merge from main

This commit is contained in:
sphrose
2021-05-10 14:36:18 +01:00
10248 changed files with 186003 additions and 774024 deletions
@@ -26,4 +26,4 @@ namespace AZ
template <typename T>
using Instance = AZStd::intrusive_ptr<T>;
}
}
}
@@ -60,4 +60,4 @@ namespace AZ
return m_guid != rhs.m_guid || m_subId != rhs.m_subId;
}
}
}
}
@@ -35,4 +35,4 @@ namespace AZStd
base_type::assign(list.begin(), list.end());
}
};
}
}
@@ -158,4 +158,4 @@ namespace AZStd
/// Old elements will be evicted if the capacity is exceeded.
size_t m_capacity = 0;
};
} // namespace AZStd
} // namespace AZStd
@@ -76,4 +76,4 @@ namespace AZStd
base_type::m_container.set_allocator(allocator);
}
};
}
}
@@ -231,4 +231,4 @@ namespace AZStd
protected:
RandomAccessContainer m_container;
};
}
}
@@ -16,4 +16,4 @@ set(FILES
lru_cache.cpp
Main.cpp
vector_set.cpp
)
)
+1 -1
View File
@@ -169,4 +169,4 @@ namespace UnitTest
intintptr_cache.clear();
EXPECT_EQ(p->use_count(), 1);
}
}
}
+1 -1
View File
@@ -282,4 +282,4 @@ namespace UnitTest
VectorSetTester<AZStd::fixed_vector_set<int32_t, 64>> tester;
tester.TestIteratorsConst();
}
}
}
@@ -193,4 +193,4 @@ public class KeyboardHandler
private Activity m_activity;
private InputMethodManager m_inputManager;
private DummyTextView m_textView;
}
}
@@ -88,4 +88,4 @@ public class APKHandler
private static AssetManager s_assetManager = null;
private static boolean s_debug = false;
}
}
@@ -320,4 +320,4 @@ public class ObbDownloaderActivity extends Activity implements IDownloaderClient
private int m_buttonPauseTextId;
private int m_kbPerSecondTextId;
private int m_timeRemainingTextId;
}
}
@@ -37,4 +37,4 @@ public class ObbDownloaderAlarmReceiver extends BroadcastReceiver
e.printStackTrace();
}
}
}
}
@@ -75,4 +75,4 @@ public class ObbDownloaderService extends DownloaderService
private byte[] m_salt = new byte[] { 23, 12, 4, -12, -34, 23,
-120, 122, -23, -104, -2, -4, 12, 3, -21, 123, -11, 4, -11, 32
};
}
}
@@ -84,4 +84,4 @@ public class SimpleObject
// ----
private static final String TAG = "SimpleObject";
}
}
@@ -11,4 +11,4 @@
set(FILES
AzAutoGen.py
)
)
@@ -417,4 +417,4 @@ namespace AZ
return true;
}
}
}
}
@@ -219,4 +219,4 @@ namespace AZ
bool m_isRunning; //!< Internal flag indicating if the application is running, mainly used to determine if we shoudl be blocking on the event pump while paused
};
} // namespace Android
} // namespace AZ
} // namespace AZ
@@ -485,4 +485,4 @@ namespace AZ { namespace Android
} // namespace AZ
#include <AzCore/Android/JNI/Internal/Object_impl.h>
#include <AzCore/Android/JNI/Internal/Object_impl.h>
@@ -1104,8 +1104,11 @@ namespace AZ
// If we either already had valid asset data, or just created it via FindOrCreateAsset, try to queue the load.
if (m_assetData && m_assetData->GetId().IsValid())
{
// Only try to queue if the asset isn't already loading or loaded.
if (m_assetData->GetStatus() == AZ::Data::AssetData::AssetStatus::NotLoaded)
// Try to queue if the asset isn't already loading or loaded.
// Also try to queue if the asset *is* already loading or loaded, but we're the only one with a strong reference
// (i.e. use count == 1), because that means it was in the process of being garbage-collected.
if ((m_assetData->GetStatus() == AZ::Data::AssetData::AssetStatus::NotLoaded) ||
(m_assetData->GetUseCount() == 1))
{
*this = AssetInternal::GetAsset(m_assetData->GetId(), m_assetData->GetType(), loadBehavior, loadParams);
}
@@ -239,8 +239,13 @@ namespace AZ
return;
}
CheckReady();
m_initComplete = true;
// *After* setting initComplete to true, check to see if the assets are already ready.
// This check needs to wait until after setting initComplete because if they *are* ready, we want the final call to
// RemoveWaitingAsset to trigger the OnAssetContainerReady/Canceled event. If we call CheckReady() *before* setting
// initComplete, if all the assets are ready, the event will never get triggered.
CheckReady();
}
bool AssetContainer::IsReady() const
@@ -255,7 +260,7 @@ namespace AZ
bool AssetContainer::IsValid() const
{
return (m_containerAssetId.IsValid() && m_initComplete);
return (m_containerAssetId.IsValid() && m_initComplete && m_rootAsset);
}
void AssetContainer::CheckReady()
@@ -341,6 +346,7 @@ namespace AZ
void AssetContainer::OnAssetError(Asset<AssetData> asset)
{
AZ_Warning("AssetContainer", false, "Error loading asset %s", asset->GetId().ToString<AZStd::string>().c_str());
HandleReadyAsset(asset);
}
@@ -366,7 +372,10 @@ namespace AZ
auto remainingPreloadIter = m_preloadList.find(waiterId);
if (remainingPreloadIter == m_preloadList.end())
{
AZ_Warning("AssetContainer", !m_initComplete, "Couldn't find waiting list for %s", waiterId.ToString<AZStd::string>().c_str());
// If we got here without an entry on the preload list, it probably means this asset was triggered to load multiple
// times, some with dependencies and some without. To ensure that we don't disturb the loads that expect the
// dependencies, just silently return and don't treat the asset as finished loading. We'll rely on the other load
// to send an OnAssetReady() whenever its expected dependencies are met.
return;
}
if (!remainingPreloadIter->second.erase(preloadID))
@@ -610,7 +619,12 @@ namespace AZ
}
for(auto& thisList : preloadList)
{
m_preloadList[thisList.first].insert(thisList.second.begin(), thisList.second.end());
// Only save the entry to the final preload list if it has at least one dependent asset still remaining after
// the checks above.
if (!thisList.second.empty())
{
m_preloadList[thisList.first].insert(thisList.second.begin(), thisList.second.end());
}
}
}
}
@@ -208,6 +208,7 @@ namespace AZ::Data
void AssetDataStream::Close()
{
AZ_Assert(m_isOpen, "Attempting to close a stream that hasn't been opened.");
AZ_Assert(m_curReadRequest == nullptr, "Attempting to close a stream with a read request in flight.");
// Destroy the asset buffer and unlock the allocator, so the allocator itself knows that it is no longer needed.
if (m_buffer != m_preloadedData.data())
@@ -222,6 +223,16 @@ namespace AZ::Data
AZ_PROFILE_INTERVAL_END(AZ::Debug::ProfileCategory::AzCore, this);
}
void AssetDataStream::RequestCancel()
{
AZStd::scoped_lock<AZStd::mutex> lock(m_readRequestMutex);
if (m_curReadRequest)
{
auto streamer = Interface<IO::IStreamer>::Get();
m_curReadRequest = streamer->Cancel(m_curReadRequest);
}
}
void AssetDataStream::Seek(AZ::IO::OffsetType bytes, AZ::IO::GenericStream::SeekMode mode)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
@@ -82,6 +82,10 @@ namespace AZ::Data
//! Gets the size of data loaded (so far).
size_t GetLoadedSize() const { return m_loadedSize; }
//! Request a cancellation of any current IO streamer requests.
//! Note: This is asynchronous and not guaranteed to cancel if the request is already in-process.
void RequestCancel();
private:
//! Perform any operations needed by all variants of Open()
void OpenInternal(size_t assetSize, const char* streamName);
@@ -28,6 +28,8 @@ namespace AZ::Data::AssetInternal
class WeakAsset
{
public:
static constexpr bool EnableAssetCancellation = false;
WeakAsset() = default;
WeakAsset(AssetData* assetData, AssetLoadBehavior assetReferenceLoadBehavior);
@@ -111,7 +113,14 @@ namespace AZ::Data::AssetInternal
// - If the left and right sides are the same, clearing the right side's reference means one less reference will exist
if (m_assetData)
{
m_assetData->ReleaseWeak();
if constexpr (EnableAssetCancellation)
{
m_assetData->ReleaseWeak();
}
else
{
m_assetData->Release();
}
}
m_assetData = AZStd::move(rhs.m_assetData);
rhs.m_assetData = nullptr;
@@ -141,13 +150,27 @@ namespace AZ::Data::AssetInternal
if (assetData)
{
assetData->AcquireWeak();
if constexpr (EnableAssetCancellation)
{
assetData->AcquireWeak();
}
else
{
assetData->Acquire();
}
m_assetId = assetData->GetId();
}
if (m_assetData)
{
m_assetData->ReleaseWeak();
if constexpr (EnableAssetCancellation)
{
m_assetData->ReleaseWeak();
}
else
{
m_assetData->Release();
}
}
m_assetData = assetData;
@@ -1454,32 +1454,48 @@ namespace AZ
//=========================================================================
void AssetManager::ReloadAssetFromData(const Asset<AssetData>& asset)
{
AZ_Assert(asset.Get(), "Asset data for reload is missing.");
AZStd::scoped_lock<AZStd::recursive_mutex> assetLock(m_assetMutex);
AZ_Assert(m_assets.find(asset.GetId()) != m_assets.end(), "Unable to reload asset %s because its not in the AssetManager's asset list.", asset.ToString<AZStd::string>().c_str());
AZ_Assert(m_assets.find(asset.GetId()) == m_assets.end() || asset->RTTI_GetType() == m_assets.find(asset.GetId())->second->RTTI_GetType(),
"New and old data types are mismatched!");
bool shouldAssignAssetData = false;
auto found = m_assets.find(asset.GetId());
if ((found == m_assets.end()) || (asset->RTTI_GetType() != found->second->RTTI_GetType()))
{
return; // this will just lead to crashes down the line and the above asserts cover this.
}
AZ_Assert(asset.Get(), "Asset data for reload is missing.");
AZStd::scoped_lock<AZStd::recursive_mutex> assetLock(m_assetMutex);
AZ_Assert(
m_assets.find(asset.GetId()) != m_assets.end(),
"Unable to reload asset %s because it's not in the AssetManager's asset list.", asset.ToString<AZStd::string>().c_str());
AZ_Assert(
m_assets.find(asset.GetId()) == m_assets.end() ||
asset->RTTI_GetType() == m_assets.find(asset.GetId())->second->RTTI_GetType(),
"New and old data types are mismatched!");
AssetData* newData = asset.Get();
if (found->second != newData)
{
// Notify users that we are about to change asset
AssetBus::Event(asset.GetId(), &AssetBus::Events::OnAssetPreReload, asset);
// Resolve the asset handler and account for the new asset instance.
auto found = m_assets.find(asset.GetId());
if ((found == m_assets.end()) || (asset->RTTI_GetType() != found->second->RTTI_GetType()))
{
AssetHandlerMap::iterator handlerIt = m_handlers.find(newData->GetType());
AZ_Assert(handlerIt != m_handlers.end(), "No handler was registered for this asset [type:%s id:%s]!",
newData->GetType().ToString<AZ::OSString>().c_str(), newData->GetId().ToString<AZ::OSString>().c_str());
return; // this will just lead to crashes down the line and the above asserts cover this.
}
AssetData* newData = asset.Get();
if (found->second != newData)
{
// Notify users that we are about to change asset
AssetBus::Event(asset.GetId(), &AssetBus::Events::OnAssetPreReload, asset);
// Resolve the asset handler and account for the new asset instance.
{
AssetHandlerMap::iterator handlerIt = m_handlers.find(newData->GetType());
AZ_Assert(
handlerIt != m_handlers.end(), "No handler was registered for this asset [type:%s id:%s]!",
newData->GetType().ToString<AZ::OSString>().c_str(), newData->GetId().ToString<AZ::OSString>().c_str());
}
shouldAssignAssetData = true;
}
}
// We specifically perform this outside of the m_assetMutex lock so that the lock isn't held at the point that
// OnAssetReload is triggered inside of AssignAssetData. Otherwise, we open up a high potential for deadlocks.
if (shouldAssignAssetData)
{
AssignAssetData(asset);
}
}
@@ -2144,7 +2160,7 @@ namespace AZ
if (curIter != m_assetContainers.end())
{
auto newRef = curIter->second.lock();
if (newRef)
if (newRef && newRef->IsValid())
{
return newRef;
}
@@ -19,7 +19,6 @@
#include <AzCore/Jobs/JobManagerComponent.h>
#include <AzCore/Serialization/Json/JsonSystemComponent.h>
#include <AzCore/Memory/MemoryComponent.h>
#include <AzCore/NativeUI/NativeUISystemComponent.h>
#include <AzCore/Script/ScriptSystemComponent.h>
#include <AzCore/Slice/SliceComponent.h>
#include <AzCore/Slice/SliceSystemComponent.h>
@@ -43,7 +42,6 @@ namespace AZ
AssetManagerComponent::CreateDescriptor(),
UserSettingsComponent::CreateDescriptor(),
Debug::FrameProfilerComponent::CreateDescriptor(),
NativeUI::NativeUISystemComponent::CreateDescriptor(),
SliceComponent::CreateDescriptor(),
SliceSystemComponent::CreateDescriptor(),
SliceMetadataInfoComponent::CreateDescriptor(),
@@ -28,6 +28,8 @@
#include <AzCore/Memory/AllocatorManager.h>
#include <AzCore/Memory/MallocSchema.h>
#include <AzCore/NativeUI/NativeUIRequests.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/Serialization/ObjectStream.h>
#include <AzCore/Serialization/Utils.h>
@@ -178,14 +180,16 @@ namespace AZ
//! on an update to '/Amazon/AzCore/Bootstrap/project_path' key.
struct UpdateProjectSettingsEventHandler
{
UpdateProjectSettingsEventHandler(AZ::SettingsRegistryInterface& registry)
UpdateProjectSettingsEventHandler(AZ::SettingsRegistryInterface& registry, AZ::CommandLine& commandLine)
: m_registry{ registry }
, m_commandLine{ commandLine }
{
}
void operator()(AZStd::string_view path, AZ::SettingsRegistryInterface::Type)
{
using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString;
// #1 Update the project settings when the project path is set
const auto projectPathKey = FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
AZ::IO::FixedMaxPath newProjectPath;
if (SettingsRegistryMergeUtils::IsPathAncestorDescendantOrEqual(projectPathKey, path)
@@ -194,6 +198,7 @@ namespace AZ
UpdateProjectSettingsFromProjectPath(AZ::IO::PathView(newProjectPath));
}
// #2 Update the project specialization when the project name is set
const auto projectNameKey = FixedValueString(AZ::SettingsRegistryMergeUtils::ProjectSettingsRootKey) + "/project_name";
FixedValueString newProjectName;
if (SettingsRegistryMergeUtils::IsPathAncestorDescendantOrEqual(projectNameKey, path)
@@ -201,6 +206,12 @@ namespace AZ
{
UpdateProjectSpecializationFromProjectName(newProjectName);
}
// #3 Update the ComponentApplication CommandLine instance when the command line settings are merged into the Settings Registry
if (path == AZ::SettingsRegistryMergeUtils::CommandLineValueChangedKey)
{
UpdateCommandLine();
}
}
//! Add the project name as a specialization underneath the /Amazon/AzCore/Settings/Specializations path
@@ -233,10 +244,16 @@ namespace AZ
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(m_registry);
}
void UpdateCommandLine()
{
AZ::SettingsRegistryMergeUtils::GetCommandLineFromRegistry(m_registry, m_commandLine);
}
private:
AZ::IO::FixedMaxPath m_oldProjectPath;
AZ::SettingsRegistryInterface::FixedValueString m_oldProjectName;
AZ::SettingsRegistryInterface& m_registry;
AZ::CommandLine& m_commandLine;
};
void ComponentApplication::Descriptor::AllocatorRemapping::Reflect(ReflectContext* context, ComponentApplication* app)
@@ -326,6 +343,16 @@ namespace AZ
;
}
}
if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->EBus<ComponentApplicationBus>("ComponentApplicationBus")
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Category, "Components")
->Event("GetEntityName", &ComponentApplicationBus::Events::GetEntityName)
->Event("SetEntityName", &ComponentApplicationBus::Events::SetEntityName);
}
}
//=========================================================================
@@ -399,7 +426,7 @@ namespace AZ
// Now that the Allocators are initialized, the Command Line parameters can be parsed
m_commandLine.Parse(m_argC, m_argV);
ParseCommandLine(m_commandLine);
SettingsRegistryMergeUtils::ParseCommandLine(m_commandLine);
// Create the settings registry and register it with the AZ interface system
// This is done after the AppRoot has been calculated so that the Bootstrap.cfg
@@ -415,6 +442,12 @@ namespace AZ
// Add the Command Line arguments into the SettingsRegistry
SettingsRegistryMergeUtils::StoreCommandLineToRegistry(*m_settingsRegistry, m_commandLine);
// Add a notifier to update the project_settings when
// 1. The 'project_path' key changes
// 2. The project specialization when the 'project-name' key changes
// 3. The ComponentApplication command line when the command line is stored to the registry
m_projectChangedHandler = m_settingsRegistry->RegisterNotifier(UpdateProjectSettingsEventHandler{ *m_settingsRegistry, m_commandLine });
// Merge Command Line arguments
constexpr bool executeRegDumpCommands = false;
SettingsRegistryMergeUtils::MergeSettingsToRegistry_CommandLine(*m_settingsRegistry, m_commandLine, executeRegDumpCommands);
@@ -429,10 +462,6 @@ namespace AZ
// for the application root.
CalculateAppRoot();
// Add a notifier to update the /Amazon/AzCore/Settings/Specializations
// when the 'project_path' property changes within the SettingsRegistry
m_projectChangedHandler = m_settingsRegistry->RegisterNotifier(UpdateProjectSettingsEventHandler{ *m_settingsRegistry });
// Merge the bootstrap.cfg file into the Settings Registry as soon as the OSAllocator has been created.
