+52
-37
@@ -68,6 +68,11 @@ namespace AtomToolsFramework
|
||||
m_cameraPropsBuilder = builder;
|
||||
}
|
||||
|
||||
void ModularViewportCameraController::SetCameraPriorityBuilderCallback(const CameraPriorityBuilder& builder)
|
||||
{
|
||||
m_cameraControllerPriorityBuilder = builder;
|
||||
}
|
||||
|
||||
void ModularViewportCameraController::SetupCameras(AzFramework::Cameras& cameras)
|
||||
{
|
||||
if (m_cameraListBuilder)
|
||||
@@ -76,7 +81,7 @@ namespace AtomToolsFramework
|
||||
}
|
||||
}
|
||||
|
||||
void ModularViewportCameraController::SetupCameraProperies(AzFramework::CameraProps& cameraProps)
|
||||
void ModularViewportCameraController::SetupCameraProperties(AzFramework::CameraProps& cameraProps)
|
||||
{
|
||||
if (m_cameraPropsBuilder)
|
||||
{
|
||||
@@ -84,18 +89,43 @@ namespace AtomToolsFramework
|
||||
}
|
||||
}
|
||||
|
||||
ModernViewportCameraControllerInstance::ModernViewportCameraControllerInstance(
|
||||
void ModularViewportCameraController::SetupCameraControllerPriority(CameraControllerPriorityFn& cameraPriorityFn)
|
||||
{
|
||||
if (m_cameraControllerPriorityBuilder)
|
||||
{
|
||||
m_cameraControllerPriorityBuilder(cameraPriorityFn);
|
||||
}
|
||||
}
|
||||
|
||||
// what priority should the camera system respond to
|
||||
AzFramework::ViewportControllerPriority DefaultCameraControllerPriority(const AzFramework::CameraSystem& cameraSystem)
|
||||
{
|
||||
// ModernViewportCameraControllerInstance receives events at all priorities, when it is in 'exclusive' mode
|
||||
// or it is actively handling events (essentially when the camera system is 'active' and responding to inputs)
|
||||
// it should only respond to the highest priority
|
||||
if (cameraSystem.m_cameras.Exclusive() || cameraSystem.HandlingEvents())
|
||||
{
|
||||
return AzFramework::ViewportControllerPriority::Highest;
|
||||
}
|
||||
|
||||
// otherwise it should only respond to normal priority events
|
||||
return AzFramework::ViewportControllerPriority::Normal;
|
||||
}
|
||||
|
||||
ModularViewportCameraControllerInstance::ModularViewportCameraControllerInstance(
|
||||
const AzFramework::ViewportId viewportId, ModularViewportCameraController* controller)
|
||||
: MultiViewportControllerInstanceInterface<ModularViewportCameraController>(viewportId, controller)
|
||||
{
|
||||
controller->SetupCameras(m_cameraSystem.m_cameras);
|
||||
controller->SetupCameraProperies(m_cameraProps);
|
||||
controller->SetupCameraProperties(m_cameraProps);
|
||||
controller->SetupCameraControllerPriority(m_priorityFn);
|
||||
|
||||
if (auto viewportContext = RetrieveViewportContext(GetViewportId()))
|
||||
{
|
||||
auto handleCameraChange = [this, viewportContext](const AZ::Matrix4x4&)
|
||||
{
|
||||
if (!m_updatingTransform)
|
||||
// ignore these updates if the camera is being updated internally
|
||||
if (!m_updatingTransformInternally)
|
||||
{
|
||||
UpdateCameraFromTransform(m_targetCamera, viewportContext->GetCameraTransform());
|
||||
m_camera = m_targetCamera;
|
||||
@@ -111,30 +141,15 @@ namespace AtomToolsFramework
|
||||
ModularViewportCameraControllerRequestBus::Handler::BusConnect(viewportId);
|
||||
}
|
||||
|
||||
ModernViewportCameraControllerInstance::~ModernViewportCameraControllerInstance()
|
||||
ModularViewportCameraControllerInstance::~ModularViewportCameraControllerInstance()
|
||||
{
|
||||
ModularViewportCameraControllerRequestBus::Handler::BusDisconnect();
|
||||
AzFramework::ViewportDebugDisplayEventBus::Handler::BusDisconnect();
|
||||
}
|
||||
|
||||
// what priority should the camera system respond to
|
||||
static AzFramework::ViewportControllerPriority GetPriority(const AzFramework::CameraSystem& cameraSystem)
|
||||
bool ModularViewportCameraControllerInstance::HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event)
|
||||
{
|
||||
// ModernViewportCameraControllerInstance receives events at all priorities, when it is in 'exclusive' mode
|
||||
// or it is actively handling events (essentially when the camera system is 'active' and responding to inputs)
|
||||
// it should only respond to the highest priority
|
||||
if (cameraSystem.m_cameras.Exclusive() || cameraSystem.HandlingEvents())
|
||||
{
|
||||
return AzFramework::ViewportControllerPriority::Highest;
|
||||
}
|
||||
|
||||
// otherwise it should only respond to normal priority events
|
||||
