Added Get Direction Vector node for Vector2,3 and 4

Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
This commit is contained in:
lsemp3d
2021-08-03 15:36:56 -07:00
parent 1e94bb8a76
commit 6188df4b49
4 changed files with 248 additions and 1 deletions
@@ -2771,6 +2771,71 @@
<source>VECTOR2_CREATEONE_OUTPUT0_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR2_DIRECTIONTO_NAME">
<source>VECTOR2_DIRECTIONTO_NAME</source>
<comment>Class/Bus: Vector2 Event/Method: DirectionTo</comment>
<translation type="unfinished">Get Direction Vector</translation>
</message>
<message id="VECTOR2_DIRECTIONTO_TOOLTIP">
<source>VECTOR2_DIRECTIONTO_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR2_DIRECTIONTO_CATEGORY">
<source>VECTOR2_DIRECTIONTO_CATEGORY</source>
<translation></translation>
</message>
<message id="VECTOR2_DIRECTIONTO_OUT_NAME">
<source>VECTOR2_DIRECTIONTO_OUT_NAME</source>
<translation></translation>
</message>
<message id="VECTOR2_DIRECTIONTO_OUT_TOOLTIP">
<source>VECTOR2_DIRECTIONTO_OUT_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR2_DIRECTIONTOL_IN_NAME">
<source>VECTOR2_DIRECTIONTOL_IN_NAME</source>
<translation></translation>
</message>
<message id="VECTOR2_DIRECTIONTO_IN_TOOLTIP">
<source>VECTOR2_DIRECTIONTO_IN_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR4_DIRECTIONTO_OUTPUT0_NAME">
<source>VECTOR2_DIRECTIONTO_OUTPUT0_NAME</source>
<comment>C++ Type: const Vector2</comment>
<translation type="unfinished">Direction</translation>
</message>
<message id="VECTOR2_DIRECTIONTO_OUTPUT0_TOOLTIP">
<source>VECTOR2_DIRECTIONTO_OUTPUT0_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR2_DIRECTIONTO_PARAM0_NAME">
<source>VECTOR2_DIRECTIONTO_PARAM0_NAME</source>
<comment>Simple Type: Vector2 C++ Type: Vector2*</comment>
<translation type="unfinished">From</translation>
</message>
<message id="VECTOR2_DIRECTIONTO_PARAM0_TOOLTIP">
<source>VECTOR2_DIRECTIONTO_PARAM0_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR2_DIRECTIONTO_PARAM1_NAME">
<source>VECTOR2_DIRECTIONTO_PARAM1_NAME</source>
<comment>Simple Type: Vector2 C++ Type: Vector2*</comment>
<translation type="unfinished">To</translation>
</message>
<message id="VECTOR2_DIRECTIONTO_PARAM1_TOOLTIP">
<source>VECTOR2_DIRECTIONTO_PARAM1_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR2_DIRECTIONTO_PARAM2_NAME">
<source>VECTOR2_DIRECTIONTO_PARAM2_NAME</source>
<comment>Simple Type: Vector2 C++ Type: Vector2*</comment>
<translation type="unfinished">Scale</translation>
</message>
<message id="VECTOR2_DIRECTIONTO_PARAM2_TOOLTIP">
<source>VECTOR2_DIRECTIONTO_PARAM2_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR2_GETPROJECTED_NAME">
<source>VECTOR2_GETPROJECTED_NAME</source>
<comment>Class/Bus: Vector2 Event/Method: GetProjected</comment>
@@ -32262,6 +32327,71 @@ An Entity can be selected by using the pick button, or by dragging an Entity fro
<source>VECTOR4_GETRECIPROCAL_PARAM0_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR4_DIRECTIONTO_NAME">
<source>VECTOR4_DIRECTIONTO_NAME</source>
<comment>Class/Bus: Vector4 Event/Method: DirectionTo</comment>
<translation type="unfinished">Get Direction Vector</translation>
</message>
<message id="VECTOR4_DIRECTIONTO_TOOLTIP">
<source>VECTOR4_DIRECTIONTO_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR4_DIRECTIONTO_CATEGORY">
<source>VECTOR4_DIRECTIONTO_CATEGORY</source>
<translation></translation>
</message>
<message id="VECTOR4_DIRECTIONTO_OUT_NAME">
<source>VECTOR4_DIRECTIONTO_OUT_NAME</source>
<translation></translation>
</message>
<message id="VECTOR4_DIRECTIONTO_OUT_TOOLTIP">
<source>VECTOR4_DIRECTIONTO_OUT_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR4_DIRECTIONTOL_IN_NAME">
<source>VECTOR4_DIRECTIONTOL_IN_NAME</source>
<translation></translation>
</message>
<message id="VECTOR4_DIRECTIONTO_IN_TOOLTIP">
<source>VECTOR4_DIRECTIONTO_IN_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR4_DIRECTIONTO_OUTPUT0_NAME">
<source>VECTOR4_DIRECTIONTO_OUTPUT0_NAME</source>