SettingsRegistryMergeUtils::MergeSettingsToRegistry_Bootstrap(*m_settingsRegistry);
SettingsRegistryMergeUtils::MergeSettingsToRegistry_O3deUserRegistry(*m_settingsRegistry, AZ_TRAIT_OS_PLATFORM_CODENAME, {});
@@ -500,10 +529,42 @@ namespace AZ
DestroyAllocator();
}
void ReportBadEngineRoot()
{
AZStd::string errorMessage = {"Unable to determine a valid path to the engine.\n"
"Check parameters such as --project-path and --engine-path and make sure they are valid.\n"};
if (auto registry = AZ::SettingsRegistry::Get(); registry != nullptr)
{
AZ::SettingsRegistryInterface::FixedValueString filePathErrorStr;
if (registry->Get(filePathErrorStr, AZ::SettingsRegistryMergeUtils::FilePathKey_ErrorText); !filePathErrorStr.empty())
{
errorMessage += "Additional Info:\n";
errorMessage += filePathErrorStr.c_str();
}
}
if (auto nativeUI = AZ::Interface<AZ::NativeUI::NativeUIRequests>::Get(); nativeUI != nullptr)
{
nativeUI->DisplayOkDialog("O3DE Fatal Error", errorMessage.c_str(), false);
}
else
{
AZ_Error("ComponentApplication", false, "O3DE Fatal Error: %s\n", errorMessage.c_str());
}
}
Entity* ComponentApplication::Create(const Descriptor& descriptor, const StartupParameters& startupParameters)
{
AZ_Assert(!m_isStarted, "Component application already started!");
if (m_engineRoot.empty())
{
ReportBadEngineRoot();
return nullptr;
}
m_startupParameters = startupParameters;
m_descriptor = descriptor;
@@ -844,46 +905,6 @@ namespace AZ
}
}
void ComponentApplication::ParseCommandLine(const AZ::CommandLine& commandLine)
{
struct OptionKeyToRegsetKey
{
AZStd::string_view m_optionKey;
AZStd::string m_regsetKey;
};
// Provide overrides for the engine root, the project root and the project cache root
AZStd::array commandOptions = {
OptionKeyToRegsetKey{ "engine-path", AZStd::string::format("%s/engine_path", AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) },
OptionKeyToRegsetKey{ "project-path", AZStd::string::format("%s/project_path", AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) },
OptionKeyToRegsetKey{ "project-cache-path", AZStd::string::format("%s/project_cache_path", AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) }
};
AZStd::fixed_vector<AZStd::string, commandOptions.size()> overrideArgs;
for (auto&& [optionKey, regsetKey] : commandOptions)
{
if (size_t optionCount = commandLine.GetNumSwitchValues(optionKey); optionCount > 0)
{
// Use the last supplied command option value to override previous values
auto overrideArg = AZStd::string::format(R"(--regset="%s=%s")", regsetKey.c_str(),
commandLine.GetSwitchValue(optionKey, optionCount - 1).c_str());
overrideArgs.emplace_back(AZStd::move(overrideArg));
}
}
if (!overrideArgs.empty())
{
// Dump the input command line, add the additional option overrides
// and Parse the new command line into the Component Application command line
AZ::CommandLine::ParamContainer commandLineArgs;
commandLine.Dump(commandLineArgs);
commandLineArgs.insert(commandLineArgs.end(), AZStd::make_move_iterator(overrideArgs.begin()),
AZStd::make_move_iterator(overrideArgs.end()));
m_commandLine.Parse(commandLineArgs);
}
}
void ComponentApplication::MergeSettingsToRegistry(SettingsRegistryInterface& registry)
{
SettingsRegistryInterface::Specializations specializations;
@@ -909,6 +930,8 @@ namespace AZ
SettingsRegistryMergeUtils::MergeSettingsToRegistry_ProjectUserRegistry(registry, AZ_TRAIT_OS_PLATFORM_CODENAME, specializations, &scratchBuffer);
SettingsRegistryMergeUtils::MergeSettingsToRegistry_CommandLine(registry, m_commandLine, true);
#endif
// Update the Runtime file paths in case the "{BootstrapSettingsRootKey}/assets" key was overriden by a setting registry
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(registry);
}
void ComponentApplication::SetSettingsRegistrySpecializations(SettingsRegistryInterface::Specializations& specializations)
@@ -1031,6 +1054,20 @@ namespace AZ
return AZStd::string();
}
//=========================================================================
// SetEntityName
//=========================================================================
bool ComponentApplication::SetEntityName(const EntityId& id, const AZStd::string_view name)
{
Entity* entity = FindEntity(id);
if (entity)
{
entity->SetName(name);
return true;
}
return false;
}
//=========================================================================
// EnumerateEntities
//=========================================================================
@@ -209,6 +209,7 @@ namespace AZ
bool DeleteEntity(const EntityId& id) override;
Entity* FindEntity(const EntityId& id) override;
AZStd::string GetEntityName(const EntityId& id) override;
bool SetEntityName(const EntityId& id, const AZStd::string_view name) override;
void EnumerateEntities(const ComponentApplicationRequests::EntityCallback& callback) override;
ComponentApplication* GetApplication() override { return this; }
/// Returns the serialize context that has been registered with the app, if there is one.
@@ -327,9 +328,6 @@ namespace AZ
/// Create the drillers
void CreateDrillers();
/// Parse ComponentApplication specific command line arguments
void ParseCommandLine(const AZ::CommandLine& commandLine);
virtual void MergeSettingsToRegistry(SettingsRegistryInterface& registry);
//! Sets the specializations that will be used when loading the Settings Registry. Extend this in derived
@@ -130,7 +130,13 @@ namespace AZ
//! @param entity A reference to the entity whose name you are seeking.
//! @return The name of the entity with the specified entity ID.
//! If no entity is found for the specified ID, it returns an empty string.
virtual AZStd::string GetEntityName(const EntityId& id) { (void)id; return AZStd::string(); };
virtual AZStd::string GetEntityName(const EntityId& id) { (void)id; return AZStd::string(); }
//! Sets the name of the entity that has the specified entity ID.
//! Entity names are not enforced to be unique.
//! @param entityId A reference to the entity whose name you want to change.
//! @return True if the name was changed successfully, false if it wasn't.
virtual bool SetEntityName([[maybe_unused]] const EntityId& id, [[maybe_unused]] const AZStd::string_view name) { return false; }
//! The type that AZ::ComponentApplicationRequests::EnumerateEntities uses to
//! pass entity callbacks to the application for enumeration.
@@ -87,4 +87,4 @@ namespace AZ
size_t m_nextBlockSize;
unsigned int m_compressedBufferIndex;
};
};
};
@@ -63,13 +63,13 @@ namespace AZ
static AssetTrackingImpl* GetSharedInstance();
static ThreadData& GetSharedThreadData();
using MasterAssets = AZStd::unordered_map<AssetTrackingId, AssetMasterInfo, AZStd::hash<AssetTrackingId>, AZStd::equal_to<AssetTrackingId>, AZStdAssetTrackingAllocator>;
using PrimaryAssets = AZStd::unordered_map<AssetTrackingId, AssetPrimaryInfo, AZStd::hash<AssetTrackingId>, AZStd::equal_to<AssetTrackingId>, AZStdAssetTrackingAllocator>;
using ThreadData = ThreadData;
using mutex_type = AZStd::mutex;
using lock_type = AZStd::lock_guard<mutex_type>;
mutex_type m_mutex;
MasterAssets m_masterAssets;
PrimaryAssets m_primaryAssets;
AssetTreeNodeBase* m_assetRoot = nullptr;
AssetAllocationTableBase* m_allocationTable = nullptr;
bool m_performingAnalysis = false;
@@ -118,7 +118,7 @@ namespace AZ
auto& threadData = GetSharedThreadData();
AssetTreeNodeBase* parentAsset = threadData.m_currentAssetStack.empty() ? nullptr : threadData.m_currentAssetStack.back();
AssetTreeNodeBase* childAsset;
AssetMasterInfo* assetMasterInfo;
AssetPrimaryInfo* assetPrimaryInfo;
if (!parentAsset)
{
@@ -128,22 +128,22 @@ namespace AZ
{
lock_type lock(m_mutex);
// Locate or create the master record for this asset
auto masterItr = m_masterAssets.find(assetId);
// Locate or create the primary record for this asset
auto primaryItr = m_primaryAssets.find(assetId);
if (masterItr != m_masterAssets.end())
if (primaryItr != m_primaryAssets.end())
{
assetMasterInfo = &masterItr->second;
assetPrimaryInfo = &primaryItr->second;
}
else
{
auto insertResult = m_masterAssets.emplace(assetId, AssetMasterInfo());
assetMasterInfo = &insertResult.first->second;
assetMasterInfo->m_id = &insertResult.first->first;
auto insertResult = m_primaryAssets.emplace(assetId, AssetPrimaryInfo());
assetPrimaryInfo = &insertResult.first->second;
assetPrimaryInfo->m_id = &insertResult.first->first;
}
// Add this asset to the stack for this thread's context
childAsset = parentAsset->FindOrAddChild(assetId, assetMasterInfo);
childAsset = parentAsset->FindOrAddChild(assetId, assetPrimaryInfo);
}
threadData.m_currentAssetStack.push_back(childAsset);
@@ -304,7 +304,7 @@ namespace AZ
char* pos = buffer;
for (auto itr = assetStack.rbegin(); itr != assetStack.rend(); ++itr)
{
pos += azsnprintf(pos, BUFFER_SIZE - (pos - buffer), "%s\n", (*itr)->GetAssetMasterInfo()->m_id->m_id.c_str());
pos += azsnprintf(pos, BUFFER_SIZE - (pos - buffer), "%s\n", (*itr)->GetAssetPrimaryInfo()->m_id->m_id.c_str());
if (pos >= buffer + BUFFER_SIZE)
{
@@ -79,9 +79,9 @@ namespace AZ
AssetTrackingString m_id;
};
// Master information about an asset.
// Primary information about an asset.
// Currently just contains the ID of the asset, but in the future may carry additional information about that asset (such as where in code it was initialized).
struct AssetMasterInfo
struct AssetPrimaryInfo
{
const AssetTrackingId* m_id;
};
@@ -90,8 +90,8 @@ namespace AZ
class AssetTreeNodeBase
{
public:
virtual const AssetMasterInfo* GetAssetMasterInfo() const = 0;
virtual AssetTreeNodeBase* FindOrAddChild(const AssetTrackingId& id, const AssetMasterInfo* info) = 0;
virtual const AssetPrimaryInfo* GetAssetPrimaryInfo() const = 0;
virtual AssetTreeNodeBase* FindOrAddChild(const AssetTrackingId& id, const AssetPrimaryInfo* info) = 0;
};
// Base class for an asset tree. Implemented by the template AssetTree<>.
@@ -29,18 +29,18 @@ namespace AZ
class AssetTreeNode : public AssetTreeNodeBase
{
public:
AssetTreeNode(const AssetMasterInfo* masterInfo = nullptr, AssetTreeNode* parent = nullptr) :
m_masterInfo(masterInfo),
AssetTreeNode(const AssetPrimaryInfo* primaryInfo = nullptr, AssetTreeNode* parent = nullptr) :
m_primaryinfo(primaryInfo),
m_parent(parent)
{
}
const AssetMasterInfo* GetAssetMasterInfo() const override
const AssetPrimaryInfo* GetAssetPrimaryInfo() const override
{
return m_masterInfo;
return m_primaryinfo;
}
AssetTreeNodeBase* FindOrAddChild(const AssetTrackingId& id, const AssetMasterInfo* info) override
AssetTreeNodeBase* FindOrAddChild(const AssetTrackingId& id, const AssetPrimaryInfo* info) override
{
AssetTreeNodeBase* result = nullptr;
auto childItr = m_children.find(id);
@@ -61,7 +61,7 @@ namespace AZ
using AssetMap = AssetTrackingMap<AssetTrackingId, AssetTreeNode>;
const AssetMasterInfo* m_masterInfo;
const AssetPrimaryInfo* m_primaryinfo;
AssetTreeNode* m_parent;
AssetMap m_children;
AssetDataT m_data;
@@ -82,4 +82,4 @@ namespace AZ
#define AZ_TRACE_INSTANT_THREAD_CATEGORY(name, category) \
EBUS_QUEUE_EVENT(AZ::Debug::EventTraceDrillerBus, RecordInstantThread, name, category, AZStd::this_thread::get_id(), AZStd::GetTimeNowMicroSecond())
#define AZ_TRACE_INSTANT_THREAD(name) AZ_TRACE_INSTANT_THREAD_CATEGORY(name, "")
#define AZ_TRACE_INSTANT_THREAD(name) AZ_TRACE_INSTANT_THREAD_CATEGORY(name, "")
@@ -64,4 +64,4 @@ namespace AZ
} // namespace AZ
#endif // AZCORE_FRAME_PROFILER_H
#pragma once
#pragma once
@@ -39,4 +39,4 @@ namespace AZ
} // namespace AZ
#endif // AZCORE_FRAME_PROFILER_BUS_H
#pragma once
#pragma once
@@ -46,4 +46,4 @@ namespace AZ
}
#endif // AZCORE_PROFILER_DRILLER_BUS_H
#pragma once
#pragma once
+9 -2
View File
@@ -70,6 +70,7 @@ namespace AZ
static const char* logVerbosityUID = "sys_LogLevel";
static const int assertLevel_log = 1;
static const int assertLevel_nativeUI = 2;
static const int assertLevel_crash = 3;
static const int logLevel_errorWarning = 1;
static const int logLevel_full = 2;
static AZ::EnvironmentVariable<AZStd::unordered_set<size_t>> g_ignoredAsserts;
@@ -289,8 +290,8 @@ namespace AZ
}
#if AZ_ENABLE_TRACE_ASSERTS
//display native UI dialogs at verbosity level 2 or higher
if (currentLevel >= assertLevel_nativeUI)
//display native UI dialogs at verbosity level 2
if (currentLevel == assertLevel_nativeUI)
{
AZ::NativeUI::AssertAction buttonResult;
EBUS_EVENT_RESULT(buttonResult, AZ::NativeUI::NativeUIRequestBus, DisplayAssertDialog, dialogBoxText);
@@ -314,7 +315,13 @@ namespace AZ
break;
}
}
else
#endif //AZ_ENABLE_TRACE_ASSERTS
// Crash the application directly at assert level 3
if (currentLevel >= assertLevel_crash)
{
AZ_Crash();
}
}
g_alreadyHandlingAssertOrFatal = false;
}
@@ -194,4 +194,4 @@ namespace AZ
}
};
}
}
}
@@ -112,4 +112,4 @@ namespace AZ
return m_offsetEnd;
}
} // namespace IO
} // namesapce AZ
} // namesapce AZ
@@ -71,4 +71,4 @@ namespace AZ
u64 m_offsetEnd : 63;
};
} // namespace IO
} // namesapce AZ
} // namesapce AZ
+1 -1
View File
@@ -24,4 +24,4 @@
#if AZ_TRAIT_JSON_CLANG_IGNORE_UNKNOWN_WARNING && defined(AZ_COMPILER_CLANG)
#pragma clang diagnostic pop
#endif
#endif
@@ -46,4 +46,4 @@ namespace AZ
}
#endif
#pragma once
#pragma once
@@ -68,4 +68,4 @@ namespace AZ
}
#endif
#pragma once
#pragma once
@@ -70,4 +70,4 @@ namespace AZ
}
#endif
#pragma once
#pragma once
+1 -1
View File
@@ -36,4 +36,4 @@ namespace AZ
}
#endif
#pragma once
#pragma once
@@ -96,4 +96,4 @@ namespace AZ
}
#endif
#pragma once
#pragma once
@@ -135,4 +135,4 @@ namespace AZ
}
#endif
#pragma once
#pragma once
+29 -2
View File
@@ -146,8 +146,8 @@ namespace AZ
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
->Method("GetTranslated", &Aabb::GetTranslated)
->Method("GetSurfaceArea", &Aabb::GetSurfaceArea)
->Method("GetTransformedObb", &Aabb::GetTransformedObb)
->Method("GetTransformedAabb", &Aabb::GetTransformedAabb)
->Method("GetTransformedObb", static_cast<Obb(Aabb::*)(const Transform&) const>(&Aabb::GetTransformedObb))
->Method("GetTransformedAabb", static_cast<Aabb(Aabb::*)(const Transform&) const>(&Aabb::GetTransformedAabb))
->Method("ApplyTransform", &Aabb::ApplyTransform)
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
->Method("Clone", [](const Aabb& rhs) -> Aabb { return rhs; })
@@ -195,6 +195,20 @@ namespace AZ
}
Obb Aabb::GetTransformedObb(const Matrix3x4& matrix3x4) const
{
Matrix3x4 matrixNoScale = matrix3x4;
const AZ::Vector3 scale = matrixNoScale.ExtractScale();
const AZ::Quaternion rotation = AZ::Quaternion::CreateFromMatrix3x4(matrixNoScale);
return Obb::CreateFromPositionRotationAndHalfLengths(
matrix3x4 * GetCenter(),
rotation,
0.5f * scale * GetExtents()
);
}
void Aabb::ApplyTransform(const Transform& transform)
{
Vector3 a, b, axisCoeffs;
@@ -224,4 +238,17 @@ namespace AZ
m_min = newMin;
m_max = newMax;
}
void Aabb::ApplyMatrix3x4(const Matrix3x4& matrix3x4)
{
const AZ::Vector3 extents = GetExtents();
const AZ::Vector3 center = matrix3x4 * GetCenter();
AZ::Vector3 newHalfExtents(
0.5f * matrix3x4.GetRowAsVector3(0).GetAbs().Dot(extents),
0.5f * matrix3x4.GetRowAsVector3(1).GetAbs().Dot(extents),
0.5f * matrix3x4.GetRowAsVector3(2).GetAbs().Dot(extents));
m_min = center - newHalfExtents;
m_max = center + newHalfExtents;
}
}
+12 -2
View File
@@ -129,11 +129,21 @@ namespace AZ
void ApplyTransform(const Transform& transform);
void ApplyMatrix3x4(const Matrix3x4& matrix3x4);
void MultiplyByScale(const Vector3& scale);
//! Transforms an Aabb and returns the resulting Obb.
class Obb GetTransformedObb(const Transform& transform) const;
[[nodiscard]] Obb GetTransformedObb(const Transform& transform) const;
//! Transforms an Aabb and returns the resulting Obb.
[[nodiscard]] Obb GetTransformedObb(const Matrix3x4& matrix3x4) const;
//! Returns a new AABB containing the transformed AABB.
Aabb GetTransformedAabb(const Transform& transform) const;
[[nodiscard]] Aabb GetTransformedAabb(const Transform& transform) const;
//! Returns a new AABB containing the transformed AABB.
