Reverting unintentional change to create_vegetation_area() helper
Signed-off-by: jckand-amzn <jckand@amazon.com>
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+1
-2
@@ -33,7 +33,6 @@ def DynVegUtils_TempPrefabCreationWorks():
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import azlmbr.asset as asset
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import azlmbr.bus as bus
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import azlmbr.legacy.general as general
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import azlmbr.math as math
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from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg
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@@ -73,7 +72,7 @@ def DynVegUtils_TempPrefabCreationWorks():
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)
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test_physx_mesh_asset_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", os.path.join(
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"assets", "objects", "foliage", "cedar.pxmesh"), math.Uuid(), False)
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dynveg.create_temp_physx_mesh_collider(test_physx_mesh_asset_id, "CedarTree_Collision")
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dynveg.create_temp_physx_mesh_collider(test_physx_mesh_asset_id, physx_prefab_filename)
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Report.result(physx_collider_prefab_created, helper.wait_for_condition(lambda:
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PrefabInstance.is_valid(prefab[1]), 3.0))
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