The default android platform settings refer to lumberyard #3881 (#7073)

* WIP

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Commit before merging

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Added new pngs

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Changes from PR

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Fixed CRC errors

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
This commit is contained in:
John Jones-Steele
2022-01-25 11:49:05 +00:00
committed by GitHub
parent d346d45848
commit 601858978f
41 changed files with 124 additions and 124 deletions
@@ -415,7 +415,7 @@ class AndroidDeployment(object):
android_package_name = android_support.TEST_RUNNER_PACKAGE_NAME
else:
android_package_name = self.get_android_project_settings(key_name='package_name',
default_value='com.lumberyard.sdk')
default_value='org.o3de.sdk')
if self.clean_deploy and self.check_package_installed(android_package_name, target_device):
logging.info(f"Device '{target_device}': Uninstalling pre-existing APK for {self.game_name} ...")
@@ -436,7 +436,7 @@ class AndroidDeployment(object):
assert not self.is_test_project
android_package_name = self.get_android_project_settings(key_name='package_name',
default_value='com.lumberyard.sdk')
default_value='org.o3de.sdk')
relative_assets_path = f'Android/data/{android_package_name}/files'
output_target = f'{detected_storage}/{relative_assets_path}'
device_timestamp_file = f'{output_target}/{ANDROID_TARGET_TIMESTAMP_FILENAME}'
@@ -539,7 +539,7 @@ class AndroidDeployment(object):
if self.deployment_type == AndroidDeployment.DEPLOY_ASSETS_ONLY:
# If we are deploying assets only without an APK, make sure the APK is even installed first
android_package_name = self.get_android_project_settings(key_name='package_name',
default_value='com.lumberyard.sdk')
default_value='org.o3de.sdk')
if not self.check_package_installed(package_name=android_package_name,
target_device=target_device):
raise common.LmbrCmdError(f"Unable to locate APK for {self.game_name} on device '{target_device}'. Make sure it is installed "