<comment>C++ Type: const Vector4</comment>
<translation type="unfinished">Direction</translation>
</message>
<message id="VECTOR4_DIRECTIONTO_OUTPUT0_TOOLTIP">
<source>VECTOR4_DIRECTIONTO_OUTPUT0_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR4_DIRECTIONTO_PARAM0_NAME">
<source>VECTOR4_DIRECTIONTO_PARAM0_NAME</source>
<comment>Simple Type: Vector4 C++ Type: Vector4*</comment>
<translation type="unfinished">From</translation>
</message>
<message id="VECTOR4_DIRECTIONTO_PARAM0_TOOLTIP">
<source>VECTOR4_DIRECTIONTO_PARAM0_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR4_DIRECTIONTO_PARAM1_NAME">
<source>VECTOR4_DIRECTIONTO_PARAM1_NAME</source>
<comment>Simple Type: Vector4 C++ Type: Vector4*</comment>
<translation type="unfinished">To</translation>
</message>
<message id="VECTOR4_DIRECTIONTO_PARAM1_TOOLTIP">
<source>VECTOR4_DIRECTIONTO_PARAM1_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR4_DIRECTIONTO_PARAM2_NAME">
<source>VECTOR4_DIRECTIONTO_PARAM2_NAME</source>
<comment>Simple Type: Vector4 C++ Type: Vector4*</comment>
<translation type="unfinished">Scale</translation>
</message>
<message id="VECTOR4_DIRECTIONTO_PARAM2_TOOLTIP">
<source>VECTOR4_DIRECTIONTO_PARAM2_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR4_AXISX_NAME">
<source>VECTOR4_AXISX_NAME</source>
<comment>Class/Bus: Vector4 Event/Method: CreateAxisX</comment>
@@ -37469,6 +37599,71 @@ An Entity can be selected by using the pick button, or by dragging an Entity fro
<source>VECTOR3_GETRECIPROCAL_PARAM0_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR3_DIRECTIONTO_NAME">
<source>VECTOR3_DIRECTIONTO_NAME</source>
<comment>Class/Bus: Vector3 Event/Method: DirectionTo</comment>
<translation type="unfinished">Get Direction Vector</translation>
</message>
<message id="VECTOR3_DIRECTIONTO_TOOLTIP">
<source>VECTOR3_DIRECTIONTO_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR3_DIRECTIONTO_CATEGORY">
<source>VECTOR3_DIRECTIONTO_CATEGORY</source>
<translation></translation>
</message>
<message id="VECTOR3_DIRECTIONTO_OUT_NAME">
<source>VECTOR3_DIRECTIONTO_OUT_NAME</source>
<translation></translation>
</message>
<message id="VECTOR3_DIRECTIONTO_OUT_TOOLTIP">
<source>VECTOR3_DIRECTIONTO_OUT_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR3_DIRECTIONTOL_IN_NAME">
<source>VECTOR3_DIRECTIONTOL_IN_NAME</source>
<translation></translation>
</message>
<message id="VECTOR3_DIRECTIONTO_IN_TOOLTIP">
<source>VECTOR3_DIRECTIONTO_IN_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR4_DIRECTIONTO_OUTPUT0_NAME">
<source>VECTOR3_DIRECTIONTO_OUTPUT0_NAME</source>
<comment>C++ Type: const Vector3</comment>
<translation type="unfinished">Direction</translation>
</message>
<message id="VECTOR3_DIRECTIONTO_OUTPUT0_TOOLTIP">
<source>VECTOR3_DIRECTIONTO_OUTPUT0_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR3_DIRECTIONTO_PARAM0_NAME">
<source>VECTOR3_DIRECTIONTO_PARAM0_NAME</source>
<comment>Simple Type: Vector3 C++ Type: Vector3*</comment>
<translation type="unfinished">From</translation>
</message>
<message id="VECTOR3_DIRECTIONTO_PARAM0_TOOLTIP">
<source>VECTOR3_DIRECTIONTO_PARAM0_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR3_DIRECTIONTO_PARAM1_NAME">
<source>VECTOR3_DIRECTIONTO_PARAM1_NAME</source>
<comment>Simple Type: Vector3 C++ Type: Vector3*</comment>
<translation type="unfinished">To</translation>
</message>
<message id="VECTOR3_DIRECTIONTO_PARAM1_TOOLTIP">
<source>VECTOR3_DIRECTIONTO_PARAM1_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR3_DIRECTIONTO_PARAM2_NAME">
<source>VECTOR3_DIRECTIONTO_PARAM2_NAME</source>
<comment>Simple Type: Vector3 C++ Type: Vector3*</comment>
<translation type="unfinished">Scale</translation>
</message>
<message id="VECTOR3_DIRECTIONTO_PARAM2_TOOLTIP">
<source>VECTOR3_DIRECTIONTO_PARAM2_TOOLTIP</source>
<translation></translation>
</message>
<message id="VECTOR3_PROJECT_NAME">
<source>VECTOR3_PROJECT_NAME</source>
<comment>Class/Bus: Vector3 Event/Method: Project</comment>