Implemented Support to allow project's to reference gems via the gem name (#7109)
* Implemented Support to allow project's to reference gems via the gem name Updated the enable-gem command to add the name of the enabled gem to the "gem_names" array in the project.json Updated the enable-gem test to validate this functionality Centralized the CMake logic for locating external subdirectories to the Subdirectories.cmake script Added an option to the edit-project-properties and edit-engine-properties o3de.py commands to add/remove/replace the "gem_names" field in the project.json and engine.json respectively Added a CMake function to determine the root CMake "subdirectory" of any input path which is a parent of it. This logic has been used to improve the installation of external gems to the <install-root>/External directory. Tested out the install layout before submitting PR fixes #7108 Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed the enable-gem test on Linux to resolve the mock path. Renamed all of the o3de python test from "unit_test*.py" to "test*.py" to faciliate the python unittest module picking up the test automatically. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Adding test for the disable_gem command. Fixed some typos in engine_properties.py scrip. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
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@@ -54,7 +54,7 @@
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"Gems/NvCloth",
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"Gems/PhysX",
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"Gems/PhysXDebug",
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"Gems/Prefab",
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"Gems/Prefab/PrefabBuilder",
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"Gems/Presence",
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"Gems/PrimitiveAssets",
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"Gems/Profiler",
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