@@ -35,7 +35,7 @@ namespace Multiplayer
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{
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m_networkEditorInterface = AZ::Interface<INetworking>::Get()->CreateNetworkInterface(
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AZ::Name(MpEditorInterfaceName), ProtocolType::Tcp, TrustZone::ExternalClientToServer, *this);
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m_networkEditorInterface->SetTimeoutMs(AZ::TimeMs{ 0 }); // Disable timeouts on this network interface
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m_networkEditorInterface->SetTimeoutMs(AZ::Time::ZeroTimeMs); // Disable timeouts on this network interface
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// Wait to activate the editor-server until LegacySystemInterfaceCreated so that the logging system is ready
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// Automated testing listens for these logs
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