This reduces non-unity build time by ~2% and build size by ~0.5%.

This PR is a 'clean' version of #6199 updated to latest development

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
This commit is contained in:
nemerle
2021-12-12 23:48:47 +01:00
parent 4670003aaf
commit 5ff65be314
87 changed files with 882 additions and 604 deletions
@@ -38,6 +38,8 @@
#include <AzCore/Math/Transform.h>
#include <AzCore/base.h>
#include <numeric>
namespace AZ::Render
{
static constexpr uint32_t s_maxActiveWrinkleMasks = 16;