return AzFramework::ViewportControllerPriority::Normal;
|
||||
}
|
||||
|
||||
bool ModernViewportCameraControllerInstance::HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event)
|
||||
{
|
||||
if (event.m_priority == GetPriority(m_cameraSystem))
|
||||
if (event.m_priority == m_priorityFn(m_cameraSystem))
|
||||
{
|
||||
return m_cameraSystem.HandleEvents(AzFramework::BuildInputEvent(event.m_inputChannel));
|
||||
}
|
||||
@@ -142,7 +157,7 @@ namespace AtomToolsFramework
|
||||
return false;
|
||||
}
|
||||
|
||||
void ModernViewportCameraControllerInstance::UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event)
|
||||
void ModularViewportCameraControllerInstance::UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event)
|
||||
{
|
||||
// only update for a single priority (normal is the default)
|
||||
if (event.m_priority != AzFramework::ViewportControllerPriority::Normal)
|
||||
@@ -152,7 +167,7 @@ namespace AtomToolsFramework
|
||||
|
||||
if (auto viewportContext = RetrieveViewportContext(GetViewportId()))
|
||||
{
|
||||
m_updatingTransform = true;
|
||||
m_updatingTransformInternally = true;
|
||||
|
||||
if (m_cameraMode == CameraMode::Control)
|
||||
{
|
||||
@@ -180,10 +195,12 @@ namespace AtomToolsFramework
|
||||
return t * t * t * (t * (t * 6.0f - 15.0f) + 10.0f);
|
||||
};
|
||||
|
||||
const float transitionT = smootherStepFn(m_animationT);
|
||||
const auto& [transformStart, transformEnd, animationTime] = m_cameraAnimation;
|
||||
|
||||
const float transitionTime = smootherStepFn(animationTime);
|
||||
const AZ::Transform current = AZ::Transform::CreateFromQuaternionAndTranslation(
|
||||
m_transformStart.GetRotation().Slerp(m_transformEnd.GetRotation(), transitionT),
|
||||
m_transformStart.GetTranslation().Lerp(m_transformEnd.GetTranslation(), transitionT));
|
||||
transformStart.GetRotation().Slerp(transformEnd.GetRotation(), transitionTime),
|
||||
transformStart.GetTranslation().Lerp(transformEnd.GetTranslation(), transitionTime));
|
||||
|
||||
const AZ::Vector3 eulerAngles = AzFramework::EulerAngles(AZ::Matrix3x3::CreateFromTransform(current));
|
||||
m_camera.m_pitch = eulerAngles.GetX();
|
||||
@@ -191,21 +208,21 @@ namespace AtomToolsFramework
|
||||
m_camera.m_lookAt = current.GetTranslation();
|
||||
m_targetCamera = m_camera;
|
||||
|
||||
if (m_animationT >= 1.0f)
|
||||
if (animationTime >= 1.0f)
|
||||
{
|
||||
m_cameraMode = CameraMode::Control;
|
||||
}
|
||||
|
||||
m_animationT = AZ::GetClamp(m_animationT + event.m_deltaTime.count(), 0.0f, 1.0f);
|
||||
m_cameraAnimation.m_time = AZ::GetClamp(animationTime + event.m_deltaTime.count(), 0.0f, 1.0f);
|
||||
|
||||
viewportContext->SetCameraTransform(current);
|
||||
}
|
||||
|
||||
m_updatingTransform = false;
|
||||
m_updatingTransformInternally = false;
|
||||
}
|
||||
}
|
||||
|
||||
void ModernViewportCameraControllerInstance::DisplayViewport(
|
||||
void ModularViewportCameraControllerInstance::DisplayViewport(
|
||||
[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay)
|
||||
{
|
||||
if (const float alpha = AZStd::min(-m_camera.m_lookDist / 5.0f, 1.0f); alpha > AZ::Constants::FloatEpsilon)
|
||||
@@ -216,16 +233,14 @@ namespace AtomToolsFramework
|
||||
}
|
||||
}
|
||||
|
||||
void ModernViewportCameraControllerInstance::InterpolateToTransform(const AZ::Transform& worldFromLocal, const float lookAtDistance)
|
||||
void ModularViewportCameraControllerInstance::InterpolateToTransform(const AZ::Transform& worldFromLocal, const float lookAtDistance)
|
||||
{
|
||||
m_animationT = 0.0f;
|
||||
m_cameraMode = CameraMode::Animation;
|
||||
m_transformStart = m_camera.Transform();
|
||||
m_transformEnd = worldFromLocal;
|
||||
m_lookAtAfterInterpolation = m_transformEnd.GetTranslation() + m_transformEnd.GetBasisY() * lookAtDistance;
|
||||
m_cameraAnimation = CameraAnimation{ m_camera.Transform(), worldFromLocal, 0.0f };
|
||||
m_lookAtAfterInterpolation = worldFromLocal.GetTranslation() + worldFromLocal.GetBasisY() * lookAtDistance;
|
||||
}
|
||||
|
||||
AZStd::optional<AZ::Vector3> ModernViewportCameraControllerInstance::LookAtAfterInterpolation() const
|
||||
AZStd::optional<AZ::Vector3> ModularViewportCameraControllerInstance::LookAtAfterInterpolation() const
|
||||
{
|
||||
return m_lookAtAfterInterpolation;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user