[[nodiscard]] Aabb GetTransformedAabb(const Matrix3x4& matrix3x4) const;
//! Checks if this aabb is equal to another within a floating point tolerance.
bool IsClose(const Aabb& rhs, float tolerance = Constants::Tolerance) const;
@@ -292,6 +292,14 @@ namespace AZ
}
AZ_MATH_INLINE void Aabb::MultiplyByScale(const Vector3& scale)
{
m_min *= scale;
m_max *= scale;
AZ_MATH_ASSERT(IsValid(), "Min must be less than Max");
}
AZ_MATH_INLINE Aabb Aabb::GetTransformedAabb(const Transform& transform) const
{
Aabb aabb = Aabb::CreateFromMinMax(m_min, m_max);
@@ -300,6 +308,14 @@ namespace AZ
}
AZ_MATH_INLINE Aabb Aabb::GetTransformedAabb(const Matrix3x4& matrix3x4) const
{
Aabb aabb = Aabb::CreateFromMinMax(m_min, m_max);
aabb.ApplyMatrix3x4(matrix3x4);
return aabb;
}
AZ_MATH_INLINE bool Aabb::IsClose(const Aabb& rhs, float tolerance) const
{
return m_min.IsClose(rhs.m_min, tolerance) && m_max.IsClose(rhs.m_max, tolerance);
@@ -296,4 +296,4 @@ namespace AZ
m_updateCallback(index);
}
}
}
}
@@ -164,4 +164,4 @@ namespace AZ
return GetTargetValue();
}
};
}
}
@@ -0,0 +1,485 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/Math/MathMatrixSerializer.h>
#include <AzCore/Math/Matrix3x3.h>
#include <AzCore/Math/Matrix3x4.h>
#include <AzCore/Math/Matrix4x4.h>
#include <AzCore/Serialization/Json/JsonSerialization.h>
#include <AzCore/Serialization/Json/RegistrationContext.h>
#include <AzCore/Serialization/Json/StackedString.h>
#include <AzCore/std/algorithm.h>
#include <AzCore/std/string/osstring.h>
#include <AzCore/Casting/numeric_cast.h>
namespace AZ::JsonMathMatrixSerializerInternal
{
template<typename MatrixType, size_t RowCount, size_t ColumnCount>
JsonSerializationResult::Result LoadArray(MatrixType& output, const rapidjson::Value& inputValue, JsonDeserializerContext& context)
{
namespace JSR = JsonSerializationResult; // Used remove name conflicts in AzCore in uber builds.
constexpr size_t ElementCount = RowCount * ColumnCount;
static_assert(ElementCount == 9 || ElementCount == 12 || ElementCount == 16,
"MathMatrixSerializer only support Matrix3x3, Matrix3x4 and Matrix4x4.");
rapidjson::SizeType arraySize = inputValue.Size();
if (arraySize < ElementCount)
{
return context.Report(JSR::Tasks::ReadField, JSR::Outcomes::Unsupported,
"Not enough numbers in JSON array to load math matrix from.");
}
AZ::BaseJsonSerializer* floatSerializer = context.GetRegistrationContext()->GetSerializerForType(azrtti_typeid<float>());
if (!floatSerializer)
{
return context.Report(JSR::Tasks::ReadField, JSR::Outcomes::Catastrophic, "Failed to find the JSON float serializer.");
}
constexpr const char* names[] = {"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15"};
float values[ElementCount];
for (int i = 0; i < ElementCount; ++i)
{
ScopedContextPath subPath(context, names[i]);
JSR::Result intermediate = floatSerializer->Load(values + i, azrtti_typeid<float>(), inputValue[i], context);
if (intermediate.GetResultCode().GetProcessing() != JSR::Processing::Completed)
{
return intermediate;
}
}
size_t valueIndex = 0;
for (size_t r = 0; r < RowCount; ++r)
{
for (size_t c = 0; c < ColumnCount; ++c)
{
output.SetElement(aznumeric_caster(r), aznumeric_caster(c), values[valueIndex++]);
}
}
return context.Report(JSR::Tasks::ReadField, JSR::Outcomes::Success, "Successfully read math matrix.");
}
JsonSerializationResult::Result LoadFloatFromObject(
float& output,
const rapidjson::Value& inputValue,
JsonDeserializerContext& context,
const char* name,
const char* altName)
{
namespace JSR = JsonSerializationResult; // Used remove name conflicts in AzCore in uber builds.
AZ::BaseJsonSerializer* floatSerializer = context.GetRegistrationContext()->GetSerializerForType(azrtti_typeid<float>());
if (!floatSerializer)
{
return context.Report(JSR::Tasks::ReadField, JSR::Outcomes::Catastrophic, "Failed to find the json float serializer.");
}
const char* nameUsed = name;
JSR::ResultCode result(JSR::Tasks::ReadField);
auto iterator = inputValue.FindMember(rapidjson::StringRef(name));
if (iterator == inputValue.MemberEnd())
{
nameUsed = altName;
iterator = inputValue.FindMember(rapidjson::StringRef(altName));
if (iterator == inputValue.MemberEnd())
{
// field not found so leave default value
result.Combine(JSR::ResultCode(JSR::Tasks::ReadField, JSR::Outcomes::DefaultsUsed));
nameUsed = nullptr;
}
}
if (nameUsed)
{
ScopedContextPath subPath(context, nameUsed);
JSR::Result intermediate = floatSerializer->Load(&output, azrtti_typeid<float>(), iterator->value, context);
if (intermediate.GetResultCode().GetProcessing() != JSR::Processing::Completed)
{
return intermediate;
}
else
{
result.Combine(JSR::ResultCode(JSR::Tasks::ReadField, JSR::Outcomes::Success));
}
}
return context.Report(result, "Successfully read float.");
}
JsonSerializationResult::Result LoadVector3FromObject(
Vector3& output,
const rapidjson::Value& inputValue,
JsonDeserializerContext& context,
AZStd::fixed_vector<AZStd::string_view, 6> names)
{
namespace JSR = JsonSerializationResult; // Used remove name conflicts in AzCore in uber builds.
constexpr size_t ElementCount = 3; // Vector3
JSR::ResultCode result(JSR::Tasks::ReadField);
float values[ElementCount];
for (int i = 0; i < ElementCount; ++i)
{
values[i] = output.GetElement(i);
auto name = names[i * 2];
auto altName = names[(i * 2) + 1];
JSR::Result intermediate = LoadFloatFromObject(values[i], inputValue, context, name.data(), altName.data());
if (intermediate.GetResultCode().GetProcessing() != JSR::Processing::Completed)
{
return intermediate;
}
else
{
result.Combine(JSR::ResultCode(JSR::Tasks::ReadField, JSR::Outcomes::Success));
}
}
for (int i = 0; i < ElementCount; ++i)
{
output.SetElement(i, values[i]);
}
return context.Report(result, "Successfully read math matrix.");
}
JsonSerializationResult::Result LoadQuaternionAndScale(
AZ::Quaternion& quaternion,
float& scale,
const rapidjson::Value& inputValue,
JsonDeserializerContext& context)
{
namespace JSR = JsonSerializationResult; // Used remove name conflicts in AzCore in uber builds.
JSR::ResultCode result(JSR::Tasks::ReadField);
scale = 1.0f;
JSR::Result intermediateScale = LoadFloatFromObject(scale, inputValue, context, "scale", "Scale");
if (intermediateScale.GetResultCode().GetProcessing() != JSR::Processing::Completed)
{
return intermediateScale;
}
result.Combine(intermediateScale);
if (AZ::IsClose(scale, 0.0f))
{
result.Combine({ JSR::Tasks::ReadField, JSR::Outcomes::Unsupported });
return context.Report(result, "Scale can not be zero.");
}
AZ::Vector3 degreesRollPitchYaw = AZ::Vector3::CreateZero();
JSR::Result intermediateDegrees = LoadVector3FromObject(degreesRollPitchYaw, inputValue, context, { "roll", "Roll", "pitch", "Pitch", "yaw", "Yaw" });
if (intermediateDegrees.GetResultCode().GetProcessing() != JSR::Processing::Completed)
{
return intermediateDegrees;
}
result.Combine(intermediateDegrees);
// the quaternion should be equivalent to a series of rotations in the order z, then y, then x
const AZ::Vector3 eulerRadians = AZ::Vector3DegToRad(degreesRollPitchYaw);
quaternion = AZ::Quaternion::CreateRotationX(eulerRadians.GetX()) *
AZ::Quaternion::CreateRotationY(eulerRadians.GetY()) *
AZ::Quaternion::CreateRotationZ(eulerRadians.GetZ());
return context.Report(result, "Successfully read math yaw, pitch, roll, and scale.");
}
template<typename MatrixType>
JsonSerializationResult::Result LoadObject(MatrixType& output, const rapidjson::Value& inputValue, JsonDeserializerContext& context)
{
namespace JSR = JsonSerializationResult; // Used remove name conflicts in AzCore in uber builds.
output = MatrixType::CreateIdentity();
JSR::ResultCode result(JSR::Tasks::ReadField);
float scale;
AZ::Quaternion rotation;
JSR::Result intermediate = LoadQuaternionAndScale(rotation, scale, inputValue, context);
if (intermediate.GetResultCode().GetProcessing() != JSR::Processing::Completed)
{
return intermediate;
}
result.Combine(intermediate);
AZ::Vector3 translation = AZ::Vector3::CreateZero();
JSR::Result intermediateTranslation = LoadVector3FromObject(translation, inputValue, context, { "x", "X", "y", "Y", "z", "Z" });
if (intermediateTranslation.GetResultCode().GetProcessing() != JSR::Processing::Completed)
{
return intermediateTranslation;
}
result.Combine(intermediateTranslation);
// composed a matrix by rotation, then scale, then translation
auto matrix = MatrixType::CreateFromQuaternion(rotation);
matrix.MultiplyByScale(Vector3{ scale });
matrix.SetTranslation(translation);
if (matrix == MatrixType::CreateIdentity())
{
return context.Report(JSR::Tasks::ReadField, JSR::Outcomes::DefaultsUsed, "Using identity matrix for empty object.");
}
output = matrix;
return context.Report(result, "Successfully read math matrix.");
}
template<>
JsonSerializationResult::Result LoadObject<Matrix3x3>(Matrix3x3& output, const rapidjson::Value& inputValue, JsonDeserializerContext& context)
{
namespace JSR = JsonSerializationResult; // Used remove name conflicts in AzCore in uber builds.
output = Matrix3x3::CreateIdentity();
JSR::ResultCode result(JSR::Tasks::ReadField);
float scale;
AZ::Quaternion rotation;
JSR::Result intermediate = LoadQuaternionAndScale(rotation, scale, inputValue, context);
if (intermediate.GetResultCode().GetProcessing() != JSR::Processing::Completed)
{
return intermediate;
}
result.Combine(intermediate);
// composed a matrix by rotation then scale
auto matrix = Matrix3x3::CreateFromQuaternion(rotation);
matrix.MultiplyByScale(Vector3{ scale });
if (matrix == Matrix3x3::CreateIdentity())
{
return context.Report(JSR::Tasks::ReadField, JSR::Outcomes::DefaultsUsed, "Using identity matrix for empty object.");
}
output = matrix;
return context.Report(result, "Successfully read math matrix.");
}
template<typename MatrixType, size_t RowCount, size_t ColumnCount>
JsonSerializationResult::Result Load(void* outputValue, const Uuid& outputValueTypeId,
const rapidjson::Value& inputValue, JsonDeserializerContext& context)
{
namespace JSR = JsonSerializationResult; // Used remove name conflicts in AzCore in uber builds.
constexpr size_t ElementCount = RowCount * ColumnCount;
static_assert(ElementCount == 9 || ElementCount == 12 || ElementCount == 16,
"MathMatrixSerializer only support Matrix3x3, Matrix3x4 and Matrix4x4.");
AZ_Assert(azrtti_typeid<MatrixType>() == outputValueTypeId,
"Unable to deserialize Matrix%zux%zu to json because the provided type is %s",
RowCount, ColumnCount, outputValueTypeId.ToString<OSString>().c_str());
AZ_UNUSED(outputValueTypeId);
MatrixType* matrix = reinterpret_cast<MatrixType*>(outputValue);
AZ_Assert(matrix, "Output value for JsonMatrix%zux%zuSerializer can't be null.", RowCount, ColumnCount);
switch (inputValue.GetType())
{
case rapidjson::kArrayType:
return LoadArray<MatrixType, RowCount, ColumnCount>(*matrix, inputValue, context);
case rapidjson::kObjectType:
return LoadObject<MatrixType>(*matrix, inputValue, context);
case rapidjson::kStringType:
[[fallthrough]];
case rapidjson::kNumberType:
[[fallthrough]];
case rapidjson::kNullType:
[[fallthrough]];
case rapidjson::kFalseType:
[[fallthrough]];
case rapidjson::kTrueType:
return context.Report(JSR::Tasks::ReadField, JSR::Outcomes::Unsupported,
"Unsupported type. Math matrix can only be read from arrays or objects.");
default:
return context.Report(JSR::Tasks::ReadField, JSR::Outcomes::Unknown,
"Unknown json type encountered in math matrix.");
}
}
template<typename MatrixType>
AZ::Quaternion CreateQuaternion(const MatrixType& matrix);
template<>
AZ::Quaternion CreateQuaternion<AZ::Matrix3x3>(const AZ::Matrix3x3& matrix)
{
return Quaternion::CreateFromMatrix3x3(matrix);
}
template<>
AZ::Quaternion CreateQuaternion<AZ::Matrix3x4>(const AZ::Matrix3x4& matrix)
{
return Quaternion::CreateFromMatrix3x4(matrix);
}
template<>
AZ::Quaternion CreateQuaternion<AZ::Matrix4x4>(const AZ::Matrix4x4& matrix)
{
return Quaternion::CreateFromMatrix4x4(matrix);
}
template<typename MatrixType>
JsonSerializationResult::Result StoreRotationAndScale(rapidjson::Value& outputValue, const void* inputValue, const void* defaultValue,
const Uuid& valueTypeId, JsonSerializerContext& context)
{
namespace JSR = JsonSerializationResult; // Used remove name conflicts in AzCore in uber builds.
AZ_UNUSED(valueTypeId);
const MatrixType* matrix = reinterpret_cast<const MatrixType*>(inputValue);
AZ_Assert(matrix, "Input value for JsonMatrixSerializer can't be null.");
const MatrixType* defaultMatrix = reinterpret_cast<const MatrixType*>(defaultValue);
if (!context.ShouldKeepDefaults() && defaultMatrix && *matrix == *defaultMatrix)
{
return context.Report(JSR::Tasks::WriteValue, JSR::Outcomes::DefaultsUsed, "Default math Matrix used.");
}
MatrixType matrixToExport = *matrix;
AZ::Vector3 scale = matrixToExport.ExtractScale();
AZ::Quaternion rotation = CreateQuaternion(matrixToExport);
auto degrees = rotation.GetEulerDegrees();
outputValue.AddMember(rapidjson::StringRef("roll"), degrees.GetX(), context.GetJsonAllocator());
outputValue.AddMember(rapidjson::StringRef("pitch"), degrees.GetY(), context.GetJsonAllocator());
outputValue.AddMember(rapidjson::StringRef("yaw"), degrees.GetZ(), context.GetJsonAllocator());
outputValue.AddMember(rapidjson::StringRef("scale"), scale.GetX(), context.GetJsonAllocator());
return context.Report(JSR::Tasks::WriteValue, JSR::Outcomes::Success, "Math Matrix successfully stored.");
}
template<typename MatrixType>
JsonSerializationResult::Result StoreTranslation(rapidjson::Value& outputValue, const void* inputValue,
const void* defaultValue, const Uuid& valueTypeId, JsonSerializerContext& context)
{
namespace JSR = JsonSerializationResult; // Used remove name conflicts in AzCore in uber builds.
