
||||
it->second.AddAlias(
|
||||
|
||||
+2
-1
@@ -42,7 +42,8 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils
|
||||
{
|
||||
NoLoad, //!< Don't load the spawnable referenced in the entity alias. Loading will be up to the caller.
|
||||
QueueLoad, //!< Queue the spawnable referenced in the entity alias for loading. This will be an async load because asset
|
||||
//!< handlers aren't allowed to start a blocking load as this can lead to deadlocks.
|
||||
//!< handlers aren't allowed to start a blocking load as this can lead to deadlocks. This option will allow
|
||||
//!< to disable loading the referenced spawnable through the event fired from the spawnables asset handler.
|
||||
DependentLoad //!< The spawnable referenced in the entity alias is made a dependency of the spawnable that holds the entity
|
||||
//!< alias. This will cause the spawnable to be automatically loaded along with the owning spawnable.
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user