The default android platform settings refer to lumberyard #3881 (#7073)

* WIP

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Commit before merging

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Added new pngs

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Changes from PR

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Fixed CRC errors

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
This commit is contained in:
John Jones-Steele
2022-01-25 11:49:05 +00:00
committed by GitHub
parent d346d45848
commit 601858978f
41 changed files with 124 additions and 124 deletions
@@ -33,8 +33,8 @@ namespace WhiteBox
AZ::Color, cl_whiteBoxVertexIndicatorColor, AZ::Color::CreateFromRgba(0, 0, 0, 102), nullptr,
AZ::ConsoleFunctorFlags::Null, "The color of the vertex indicator");
static const AZ::Crc32 HideEdge = AZ_CRC("com.o3de.action.whitebox.hide_edge", 0x84f6a9b9);
static const AZ::Crc32 HideVertex = AZ_CRC("com.o3de.action.whitebox.hide_vertex", 0x5f81c937);
static const AZ::Crc32 HideEdge = AZ_CRC_CE("org.o3de.action.whitebox.hide_edge");
static const AZ::Crc32 HideVertex = AZ_CRC_CE("org.o3de.action.whitebox.hide_vertex");
static const char* const HideEdgeTitle = "Hide Edge";
static const char* const HideEdgeDesc = "Hide the selected edge to merge the two connected polygons";