AZ_UNUSED(valueTypeId);
const MatrixType* matrix = reinterpret_cast<const MatrixType*>(inputValue);
AZ_Assert(matrix, "Input value for JsonMatrixSerializer can't be null.");
const MatrixType* defaultMatrix = reinterpret_cast<const MatrixType*>(defaultValue);
if (!context.ShouldKeepDefaults() && defaultMatrix && *matrix == *defaultMatrix)
{
return context.Report(JSR::Tasks::WriteValue, JSR::Outcomes::DefaultsUsed, "Default math Matrix used.");
}
auto translation = matrix->GetTranslation();
outputValue.AddMember(rapidjson::StringRef("x"), translation.GetX(), context.GetJsonAllocator());
outputValue.AddMember(rapidjson::StringRef("y"), translation.GetY(), context.GetJsonAllocator());
outputValue.AddMember(rapidjson::StringRef("z"), translation.GetZ(), context.GetJsonAllocator());
return context.Report(JSR::Tasks::WriteValue, JSR::Outcomes::Success, "Math Matrix successfully stored.");
}
}
namespace AZ
{
// Matrix3x3
AZ_CLASS_ALLOCATOR_IMPL(JsonMatrix3x3Serializer, SystemAllocator, 0);
JsonSerializationResult::Result JsonMatrix3x3Serializer::Load(void* outputValue, const Uuid& outputValueTypeId,
const rapidjson::Value& inputValue, JsonDeserializerContext& context)
{
return JsonMathMatrixSerializerInternal::Load<Matrix3x3, 3, 3>(
outputValue,
outputValueTypeId,
inputValue,
context);
}
JsonSerializationResult::Result JsonMatrix3x3Serializer::Store(rapidjson::Value& outputValue, const void* inputValue,
const void* defaultValue, const Uuid& valueTypeId, JsonSerializerContext& context)
{
outputValue.SetObject();
return JsonMathMatrixSerializerInternal::StoreRotationAndScale<Matrix3x3>(
outputValue,
inputValue,
defaultValue,
valueTypeId,
context);
}
// Matrix3x4
AZ_CLASS_ALLOCATOR_IMPL(JsonMatrix3x4Serializer, SystemAllocator, 0);
JsonSerializationResult::Result JsonMatrix3x4Serializer::Load(void* outputValue, const Uuid& outputValueTypeId,
const rapidjson::Value& inputValue, JsonDeserializerContext& context)
{
return JsonMathMatrixSerializerInternal::Load<Matrix3x4, 3, 4>(
outputValue,
outputValueTypeId,
inputValue,
context);
}
JsonSerializationResult::Result JsonMatrix3x4Serializer::Store(rapidjson::Value& outputValue, const void* inputValue,
const void* defaultValue, const Uuid& valueTypeId, JsonSerializerContext& context)
{
outputValue.SetObject();
auto result = JsonMathMatrixSerializerInternal::StoreRotationAndScale<Matrix3x4>(
outputValue,
inputValue,
defaultValue,
valueTypeId,
context);
auto resultTranslation = JsonMathMatrixSerializerInternal::StoreTranslation<Matrix3x4>(
outputValue,
inputValue,
defaultValue,
valueTypeId,
context);
result.GetResultCode().Combine(resultTranslation);
return result;
}
// Matrix4x4
AZ_CLASS_ALLOCATOR_IMPL(JsonMatrix4x4Serializer, SystemAllocator, 0);
JsonSerializationResult::Result JsonMatrix4x4Serializer::Load(void* outputValue, const Uuid& outputValueTypeId,
const rapidjson::Value& inputValue, JsonDeserializerContext& context)
{
return JsonMathMatrixSerializerInternal::Load<Matrix4x4, 4, 4>(
outputValue,
outputValueTypeId,
inputValue,
context);
}
JsonSerializationResult::Result JsonMatrix4x4Serializer::Store(rapidjson::Value& outputValue, const void* inputValue,
const void* defaultValue, const Uuid& valueTypeId, JsonSerializerContext& context)
{
outputValue.SetObject();
auto result = JsonMathMatrixSerializerInternal::StoreRotationAndScale<Matrix4x4>(
outputValue,
inputValue,
defaultValue,
valueTypeId,
context);
auto resultTranslation = JsonMathMatrixSerializerInternal::StoreTranslation<Matrix4x4>(
outputValue,
inputValue,
defaultValue,
valueTypeId,
context);
result.GetResultCode().Combine(resultTranslation);
return result;
}
}
@@ -0,0 +1,54 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Serialization/Json/BaseJsonSerializer.h>
namespace AZ
{
class JsonMatrix3x3Serializer
: public BaseJsonSerializer
{
public:
AZ_RTTI(JsonMatrix3x3Serializer, "{8C76CD6A-8576-4604-A746-CF7A7F20F366}", BaseJsonSerializer);
AZ_CLASS_ALLOCATOR_DECL;
JsonSerializationResult::Result Load(void* outputValue, const Uuid& outputValueTypeId, const rapidjson::Value& inputValue,
JsonDeserializerContext& context) override;
JsonSerializationResult::Result Store(rapidjson::Value& outputValue, const void* inputValue, const void* defaultValue,
const Uuid& valueTypeId, JsonSerializerContext& context) override;
};
class JsonMatrix3x4Serializer
: public BaseJsonSerializer
{
public:
AZ_RTTI(JsonMatrix3x4Serializer, "{E801333B-4AF1-4F43-976C-579670B02DC5}", BaseJsonSerializer);
AZ_CLASS_ALLOCATOR_DECL;
JsonSerializationResult::Result Load(void* outputValue, const Uuid& outputValueTypeId, const rapidjson::Value& inputValue,
JsonDeserializerContext& context) override;
JsonSerializationResult::Result Store(rapidjson::Value& outputValue, const void* inputValue, const void* defaultValue,
const Uuid& valueTypeId, JsonSerializerContext& context) override;
};
class JsonMatrix4x4Serializer
: public BaseJsonSerializer
{
public:
AZ_RTTI(JsonMatrix4x4Serializer, "{46E888FC-248A-4910-9221-4E101A10AEA1}", BaseJsonSerializer);
AZ_CLASS_ALLOCATOR_DECL;
JsonSerializationResult::Result Load(void* outputValue, const Uuid& outputValueTypeId, const rapidjson::Value& inputValue,
JsonDeserializerContext& context) override;
JsonSerializationResult::Result Store(rapidjson::Value& outputValue, const void* inputValue, const void* defaultValue,
const Uuid& valueTypeId, JsonSerializerContext& context) override;
};
}
@@ -24,6 +24,7 @@
#include <AzCore/Math/Vector2.h>
#include <AzCore/Math/Vector3.h>
#include <AzCore/Math/Vector4.h>
#include <AzCore/Math/MathMatrixSerializer.h>
#include <AzCore/Math/MathVectorSerializer.h>
#include <AzCore/Math/Color.h>
#include <AzCore/Math/ColorSerializer.h>
@@ -366,6 +367,9 @@ namespace AZ
{
context.Serializer<JsonColorSerializer>()->HandlesType<Color>();
context.Serializer<JsonUuidSerializer>()->HandlesType<Uuid>();
context.Serializer<JsonMatrix3x3Serializer>()->HandlesType<Matrix3x3>();
context.Serializer<JsonMatrix3x4Serializer>()->HandlesType<Matrix3x4>();
context.Serializer<JsonMatrix4x4Serializer>()->HandlesType<Matrix4x4>();
context.Serializer<JsonVector2Serializer>()->HandlesType<Vector2>();
context.Serializer<JsonVector3Serializer>()->HandlesType<Vector3>();
context.Serializer<JsonVector4Serializer>()->HandlesType<Vector4>();
+38 -13
View File
@@ -142,27 +142,44 @@ namespace AZ
void SetBasis(const Vector3& basisX, const Vector3& basisY, const Vector3& basisZ);
//! @}
Matrix3x3 operator*(const Matrix3x3& rhs) const;
//! Calculates (this->GetTranspose() * rhs).
Matrix3x3 TransposedMultiply(const Matrix3x3& rhs) const;
//! Post-multiplies the matrix by a vector.
Vector3 operator*(const Vector3& rhs) const;
Matrix3x3 operator+(const Matrix3x3& rhs) const;
Matrix3x3 operator-(const Matrix3x3& rhs) const;
Matrix3x3 operator*(float multiplier) const;
Matrix3x3 operator/(float divisor) const;
Matrix3x3 operator-() const;
Matrix3x3& operator*=(const Matrix3x3& rhs);
//! Operator for matrix-matrix addition.
//! @{
[[nodiscard]] Matrix3x3 operator+(const Matrix3x3& rhs) const;
Matrix3x3& operator+=(const Matrix3x3& rhs);
//! @}
//! Operator for matrix-matrix substraction.
//! @{
[[nodiscard]] Matrix3x3 operator-(const Matrix3x3& rhs) const;
Matrix3x3& operator-=(const Matrix3x3& rhs);
//! @}
//! Operator for matrix-matrix multiplication.
//! @{
[[nodiscard]] Matrix3x3 operator*(const Matrix3x3& rhs) const;
Matrix3x3& operator*=(const Matrix3x3& rhs);
//! @}
//! Operator for multiplying all matrix's elements with a scalar
//! @{
[[nodiscard]] Matrix3x3 operator*(float multiplier) const;
Matrix3x3& operator*=(float multiplier);
//! @}
//! Operator for dividing all matrix's elements with a scalar
//! @{
[[nodiscard]] Matrix3x3 operator/(float divisor) const;
Matrix3x3& operator/=(float divisor);
//! @}
//! Operator for negating all matrix's elements
[[nodiscard]] Matrix3x3 operator-() const;
bool operator==(const Matrix3x3& rhs) const;
bool operator!=(const Matrix3x3& rhs) const;
@@ -187,7 +204,10 @@ namespace AZ
//! @}
//! Gets the scale part of the transformation, i.e. the length of the scale components.
Vector3 RetrieveScale() const;
[[nodiscard]] Vector3 RetrieveScale() const;
//! Gets the squared scale part of the transformation (the squared length of the basis vectors).
[[nodiscard]] Vector3 RetrieveScaleSq() const;
//! Gets the scale part of the transformation as in RetrieveScale, and also removes this scaling from the matrix.
Vector3 ExtractScale();
@@ -195,6 +215,9 @@ namespace AZ
//! Quick multiplication by a scale matrix, equivalent to m*=Matrix3x3::CreateScale(scale).
void MultiplyByScale(const Vector3& scale);
//! Returns a matrix with the reciprocal scale, keeping the same rotation and translation.
[[nodiscard]] Matrix3x3 GetReciprocalScaled() const;
//! Polar decomposition, M=U*H, U is orthogonal (unitary) and H is symmetric (hermitian).
//! This function returns the orthogonal part only
Matrix3x3 GetPolarDecomposition() const;
@@ -241,7 +264,9 @@ namespace AZ
//! Note that this is not the usual multiplication order for transformations.
Vector3& operator*=(Vector3& lhs, const Matrix3x3& rhs);
//! Pre-multiplies the matrix by a scalar.
Matrix3x3 operator*(float lhs, const Matrix3x3& rhs);
}
} // namespace AZ
#include <AzCore/Math/Matrix3x3.inl>
+84 -57
View File
@@ -392,14 +392,6 @@ namespace AZ
}
AZ_MATH_INLINE Matrix3x3 Matrix3x3::operator*(const Matrix3x3& rhs) const
{
Matrix3x3 result;
Simd::Vec3::Mat3x3Multiply(GetSimdValues(), rhs.GetSimdValues(), result.GetSimdValues());
return result;
}
AZ_MATH_INLINE Matrix3x3 Matrix3x3::TransposedMultiply(const Matrix3x3& rhs) const
{
Matrix3x3 result;
@@ -416,51 +408,12 @@ namespace AZ
AZ_MATH_INLINE Matrix3x3 Matrix3x3::operator+(const Matrix3x3& rhs) const
{
return Matrix3x3(Simd::Vec3::Add(m_rows[0].GetSimdValue(), rhs.m_rows[0].GetSimdValue())
, Simd::Vec3::Add(m_rows[1].GetSimdValue(), rhs.m_rows[1].GetSimdValue())
, Simd::Vec3::Add(m_rows[2].GetSimdValue(), rhs.m_rows[2].GetSimdValue()));
}
AZ_MATH_INLINE Matrix3x3 Matrix3x3::operator-(const Matrix3x3& rhs) const
{
return Matrix3x3(Simd::Vec3::Sub(m_rows[0].GetSimdValue(), rhs.m_rows[0].GetSimdValue())
, Simd::Vec3::Sub(m_rows[1].GetSimdValue(), rhs.m_rows[1].GetSimdValue())
, Simd::Vec3::Sub(m_rows[2].GetSimdValue(), rhs.m_rows[2].GetSimdValue()));
}
AZ_MATH_INLINE Matrix3x3 Matrix3x3::operator*(float multiplier) const
{
const Simd::Vec3::FloatType mulVec = Simd::Vec3::Splat(multiplier);
return Matrix3x3(Simd::Vec3::Mul(m_rows[0].GetSimdValue(), mulVec)
, Simd::Vec3::Mul(m_rows[1].GetSimdValue(), mulVec)
, Simd::Vec3::Mul(m_rows[2].GetSimdValue(), mulVec));
}
AZ_MATH_INLINE Matrix3x3 Matrix3x3::operator/(float divisor) const
{
const Simd::Vec3::FloatType divVec = Simd::Vec3::Splat(divisor);
return Matrix3x3(Simd::Vec3::Div(m_rows[0].GetSimdValue(), divVec)
, Simd::Vec3::Div(m_rows[1].GetSimdValue(), divVec)
, Simd::Vec3::Div(m_rows[2].GetSimdValue(), divVec));
}
AZ_MATH_INLINE Matrix3x3 Matrix3x3::operator-() const
{
const Simd::Vec3::FloatType zeroVec = Simd::Vec3::ZeroFloat();
return Matrix3x3(Simd::Vec3::Sub(zeroVec, m_rows[0].GetSimdValue())
, Simd::Vec3::Sub(zeroVec, m_rows[1].GetSimdValue())
, Simd::Vec3::Sub(zeroVec, m_rows[2].GetSimdValue()));
}
AZ_MATH_INLINE Matrix3x3& Matrix3x3::operator*=(const Matrix3x3& rhs)
{
*this = *this * rhs;
return *this;
return Matrix3x3
(
Simd::Vec3::Add(m_rows[0].GetSimdValue(), rhs.m_rows[0].GetSimdValue()),
Simd::Vec3::Add(m_rows[1].GetSimdValue(), rhs.m_rows[1].GetSimdValue()),
Simd::Vec3::Add(m_rows[2].GetSimdValue(), rhs.m_rows[2].GetSimdValue())
);
}
@@ -471,6 +424,17 @@ namespace AZ
}
AZ_MATH_INLINE Matrix3x3 Matrix3x3::operator-(const Matrix3x3& rhs) const
{
return Matrix3x3
(
Simd::Vec3::Sub(m_rows[0].GetSimdValue(), rhs.m_rows[0].GetSimdValue()),
Simd::Vec3::Sub(m_rows[1].GetSimdValue(), rhs.m_rows[1].GetSimdValue()),
Simd::Vec3::Sub(m_rows[2].GetSimdValue(), rhs.m_rows[2].GetSimdValue())
);
}
AZ_MATH_INLINE Matrix3x3& Matrix3x3::operator-=(const Matrix3x3& rhs)
{
*this = *this - rhs;
@@ -478,6 +442,33 @@ namespace AZ
}
AZ_MATH_INLINE Matrix3x3 Matrix3x3::operator*(const Matrix3x3& rhs) const
{
Matrix3x3 result;
Simd::Vec3::Mat3x3Multiply(GetSimdValues(), rhs.GetSimdValues(), result.GetSimdValues());
return result;
}
AZ_MATH_INLINE Matrix3x3& Matrix3x3::operator*=(const Matrix3x3& rhs)
{
*this = *this * rhs;
return *this;
}
AZ_MATH_INLINE Matrix3x3 Matrix3x3::operator*(float multiplier) const
{
const Simd::Vec3::FloatType mulVec = Simd::Vec3::Splat(multiplier);
return Matrix3x3
(
Simd::Vec3::Mul(m_rows[0].GetSimdValue(), mulVec),
Simd::Vec3::Mul(m_rows[1].GetSimdValue(), mulVec),
Simd::Vec3::Mul(m_rows[2].GetSimdValue(), mulVec)
);
}
AZ_MATH_INLINE Matrix3x3& Matrix3x3::operator*=(float multiplier)
{
*this = *this * multiplier;
@@ -485,6 +476,18 @@ namespace AZ
}
AZ_MATH_INLINE Matrix3x3 Matrix3x3::operator/(float divisor) const
{
const Simd::Vec3::FloatType divVec = Simd::Vec3::Splat(divisor);
return Matrix3x3
(
Simd::Vec3::Div(m_rows[0].GetSimdValue(), divVec),
Simd::Vec3::Div(m_rows[1].GetSimdValue(), divVec),
Simd::Vec3::Div(m_rows[2].GetSimdValue(), divVec)
);
}
AZ_MATH_INLINE Matrix3x3& Matrix3x3::operator/=(float divisor)
{
*this = *this / divisor;
@@ -492,6 +495,18 @@ namespace AZ
}
AZ_MATH_INLINE Matrix3x3 Matrix3x3::operator-() const
{
const Simd::Vec3::FloatType zeroVec = Simd::Vec3::ZeroFloat();
return Matrix3x3
(
Simd::Vec3::Sub(zeroVec, m_rows[0].GetSimdValue()),
Simd::Vec3::Sub(zeroVec, m_rows[1].GetSimdValue()),
Simd::Vec3::Sub(zeroVec, m_rows[2].GetSimdValue())
);
}
AZ_MATH_INLINE bool Matrix3x3::operator==(const Matrix3x3& rhs) const
{
return (Simd::Vec3::CmpAllEq(m_rows[0].GetSimdValue(), rhs.m_rows[0].GetSimdValue())
@@ -552,6 +567,12 @@ namespace AZ
}
AZ_MATH_INLINE Vector3 Matrix3x3::RetrieveScaleSq() const
{
return Vector3(GetBasisX().GetLengthSq(), GetBasisY().GetLengthSq(), GetBasisZ().GetLengthSq());
}
AZ_MATH_INLINE Vector3 Matrix3x3::ExtractScale()
{
const Vector3 x = GetBasisX();
@@ -584,6 +605,14 @@ namespace AZ
}
AZ_MATH_INLINE Matrix3x3 Matrix3x3::GetReciprocalScaled() const
{
Matrix3x3 result = *this;
result.MultiplyByScale(RetrieveScaleSq().GetReciprocal());
return result;
}
AZ_MATH_INLINE void Matrix3x3::GetPolarDecomposition(Matrix3x3* orthogonalOut, Matrix3x3* symmetricOut) const
{
*orthogonalOut = GetPolarDecomposition();
@@ -679,8 +708,6 @@ namespace AZ
AZ_MATH_INLINE Matrix3x3 operator*(float lhs, const Matrix3x3& rhs)
{
const Simd::Vec3::FloatType lhsVec = Simd::Vec3::Splat(lhs);
const Simd::Vec3::FloatType* rows = rhs.GetSimdValues();
return Matrix3x3(Simd::Vec3::Mul(lhsVec, rows[0]), Simd::Vec3::Mul(lhsVec, rows[1]), Simd::Vec3::Mul(lhsVec, rows[2]));
return rhs * lhs;
}
}
} // namespace AZ
+40 -3
View File
@@ -225,11 +225,38 @@ namespace AZ
//! Sets the three basis vectors and the translation.
void SetBasisAndTranslation(const Vector3& basisX, const Vector3& basisY, const Vector3& basisZ, const Vector3& translation);
//! Operator for matrix-matrix multiplication.
[[nodiscard]] Matrix3x4 operator*(const Matrix3x4& rhs) const;
//! Operator for matrix-matrix addition.
//! @{
[[nodiscard]] Matrix3x4 operator+(const Matrix3x4& rhs) const;
Matrix3x4& operator+=(const Matrix3x4& rhs);
//! @}
//! Compound assignment operator for matrix-matrix multiplication.
//! Operator for matrix-matrix substraction.
//! @{
[[nodiscard]] Matrix3x4 operator-(const Matrix3x4& rhs) const;
Matrix3x4& operator-=(const Matrix3x4& rhs);
//! @}
//! Operator for matrix-matrix multiplication.
//! @{
[[nodiscard]] Matrix3x4 operator*(const Matrix3x4& rhs) const;
Matrix3x4& operator*=(const Matrix3x4& rhs);
//! @}
//! Operator for multiplying all matrix's elements with a scalar
//! @{
[[nodiscard]] Matrix3x4 operator*(float multiplier) const;
Matrix3x4& operator*=(float multiplier);
//! @}
//! Operator for dividing all matrix's elements with a scalar
//! @{
[[nodiscard]] Matrix3x4 operator/(float divisor) const;
Matrix3x4& operator/=(float divisor);
//! @}
//! Operator for negating all matrix's elements
[[nodiscard]] Matrix3x4 operator-() const;
//! Operator for transforming a Vector3.
[[nodiscard]] Vector3 operator*(const Vector3& rhs) const;
@@ -274,12 +301,18 @@ namespace AZ
//! Gets the scale part of the transformation (the length of the basis vectors).
[[nodiscard]] Vector3 RetrieveScale() const;
//! Gets the squared scale part of the transformation (the squared length of the basis vectors).
[[nodiscard]] Vector3 RetrieveScaleSq() const;
//! Gets the scale part of the transformation as in RetrieveScale, and also removes this scaling from the matrix.
Vector3 ExtractScale();
//! Multiplies the basis vectors of the matrix by the elements of the scale specified.
void MultiplyByScale(const Vector3& scale);
//! Returns a matrix with the reciprocal scale, keeping the same rotation and translation.
[[nodiscard]] Matrix3x4 GetReciprocalScaled() const;
//! Tests if the 3x3 part of the matrix is orthogonal.
bool IsOrthogonal(float tolerance = Constants::Tolerance) const;
@@ -335,6 +368,10 @@ namespace AZ
Vector4 m_rows[RowCount];
};
//! Pre-multiplies the matrix by a scalar.
