Remove the Level Inspector from Prefab mode and move behavior to Entity Inspector. (#149)
* Remove Level Inspector from Prefab mode, and integrate the same behavior in the Entity Inspector * Show prefab name in level entity row of the Outliner. Allow Ui Handlers to prevent renaming. * Separate setting the prefab's template path and the container entity name. * Disable reparenting to root level * Disable the ability to rename the level entity. * Fixes as per Ram's review
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@@ -121,6 +121,7 @@ namespace AzToolsFramework
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}
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newInstance->SetTemplateSourcePath(relativeFilePath);
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newInstance->SetContainerEntityName(relativeFilePath.Stem().Native());
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TemplateId newTemplateId = CreateTemplateFromInstance(*newInstance);
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if (newTemplateId == InvalidTemplateId)
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