This reduces non-unity build time by ~2% and build size by ~0.5%.
This PR is a 'clean' version of #6199 updated to latest development Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
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@@ -9,6 +9,8 @@
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#include <Source/ForceRegionForces.h>
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#include <AzCore/Component/Entity.h>
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#include <AzCore/Debug/Profiler.h>
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#include <AzCore/Interface/Interface.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzFramework/Physics/PhysicsScene.h>
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#include <AzFramework/Physics/PhysicsSystem.h>
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