Matrix3x4 operator*(float lhs, const Matrix3x4& rhs);
} // namespace AZ
#include <AzCore/Math/Matrix3x4.inl>
@@ -472,6 +472,42 @@ namespace AZ
}
AZ_MATH_INLINE Matrix3x4 Matrix3x4::operator+(const Matrix3x4& rhs) const
{
return Matrix3x4
(
Simd::Vec4::Add(m_rows[0].GetSimdValue(), rhs.m_rows[0].GetSimdValue()),
Simd::Vec4::Add(m_rows[1].GetSimdValue(), rhs.m_rows[1].GetSimdValue()),
Simd::Vec4::Add(m_rows[2].GetSimdValue(), rhs.m_rows[2].GetSimdValue())
);
}
AZ_MATH_INLINE Matrix3x4& Matrix3x4::operator+=(const Matrix3x4& rhs)
{
*this = *this + rhs;
return *this;
}
AZ_MATH_INLINE Matrix3x4 Matrix3x4::operator-(const Matrix3x4& rhs) const
{
return Matrix3x4
(
Simd::Vec4::Sub(m_rows[0].GetSimdValue(), rhs.m_rows[0].GetSimdValue()),
Simd::Vec4::Sub(m_rows[1].GetSimdValue(), rhs.m_rows[1].GetSimdValue()),
Simd::Vec4::Sub(m_rows[2].GetSimdValue(), rhs.m_rows[2].GetSimdValue())
);
}
AZ_MATH_INLINE Matrix3x4& Matrix3x4::operator-=(const Matrix3x4& rhs)
{
*this = *this - rhs;
return *this;
}
AZ_MATH_INLINE Matrix3x4 Matrix3x4::operator*(const Matrix3x4& rhs) const
{
Matrix3x4 result;
@@ -487,6 +523,56 @@ namespace AZ
}
AZ_MATH_INLINE Matrix3x4 Matrix3x4::operator*(float multiplier) const
{
const Simd::Vec4::FloatType mulVec = Simd::Vec4::Splat(multiplier);
return Matrix3x4
(
Simd::Vec4::Mul(m_rows[0].GetSimdValue(), mulVec),
Simd::Vec4::Mul(m_rows[1].GetSimdValue(), mulVec),
Simd::Vec4::Mul(m_rows[2].GetSimdValue(), mulVec)
);
}
AZ_MATH_INLINE Matrix3x4& Matrix3x4::operator*=(float multiplier)
{
*this = *this * multiplier;
return *this;
}
AZ_MATH_INLINE Matrix3x4 Matrix3x4::operator/(float divisor) const
{
const Simd::Vec4::FloatType divVec = Simd::Vec4::Splat(divisor);
return Matrix3x4
(
Simd::Vec4::Div(m_rows[0].GetSimdValue(), divVec),
Simd::Vec4::Div(m_rows[1].GetSimdValue(), divVec),
Simd::Vec4::Div(m_rows[2].GetSimdValue(), divVec)
);
}
AZ_MATH_INLINE Matrix3x4& Matrix3x4::operator/=(float divisor)
{
*this = *this / divisor;
return *this;
}
AZ_MATH_INLINE Matrix3x4 Matrix3x4::operator-() const
{
const Simd::Vec4::FloatType zeroVec = Simd::Vec4::ZeroFloat();
return Matrix3x4
(
Simd::Vec4::Sub(zeroVec, m_rows[0].GetSimdValue()),
Simd::Vec4::Sub(zeroVec, m_rows[1].GetSimdValue()),
Simd::Vec4::Sub(zeroVec, m_rows[2].GetSimdValue())
);
}
AZ_MATH_INLINE Vector3 Matrix3x4::operator*(const Vector3& rhs) const
{
return Vector3
@@ -583,6 +669,12 @@ namespace AZ
}
AZ_MATH_INLINE Vector3 Matrix3x4::RetrieveScaleSq() const
{
return Vector3(GetColumn(0).GetLengthSq(), GetColumn(1).GetLengthSq(), GetColumn(2).GetLengthSq());
}
AZ_MATH_INLINE Vector3 Matrix3x4::ExtractScale()
{
const Vector3 scale = RetrieveScale();
@@ -600,6 +692,14 @@ namespace AZ
}
AZ_MATH_INLINE Matrix3x4 Matrix3x4::GetReciprocalScaled() const
{
Matrix3x4 result = *this;
result.MultiplyByScale(RetrieveScaleSq().GetReciprocal());
return result;
}
AZ_MATH_INLINE void Matrix3x4::Orthogonalize()
{
*this = GetOrthogonalized();
@@ -660,4 +760,10 @@ namespace AZ
{
return reinterpret_cast<Simd::Vec4::FloatType*>(m_rows);
}
AZ_MATH_INLINE Matrix3x4 operator*(float lhs, const Matrix3x4& rhs)
{
return rhs * lhs;
}
} // namespace AZ
+39 -5
View File
@@ -171,14 +171,38 @@ namespace AZ
void SetTranslation(const Vector3& v);
//! @}
Matrix4x4 operator+(const Matrix4x4& rhs) const;
//! Operator for matrix-matrix addition.
//! @{
[[nodiscard]] Matrix4x4 operator+(const Matrix4x4& rhs) const;
Matrix4x4& operator+=(const Matrix4x4& rhs);
//! @}
Matrix4x4 operator-(const Matrix4x4& rhs) const;
//! Operator for matrix-matrix substraction.
//! @{
[[nodiscard]] Matrix4x4 operator-(const Matrix4x4& rhs) const;
Matrix4x4& operator-=(const Matrix4x4& rhs);
//! @}
Matrix4x4 operator*(const Matrix4x4& rhs) const;
//! Operator for matrix-matrix multiplication.
//! @{
[[nodiscard]] Matrix4x4 operator*(const Matrix4x4& rhs) const;
Matrix4x4& operator*=(const Matrix4x4& rhs);
//! @}
//! Operator for multiplying all matrix's elements with a scalar
//! @{
[[nodiscard]] Matrix4x4 operator*(float multiplier) const;
Matrix4x4& operator*=(float multiplier);
//! @}
//! Operator for dividing all matrix's elements with a scalar
//! @{
[[nodiscard]] Matrix4x4 operator/(float divisor) const;
Matrix4x4& operator/=(float divisor);
//! @}
//! Operator for negating all matrix's elements
[[nodiscard]] Matrix4x4 operator-() const;
//! Post-multiplies the matrix by a vector.
//! Assumes that the w-component of the Vector3 is 1.0.
@@ -222,7 +246,10 @@ namespace AZ
//! @}
//! Gets the scale part of the transformation, i.e. the length of the scale components.
Vector3 RetrieveScale() const;
[[nodiscard]] Vector3 RetrieveScale() const;
//! Gets the squared scale part of the transformation (the squared length of the basis vectors).
[[nodiscard]] Vector3 RetrieveScaleSq() const;
//! Gets the scale part of the transformation as in RetrieveScale, and also removes this scaling from the matrix.
Vector3 ExtractScale();
@@ -230,6 +257,9 @@ namespace AZ
//! Quick multiplication by a scale matrix, equivalent to m*=Matrix4x4::CreateScale(scale).
void MultiplyByScale(const Vector3& scale);
//! Returns a matrix with the reciprocal scale, keeping the same rotation and translation.
[[nodiscard]] Matrix4x4 GetReciprocalScaled() const;
bool IsClose(const Matrix4x4& rhs, float tolerance = Constants::Tolerance) const;
bool operator==(const Matrix4x4& rhs) const;
@@ -270,6 +300,10 @@ namespace AZ
//! Pre-multiplies the matrix by a vector in-place.
//! Note that this is not the usual multiplication order for transformations.
Vector4& operator*=(Vector4& lhs, const Matrix4x4& rhs);
}
//! Pre-multiplies the matrix by a scalar.
Matrix4x4 operator*(float lhs, const Matrix4x4& rhs);
} // namespace AZ
#include <AzCore/Math/Matrix4x4.inl>
+92 -15
View File
@@ -480,20 +480,12 @@ namespace AZ
AZ_MATH_INLINE Matrix4x4 Matrix4x4::operator+(const Matrix4x4& rhs) const
{
return Matrix4x4
( Simd::Vec4::Add(m_rows[0].GetSimdValue(), rhs.m_rows[0].GetSimdValue())
, Simd::Vec4::Add(m_rows[1].GetSimdValue(), rhs.m_rows[1].GetSimdValue())
, Simd::Vec4::Add(m_rows[2].GetSimdValue(), rhs.m_rows[2].GetSimdValue())
, Simd::Vec4::Add(m_rows[3].GetSimdValue(), rhs.m_rows[3].GetSimdValue()));
}
AZ_MATH_INLINE Matrix4x4 Matrix4x4::operator-(const Matrix4x4& rhs) const
{
return Matrix4x4
( Simd::Vec4::Sub(m_rows[0].GetSimdValue(), rhs.m_rows[0].GetSimdValue())
, Simd::Vec4::Sub(m_rows[1].GetSimdValue(), rhs.m_rows[1].GetSimdValue())
, Simd::Vec4::Sub(m_rows[2].GetSimdValue(), rhs.m_rows[2].GetSimdValue())
, Simd::Vec4::Sub(m_rows[3].GetSimdValue(), rhs.m_rows[3].GetSimdValue()));
(
Simd::Vec4::Add(m_rows[0].GetSimdValue(), rhs.m_rows[0].GetSimdValue()),
Simd::Vec4::Add(m_rows[1].GetSimdValue(), rhs.m_rows[1].GetSimdValue()),
Simd::Vec4::Add(m_rows[2].GetSimdValue(), rhs.m_rows[2].GetSimdValue()),
Simd::Vec4::Add(m_rows[3].GetSimdValue(), rhs.m_rows[3].GetSimdValue())
);
}
AZ_MATH_INLINE Matrix4x4& Matrix4x4::operator+=(const Matrix4x4& rhs)
@@ -502,6 +494,18 @@ namespace AZ
return *this;
}
AZ_MATH_INLINE Matrix4x4 Matrix4x4::operator-(const Matrix4x4& rhs) const
{
return Matrix4x4
(
Simd::Vec4::Sub(m_rows[0].GetSimdValue(), rhs.m_rows[0].GetSimdValue()),
Simd::Vec4::Sub(m_rows[1].GetSimdValue(), rhs.m_rows[1].GetSimdValue()),
Simd::Vec4::Sub(m_rows[2].GetSimdValue(), rhs.m_rows[2].GetSimdValue()),
Simd::Vec4::Sub(m_rows[3].GetSimdValue(), rhs.m_rows[3].GetSimdValue())
);
}
AZ_MATH_INLINE Matrix4x4& Matrix4x4::operator-=(const Matrix4x4& rhs)
{
*this = *this - rhs;
@@ -523,6 +527,59 @@ namespace AZ
}
AZ_MATH_INLINE Matrix4x4 Matrix4x4::operator*(float multiplier) const
{
const Simd::Vec4::FloatType mulVec = Simd::Vec4::Splat(multiplier);
return Matrix4x4
(
Simd::Vec4::Mul(m_rows[0].GetSimdValue(), mulVec),
Simd::Vec4::Mul(m_rows[1].GetSimdValue(), mulVec),
Simd::Vec4::Mul(m_rows[2].GetSimdValue(), mulVec),
Simd::Vec4::Mul(m_rows[3].GetSimdValue(), mulVec)
);
}
AZ_MATH_INLINE Matrix4x4& Matrix4x4::operator*=(float multiplier)
{
*this = *this * multiplier;
return *this;
}
AZ_MATH_INLINE Matrix4x4 Matrix4x4::operator/(float divisor) const
{
const Simd::Vec4::FloatType divVec = Simd::Vec4::Splat(divisor);
return Matrix4x4
(
Simd::Vec4::Div(m_rows[0].GetSimdValue(), divVec),
Simd::Vec4::Div(m_rows[1].GetSimdValue(), divVec),
Simd::Vec4::Div(m_rows[2].GetSimdValue(), divVec),
Simd::Vec4::Div(m_rows[3].GetSimdValue(), divVec)
);
}
AZ_MATH_INLINE Matrix4x4& Matrix4x4::operator/=(float divisor)
{
*this = *this / divisor;
return *this;
}
AZ_MATH_INLINE Matrix4x4 Matrix4x4::operator-() const
{
const Simd::Vec4::FloatType zeroVec = Simd::Vec4::ZeroFloat();
return Matrix4x4
(
Simd::Vec4::Sub(zeroVec, m_rows[0].GetSimdValue()),
Simd::Vec4::Sub(zeroVec, m_rows[1].GetSimdValue()),
Simd::Vec4::Sub(zeroVec, m_rows[2].GetSimdValue()),
Simd::Vec4::Sub(zeroVec, m_rows[3].GetSimdValue())
);
}
AZ_MATH_INLINE Vector3 Matrix4x4::operator*(const Vector3& rhs) const
{
return Vector3(Simd::Vec4::Mat4x4TransformPoint3(GetSimdValues(), rhs.GetSimdValue()));
@@ -595,6 +652,12 @@ namespace AZ
}
AZ_MATH_INLINE Vector3 Matrix4x4::RetrieveScaleSq() const
{
return Vector3(GetBasisX().GetLengthSq(), GetBasisY().GetLengthSq(), GetBasisZ().GetLengthSq());
}
AZ_MATH_INLINE Vector3 Matrix4x4::ExtractScale()
{
Vector4 x = GetBasisX();
@@ -619,6 +682,14 @@ namespace AZ
}
AZ_MATH_INLINE Matrix4x4 Matrix4x4::GetReciprocalScaled() const
{
Matrix4x4 result = *this;
result.MultiplyByScale(RetrieveScaleSq().GetReciprocal());
return result;
}
AZ_MATH_INLINE bool Matrix4x4::IsClose(const Matrix4x4& rhs, float tolerance) const
{
const Simd::Vec4::FloatType vecTolerance = Simd::Vec4::Splat(tolerance);
@@ -702,4 +773,10 @@ namespace AZ
lhs = lhs * rhs;
return lhs;
}
}
AZ_MATH_INLINE Matrix4x4 operator*(float lhs, const Matrix4x4& rhs)
{
return rhs * lhs;
}
} // namespace AZ
@@ -67,4 +67,4 @@ namespace AZ
//! Transforms a position by a matrix. This function can be used with any generic cases which include projection matrices.
