Merging upstream

Signed-off-by: Dayo Lawal <lawalfua@amazon.com>
This commit is contained in:
Dayo Lawal
2021-08-05 14:20:25 -05:00
598 changed files with 11008 additions and 7322 deletions
@@ -18,29 +18,29 @@
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
#include <AzCore/Utils/Utils.h>
#include <AzFramework/StringFunc/StringFunc.h>
#include <AzFramework/IO/LocalFileIO.h>
#include <AzFramework/Network/AssetProcessorConnection.h>
#include <AzFramework/StringFunc/StringFunc.h>
#include <AzToolsFramework/AzToolsFrameworkModule.h>
#include <AzToolsFramework/API/EditorPythonConsoleBus.h>
#include <AzToolsFramework/API/EditorPythonRunnerRequestsBus.h>
#include <AzToolsFramework/UI/UICore/QWidgetSavedState.h>
#include <AzToolsFramework/UI/UICore/QTreeViewStateSaver.hxx>
#include <AzToolsFramework/AssetBrowser/AssetBrowserEntry.h>
#include <AzToolsFramework/SourceControl/PerforceComponent.h>
#include <AzToolsFramework/Asset/AssetSystemComponent.h>
#include <AzToolsFramework/AssetBrowser/AssetBrowserComponent.h>
#include <AzToolsFramework/AssetBrowser/AssetBrowserEntry.h>
#include <AzToolsFramework/AzToolsFrameworkModule.h>
#include <AzToolsFramework/SourceControl/PerforceComponent.h>
#include <AzToolsFramework/SourceControl/SourceControlAPI.h>
#include <AzToolsFramework/Thumbnails/ThumbnailerComponent.h>
#include <AzToolsFramework/UI/PropertyEditor/PropertyManagerComponent.h>
#include <AzToolsFramework/SourceControl/SourceControlAPI.h>
#include <AzToolsFramework/UI/UICore/QTreeViewStateSaver.hxx>
#include <AzToolsFramework/UI/UICore/QWidgetSavedState.h>
#include <Source/ShaderManagementConsoleApplication.h>
#include <ShaderManagementConsole_Traits_Platform.h>
#include <Source/ShaderManagementConsoleApplication.h>
AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option") // disable warnings spawned by QT
#include <QObject>
#include <QMessageBox>
#include <QObject>
AZ_POP_DISABLE_WARNING
namespace ShaderManagementConsole
@@ -48,7 +48,7 @@ namespace ShaderManagementConsole
//! This function returns the build system target name of "ShaderManagementConsole"
AZStd::string ShaderManagementConsoleApplication::GetBuildTargetName() const
{
#if !defined (LY_CMAKE_TARGET)
#if !defined(LY_CMAKE_TARGET)
#error "LY_CMAKE_TARGET must be defined in order to add this source file to a CMake executable target"
#endif
return AZStd::string_view{ LY_CMAKE_TARGET };
@@ -90,7 +90,7 @@ namespace ShaderManagementConsole
void ShaderManagementConsoleApplication::ProcessCommandLine(const AZ::CommandLine& commandLine)
{
// Process command line options for opening one or more documents on startup
size_t openDocumentCount = m_commandLine.GetNumMiscValues();
size_t openDocumentCount = commandLine.GetNumMiscValues();
for (size_t openDocumentIndex = 0; openDocumentIndex < openDocumentCount; ++openDocumentIndex)
{
const AZStd::string openDocumentPath = commandLine.GetMiscValue(openDocumentIndex);