Vector3 MatrixTransformPosition(const Matrix4x4& matrix, const Vector3& inPosition);
} // namespace AZ
} // namespace AZ
@@ -258,7 +258,8 @@ namespace AZ
Method("CreateFromMatrix3x3", &Quaternion::CreateFromMatrix3x3)->
Method("CreateFromMatrix4x4", &Quaternion::CreateFromMatrix4x4)->
Method("CreateFromAxisAngle", &Quaternion::CreateFromAxisAngle)->
Method("CreateShortestArc", &Quaternion::CreateShortestArc)
Method("CreateShortestArc", &Quaternion::CreateShortestArc)->
Method("CreateFromEulerAnglesDegrees", &Quaternion::CreateFromEulerAnglesDegrees)
;
}
}
@@ -250,6 +250,7 @@ namespace AZ
Attribute(Script::Attributes::ExcludeFrom, Script::Attributes::ExcludeFlags::All)->
Attribute(Script::Attributes::Storage, Script::Attributes::StorageType::Value)->
Attribute(Script::Attributes::GenericConstructorOverride, &Internal::TransformDefaultConstructor)->
Constructor<const Vector3&, const Quaternion&, const Vector3&>()->
Method("GetBasis", &Transform::GetBasis)->
Method("GetBasisX", &Transform::GetBasisX)->
Method("GetBasisY", &Transform::GetBasisY)->
@@ -167,14 +167,14 @@ namespace AZ
}
}
AZ_MATH_INLINE Vector2::Vector2(const Vector3& source)
Vector2::Vector2(const Vector3& source)
: m_x(source.GetX())
, m_y(source.GetY())
{
}
AZ_MATH_INLINE Vector2::Vector2(const Vector4& source)
Vector2::Vector2(const Vector4& source)
: m_x(source.GetX())
, m_y(source.GetY())
{
@@ -110,4 +110,4 @@ namespace AZ
} // namespace AZ
#include <AzCore/Math/Internal/VertexContainer.inl>
#include <AzCore/Math/Internal/VertexContainer.inl>
@@ -172,4 +172,4 @@ namespace AZ
template<>
inline AZ::Vector3 AdaptVertexOut<AZ::Vector2>(const AZ::Vector2& vector) { return Vector2ToVector3(vector); }
} // namespace AZ
} // namespace AZ
@@ -31,4 +31,4 @@ namespace AZ
return modulePath;
}
} // namespace Internal
} // namespace AZ
} // namespace AZ
@@ -15,45 +15,49 @@
#include <AzCore/EBus/EBus.h>
#include <AzCore/std/string/string.h>
namespace AZ
namespace AZ::NativeUI
{
namespace NativeUI
enum AssertAction
{
enum AssertAction
{
IGNORE_ASSERT = 0,
IGNORE_ALL_ASSERTS,
BREAK,
NONE,
};
IGNORE_ASSERT = 0,
IGNORE_ALL_ASSERTS,
BREAK,
NONE,
};
class NativeUIRequests
: public AZ::EBusTraits
{
public:
//////////////////////////////////////////////////////////////////////////
// EBusTraits overrides
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
using MutexType = AZStd::recursive_mutex;
class NativeUIRequests
{
public:
AZ_RTTI(NativeUIRequests, "{48361EE6-C1E7-4965-A13A-7425B2691817}");
virtual ~NativeUIRequests() = default;
// Waits for user to select an option before execution continues
// Returns the option string selected by the user
virtual AZStd::string DisplayBlockingDialog(const AZStd::string& /*title*/, const AZStd::string& /*message*/, const AZStd::vector<AZStd::string>& /*options*/) const { return ""; };
// Waits for user to select an option before execution continues
// Returns the option string selected by the user
virtual AZStd::string DisplayBlockingDialog(const AZStd::string& /*title*/, const AZStd::string& /*message*/, const AZStd::vector<AZStd::string>& /*options*/) const { return ""; };
// Waits for user to select an option ('Ok' or optionally 'Cancel') before execution continues
// Returns the option string selected by the user
virtual AZStd::string DisplayOkDialog(const AZStd::string& /*title*/, const AZStd::string& /*message*/, bool /*showCancel*/) const { return ""; };
// Waits for user to select an option ('Ok' or optionally 'Cancel') before execution continues
// Returns the option string selected by the user
virtual AZStd::string DisplayOkDialog(const AZStd::string& /*title*/, const AZStd::string& /*message*/, bool /*showCancel*/) const { return ""; };
// Waits for user to select an option ('Yes', 'No' or optionally 'Cancel') before execution continues
// Returns the option string selected by the user
virtual AZStd::string DisplayYesNoDialog(const AZStd::string& /*title*/, const AZStd::string& /*message*/, bool /*showCancel*/) const { return ""; };
// Waits for user to select an option ('Yes', 'No' or optionally 'Cancel') before execution continues
// Returns the option string selected by the user
virtual AZStd::string DisplayYesNoDialog(const AZStd::string& /*title*/, const AZStd::string& /*message*/, bool /*showCancel*/) const { return ""; };
// Displays an assert dialog box
// Returns the action selected by the user
virtual AssertAction DisplayAssertDialog(const AZStd::string& /*message*/) const { return AssertAction::NONE; };
};
// Displays an assert dialog box
// Returns the action selected by the user
virtual AssertAction DisplayAssertDialog(const AZStd::string& /*message*/) const { return AssertAction::NONE; };
};
using NativeUIRequestBus = AZ::EBus<NativeUIRequests>;
}
}
class NativeUIEBusTraits
: public AZ::EBusTraits
{
public:
//////////////////////////////////////////////////////////////////////////
// EBusTraits overrides
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
using MutexType = AZStd::recursive_mutex;
};
using NativeUIRequestBus = AZ::EBus<NativeUIRequests, NativeUIEBusTraits>;
} // namespace AZ::NativeUI
@@ -15,50 +15,19 @@
#include <AzCore/NativeUI/NativeUISystemComponent.h>
namespace AZ
namespace AZ::NativeUI
{
using namespace AZ::NativeUI;
void NativeUISystemComponent::Reflect(AZ::ReflectContext* context)
NativeUISystem::NativeUISystem()
{
if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
{
serialize->Class<NativeUISystemComponent, AZ::Component>()
->Version(0)
;
if (AZ::EditContext* ec = serialize->GetEditContext())
{
ec->Class<NativeUISystemComponent>("NativeUI", "Adds basic support for native (platform specific) UI dialog boxes")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("System", 0xc94d118b))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
;
}
}
NativeUIRequestBus::Handler::BusConnect();
}
void NativeUISystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
NativeUISystem::~NativeUISystem()
{
provided.push_back(AZ_CRC("NativeUIService", 0x8ec25f87));
NativeUIRequestBus::Handler::BusDisconnect();
}
void NativeUISystemComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
incompatible.push_back(AZ_CRC("NativeUIService", 0x8ec25f87));
}
void NativeUISystemComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
{
(void)required;
}
void NativeUISystemComponent::GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent)
{
(void)dependent;
}
AssertAction NativeUISystemComponent::DisplayAssertDialog(const AZStd::string& message) const
AssertAction NativeUISystem::DisplayAssertDialog(const AZStd::string& message) const
{
static const char* buttonNames[3] = { "Ignore", "Ignore All", "Break" };
AZStd::vector<AZStd::string> options;
@@ -80,7 +49,7 @@ namespace AZ
return AssertAction::NONE;
}
AZStd::string NativeUISystemComponent::DisplayOkDialog(const AZStd::string& title, const AZStd::string& message, bool showCancel) const
AZStd::string NativeUISystem::DisplayOkDialog(const AZStd::string& title, const AZStd::string& message, bool showCancel) const
{
AZStd::vector<AZStd::string> options;
@@ -93,7 +62,7 @@ namespace AZ
return DisplayBlockingDialog(title, message, options);
}
AZStd::string NativeUISystemComponent::DisplayYesNoDialog(const AZStd::string& title, const AZStd::string& message, bool showCancel) const
AZStd::string NativeUISystem::DisplayYesNoDialog(const AZStd::string& title, const AZStd::string& message, bool showCancel) const
{
AZStd::vector<AZStd::string> options;
@@ -106,18 +75,4 @@ namespace AZ
return DisplayBlockingDialog(title, message, options);
}
void NativeUISystemComponent::Init()
{
}
void NativeUISystemComponent::Activate()
{
NativeUIRequestBus::Handler::BusConnect();
}
void NativeUISystemComponent::Deactivate()
{
NativeUIRequestBus::Handler::BusDisconnect();
}
}
} // namespace AZ::NativeUI
@@ -15,40 +15,24 @@
#include <AzCore/Component/Component.h>
#include <AzCore/NativeUI/NativeUIRequests.h>
namespace AZ
namespace AZ::NativeUI
{
namespace NativeUI
class NativeUISystem
: public NativeUIRequestBus::Handler
{
class NativeUISystemComponent
: public AZ::Component
, public NativeUIRequestBus::Handler
{
public:
AZ_COMPONENT(NativeUISystemComponent, "{E996C058-4AFE-4C8C-816F-98D864D8576D}");
public:
AZ_RTTI(NativeUISystem, "{FF534B2C-11BE-4DEA-A5B7-A4FA96FE1EDE}", NativeUIRequests);
AZ_CLASS_ALLOCATOR(NativeUISystem, AZ::OSAllocator, 0);
static void Reflect(AZ::ReflectContext* context);
NativeUISystem();
~NativeUISystem() override;
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
////////////////////////////////////////////////////////////////////////
// NativeUIRequestBus interface implementation
AZStd::string DisplayBlockingDialog(const AZStd::string& title, const AZStd::string& message, const AZStd::vector<AZStd::string>& options) const override;
AZStd::string DisplayOkDialog(const AZStd::string& title, const AZStd::string& message, bool showCancel) const override;
AZStd::string DisplayYesNoDialog(const AZStd::string& title, const AZStd::string& message, bool showCancel) const override;
AssertAction DisplayAssertDialog(const AZStd::string& message) const override;
////////////////////////////////////////////////////////////////////////
protected:
////////////////////////////////////////////////////////////////////////
// AZ::Component interface implementation
void Init() override;
void Activate() override;
void Deactivate() override;
////////////////////////////////////////////////////////////////////////
};
}
}
////////////////////////////////////////////////////////////////////////
// NativeUIRequestBus interface implementation
AZStd::string DisplayBlockingDialog(const AZStd::string& title, const AZStd::string& message, const AZStd::vector<AZStd::string>& options) const override;
AZStd::string DisplayOkDialog(const AZStd::string& title, const AZStd::string& message, bool showCancel) const override;
AZStd::string DisplayYesNoDialog(const AZStd::string& title, const AZStd::string& message, bool showCancel) const override;
AssertAction DisplayAssertDialog(const AZStd::string& message) const override;
////////////////////////////////////////////////////////////////////////
};
} // namespace AZ::NativeUI
@@ -0,0 +1,340 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/Casting/numeric_cast.h>
#include <AzCore/PlatformId/PlatformDefaults.h>
#include <AzCore/StringFunc/StringFunc.h>
namespace AZ
{
inline namespace PlatformDefaults
{
static const char* PlatformNames[PlatformId::NumPlatformIds] = { PlatformPC, PlatformES3, PlatformIOS, PlatformOSX, PlatformProvo, PlatformSalem, PlatformJasper, PlatformServer, PlatformAll, PlatformAllClient };
const char* PlatformIdToPalFolder(AZ::PlatformId platform)
{
#ifdef IOS
#define AZ_REDEFINE_IOS_AT_END IOS
#undef IOS
#endif
switch (platform)
{
case AZ::PC:
return "PC";
case AZ::ES3:
return "Android";
case AZ::IOS:
return "iOS";
case AZ::OSX:
return "Mac";
case AZ::PROVO:
return "Provo";
case AZ::SALEM:
return "Salem";
case AZ::JASPER:
return "Jasper";
case AZ::SERVER:
return "Server";
case AZ::ALL:
case AZ::ALL_CLIENT:
case AZ::NumPlatformIds:
case AZ::Invalid:
default:
return "";
}
#ifdef AZ_REDEFINE_IOS_AT_END
#define IOS AZ_REDEFINE_IOS_AT_END
#endif
}
const char* OSPlatformToDefaultAssetPlatform(AZStd::string_view osPlatform)
{
if (osPlatform == PlatformCodeNameWindows || osPlatform == PlatformCodeNameLinux)
{
return PlatformPC;
}
else if (osPlatform == PlatformCodeNameMac)
{
return PlatformOSX;
}
else if (osPlatform == PlatformCodeNameAndroid)
{
return PlatformES3;
}
else if (osPlatform == PlatformCodeNameiOS)
{
return PlatformIOS;
}
else if (osPlatform == PlatformCodeNameProvo)
{
return PlatformProvo;
}
else if (osPlatform == PlatformCodeNameSalem)
{
return PlatformSalem;
}
else if (osPlatform == PlatformCodeNameJasper)
{
return PlatformJasper;
}
AZ_Error("PlatformDefault", false, R"(Supplied OS platform "%.*s" does not have a corresponding default asset platform)",
aznumeric_cast<int>(osPlatform.size()), osPlatform.data());
return "";
}
PlatformFlags PlatformHelper::GetPlatformFlagFromPlatformIndex(PlatformId platformIndex)
{
if (platformIndex < 0 || platformIndex > PlatformId::NumPlatformIds)
{
return PlatformFlags::Platform_NONE;
}
if (platformIndex == PlatformId::ALL)
{
return PlatformFlags::Platform_ALL;
}
if (platformIndex == PlatformId::ALL_CLIENT)
{
return PlatformFlags::Platform_ALL_CLIENT;
}
return static_cast<PlatformFlags>(1 << platformIndex);
}
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> PlatformHelper::GetPlatforms(PlatformFlags platformFlags)
{
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> platforms;
for (int platformNum = 0; platformNum < PlatformId::NumPlatformIds; ++platformNum)
{
const bool isAllPlatforms = PlatformId::ALL == static_cast<PlatformId>(platformNum)
&& ((platformFlags & PlatformFlags::Platform_ALL) != PlatformFlags::Platform_NONE);
const bool isAllClientPlatforms = PlatformId::ALL_CLIENT == static_cast<PlatformId>(platformNum)
&& ((platformFlags & PlatformFlags::Platform_ALL_CLIENT) != PlatformFlags::Platform_NONE);
if (isAllPlatforms || isAllClientPlatforms
|| (platformFlags & static_cast<PlatformFlags>(1 << platformNum)) != PlatformFlags::Platform_NONE)
{
platforms.push_back(PlatformNames[platformNum]);
}
}
return platforms;
}
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> PlatformHelper::GetPlatformsInterpreted(PlatformFlags platformFlags)
{
return GetPlatforms(GetPlatformFlagsInterpreted(platformFlags));
}
AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> PlatformHelper::GetPlatformIndices(PlatformFlags platformFlags)
{
AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> platformIndices;
for (int i = 0; i < PlatformId::NumPlatformIds; i++)
{
PlatformId index = static_cast<PlatformId>(i);
if ((GetPlatformFlagFromPlatformIndex(index) & platformFlags) != PlatformFlags::Platform_NONE)
{
platformIndices.emplace_back(index);
}
}
return platformIndices;
}
AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> PlatformHelper::GetPlatformIndicesInterpreted(PlatformFlags platformFlags)
{
return GetPlatformIndices(GetPlatformFlagsInterpreted(platformFlags));
}
PlatformFlags PlatformHelper::GetPlatformFlag(AZStd::string_view platform)
{
int platformIndex = GetPlatformIndexFromName(platform);
if (platformIndex == PlatformId::Invalid)
{
AZ_Error("PlatformDefault", false, "Invalid Platform ( %.*s ).\n", static_cast<int>(platform.length()), platform.data());
return PlatformFlags::Platform_NONE;
}
if (platformIndex == PlatformId::ALL)
{
return PlatformFlags::Platform_ALL;
}
if (platformIndex == PlatformId::ALL_CLIENT)
{
return PlatformFlags::Platform_ALL_CLIENT;
}
return static_cast<PlatformFlags>(1 << platformIndex);
}
const char* PlatformHelper::GetPlatformName(PlatformId platform)
{
if (platform < 0 || platform > PlatformId::NumPlatformIds)
{
return "invalid";
}
return PlatformNames[platform];
}
void PlatformHelper::AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, AZStd::string_view platformId)
{
PlatformId platform = GetPlatformIdFromName(platformId);
AZ_Assert(platform != PlatformId::Invalid, "Unsupported Platform ID: %.*s", static_cast<int>(platformId.length()), platformId.data());
AppendPlatformCodeNames(platformCodes, platform);
}
void PlatformHelper::AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, PlatformId platformId)
{
// The IOS SDK has a macro that defines IOS as 1 which causes the enum below to be incorrectly converted to "PlatformId::1".
#pragma push_macro("IOS")
#undef IOS
// To reduce work the Asset Processor groups assets that can be shared between hardware platforms together. For this
// reason "PC" can for instance cover both the Windows and Linux platforms and "IOS" can cover AppleTV and iOS.
switch (platformId)
{
case PlatformId::PC:
platformCodes.emplace_back(PlatformCodeNameWindows);
platformCodes.emplace_back(PlatformCodeNameLinux);
break;
case PlatformId::ES3:
platformCodes.emplace_back(PlatformCodeNameAndroid);
break;
case PlatformId::IOS:
platformCodes.emplace_back(PlatformCodeNameiOS);
break;
case PlatformId::OSX:
platformCodes.emplace_back(PlatformCodeNameMac);
break;
case PlatformId::PROVO:
platformCodes.emplace_back(PlatformCodeNameProvo);
break;
case PlatformId::SALEM:
platformCodes.emplace_back(PlatformCodeNameSalem);
break;
case PlatformId::JASPER:
platformCodes.emplace_back(PlatformCodeNameJasper);
break;
case PlatformId::SERVER:
// Server is not a hardware platform
break;
default:
AZ_Assert(false, "Unsupported Platform ID: %i", platformId);
break;
}
#pragma pop_macro("IOS")
}
int PlatformHelper::GetPlatformIndexFromName(AZStd::string_view platformName)
{
for (int idx = 0; idx < PlatformId::NumPlatformIds; idx++)
{
if (platformName == PlatformNames[idx])
{
return idx;
}
}
return PlatformId::Invalid;
}
PlatformId PlatformHelper::GetPlatformIdFromName(AZStd::string_view platformName)
{
return aznumeric_caster(GetPlatformIndexFromName(platformName));
}
AssetPlatformCombinedString PlatformHelper::GetCommaSeparatedPlatformList(PlatformFlags platformFlags)
{
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> platformNames = GetPlatforms(platformFlags);
AssetPlatformCombinedString platformsString;
AZ::StringFunc::Join(platformsString, platformNames.begin(), platformNames.end(), ", ");
return platformsString;
}
PlatformFlags PlatformHelper::GetPlatformFlagsInterpreted(PlatformFlags platformFlags)
{
PlatformFlags returnFlags = PlatformFlags::Platform_NONE;
if ((platformFlags & PlatformFlags::Platform_ALL) != PlatformFlags::Platform_NONE)
{
for (int i = 0; i < NumPlatforms; ++i)
{
auto platformId = static_cast<PlatformId>(i);
if (platformId != PlatformId::ALL && platformId != PlatformId::ALL_CLIENT)
{
returnFlags |= GetPlatformFlagFromPlatformIndex(platformId);
}
}
}
else if ((platformFlags & PlatformFlags::Platform_ALL_CLIENT) != PlatformFlags::Platform_NONE)
{
for (int i = 0; i < NumPlatforms; ++i)
{
auto platformId = static_cast<PlatformId>(i);
if (platformId != PlatformId::ALL && platformId != PlatformId::ALL_CLIENT && platformId != PlatformId::SERVER)
{
returnFlags |= GetPlatformFlagFromPlatformIndex(platformId);
}
}
}
else
{
returnFlags = platformFlags;
}
return returnFlags;
}
bool PlatformHelper::IsSpecialPlatform(PlatformFlags platformFlags)
{
return (platformFlags & PlatformFlags::Platform_ALL) != PlatformFlags::Platform_NONE
|| (platformFlags & PlatformFlags::Platform_ALL_CLIENT) != PlatformFlags::Platform_NONE;
}
bool HasFlagHelper(PlatformFlags flags, PlatformFlags checkPlatform)
{
return (flags & checkPlatform) == checkPlatform;
}
bool PlatformHelper::HasPlatformFlag(PlatformFlags flags, PlatformId checkPlatform)
{
// If checkPlatform contains any kind of invalid id, just exit out here
if (checkPlatform == PlatformId::Invalid || checkPlatform == NumPlatforms)
{
return false;
}
// ALL_CLIENT + SERVER = ALL
if (HasFlagHelper(flags, PlatformFlags::Platform_ALL_CLIENT | PlatformFlags::Platform_SERVER))
{
flags = PlatformFlags::Platform_ALL;
}
if (HasFlagHelper(flags, PlatformFlags::Platform_ALL))
{
// It doesn't matter what checkPlatform is set to in this case, just return true
return true;
}
if (HasFlagHelper(flags, PlatformFlags::Platform_ALL_CLIENT))
{
return checkPlatform != PlatformId::SERVER;
}
return HasFlagHelper(flags, GetPlatformFlagFromPlatformIndex(checkPlatform));
}
}
}
@@ -0,0 +1,157 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Preprocessor/Enum.h>
#include <AzCore/std/containers/fixed_vector.h>
#include <AzCore/std/containers/unordered_map.h>
#include <AzCore/std/string/fixed_string.h>
#include <AzCore/std/string/string_view.h>
// On IOS builds IOS will be defined and interfere with the below enums
#pragma push_macro("IOS")
#undef IOS
namespace AZ
{
inline namespace PlatformDefaults
{
constexpr char PlatformPC[] = "pc";
constexpr char PlatformES3[] = "es3";
constexpr char PlatformIOS[] = "ios";
constexpr char PlatformOSX[] = "osx_gl";
constexpr char PlatformProvo[] = "provo";
constexpr char PlatformSalem[] = "salem";
constexpr char PlatformJasper[] = "jasper";
constexpr char PlatformServer[] = "server";
constexpr char PlatformCodeNameWindows[] = "Windows";
constexpr char PlatformCodeNameLinux[] = "Linux";
constexpr char PlatformCodeNameAndroid[] = "Android";
constexpr char PlatformCodeNameiOS[] = "iOS";
constexpr char PlatformCodeNameMac[] = "Mac";
constexpr char PlatformCodeNameProvo[] = "Provo";
constexpr char PlatformCodeNameSalem[] = "Salem";
constexpr char PlatformCodeNameJasper[] = "Jasper";
constexpr char PlatformAll[] = "all";
constexpr char PlatformAllClient[] = "all_client";
// Used for the capacity of a fixed vector to store the code names of platforms
// The value needs to be higher than the number of unique OS platforms that are supported(at this time 8)
constexpr size_t MaxPlatformCodeNames = 16;
//! This platform enum have platform values in sequence and can also be used to get the platform count.
AZ_ENUM_WITH_UNDERLYING_TYPE(PlatformId, int,
(Invalid, -1),
PC,
ES3,
IOS,
OSX,
PROVO,
SALEM,
JASPER,
SERVER, // Corresponds to the customer's flavor of "server" which could be windows, ubuntu, etc
ALL,
ALL_CLIENT,
// Add new platforms above this
NumPlatformIds
);
constexpr int NumClientPlatforms = 7;
constexpr int NumPlatforms = NumClientPlatforms + 1; // 1 "Server" platform currently
enum class PlatformFlags : AZ::u32
{
Platform_NONE = 0x00,
Platform_PC = 1 << PlatformId::PC,
Platform_ES3 = 1 << PlatformId::ES3,
Platform_IOS = 1 << PlatformId::IOS,
Platform_OSX = 1 << PlatformId::OSX,
Platform_PROVO = 1 << PlatformId::PROVO,
Platform_SALEM = 1 << PlatformId::SALEM,
Platform_JASPER = 1 << PlatformId::JASPER,
Platform_SERVER = 1 << PlatformId::SERVER,
// A special platform that will always correspond to all platforms, even if new ones are added
Platform_ALL = 1ULL << 30,
// A special platform that will always correspond to all non-server platforms, even if new ones are added
Platform_ALL_CLIENT = 1ULL << 31,
AllNamedPlatforms = Platform_PC | Platform_ES3 | Platform_IOS | Platform_OSX | Platform_PROVO | Platform_SALEM | Platform_JASPER | Platform_SERVER,
};
AZ_DEFINE_ENUM_BITWISE_OPERATORS(PlatformFlags);
// 32 characters should be more than enough to store a platform name
using AssetPlatformFixedString = AZStd::fixed_string<32>;
// Fixed string which can store a comma separated list of platforms names
// Additional byte is added to take into account the comma
using AssetPlatformCombinedString = AZStd::fixed_string < (AssetPlatformFixedString{}.max_size() + 1)* PlatformId::NumPlatformIds > ;
const char* PlatformIdToPalFolder(PlatformId platform);
const char* OSPlatformToDefaultAssetPlatform(AZStd::string_view osPlatform);
//! Platform Helper is an utility class that can be used to retrieve platform related information
class PlatformHelper
{
public:
//! Given a platformIndex returns the platform name
static const char* GetPlatformName(PlatformId platform);
//! Converts the platform name to the platform code names as defined in AZ_TRAIT_OS_PLATFORM_CODENAME.
static void AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, AZStd::string_view platformName);
//! Converts the platform name to the platform code names as defined in AZ_TRAIT_OS_PLATFORM_CODENAME.
static void AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, PlatformId platformId);
//! Given a platform name returns a platform index.
//! If the platform is not found, the method returns -1.
static int GetPlatformIndexFromName(AZStd::string_view platformName);
//! Given a platform name returns a platform id.
//! If the platform is not found, the method returns -1.
static PlatformId GetPlatformIdFromName(AZStd::string_view platformName);
//! Given a platformIndex returns the platformFlags
static PlatformFlags GetPlatformFlagFromPlatformIndex(PlatformId platform);
//! Given a platformFlags returns all the platform identifiers that are set.
static AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> GetPlatforms(PlatformFlags platformFlags);
//! Given a platformFlags returns all the platform identifiers that are set, with special flags interpreted. Do not use the result for saving
static AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> GetPlatformsInterpreted(PlatformFlags platformFlags);
//! Given a platformFlags return a list of PlatformId indices
static AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> GetPlatformIndices(PlatformFlags platformFlags);
//! Given a platformFlags return a list of PlatformId indices, with special flags interpreted. Do not use the result for saving
static AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> GetPlatformIndicesInterpreted(PlatformFlags platformFlags);
//! Given a platform identifier returns its corresponding platform flag.
static PlatformFlags GetPlatformFlag(AZStd::string_view platform);
//! Given any platformFlags returns a string listing the input platforms
static AssetPlatformCombinedString GetCommaSeparatedPlatformList(PlatformFlags platformFlags);
//! If platformFlags contains any special flags, they are removed and replaced with the normal flags they represent
static PlatformFlags GetPlatformFlagsInterpreted(PlatformFlags platformFlags);
//! Returns true if platformFlags contains any special flags
static bool IsSpecialPlatform(PlatformFlags platformFlags);
//! Returns true if platformFlags has checkPlatform flag set.
static bool HasPlatformFlag(PlatformFlags platformFlags, PlatformId checkPlatform);
};
}
}
#pragma pop_macro("IOS")
@@ -113,4 +113,4 @@
#define AZCG_Unpack_98(x, ...) AZCG_Unpack_1(x) AZCG_Unpack_97(__VA_ARGS__)
#define AZCG_Unpack_99(x, ...) AZCG_Unpack_1(x) AZCG_Unpack_98(__VA_ARGS__)
#define AZCG_Unpack(...) AZ_MACRO_SPECIALIZE(AZCG_Unpack_, AZ_VA_NUM_ARGS(__VA_ARGS__), (__VA_ARGS__))
#define AZCG_Paste(x) x
#define AZCG_Paste(x) x
@@ -816,7 +816,7 @@ namespace AZ
template<size_t Index>
static void ReflectUnpackMethodFold(BehaviorContext::ClassBuilder<ContainerType>& builder)
{
AZStd::string methodName = AZStd::string::format("Get%ld", Index);
const AZStd::string methodName = AZStd::string::format("Get%zu", Index);
builder->Method(methodName.data(), [](ContainerType& value) { return AZStd::get<Index>(value); })
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
->Attribute(AZ::ScriptCanvasAttributes::TupleGetFunctionIndex, Index)
@@ -26,4 +26,4 @@ namespace AZ
void Activate() override { }
void Deactivate() override { }
};
}
}
@@ -79,4 +79,4 @@ namespace AZ
AZ_TYPE_INFO_SPECIALIZE(Script::Attributes::OperatorType, "{26B98C03-7E07-4E3E-9E31-03DA2168E896}");
AZ_TYPE_INFO_SPECIALIZE(Script::Attributes::StorageType, "{57FED71F-B590-4002-9599-A48CB50B0F8E}");
}
}
@@ -32,4 +32,4 @@ namespace AZ
};
typedef AZ::EBus<BehaviorObjectSignalsInterface> BehaviorObjectSignals;
}
}
@@ -138,4 +138,4 @@ namespace AZ
m_currentlyProcessingTypeIds.pop_back();
}
}
}
}
@@ -208,4 +208,4 @@ namespace AZ
}
}
}
}
}
@@ -1411,4 +1411,4 @@ namespace AZ
m_value = entityProperty->m_value;
}
}
}
}
@@ -38,4 +38,4 @@ namespace AZ
};
typedef AZ::EBus<ScriptPropertyWatcherInterface> ScriptPropertyWatcherBus;
}
}
@@ -699,6 +699,10 @@ Data::AssetHandler::LoadResult ScriptSystemComponent::LoadAssetData(
script->m_scriptBuffer.resize(scriptDataLength);
stream->Read(scriptDataLength, script->m_scriptBuffer.data());
// Clear cached references in the event of a successful load. This function has to be queued on
// AssetBus where NotifyAssetReloaded is also queued, to ensure its execution before NotifyAssetReloaded
Data::AssetBus::QueueFunction(&ScriptSystemComponent::ClearAssetReferences, this, asset.GetId());
return Data::AssetHandler::LoadResult::LoadComplete;
}
@@ -853,7 +857,7 @@ const char* ScriptSystemComponent::GetGroup() const
const char* AZ::ScriptSystemComponent::GetBrowserIcon() const
{
return "Editor/Icons/Components/LuaScript.svg";
return "Icons/Components/LuaScript.svg";
}
AZ::Uuid AZ::ScriptSystemComponent::GetComponentTypeId() const
@@ -47,4 +47,4 @@ namespace AZ
}
}
#endif // #if !defined(AZCORE_EXCLUDE_LUA)
#endif // #if !defined(AZCORE_EXCLUDE_LUA)
@@ -287,4 +287,4 @@ namespace AZ
return nullptr;
}
}
}
@@ -53,6 +53,10 @@ namespace AZ
//! RemoveableByUser : A bool which determines if the component can be removed by the user.
//! Setting this to false prevents the user from removing this component. Default behavior is removeable by user.
const static AZ::Crc32 RemoveableByUser = AZ_CRC("RemoveableByUser", 0x32c7fd50);
//! An int which, if specified, causes a component to be forced to a particular position in the sorted list of
//! components on an entity, and prevents dragging or moving operations which would affect that position.
const static AZ::Crc32 FixedComponentListIndex = AZ_CRC_CE("FixedComponentListIndex");
const static AZ::Crc32 AppearsInAddComponentMenu = AZ_CRC("AppearsInAddComponentMenu", 0x53790e31);
const static AZ::Crc32 ForceAutoExpand = AZ_CRC("ForceAutoExpand", 0x1a5c79d2); // Ignores expansion state set by user, enforces expansion.
const static AZ::Crc32 AutoExpand = AZ_CRC("AutoExpand", 0x306ff5c0); // Expands automatically unless user changes expansion state.
@@ -118,6 +122,7 @@ namespace AZ
const static AZ::Crc32 StringLineEditingCompleteNotify = AZ_CRC("StringLineEditingCompleteNotify", 0x139e5fa9);
const static AZ::Crc32 NameLabelOverride = AZ_CRC("NameLabelOverride", 0x9ff79cab);
const static AZ::Crc32 AssetPickerTitle = AZ_CRC_CE("AssetPickerTitle");
const static AZ::Crc32 ChildNameLabelOverride = AZ_CRC("ChildNameLabelOverride", 0x73dd2909);
//! Container attribute that is used to override labels for its elements given the index of the element
const static AZ::Crc32 IndexedChildNameLabelOverride = AZ_CRC("IndexedChildNameLabelOverride", 0x5f313ac2);
@@ -74,7 +74,7 @@ namespace AZ
"Unable to retrieve the correct container information for AZStd::array instance.");
}
Flags flags = Flags::None;
ContinuationFlags flags = ContinuationFlags::None;
Uuid elementTypeId = Uuid::CreateNull();
auto typeEnumCallback = [&elementTypeId, &flags](const Uuid&, const SerializeContext::ClassElement* genericClassElement)
{
@@ -82,7 +82,7 @@ namespace AZ
elementTypeId = genericClassElement->m_typeId;
if (genericClassElement->m_flags & SerializeContext::ClassElement::Flags::FLG_POINTER)
{
flags = Flags::ResolvePointer;
flags = ContinuationFlags::ResolvePointer;
}
return false;
};
@@ -161,7 +161,7 @@ namespace AZ
"Not enough entries in JSON array to load an AZStd::array from.");
}
Flags flags = Flags::None;
ContinuationFlags flags = ContinuationFlags::None;
Uuid elementTypeId = Uuid::CreateNull();
auto typeEnumCallback = [&elementTypeId, &flags](const Uuid&, const SerializeContext::ClassElement* genericClassElement)
{
@@ -169,7 +169,7 @@ namespace AZ
elementTypeId = genericClassElement->m_typeId;
if (genericClassElement->m_flags & SerializeContext::ClassElement::Flags::FLG_POINTER)
{
flags = Flags::ResolvePointer;
flags = ContinuationFlags::ResolvePointer;
}
return false;
};
@@ -208,22 +208,28 @@ namespace AZ
// BaseJsonSerializer
//
JsonSerializationResult::ResultCode BaseJsonSerializer::ContinueLoading(void* object, const Uuid& typeId, const rapidjson::Value& value,
JsonDeserializerContext& context, Flags flags)
BaseJsonSerializer::OperationFlags BaseJsonSerializer::GetOperationsFlags() const
{
return flags & Flags::ResolvePointer ?
JsonDeserializer::LoadToPointer(object, typeId, value, context) :
JsonDeserializer::Load(object, typeId, value, context);
return OperationFlags::None;
}
JsonSerializationResult::ResultCode BaseJsonSerializer::ContinueStoring(rapidjson::Value& output, const void* object,
const void* defaultObject, const Uuid& typeId, JsonSerializerContext& context, Flags flags)
JsonSerializationResult::ResultCode BaseJsonSerializer::ContinueLoading(
void* object, const Uuid& typeId, const rapidjson::Value& value, JsonDeserializerContext& context, ContinuationFlags flags)
{
return (flags & ContinuationFlags::ResolvePointer) == ContinuationFlags::ResolvePointer
? JsonDeserializer::LoadToPointer(object, typeId, value, context)
: JsonDeserializer::Load(object, typeId, value, context);
}
JsonSerializationResult::ResultCode BaseJsonSerializer::ContinueStoring(
rapidjson::Value& output, const void* object, const void* defaultObject, const Uuid& typeId, JsonSerializerContext& context,
ContinuationFlags flags)
{
using namespace JsonSerializationResult;
if (flags & Flags::ReplaceDefault && !context.ShouldKeepDefaults())
if ((flags & ContinuationFlags::ReplaceDefault) == ContinuationFlags::ReplaceDefault && !context.ShouldKeepDefaults())
{
if (flags & Flags::ResolvePointer)
if ((flags & ContinuationFlags::ResolvePointer) == ContinuationFlags::ResolvePointer)
{
return JsonSerializer::StoreFromPointer(output, object, nullptr, typeId, context);
}
@@ -248,7 +254,7 @@ namespace AZ
}
}
return flags & Flags::ResolvePointer ?
return (flags & ContinuationFlags::ResolvePointer) == ContinuationFlags::ResolvePointer ?
JsonSerializer::StoreFromPointer(output, object, defaultObject, typeId, context) :
JsonSerializer::Store(output, object, defaultObject, typeId, context);
}
@@ -265,8 +271,9 @@ namespace AZ
return JsonSerializer::StoreTypeName(output, typeId, context);
}
JsonSerializationResult::ResultCode BaseJsonSerializer::ContinueLoadingFromJsonObjectField(void* object, const Uuid& typeId, const rapidjson::Value& value,
rapidjson::Value::StringRefType memberName, JsonDeserializerContext& context, Flags flags)
JsonSerializationResult::ResultCode BaseJsonSerializer::ContinueLoadingFromJsonObjectField(
void* object, const Uuid& typeId, const rapidjson::Value& value, rapidjson::Value::StringRefType memberName,
JsonDeserializerContext& context, ContinuationFlags flags)
{
using namespace JsonSerializationResult;
@@ -291,7 +298,7 @@ namespace AZ
JsonSerializationResult::ResultCode BaseJsonSerializer::ContinueStoringToJsonObjectField(rapidjson::Value& output,
rapidjson::Value::StringRefType newMemberName, const void* object, const void* defaultObject,
const Uuid& typeId, JsonSerializerContext& context, Flags flags)
const Uuid& typeId, JsonSerializerContext& context, ContinuationFlags flags)
{
using namespace JsonSerializationResult;
@@ -161,13 +161,19 @@ namespace AZ
public:
AZ_RTTI(BaseJsonSerializer, "{7291FFDC-D339-40B5-BB26-EA067A327B21}");
enum Flags
enum class ContinuationFlags
{
None = 0, //! No extra flags.
None = 0, //! No extra flags.
ResolvePointer = 1 << 0, //! The pointer passed in contains a pointer. The (de)serializer will attempt to resolve to an instance.
ReplaceDefault = 1 << 1 //! The default value provided for storing will be replaced with a newly created one.
};
enum class OperationFlags
{
None = 0, //! No flags that control how the custom json serializer is used.
ManualDefault = 1 << 0 //! Even if an (explicit) default is found the custom json serializer will still be called.
};
virtual ~BaseJsonSerializer() = default;
//! Transforms the data from the rapidjson Value to outputValue, if the conversion is possible and supported.
@@ -180,6 +186,9 @@ namespace AZ
virtual JsonSerializationResult::Result Store(rapidjson::Value& outputValue, const void* inputValue, const void* defaultValue,
const Uuid& valueTypeId, JsonSerializerContext& context) = 0;
//! Returns the operation flags which tells the Json Serialization how this custom json serializer can be used.
virtual OperationFlags GetOperationsFlags() const;
protected:
//! Continues loading of a (sub)value. Use this function to load member variables for instance. This is more optimal than
//! directly calling the json serialization.
@@ -187,8 +196,9 @@ namespace AZ
//! @param typeId Type id of the object passed in.
//! @param value The value in the JSON document where the deserializer will start reading data from.
//! @param context The context used during deserialization. Use the value passed in from Load.
JsonSerializationResult::ResultCode ContinueLoading(void* object, const Uuid& typeId, const rapidjson::Value& value,
JsonDeserializerContext& context, Flags flags = Flags::None);
JsonSerializationResult::ResultCode ContinueLoading(
void* object, const Uuid& typeId, const rapidjson::Value& value, JsonDeserializerContext& context,
ContinuationFlags flags = ContinuationFlags::None);
//! Continues storing of a (sub)value. Use this function to store member variables for instance. This is more optimal than
//! directly calling the json serialization.
@@ -200,8 +210,9 @@ namespace AZ
//! the settings.
//! @param typeId The type id of the object and default object.
//! @param context The context used during serialization. Use the value passed in from Store.
JsonSerializationResult::ResultCode ContinueStoring(rapidjson::Value& output, const void* object, const void* defaultObject,
const Uuid& typeId, JsonSerializerContext& context, Flags flags = Flags::None);
JsonSerializationResult::ResultCode ContinueStoring(
rapidjson::Value& output, const void* object, const void* defaultObject, const Uuid& typeId, JsonSerializerContext& context,
ContinuationFlags flags = ContinuationFlags::None);
//! Retrieves the type id from a json object or json string.
//! @param typeId The retrieved type id.
@@ -222,12 +233,14 @@ namespace AZ
const Uuid& typeId, JsonSerializerContext& context);
//! Helper function similar to ContinueLoading, but loads the data as a member of 'value' rather than 'value' itself, if it exists.
JsonSerializationResult::ResultCode ContinueLoadingFromJsonObjectField(void* object, const Uuid& typeId, const rapidjson::Value& value,
rapidjson::Value::StringRefType memberName, JsonDeserializerContext& context, Flags flags = Flags::None);
JsonSerializationResult::ResultCode ContinueLoadingFromJsonObjectField(
void* object, const Uuid& typeId, const rapidjson::Value& value, rapidjson::Value::StringRefType memberName,
JsonDeserializerContext& context, ContinuationFlags flags = ContinuationFlags::None);
//! Helper function similar to ContinueStoring, but stores the data as a member of 'output' rather than overwriting 'output'.
JsonSerializationResult::ResultCode ContinueStoringToJsonObjectField(rapidjson::Value& output, rapidjson::Value::StringRefType newMemberName,
const void* object, const void* defaultObject, const Uuid& typeId, JsonSerializerContext& context, Flags flags = Flags::None);
JsonSerializationResult::ResultCode ContinueStoringToJsonObjectField(
rapidjson::Value& output, rapidjson::Value::StringRefType newMemberName, const void* object, const void* defaultObject,
const Uuid& typeId, JsonSerializerContext& context, ContinuationFlags flags = ContinuationFlags::None);
//! Checks if a value is an explicit default. This useful for containers where not storing anything as a default would mean
//! a slot wouldn't be used so something has to be added to represent the fully default target.
@@ -238,6 +251,7 @@ namespace AZ
rapidjson::Value GetExplicitDefault();
};
AZ_DEFINE_ENUM_BITWISE_OPERATORS(AZ::BaseJsonSerializer::Flags)
AZ_DEFINE_ENUM_BITWISE_OPERATORS(AZ::BaseJsonSerializer::ContinuationFlags)
AZ_DEFINE_ENUM_BITWISE_OPERATORS(AZ::BaseJsonSerializer::OperationFlags)
} // namespace AZ
@@ -75,9 +75,10 @@ namespace AZ
auto elementCallback = [this, &array, &retVal, &index, &context]
(void* elementPtr, const Uuid& elementId, const SerializeContext::ClassData*, const SerializeContext::ClassElement* classElement)
{
Flags flags = classElement->m_flags & SerializeContext::ClassElement::Flags::FLG_POINTER ?
Flags::ResolvePointer : Flags::None;
flags |= Flags::ReplaceDefault;
ContinuationFlags flags = classElement->m_flags & SerializeContext::ClassElement::Flags::FLG_POINTER
? ContinuationFlags::ResolvePointer
: ContinuationFlags::None;
flags |= ContinuationFlags::ReplaceDefault;
ScopedContextPath subPath(context, index);
index++;
@@ -161,8 +162,9 @@ namespace AZ
container->EnumTypes(typeEnumCallback);
AZ_Assert(classElement, "No class element found for the type in the basic container.");
Flags flags = classElement->m_flags & SerializeContext::ClassElement::Flags::FLG_POINTER ?
Flags::ResolvePointer : Flags::None;
ContinuationFlags flags = classElement->m_flags & SerializeContext::ClassElement::Flags::FLG_POINTER
? ContinuationFlags::ResolvePointer
: ContinuationFlags::None;
const size_t capacity = container->IsFixedCapacity() ? container->Capacity(outputValue) : std::numeric_limits<size_t>::max();
@@ -0,0 +1,84 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/Casting/numeric_cast.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/Serialization/Json/ByteStreamSerializer.h>
#include <AzCore/Serialization/Json/JsonSerialization.h>
#include <AzCore/StringFunc/StringFunc.h>
namespace AZ
{
AZ_CLASS_ALLOCATOR_IMPL(JsonByteStreamSerializer, SystemAllocator, 0);
JsonSerializationResult::Result JsonByteStreamSerializer::Load(
void* outputValue, [[maybe_unused]] const Uuid& outputValueTypeId, const rapidjson::Value& inputValue,
JsonDeserializerContext& context)
{
using JsonSerializationResult::Outcomes;
using JsonSerializationResult::Tasks;
AZ_Assert(
azrtti_typeid<JsonByteStream>() == outputValueTypeId,
"Unable to deserialize AZStd::vector<AZ::u8>> to json because the provided type is %s",
outputValueTypeId.ToString<AZStd::string>().c_str());
AZ_Assert(outputValue, "Expected a valid pointer to load from json value.");
switch (inputValue.GetType())
{
case rapidjson::kStringType: {
JsonByteStream buffer;
if (AZ::StringFunc::Base64::Decode(buffer, inputValue.GetString(), inputValue.GetStringLength()))
{
JsonByteStream* valAsByteStream = static_cast<JsonByteStream*>(outputValue);
*valAsByteStream = AZStd::move(buffer);
return context.Report(Tasks::ReadField, Outcomes::Success, "Successfully read ByteStream.");
}
return context.Report(Tasks::ReadField, Outcomes::Invalid, "Decode of Base64 encoded ByteStream failed.");
}
case rapidjson::kArrayType:
case rapidjson::kObjectType:
case rapidjson::kNullType:
case rapidjson::kFalseType:
case rapidjson::kTrueType:
case rapidjson::kNumberType:
return context.Report(
Tasks::ReadField, Outcomes::Unsupported,
"Unsupported type. ByteStream values cannot be read from arrays, objects, nulls, booleans or numbers.");
default:
return context.Report(Tasks::ReadField, Outcomes::Unknown, "Unknown json type encountered for ByteStream value.");
}
}
JsonSerializationResult::Result JsonByteStreamSerializer::Store(
rapidjson::Value& outputValue, const void* inputValue, const void* defaultValue, [[maybe_unused]] const Uuid& valueTypeId,
JsonSerializerContext& context)
{
using JsonSerializationResult::Outcomes;
using JsonSerializationResult::Tasks;
AZ_Assert(
azrtti_typeid<JsonByteStream>() == valueTypeId,
"Unable to serialize AZStd::vector<AZ::u8> to json because the provided type is %s",
valueTypeId.ToString<AZStd::string>().c_str());
const JsonByteStream& valAsByteStream = *static_cast<const JsonByteStream*>(inputValue);
if (context.ShouldKeepDefaults() || !defaultValue || (valAsByteStream != *static_cast<const JsonByteStream*>(defaultValue)))
{
const auto base64ByteStream = AZ::StringFunc::Base64::Encode(valAsByteStream.data(), valAsByteStream.size());
outputValue.SetString(base64ByteStream.c_str(), base64ByteStream.size(), context.GetJsonAllocator());
return context.Report(Tasks::WriteValue, Outcomes::Success, "ByteStream successfully stored.");
}
return context.Report(Tasks::WriteValue, Outcomes::DefaultsUsed, "Default ByteStream used.");
}
} // namespace AZ
@@ -0,0 +1,38 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Serialization/Json/BaseJsonSerializer.h>
#include <AzCore/std/containers/vector.h>
namespace AZ
{
using JsonByteStream = AZStd::vector<AZ::u8>; //!< Alias for AZStd::vector<AZ::u8>.
//! Serialize a stream of bytes (usually binary data) as a json string value.
//! @note Related to GenericClassByteStream (part of SerializeGenericTypeInfo<AZStd::vector<AZ::u8>> - see AZStdContainers.inl for more
//! details).
class JsonByteStreamSerializer : public BaseJsonSerializer
{
public:
AZ_RTTI(JsonByteStreamSerializer, "{30F0EA5A-CD13-4BA7-BAE1-D50D851CAC45}", BaseJsonSerializer);
AZ_CLASS_ALLOCATOR_DECL;
JsonSerializationResult::Result Load(
void* outputValue, const Uuid& outputValueTypeId, const rapidjson::Value& inputValue,
JsonDeserializerContext& context) override;
JsonSerializationResult::Result Store(
rapidjson::Value& outputValue, const void* inputValue, const void* defaultValue, const Uuid& valueTypeId,
JsonSerializerContext& context) override;
};
} // namespace AZ
@@ -22,6 +22,19 @@
namespace AZ
{
JsonSerializationResult::ResultCode JsonDeserializer::DeserializerDefaultCheck(BaseJsonSerializer* serializer, void* object,
const Uuid& typeId, const rapidjson::Value& value, JsonDeserializerContext& context)
{
using namespace AZ::JsonSerializationResult;
bool isExplicitDefault = IsExplicitDefault(value);
bool manuallyDefaults = (serializer->GetOperationsFlags() & BaseJsonSerializer::OperationFlags::ManualDefault) ==
BaseJsonSerializer::OperationFlags::ManualDefault;
return !isExplicitDefault || (isExplicitDefault && manuallyDefaults)
? serializer->Load(object, typeId, value, context)
: context.Report(Tasks::ReadField, Outcomes::DefaultsUsed, "Value has an explicit default.");
}
JsonSerializationResult::ResultCode JsonDeserializer::Load(void* object, const Uuid& typeId, const rapidjson::Value& value,
JsonDeserializerContext& context)
{
@@ -33,17 +46,12 @@ namespace AZ
"Target object for Json Serialization is pointing to nothing during loading.");
}
if (IsExplicitDefault(value))
{
return context.Report(Tasks::ReadField, Outcomes::DefaultsUsed, "Value has an explicit default.");
}
BaseJsonSerializer* serializer = context.GetRegistrationContext()->GetSerializerForType(typeId);
if (serializer)
{
return serializer->Load(object, typeId, value, context);
return DeserializerDefaultCheck(serializer, object, typeId, value, context);
}
const SerializeContext::ClassData* classData = context.GetSerializeContext()->FindClassData(typeId);
if (!classData)
{
@@ -56,9 +64,14 @@ namespace AZ
serializer = context.GetRegistrationContext()->GetSerializerForType(classData->m_azRtti->GetGenericTypeId());
if (serializer)
{
return serializer->Load(object, typeId, value, context);
return DeserializerDefaultCheck(serializer, object, typeId, value, context);
}
}
if (IsExplicitDefault(value))
{
return context.Report(Tasks::ReadField, Outcomes::DefaultsUsed, "Value has an explicit default.");
}
if (classData->m_azRtti && (classData->m_azRtti->GetTypeTraits() & AZ::TypeTraits::is_enum) == AZ::TypeTraits::is_enum)
{
@@ -97,7 +110,8 @@ namespace AZ
return context.Report(Tasks::RetrieveInfo, Outcomes::Unknown,
AZStd::string::format("Failed to retrieve rtti information for %s.", classData->m_name));
}
AZ_Assert(classData->m_azRtti->GetTypeId() == typeId, "Type id mismatch during deserialization of a json file. (%s vs %s)");
AZ_Assert(classData->m_azRtti->GetTypeId() == typeId, "Type id mismatch during deserialization of a json file. (%s vs %s)",
classData->m_azRtti->GetTypeId().ToString<AZStd::string>().c_str(), typeId.ToString<AZStd::string>().c_str());
void** objectPtr = reinterpret_cast<void**>(object);
bool isNull = *objectPtr == nullptr;
@@ -512,27 +526,24 @@ namespace AZ
if (*object)
{
const AZ::Uuid& actualClassId = rtti.GetActualUuid(*object);
if (actualClassId != objectType)
const SerializeContext::ClassData* actualClassData = context.GetSerializeContext()->FindClassData(actualClassId);
if (!actualClassData)
{
const SerializeContext::ClassData* actualClassData = context.GetSerializeContext()->FindClassData(actualClassId);
if (!actualClassData)
{
status = context.Report(Tasks::RetrieveInfo, Outcomes::Unknown,
AZStd::string::format("Unable to find serialization information for type %s.", actualClassId.ToString<AZStd::string>().c_str()));
return ResolvePointerResult::FullyProcessed;
}
status = context.Report(Tasks::RetrieveInfo, Outcomes::Unknown,
AZStd::string::format("Unable to find serialization information for type %s.", actualClassId.ToString<AZStd::string>().c_str()));
return ResolvePointerResult::FullyProcessed;
}
if (actualClassData->m_factory)
{
actualClassData->m_factory->Destroy(*object);
*object = nullptr;
}
else
{
status = context.Report(Tasks::RetrieveInfo, Outcomes::Catastrophic,
"Unable to find the factory needed to clear out the default value.");
return ResolvePointerResult::FullyProcessed;
}
if (actualClassData->m_factory)
{
actualClassData->m_factory->Destroy(*object);
*object = nullptr;
}
else
{
status = context.Report(Tasks::RetrieveInfo, Outcomes::Catastrophic,
"Unable to find the factory needed to clear out the default value.");
return ResolvePointerResult::FullyProcessed;
}
}
status = ResultCode(Tasks::ReadField, Outcomes::Success);
@@ -113,5 +113,13 @@ namespace AZ
//! Checks if a value is an explicit default. This means the value is an object with no members.
static bool IsExplicitDefault(const rapidjson::Value& value);
private:
static JsonSerializationResult::ResultCode DeserializerDefaultCheck(
BaseJsonSerializer* serializer,
void* object,
const Uuid& typeId,
const rapidjson::Value& value,
JsonDeserializerContext& context);
};
} // namespace AZ
@@ -38,6 +38,20 @@ namespace AZ
};
//! Core class to handle serialization to and from json documents.
//! The Json Serialization works by taking a default constructed object and then apply the information found in the JSON document
//! on top of that object. This allows the Json Serialization to avoid storing default values and helps guarantee that the final
//! object is in a valid state even if non-fatal issues are encountered.
//! Note on containers: Containers such as vector or map are always considered to be empty even if there's entries in the provided
//! default object. During deserialization entries will be appended to any existing values. A flag is provided to automatically
//! clear containers during deserialization.
//! Note on maps: If the key for map containers such as unordered_map can be interpret as a string the Json Serialization will use
//! a JSON Object to store the data in instead of an array with key/value objects.
//! Note on pointers: The Json Serialization assumes that are always constructed, so a default JSON value of "{}" is interpret as
//! creating a new default instance even if the default value is a null pointer. A JSON Null needs to be explicitly stored in
//! the JSON Document in order to default or explicitly set a pointer to null.
//! Note on pointer memory: Objects created/destroyed by the Json Serialization for pointers require that the AZ_CLASS_ALLOCATOR is
//! declared and the object is created using aznew or memory is allocated using azmalloc. Without these the application may
//! crash if the Json Serialization tries to create or destroy an object pointed to by a pointer.
class JsonSerialization final
{
public:
@@ -104,13 +104,12 @@ namespace AZ
auto serializer = context.GetRegistrationContext()->GetSerializerForType(classData.m_typeId);
if (serializer)
{
if (storeTypeId == StoreTypeId::Yes)
ResultCode result = serializer->Store(node, object, defaultObject, classData.m_typeId, context);
if (storeTypeId == StoreTypeId::Yes && result.GetProcessing() != Processing::Halted)
{
return context.Report(Tasks::WriteValue, Outcomes::Catastrophic,
"Unable to store type information in a JSON Serializer primitive.");
result.Combine(InsertTypeId(node, classData, context));
}
return serializer->Store(node, object, defaultObject, classData.m_typeId, context);
return result;
}
if (classData.m_azRtti && (classData.m_azRtti->GetTypeTraits() & AZ::TypeTraits::is_enum) == AZ::TypeTraits::is_enum)
@@ -128,13 +127,12 @@ namespace AZ
serializer = context.GetRegistrationContext()->GetSerializerForType(classData.m_azRtti->GetGenericTypeId());
if (serializer)
{
if (storeTypeId == StoreTypeId::Yes)
ResultCode result = serializer->Store(node, object, defaultObject, classData.m_typeId, context);
if (storeTypeId == StoreTypeId::Yes && result.GetProcessing() != Processing::Halted)
{
return context.Report(Tasks::WriteValue, Outcomes::Catastrophic,
"Unable to store type information in a JSON Serializer primitive.");
result.Combine(InsertTypeId(node, classData, context));
}
return serializer->Store(node, object, defaultObject, classData.m_typeId, context);
return result;
}
}
@@ -149,6 +147,7 @@ namespace AZ
ResultCode result(Tasks::WriteValue);
if (storeTypeId == StoreTypeId::Yes)
{
// Not using InsertTypeId here to avoid needing to create the temporary value and swap it in that call.
node.AddMember(rapidjson::StringRef(JsonSerialization::TypeIdFieldIdentifier),
StoreTypeName(classData, context), context.GetJsonAllocator());
result = ResultCode(Tasks::WriteValue, Outcomes::Success);
@@ -569,6 +568,31 @@ namespace AZ
}
}
JsonSerializationResult::ResultCode JsonSerializer::InsertTypeId(
rapidjson::Value& output, const SerializeContext::ClassData& classData, JsonSerializerContext& context)
{
using namespace JsonSerializationResult;
if (output.IsObject())
{
rapidjson::Value insertedObject(rapidjson::kObjectType);
insertedObject.AddMember(
rapidjson::StringRef(JsonSerialization::TypeIdFieldIdentifier), StoreTypeName(classData, context),
context.GetJsonAllocator());
for (auto& element : output.GetObject())
{
insertedObject.AddMember(AZStd::move(element.name), AZStd::move(element.value), context.GetJsonAllocator());
}
output = AZStd::move(insertedObject);
return ResultCode(Tasks::WriteValue, Outcomes::Success);
}
else
{
return context.Report(Tasks::WriteValue, Outcomes::Catastrophic, "Only able to store type information in a JSON Object.");
}
}
rapidjson::Value JsonSerializer::GetExplicitDefault()
{
return rapidjson::Value(rapidjson::kObjectType);
@@ -80,6 +80,9 @@ namespace AZ
static JsonSerializationResult::ResultCode StoreTypeName(rapidjson::Value& output,
const Uuid& typeId, JsonSerializerContext& context);
static JsonSerializationResult::ResultCode InsertTypeId(
rapidjson::Value& output, const SerializeContext::ClassData& classData, JsonSerializerContext& context);
static rapidjson::Value GetExplicitDefault();
};
} // namespace AZ
@@ -14,6 +14,7 @@
#include <AzCore/Serialization/Json/ArraySerializer.h>
#include <AzCore/Serialization/Json/BasicContainerSerializer.h>
#include <AzCore/Serialization/Json/BoolSerializer.h>
#include <AzCore/Serialization/Json/ByteStreamSerializer.h>
#include <AzCore/Serialization/Json/DoubleSerializer.h>
#include <AzCore/Serialization/Json/IntSerializer.h>
#include <AzCore/Serialization/Json/JsonSystemComponent.h>
@@ -68,6 +69,8 @@ namespace AZ
jsonContext->Serializer<JsonStringSerializer>()->HandlesType<AZStd::string>();
jsonContext->Serializer<JsonOSStringSerializer>()->HandlesType<OSString>();
jsonContext->Serializer<JsonByteStreamSerializer>()->HandlesType<JsonByteStream>();
jsonContext->Serializer<JsonBasicContainerSerializer>()
->HandlesType<AZStd::fixed_vector>()
->HandlesType<AZStd::forward_list>()
@@ -215,10 +215,10 @@ namespace AZ
// Load key
void* keyAddress = pairContainer->GetElementByIndex(address, pairElement, 0);
AZ_Assert(keyAddress, "Element reserved for associative container, but unable to retrieve address of the key.");
Flags keyLoadFlags = Flags::None;
ContinuationFlags keyLoadFlags = ContinuationFlags::None;
if (keyElement->m_flags & SerializeContext::ClassElement::Flags::FLG_POINTER)
{
keyLoadFlags = Flags::ResolvePointer;
keyLoadFlags = ContinuationFlags::ResolvePointer;
*reinterpret_cast<void**>(keyAddress) = nullptr;
}
JSR::ResultCode keyResult = ContinueLoading(keyAddress, keyElement->m_typeId, key, context, keyLoadFlags);
@@ -231,10 +231,10 @@ namespace AZ
// Load value
void* valueAddress = pairContainer->GetElementByIndex(address, pairElement, 1);
AZ_Assert(valueAddress, "Element reserved for associative container, but unable to retrieve address of the value.");
Flags valueLoadFlags = Flags::None;
ContinuationFlags valueLoadFlags = ContinuationFlags::None;
if (valueElement->m_flags & SerializeContext::ClassElement::Flags::FLG_POINTER)
{
valueLoadFlags = Flags::ResolvePointer;
valueLoadFlags = ContinuationFlags::ResolvePointer;
*reinterpret_cast<void**>(valueAddress) = nullptr;
}
JSR::ResultCode valueResult = ContinueLoading(valueAddress, valueElement->m_typeId, value, context, valueLoadFlags);

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